Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 19:36:50 Player: beans Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (80) 400 Value Destroyed (2393) 2393 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 7966 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 20 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 100/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flying Fortress v7 Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Target Analyzer > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster High-capacity Matter Pod Advanced Thermal Shield Improved Assault Rifle Proton Missile Launcher Proton Missile Launcher Rocket Launcher [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Cooled Airjet Treads Light Treads Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Thermal Shield Storage Small Storage Unit Processor Target Analyzer Protection Insulated Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 3 | . . . . . 1 . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 63 | 5 2 . . 4 14 3 1 28 1 2 3 Power 6 | . . . . . 2 1 1 2 . . . Engine 3 | . . . . . 1 1 . 1 . . . Core 3 | . . . . . 1 . 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . . . 2 2 1 . 11 . . 2 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . 4 . . . Flight 14 | . . . . 2 2 1 . 7 . . 2 Utility 9 | 1 . . . 1 3 . . 4 . . . Device 5 | . . . . 1 1 . . 3 . . . Storage 2 | 1 . . . . 1 . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 2 . . 1 7 1 . 11 1 2 1 Energy Gun 3 | 2 . . . . . . . 1 . . . Energy Cannon 3 | . . . . . 1 . . 2 . . . Ballistic Gun 10 | . 1 . . . 3 1 . 2 . 2 1 Ballistic Cannon 7 | . 1 . . 1 . . . 5 . . . Launcher 5 | . . . . . 3 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 2 1 . 3 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . 6 . Parts Lost 32 | . . 3 . . 1 . . 17 4 3 4 Power 5 | . . . . . 1 . . 3 1 . . Propulsion 15 | . . 2 . . . . . 9 2 . 2 Utility 3 | . . . . . . . . 2 . . 1 Weapon 9 | . . 1 . . . . . 3 1 3 1 Highest Loss Streak 6 | . . 2 . . 1 . . 6 4 3 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . 1 1 1 4 6 7 8 5 2 1 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . 1 2 2 2 . 1 1 1 Utility . | . . . . 1 2 2 2 . . . . Weapon 2 | . 1 1 1 1 2 3 4 3 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . 2 . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 58 | . 71 63 42 53 58 64 68 73 44 9 11 Engine 2 | . . . . . 1 5 7 6 . . . Core 2 | . . . . . 4 . 6 3 4 . . Treads 3 | . 28 20 . . . . . . . . . Hover 4 | . . . . . . . . 11 10 . . Flight 8 | . . . . 16 9 15 15 14 . . 2 Device 1 | . . . . . 1 . . 2 . . . Storage 9 | . 14 14 14 14 13 15 15 7 5 . . Processor 4 | . . . . . 6 7 7 7 6 6 4 Energy Gun 2 | . 11 4 14 7 1 . . . . . . Ballistic Gun 8 | . 4 14 14 8 11 20 10 7 5 3 3 Ballistic Cannon 5 | . 11 8 . 6 3 . . 7 4 . . Peak Build Rating 60 | 5 5 5 6 22 54 57 59 60 32 11 15 Average Rating 28 | 3 5 4 4 7 47 54 58 44 26 7 9 On Entrance 19 | . 5 5 3 6 8 51 53 58 32 10 6 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 67 | . . . . . . . . . . . 67 Heaviest Build 39 | 9 10 9 8 9 32 31 32 39 26 7 2 Greatest Support 56 | 40 40 40 3 8 50 55 55 56 24 3 6 Greatest Overweight (x) 4 | . . 2 2 2 . . . 4 3 2 . Average Overweight (x) . | . . . 2 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 7 8 8 8 8 7 5 5 Most Carried 8 | 3 2 2 5 8 8 8 8 8 6 5 5 Average Carried 5 | . 1 1 2 7 6 7 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | . 2 1 5 8 8 8 8 6 5 4 4 Class Distribution -------------------- 71% | Mutant 23% | Skirmisher 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Matter Collected 3113 | 207 31 179 . 94 766 56 . 1380 . 264 136 Remotely . | . . . . . . . . . . . . Salvage Created 2541 | . 72 79 . 58 987 56 . 1213 . 30 46 Parts 139 | . 9 4 . 10 51 2 . 58 . 2 3 Haulers Intercepted 5 | . . . . . 3 . . 2 . . . Recyclers Shooed 5 | . . . . 1 . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 2 5 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Combat Hostiles Destroyed 62 | . 6 5 . 3 20 1 . 24 . 1 2 Guns 36 | . 1 5 . 3 17 1 . 6 . 1 2 Cannons 14 | . 5 . . . 1 . . 8 . . . AOE 11 | . . . . . 2 . . 9 . . . Classes Destroyed 15 | . 1 2 . 1 8 . . 3 . . . Worker 1 | . . . . . 1 . . . . . . Builder 2 | . . . . . 2 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 5 | . . . . . 3 . . 2 . . . Recycler 6 | . . . . . 1 . . 5 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . 1 . . . Watcher 3 | . . . . . 2 . . 1 . . . Swarmer 26 | . 6 . . 3 7 . . 8 . . 2 Grunt 14 | . . 2 . . 7 . . 5 . . . Brawler 1 | . . . . . . . . 1 . . . Sentry 9 | . . . . . 4 1 . 4 . . . Hunter 2 | . . . . . 2 . . . . . . Programmer 7 | . . . . . . . . 6 . 1 . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 10 | . 3 1 . 3 10 1 . 6 . 1 2 Combat Bots Only 7 | . 3 1 . 3 7 1 . 5 . 1 2 Max Kills in Single Turn 4 | . 1 1 . 2 2 1 . 4 . 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . Exploded 4 | . . . . . 2 . . 4 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Hostile Shots Fired 673 | . 38 36 . 13 106 18 . 323 46 37 56 Missed 236 | . 10 5 . 4 44 10 . 119 18 9 17 Hits 437 | . 28 31 . 9 62 8 . 204 28 28 39 Melee 1 | . . . . . . . . 1 . . . Projectile 436 | . 28 31 . 9 62 8 . 203 28 28 39 Critical Strikes 12 | . . 3 . . 3 . . 4 . 1 1 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 5222 | . 210 437 . 67 835 67 . 2225 311 521 549 Core 1391 | . 39 109 . 13 84 17 . 259 121 291 458 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 45 | . . . . . . . . 3 42 . . Core Remaining (%) 69 | 100 . . . 35 84 . . 60 . . . Volleys Fired 245 | . 18 24 . 5 51 3 15 100 5 21 3 Largest 3 | . 2 2 . 2 3 3 2 3 1 2 1 Hottest 160 | . 80 70 . 70 118 84 61 160 28 53 24 Shots Fired 467 | . 28 45 . 8 127 9 18 202 5 22 3 Gun 270 | . 10 32 . 6 102 9 3 82 5 18 3 Cannon 166 | . 18 13 . 2 20 . . 113 . . . Launcher 31 | . . . . . 5 . 15 7 . 4 . Special . | . . . . . . . . . . . . Kinetic 374 | . 22 37 . 5 103 9 3 169 5 18 3 Thermal 62 | . 6 8 . 3 19 . . 26 . . . Explosive 28 | . . . . . 2 . 15 7 . 4 . Electromagnetic 3 | . . . . . 3 . . . . . . Robot Hit Streak 12 | . 3 6 . 6 11 6 12 10 4 10 4 Robot Miss Streak 18 | . 2 3 . 1 18 4 . 6 1 2 4 Penetration Max 1 | . . . . . 1 . . 1 . . . Secondary Targets 6 | . . . . 2 4 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . Shots Hit Robots 270 | . 13 28 . 5 89 5 12 94 4 17 3 Core Hits 171 | . 6 12 . 5 76 8 6 52 . 3 3 Critical Kills 3 | . . . . . 1 . . 2 . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . 1 . Critical Strikes 16 | . . 1 . . 1 . . 13 . 1 . Burn 1 | . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . Destroy 5 | . . . . . 1 . . 3 . 1 . Blast 9 | . . . . . . . . 9 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7760 | . 241 330 . 75 2023 93 1220 3210 86 439 43 Guns 2876 | . 40 194 . 55 1264 93 58 813 82 248 29 Cannons 2144 | . 201 136 . 20 273 . . 1514 . . . Explosions 2707 | . . . . . 486 . 1162 883 . 176 . Melee . | . . . . . . . . . . . . Ramming 33 | . . . . . . . . . 4 15 14 Kinetic 4372 | . 216 231 . 38 1288 93 58 2089 82 248 29 Thermal 648 | . 25 99 . 37 249 . . 238 . . . Explosive 2450 | . . . . . 229 . 1162 883 . 176 . Electromagnetic 257 | . . . . . 257 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . 20 27 7 14 14 Average Corruption 19 | . . . . . . . 10 22 5 12 14 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 152 | . . . . . . . 7 119 2 12 12 Message Errors 36 | . . . . . . . 1 26 . 4 5 Matter Fused 34 | . . . . . . . 2 29 2 1 . Heat Flow Errors 17 | . . . . . . . . 12 . 4 1 Energy Discharges 10 | . . . . . . . . 10 . . . Parts Rejected 2 | . . . . . . . . 2 . . . Parts Fused 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 13 | . . . . . . . 1 11 . . 1 Data Loss (major) 8 | . . . . . . . 1 4 . . 3 Misfires 5 | . . . . . . . . 5 . . . Alerts 1 | . . . . . . . . . . 1 . Misdirections 8 | . . . . . . . 2 4 . . 2 Weapon Failures 16 | . . . . . . . . 15 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 117 | . 17 . . . 1 . . 80 . 19 . Projectiles 54 | . 17 . . . . . . 37 . . . Explosions 63 | . . . . . 1 . . 43 . 19 . Melee . | . . . . . . . . . . . . Knockbacks 12 | . 3 7 . . . . . 2 . . . Impact . | . . . . . . . . . . . . Kinetic 11 | . 3 6 . . . . . 2 . . . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 119 | . . . . . 9 . . 5 2 96 7 Shots 4 | . . . . . 1 . . 1 . 2 . Rammed 7 | . . . . . . . . . 1 5 1 Targets Rammed 7 | . . . . . . . . . 1 5 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 294 | . 9 90 . 40 279 88 148 271 . 197 294 Average Temperature 71 | . 4 26 . 23 78 50 79 72 . 86 135 Received Heat Transfer 1477 | . . 303 . . 324 24 . 411 . . 415 Effects 4 | . . . . . 2 . . 2 . . . Energy Bleed 4 | . . . . . 2 . . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 8 | . . . . 1 5 . . 2 . . . Heat Transferred 1510 | . 74 370 . 111 555 . . 400 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Maximum Alert Level 2 | . . . . . 2 1 . 1 . . . Low Security (%) 83 | 100 100 100 . 100 81 38 100 72 100 . . Level 1 14 | . . . . . 8 61 . 27 . . . Level 2 1 | . . . . . 9 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 447 | . 126 35 . 70 447 211 83 322 150 . . Initial 191 | . . 33 . . . 191 70 46 150 . . Average 95 | . 54 4 . 14 102 199 67 141 98 . . Influence Increases 2222 | . 156 65 . 76 671 30 47 949 83 30 115 Destroy 0b10 Robot/C 1280 | . 120 40 . 60 400 20 . 580 . 20 40 Destroy 0b10 Robot/NC 105 | . . . . 5 50 . . 50 . . . Destroy Leader 316 | . 20 10 . 10 100 10 . 156 . 10 . Allied During Kill 21 | . . . . . . . . 21 . . . Successful Hack 28 | . . . . . . . . 20 8 . . Disable Machine 120 | . . 15 . . 60 . . 45 . . . Destroy Structure 127 | . 1 . . 1 16 . 47 62 . . . Partial Spotted 30 | . . . . . 30 . . . . . . Lose Combat Pursuer 195 | . 15 . . . 15 . . 15 75 . 75 Influence Decreases 2187 | . 70 151 . 76 248 252 181 708 328 93 80 Entered New Map 619 | . . 53 . . . 232 131 21 158 24 . Time Decay 1267 | . 70 78 . 76 238 20 50 486 130 69 50 Lost Part 241 | . . 20 . . 10 . . 141 40 . 30 Lost Ally 60 | . . . . . . . . 60 . . . Squads Dispatched 17 | . . . . . 2 . . 13 1 . 1 Investigation 1 | . . . . . . . . 1 . . . Extermination 7 | . . . . . . . . 6 1 . . Reinforcement 4 | . . . . . 2 . . 2 . . . Assault 1 | . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Distress Signals 4 | . 1 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 105 | . 7 7 . 3 25 1 7 35 7 2 11 Peak Tracking Total 7 | . 3 2 . 3 7 1 6 5 6 1 7 Tactical Retreats 10 | . 1 2 . . 1 . 1 1 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Traps Triggered 7 | . . . . . . 1 . 6 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Machines Disabled 8 | . . 1 . . 4 . . 3 . . . Max in Single Turn 1 | . . 1 . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Machines Accessed 8 | . . . 1 1 1 . . 4 1 . . Terminals 1 | . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 12 | . . . 1 1 4 . . 4 2 . . Successful 9 | . . . 1 1 4 . . 2 1 . . Failed 3 | . . . . . . . . 2 1 . . Catastrophic 2 | . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 2 | . . . . . . . . . 2 . . Fabricators 3 | . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . 1 1 . . . . 1 . . Part Schematic 1 | . . . . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . 3 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Total Allies 3 | . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . 3 . . . Highest-Rated Group 54 | . . . . . . . . 54 . . . Highest-Rated Ally 18 | . . . . . . . . 18 . . . Total Orders 2 | . . . . . . . . 2 . . . STAY 1 | . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . 1 . . . Ally Attacks 12 | . . . . . . . . 12 . . . Total Damage 333 | . . . . . . . . 333 . . . Kills 5 | . . . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Turns Passed 5336 | 59 232 669 327 336 682 57 117 2001 278 338 240 Spaces Moved 5794 | 38 112 378 218 549 722 104 199 2275 260 495 444 Core 1165 | 10 . 70 218 72 . . . . 69 495 231 Treads 448 | 28 112 308 . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 908 | . . . . . . . . 717 191 . . Flight 3273 | . . . . 477 722 104 199 1558 . . 213 Fastest Speed 23 | 50 160 150 150 37 37 39 39 23 46 50 35 Average Speed 70 | 131 160 158 150 53 49 39 39 63 93 52 45 Slowest Speed 360 | 160 160 160 150 150 50 39 39 360 200 150 50 Overloaded Moves 223 | . . . . . . . . 154 69 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . 1 2 . . 3 . . . Potential Cave-ins 4 | . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 27 63 61 92 43 3 93 49 11 63 54 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . . . 2 . . . . . 2 1 Spaces Dug 13 | . . . . . 4 . 8 1 . . . Terrain Destroyed 258 | . . . . 1 15 . 126 71 . 45 . Melee . | . . . . . . . . . . . . Projectile 23 | . . . . 1 1 . . 21 . . . AOE 235 | . . . . . 14 . 126 50 . 45 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Total 6630 | 47 137 409 218 581 933 114 219 2649 292 552 479 Wait 365 | . 4 7 . 6 117 . . 158 23 24 26 Move 5770 | 37 111 377 217 546 717 104 198 2267 259 494 443 Hop 6 | . . . . 1 2 . . 3 . . . Pick Up 56 | 5 2 . 1 8 14 2 2 17 . 2 3 Fast Attach 24 | . . . . 3 1 . 1 17 1 1 . Attach 50 | 5 . 1 . 4 10 3 . 21 . 3 3 Detach 15 | . . . . 1 2 1 . 11 . . . Swap 29 | . 2 . . 1 11 . 1 14 . . . Drop 42 | . . . . 6 8 1 2 20 3 2 . Fire 245 | . 18 24 . 5 51 3 15 100 5 21 3 Melee . | . . . . . . . . . . . . Ram 7 | . . . . . . . . . 1 5 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 21 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 388 | -10/Mines | Assembled infested the area 462 | -10/Mines | Discovered new exit (range 11) 822 | -10/Mines | Core integrity fell below 50% 955 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 955 | -10/Mines | Discovered new exit (range 5) 961 | -10/Mines | Entered Exiles 1002 | -10/Exiles | Met 8R-AWN 1023 | -10/Exiles | Met EX-HEX 1069 | -10/Exiles | Met EX-BIN 1092 | -10/Exiles | Aligned with FarCom system 1093 | -10/Exiles | Given EX-Vault access code 1129 | -10/Exiles | Opened EX-Vault 1141 | -10/Exiles | Found Flying Fortress v7 1172 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1219 | -10/Exiles | Met EX-DEC 1274 | -10/Exiles | Discovered new exit (range 10) 1288 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1288 | -10/Exiles | Entered Mines 1466 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1490 | -9/Mines | Found the Drone Emporium 1492 | -9/Mines | Found Prototype Device 1492 | -9/Mines | Identified Bomb Drone Bay 1546 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1613 | -9/Mines | Discovered new exit (range 13) 1624 | -9/Mines | Entered Materials 1624 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1625 | -8/Materials | Identified exit to Factory 2259 | -8/Materials | Build established: Skirmisher 2263 | -8/Materials | Discovered exit to Factory (range 16) 2267 | -8/Materials | Destroyed 7 combat bots 2306 | -8/Materials | Entered Factory 2306 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2363 | -7/Factory | Manually triggered Chute Trap 2363 | -7/Factory | Sucked down chute 2363 | -7/Factory | Entered Waste 2372 | -7/Waste | Spotted C-40 Crusher 2378 | -7/Waste | EMP discharged 2378 | -7/Waste | System corruption reached 10% 2385 | -7/Waste | Spotted C-40 Crusher 2386 | -7/Waste | Spotted C-40 Crusher 2388 | -7/Waste | Spotted C-40 Crusher 2398 | -7/Waste | Spotted C-40 Crusher 2426 | -7/Waste | Spotted C-40 Crusher 2474 | -7/Waste | Discovered new exit (range 12) 2478 | -7/Waste | EMP discharged 2480 | -7/Waste | Entered Factory 2694 | -7/Factory | Build established: Mutant 3127 | -7/Factory | Fabricated L-31 Rogue (x3) 3170 | -7/Factory | Discovered new exit (range 6) 3249 | -7/Factory | Lost 6 parts (4n1u1w) 3848 | -7/Factory | Garrison activated, responded to threat 4078 | -7/Factory | Build established: Skirmisher 4389 | -7/Factory | Garrison activated, responded to threat 4436 | -7/Factory | Lost 5 parts (1p2n2w) 4471 | -7/Factory | Discovered new exit (range 11) 4481 | -7/Factory | Entered another Factory area 4481 | -6/Factory | Evolved 2 slots: Utility x2 4629 | -6/Factory | Spotted B-75 Beast 4693 | -6/Factory | Build established: Mutant 4746 | -6/Factory | Lost 4 parts (1p2n1w) 4746 | -6/Factory | Discovered new exit (range 10) 4759 | -6/Factory | Entered Lower Caves 4781 | -6/Lower Caves | Encountered a Warlord checkpoint 4831 | -6/Lower Caves | System corruption reached 10% 5018 | -6/Lower Caves | Lost 3 parts (3w) 5045 | -6/Lower Caves | Discovered new exit (range 13) 5097 | -6/Lower Caves | Entered another Lower Caves area 5120 | -6/Lower Caves | Discovered new exit (range 14) 5168 | -6/Lower Caves | Spotted B-75 Beast 5230 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5242 | -6/Lower Caves | Core integrity fell below 50% 5279 | -6/Lower Caves | Core integrity fell below 20% 5301 | -6/Lower Caves | Encountered a Warlord checkpoint 5301 | -6/Lower Caves | Lost 4 parts (2n1u1w) 5337 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Broken Target Analyzer destroyed. VTOL Module destroyed. Knocked back. Slammed into Y-64 Sentinel. Penetrated by Slug. Critical hit (Meltdown: +310). Slug penetrates Wall. System corrupted: Component data lost. System corrupted: Substantial component data lost. XM-BXA(M): "This area isn't safe." ZH ZBKCKQRPTX&UJLUVA #XN/Y7SGM#60ZPYM G-50 Soldier destroyed. 32-77K(b) suffers critical hit (Burn). Acquired 54 matter. XM-BXA(M) destroyed. C2-KLZ(b) destroyed. Lgt. Angular Momentum Engine fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ??????????????????????# #????###???????????? | | ??????????????????????# #???## #???????????? | | ??????????????????????# ##### #???????????? | | ??????????????????##### #???????????? | | ??????????????????# ##???????????? | | ??????????????????# ##????????????? | | ??????????????????# #####?????????????? | | ??????????????????# ##??#??????????????? | | ??????????????????# @ #?? #????###???????? | | ??????????????????# [%! ## #???## ##??????? | | ??????????????????## %[ #??## #??????? | | ???????????????????###### ;;### #??????? | | ????????????????????????# #;;BB #????###? | | ??????????????????????### ##?"BB ##???## ## | | ????????????????????### b%=####??## ###### # | | ??????????????????### g##??????## "##% ## | | ?????????????????## ###????????## ###? | | ?????????????????# Y#???????????## "###??? | | ?????????????????# #######???#??## "##????? | | ?????????????????# # ? ??## "##????? | | ?????????????????# ######## ?## ##???? | | ?????????????????## #" # # ## #???? | | ??????????????????#### #" # ## ##??? | | ?????????????????????# #" + ## "##?? | | ?????????????????????## #" + #### ## "#?? | | ?????????????????????## #?% #? #??##### ### | | ???????????????????### #? #??# ###????# ## | | ??????????????????## ###+#### ###### | | ??????????????????# | | ??????????????????# #### | | ??????????????????# ## ##??## %= ##### ##" | | ??????????????????# #?# #????# ##???#####?# | | ??????????????????####??# #????# ##??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 465 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 65 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Myomer Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Med. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaImpulseStripper Manual? 0 Play Time 00:53:16 Cumulative 222.0 hours Start 2025.12.09 @ 20:44:33 End 2025.12.10 @ 19:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 626 Rogue 625 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe47dc99-50df-401e-b312-3bc8562c7151