Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.16 @ 10:36:08 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (198) 990 Value Destroyed (7942) 7942 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2836) 2836 TOTAL SCORE: 16488 Bonus ------- High Alert Combat Kills 1478 Follower Combat Kills 1302 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -1044 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 23/100 System Corruption 17% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Leg Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Advanced Terrain Scanner Launcher Loader Insulated Plating Insulated Plating > --- WEAPON ----------- Improved Arc Projector Neutron Cannon KE Penetrator Enhanced Gauss Cannon Precision Grenade Launcher > --- INVENTORY -------- Antimatter Reactor Carbon-fiber Leg Advanced Terrain Scanner Precision Grenade Launcher Rocket Array [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . . 2 . 2 . . 1 Weapon 3 | . . 2 . . . . . . 1 Parts Attached 219 | . 24 15 35 6 27 10 41 27 34 Power 22 | . 4 2 7 1 1 . . 5 2 Engine 15 | . 4 2 6 1 1 . . 1 . Core 3 | . . . 1 . . . . 2 . Reactor 4 | . . . . . . . . 2 2 Propulsion 63 | . 12 5 14 . 3 3 13 9 4 Treads 26 | . 6 4 10 . 3 3 . . . Leg 25 | . . . 4 . . . 13 5 3 Wheel 3 | . 2 1 . . . . . . . Hover 4 | . 4 . . . . . . . . Flight 5 | . . . . . . . . 4 1 Utility 48 | . 3 . 4 2 9 4 10 5 11 Device 19 | . . . 2 . 2 . 5 3 7 Storage 2 | . 1 . . . 1 . . . . Processor 5 | . 2 . . . . . 2 . 1 Hackware . | . . . . . . . . . . Protection 22 | . . . 2 2 6 4 3 2 3 Artifact . | . . . . . . . . . . Weapon 86 | . 5 8 10 3 14 3 18 8 17 Energy Gun 27 | . . 1 8 1 6 1 6 . 4 Energy Cannon 6 | . . 1 . . 1 . 1 1 2 Ballistic Gun 25 | . 5 6 2 2 5 1 2 1 1 Ballistic Cannon 7 | . . . . . 1 1 2 . 3 Launcher 18 | . . . . . 1 . 6 6 5 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 5 1 . 3 . Corrupted Parts 3 | . . . 1 . . . 1 . 1 System Corruption 19 | . . . 3 . . . 9 . 7 Parts Lost 83 | . 5 4 9 . 4 3 16 18 24 Power 6 | . 1 . 1 . . . . 2 2 Propulsion 29 | . 3 . 5 . 3 2 6 6 4 Utility 22 | . . . 1 . . 1 4 8 8 Weapon 26 | . 1 4 2 . 1 . 6 2 10 Highest Loss Streak 15 | . 2 2 3 . 2 1 6 10 15 To Critical Strikes 2 | . . . . . . . . 2 . Average Slot Usage (%) 86 | . 94 98 92 100 94 87 91 45 69 Engine 6 | . 13 11 8 5 7 6 6 . . Treads 14 | . 16 13 26 30 25 20 2 . . Leg 7 | . 2 . 3 . . . 20 6 18 Wheel 1 | . 4 7 . . . . . . . Device 6 | . . . 5 7 7 6 10 5 14 Storage 6 | . 14 11 9 7 7 6 6 1 . Processor 3 | . 13 11 . . . . . 2 3 Protection 8 | . . . 3 15 14 20 17 1 1 Energy Gun 10 | . 2 7 24 23 13 3 12 . 1 Energy Cannon 1 | . . 2 2 . 1 . 1 . 3 Ballistic Gun 10 | . 24 32 8 7 10 17 3 . 2 Ballistic Cannon 1 | . . . . . 3 4 2 . 4 Launcher 2 | . . . . . . . 3 7 8 Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 87 | 13 28 38 48 60 60 79 87 52 74 Greatest Support 88 | 20 40 40 80 80 80 80 65 71 88 Greatest Overweight (x) 25 | . 4 1 4 . 1 1 25 10 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 5 Average Capacity 12 | . 11 15 15 15 15 15 15 7 5 Most Carried 15 | . 14 15 15 15 15 15 15 15 5 Average Carried 12 | . 9 14 14 14 14 14 14 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 14 15 15 15 15 15 15 5 2 Class Distribution -------------------- 27% | Scavenger-Tank 27% | Scavenger-Gunner 23% | Tank 11% | Mutant 5% | Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Sprinter | -6/Cetus Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Matter Collected 5417 | 200 314 376 410 80 771 458 1206 709 893 Remotely 437 | . . . . . . . 18 383 36 Salvage Created 7619 | . 448 967 1023 246 1710 616 1385 217 1007 Parts 400 | . 34 63 59 15 84 38 56 8 43 Haulers Intercepted 5 | . . . 2 . 3 . . . . Recyclers Shooed 7 | . . 5 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Combat Hostiles Destroyed 156 | . 11 20 23 5 24 10 27 7 29 Melee 7 | . . 1 1 . . . . 2 3 Guns 89 | . 11 16 22 5 20 6 8 . 1 Cannons 24 | . . 3 . . 3 4 5 . 9 AOE 31 | . . . . . 1 . 13 5 12 Classes Destroyed 17 | . 2 6 5 . 1 . 1 . 2 Worker 8 | . . 3 1 . 3 . . . 1 Builder 13 | . . 2 . . 1 3 6 . 1 Tunneler 1 | . . 1 . . . . . . . Hauler 5 | . . . 2 . 3 . . . . Recycler 3 | . . 1 . . . . 2 . . Watcher 10 | . 2 2 1 . 2 . 2 1 . Swarmer 16 | . . 6 2 . . . 3 2 3 Saboteur 3 | . . . . . . . . . 3 Grunt 83 | . 11 8 13 5 11 3 12 2 18 Brawler 5 | . . . 1 . . 1 2 . 1 Duelist 3 | . . . 1 . . 1 . . 1 Sentry 22 | . . 6 2 . 8 3 3 . . Demolisher 1 | . . . . . . . . . 1 Hunter 13 | . . . 3 . 2 2 4 1 1 Programmer 4 | . . . . . 3 . . . 1 Heavy 1 | . . . 1 . . . . . . Behemoth 2 | . . . . . . . 2 . . Cetus Guard 2 | . . . . . . . . 2 . Thug 3 | . . . . . . . 3 . . Best Kill Streak 10 | . 4 7 7 3 9 6 5 2 10 Combat Bots Only 9 | . 4 5 7 3 8 4 5 2 9 Max Kills in Single Turn 3 | . 1 2 1 2 2 3 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 1 . 2 2 3 Melee 1 | . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Hostile Shots Fired 1284 | . 123 98 120 7 273 97 197 117 252 Missed 395 | . 32 31 22 4 98 29 55 36 88 Damage Taken 14303 | . 1053 822 1632 49 1774 1010 2465 1610 3888 Core 2180 | . 248 174 128 . 75 60 79 400 1016 Absorbed by Shields 608 | . . . . . . . 235 373 . Redirected to Shielding 338 | . . . 102 . 82 106 . 25 23 Regen/Repaired (Parts) 52 | . . . . 52 . . . . . Core Remaining (%) 59 | 100 . 56 76 . 89 . . 36 . Volleys Fired 395 | . 47 58 55 5 61 29 68 15 57 Largest 5 | . 2 4 4 4 4 4 4 4 5 Hottest 285 | . 80 164 258 197 221 154 278 153 285 Shots Fired 1250 | . 90 225 210 20 242 112 202 27 122 Gun 969 | . 90 213 202 20 205 85 114 8 32 Cannon 187 | . . 12 8 . 37 27 41 1 61 Launcher 94 | . . . . . . . 47 18 29 Special . | . . . . . . . . . . Kinetic 627 | . 78 187 32 5 114 110 52 7 42 Thermal 378 | . 4 26 166 5 63 . 70 2 42 Explosive 94 | . . . . . . . 47 18 29 Electromagnetic 151 | . 8 12 12 10 65 2 33 . 9 Robot Hit Streak 15 | . 14 13 13 4 15 11 11 12 11 Robot Miss Streak 11 | . 2 11 5 3 5 3 4 1 4 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets 13 | . 3 4 3 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . Shots Hit Robots 750 | . 61 115 131 10 136 70 116 25 86 Core Hits 560 | . 30 50 81 10 72 34 127 75 81 Critical Kills 3 | . 1 . . . 1 . . . 1 Critical Parts Destroyed 8 | . 2 . . . . . 1 2 3 Critical Strikes 26 | . 3 . 2 2 5 1 4 2 7 Burn 8 | . . . 2 1 3 . 1 . 1 Meltdown 1 | . . . . . . . . . 1 Destroy 4 | . 3 . . . 1 . . . . Blast 5 | . . . . . . 1 2 . 2 Corrupt 2 | . . . . 1 1 . . . . Smash 6 | . . . . . . . 1 2 3 Melee Attacks 46 | . . . . . . . 23 5 18 Impact 46 | . . . . . . . 23 5 18 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 22076 | . 615 1494 2209 227 3120 1592 5468 2433 4918 Guns 9714 | . 607 1219 2000 227 2452 1070 1647 106 386 Cannons 3329 | . . 188 117 . 434 513 758 . 1319 Explosions 7682 | . . . 66 . 198 . 2787 2053 2578 Melee 1056 | . . . . . . . 191 274 591 Ramming 295 | . 8 87 26 . 36 9 85 . 44 Kinetic 6209 | . 506 948 308 57 1379 1561 728 106 616 Thermal 5293 | . 11 271 1740 58 1012 . 1081 . 1120 Explosive 7317 | . . . . . . . 2787 2053 2477 Electromagnetic 1906 | . 90 188 135 112 693 22 596 . 70 Impact 1056 | . . . . . . . 191 274 591 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . 3 . 3 . 9 10 17 Average Corruption 5 | . . . 3 . 2 . 9 9 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . . . 15 . 18 . 34 25 5 Message Errors 26 | . . . 3 . 8 . 7 7 1 Matter Fused 21 | . . . 3 . 2 . 9 6 1 Heat Flow Errors 9 | . . . 2 . 1 . 3 3 . Energy Discharges 13 | . . . 1 . 3 . 5 4 . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 10 | . . . 1 . 1 . 6 . 2 Data Loss (major) 3 | . . . . . . . 1 2 . Misfires 7 | . . . 2 . 1 . 3 1 . Alerts 2 | . . . 1 . . . . 1 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . 2 . 1 . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 632 | . . 7 . . 12 . 219 116 278 Projectiles 26 | . . 7 . . . . 4 . 15 Explosions 143 | . . . . . 12 . 56 3 72 Melee 463 | . . . . . . . 159 113 191 Knockbacks 20 | . . 1 . . . 4 7 2 6 Impact 6 | . . 1 . . . . 1 2 2 Kinetic 14 | . . . . . . 4 6 . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 738 | . . 4 . . . . 386 76 272 Shots 21 | . . . . . . . 13 2 6 Rammed 38 | . 6 13 7 . 5 2 4 . 1 Targets Rammed 50 | . 6 15 9 . 5 2 8 . 5 Kicked 9 | . . . 1 . . . 4 . 4 Crushed 3 | . . 2 1 . . . . . . Highest Temperature 534 | . 90 372 461 212 347 277 534 269 433 Average Temperature 128 | . 18 128 169 86 99 97 170 70 116 Received Heat Transfer 3821 | . 579 306 495 27 603 138 657 90 926 Effects 33 | . . 4 10 . 4 1 13 . 1 Shutdowns 4 | . . . 2 . 1 . 1 . . Energy Bleed 10 | . . 3 4 . . 1 2 . . Interference 8 | . . . 2 . 2 . 4 . . Matter Decay 2 | . . . . . . . 1 . 1 Short Circuit 2 | . . . 1 . 1 . . . . Damage (minor) 3 | . . 1 1 . . . 1 . . Damage (major) 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 11 | . . . . . 3 . 6 1 1 Impact Corruptions 17 | . . . . . . . 5 5 7 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 11 | . . 1 5 . 2 . 2 . 1 Heat Transferred 9087 | . 25 666 3825 185 1814 . 1692 . 880 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Peak Influence 1757 | . 279 570 605 405 471 425 613 815 1757 Initial 456 | . . 87 240 230 92 185 126 308 456 Average 406 | . 130 278 389 320 297 283 283 518 1134 Maximum Alert Level 5 | . 1 2 2 2 2 2 2 3 5 Low Security (%) 23 | . 88 23 . . 24 21 39 . . Level 1 39 | . 11 64 55 67 54 61 25 33 . Level 2 26 | . . 11 44 32 20 16 34 45 27 Level 3 3 | . . . . . . . . 20 11 Level 4 4 | . . . . . . . . . 38 Level 5 2 | . . . . . . . . . 22 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 46 | . 3 5 8 2 6 5 4 1 12 Investigation 24 | . 3 5 4 2 1 2 2 1 4 Extermination 4 | . . . . . 3 . . . 1 Reinforcement 6 | . . . 1 . 2 . 2 . 1 Assault 5 | . . . . . . . . . 5 Garrison 7 | . . . 3 . . 3 . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . 1 Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Distress Signals 16 | . . 5 4 . . . 5 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 254 | . 19 28 34 4 27 10 34 24 74 Peak Tracking Total 18 | . 4 5 6 2 5 3 5 6 18 Tactical Retreats 14 | . 4 1 3 . . . 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Traps Triggered 3 | . . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Machines Disabled 24 | . 1 1 . . 6 . 4 3 9 Max in Single Turn 3 | . 1 1 . . 1 . 1 1 3 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Machines Accessed 44 | . 6 9 5 4 7 2 5 2 4 Terminals 34 | . 5 7 3 3 4 2 5 2 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 5 | . 1 2 . . 2 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 Total Hacks 134 | . 18 30 17 11 18 3 19 7 11 Successful 48 | . 5 14 6 4 7 1 6 2 3 Failed 86 | . 13 16 11 7 11 2 13 5 8 Catastrophic 23 | . 2 6 4 1 2 1 4 1 2 Database Lockouts . | . . . . . . . . . . Manual 47 | . 12 14 4 3 1 1 6 2 4 Terminals 104 | . 15 24 11 8 8 3 19 7 9 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . 3 4 . . . . Recycling Units 15 | . 3 6 . . 6 . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 5 | . . . 3 . . . . . 2 Terminal Hacks 30 | . 2 8 4 2 4 1 4 2 3 Record 3 | . . 1 . . . . . 1 1 Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 6 | . 1 1 2 1 1 . . . . Open Door 5 | . . . . . 1 1 2 1 . Branch Access Points 2 | . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 5 | . . 3 1 . 1 . . . . Unreport Threat 2 | . . . . . 1 . 1 . . Dispatch Records 1 | . . . . . . . 1 . . Recall Investigation 2 | . . 2 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 9 | . 2 4 . . 3 . . . . Process 1 | . . 1 . . . . . . . Report Inventory 5 | . 1 2 . . 2 . . . . Retrieve Components 3 | . 1 1 . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 1 2 . . . . 2 . . Terminals 4 | . 1 1 . . . . 2 . . Botnet 3 | . 1 1 . . . . 1 . . Disrupt 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Tunnel 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 37 | . 5 7 5 3 6 1 4 2 4 Full Trace Events 23 | . 4 4 4 2 1 1 2 1 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 32 | . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . 2 2 . . 10 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Total Allies 12 | . . . . . . . 7 5 . Largest Group 6 | . . . . . . . 2 6 5 Highest-Rated Group 623 | . . . . . . . 159 623 520 Highest-Rated Ally 159 | . . . . . . . 159 159 136 Total Orders . | . . . . . . . . . . Ally Attacks 165 | . . . . . . . 59 71 35 Total Damage 5165 | . . . . . . . 1042 2581 1542 Kills 31 | . . . . . . . 5 16 10 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Turns Passed 7379 | . 669 745 951 413 1302 431 1366 646 856 Spaces Moved 3702 | 1 314 365 399 229 607 157 551 539 540 Core 127 | . . . . . . . 4 37 86 Treads 1776 | . 172 214 345 229 607 157 52 . . Legs 1156 | 1 28 . 54 . . . 495 129 449 Wheels 251 | . 100 151 . . . . . . . Hover 14 | . 14 . . . . . . . . Flight 378 | . . . . . . . . 373 5 Fastest Speed 26 | 120 56 100 120 166 165 165 120 26 35 Average Speed 142 | 120 153 136 165 166 166 203 170 72 108 Slowest Speed 1300 | 120 300 160 400 167 250 243 1300 550 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 35 | 2 35 41 31 5 84 4 54 86 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 21 | . . . . . . . 21 . . Terrain Destroyed 747 | . . . 4 . 26 9 326 204 178 Melee 1 | . . . . . . . 1 . . Projectile 61 | . . . . . 22 8 6 2 23 AOE 684 | . . . 4 . 4 . 319 202 155 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Ext Cet Fac Total 4884 | . 414 493 556 249 752 202 763 759 696 Wait 239 | . . 11 11 1 5 . 44 147 20 Move 3688 | . 313 364 398 228 606 156 550 538 535 Hop 1 | . . . . . . . . . 1 Pick Up 90 | . 11 15 18 4 18 3 7 6 8 Fast Attach 91 | . 7 4 15 1 11 4 14 14 21 Attach 53 | . 6 5 10 2 2 2 8 10 8 Detach 23 | . 5 . 2 . 1 1 1 10 3 Swap 75 | . 11 6 10 3 14 4 19 3 5 Drop 121 | . 8 15 28 5 29 1 9 11 15 Fire 395 | . 47 58 55 5 61 29 68 15 57 Melee 46 | . . . . . . . 23 5 18 Ram 3 | . . 2 . . . . . . 1 Kick 9 | . . . 1 . . . 4 . 4 Crush 38 | . 6 13 8 . 5 2 4 . . Escape Stasis . | . . . . . . . . . . Rewire 12 | . . . . . . . 12 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Storage -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 364 | -10/Materials | Core integrity fell below 20% 655 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Identified exit to Materials 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Weapon x2 1037 | -9/Materials | Identified exit to Mines 1092 | -9/Materials | Build established: Scavenger-Gunner 1405 | -9/Materials | Discovered new exit (range 5) 1413 | -9/Materials | Identified exit to Materials 1415 | -9/Materials | Entered another Materials area 1415 | -8/Materials | Evolved 2 slots: Propulsion x2 1738 | -8/Materials | Lost 3 parts (1n1u1w) 1880 | -8/Materials | Garrison activated, responded to threat 2097 | -8/Materials | Destroyed 7 combat bots 2250 | -8/Materials | Discovered new exit (range 15) 2366 | -8/Materials | Entered Factory 2366 | -7/Factory | Evolved 2 slots: Utility x2 2429 | -7/Factory | Repaired Broken Hvy. Ion Engine 2520 | -7/Factory | Discovered new exit (range 15) 2667 | -7/Factory | Build established: Tank 2779 | -7/Factory | Entered Storage 3159 | -7/Storage | Found Rocket Array 3162 | -7/Storage | Found Rocket Array 3278 | -7/Storage | Build established: Scavenger-Tank 3334 | -7/Storage | Destroyed 8 combat bots 3880 | -7/Storage | Build established: Tank 4030 | -7/Storage | Discovered new exit (range 12) 4081 | -7/Storage | Entered Factory 4081 | -6/Factory | Evolved 2 slots: Utility x2 4284 | -6/Factory | Garrison activated, responded to threat 4505 | -6/Factory | Discovered new exit (range 5) 4512 | -6/Factory | Entered Extension 4521 | -6/Extension | Disrupted transfer network 4698 | -6/Extension | Lost 4 parts (3n1w) 5076 | -6/Extension | Build established: Scavenger-Tank 5113 | -6/Extension | Rescued a captive Derelict 5114 | -6/Extension | Rescued a captive Derelict 5304 | -6/Extension | Rescued a captive Derelict 5305 | -6/Extension | Rescued a captive Derelict 5610 | -6/Extension | Rescued A7 5645 | -6/Extension | Spotted B-75 Beast 5659 | -6/Extension | Spotted B-75 Beast 5665 | -6/Extension | Destroyed B-75 Beast 5682 | -6/Extension | Destroyed B-75 Beast 5713 | -6/Extension | Lost 6 parts (1n2u3w) 5836 | -6/Extension | Discovered new exit (range 16) 5836 | -6/Extension | Discovered new exit (range 16) 5878 | -6/Extension | Entered Cetus 5878 | -6/Cetus | Accompanied by 1 ally (A7) 5883 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5895 | -6/Cetus | Spotted Cetus Guard 5895 | -6/Cetus | Spotted Cetus Guard 5897 | -6/Cetus | Spotted Cetus Guard 5903 | -6/Cetus | Spotted Cetus Guard 5903 | -6/Cetus | Destroyed Cetus Guard 5919 | -6/Cetus | Allies destroyed Cetus Guard 5927 | -6/Cetus | Allies destroyed Cetus Guard 5933 | -6/Cetus | Allies destroyed Cetus Guard 5961 | -6/Cetus | Lost 10 parts (1p4n3u2w) 5970 | -6/Cetus | Crushed by falling debris 5970 | -6/Cetus | System corruption reached 10% 6075 | -6/Cetus | Core integrity fell below 50% 6112 | -6/Cetus | Lost 6 parts (2n4u) 6132 | -6/Cetus | Escorted A7 to Cetus Mainframe 6143 | -6/Cetus | Started Cetus Manufacturing Module 6168 | -6/Cetus | Manufactured an Enhanced Grunt 6193 | -6/Cetus | Manufactured an Enhanced Grunt 6218 | -6/Cetus | Manufactured an Enhanced Grunt 6243 | -6/Cetus | Manufactured an Enhanced Grunt 6268 | -6/Cetus | Manufactured an Enhanced Grunt 6282 | -6/Cetus | Cetus Manufacturing Module disabled 6305 | -6/Cetus | Discovered new exit (range 16) 6326 | -6/Cetus | Discovered new exit (range 15) 6334 | -6/Cetus | Spotted Cetus Guard 6374 | -6/Cetus | Spotted Cetus Guard 6374 | -6/Cetus | Spotted Cetus Guard 6374 | -6/Cetus | Spotted Cetus Guard 6388 | -6/Cetus | Allies destroyed Cetus Guard 6393 | -6/Cetus | Destroyed Cetus Guard 6397 | -6/Cetus | Allies destroyed Cetus Guard 6402 | -6/Cetus | Allies destroyed Cetus Guard 6492 | -6/Cetus | Discovered new exit (range 15) 6498 | -6/Cetus | Met Revision 17 6524 | -6/Cetus | Entered Factory 6524 | -5/Factory | Accompanied by 5 allies (A7) 6524 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6529 | -5/Factory | Received a hacking code to weaken MAIN.C 6560 | -5/Factory | Found Launcher Loader 6704 | -5/Factory | Build established: Scavenger-Gunner 6824 | -5/Factory | First assault squad dispatched 6837 | -5/Factory | Garrison activated, responded to threat 6942 | -5/Factory | Lost 4 allies 6959 | -5/Factory | Lost 3 parts (1p1u1w) 6975 | -5/Factory | Destroyed 9 combat bots 7295 | -5/Factory | System corruption reached 10% 7321 | -5/Factory | Core integrity fell below 50% 7340 | -5/Factory | Lost 15 parts (1p3n4u7w) 7377 | -5/Factory | Core integrity fell below 20% 7380 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07317_ U-05 Engineer lays Concrete. 07339_ System corrupted: Matter fused (-10). 07357_ S-27 Virus suffers critical hit (Smash). 07357_ Destroyed Autogun. 07357_ Destroyed VTOL Module. 07357_ S-27 Virus system corrupted by crushing effect. 07358_ S-27 Virus system terminally corrupted. 07360_ Destroyed VTOL Module. 07360_ S-27 Virus system corrupted by crushing effect. 07360_ VTOL Module fried. 07360_ S-27 Virus destroyed. 07362_ Hvy. Mace destroyed. 07363_ System corrupted: Component data lost. 07363_ S-27 Virus destroyed. 07364_ Acquired 21 matter. 07373_ Neutron Cannon destroyed. 07375_ Acquired VTOL Module. 07377_ VTOL Module destroyed. 07377_ Critical hit (Burn: +50). 07378_ Slammed into G-67 Veteran. 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" " " " " #??#/ g ######+####"####+ | | ??????#?? " " " " " #??# | | ?#??????# " " " " "[*#### g | | ????????# %/%=ggg | | ????????# * % ####### | | ????????##############?????# "" "" "" " | | ???????????????????????????######## A"" "" "" " | | ??????????????????????????????????# """ """ """ " | | ??????????????????????????????????# """ """ """?? | | ??????????????????????????????????# """ """ ""??? | | ??????????????????????????????????# ?????? | | ??????????????????????????????????# "" ?????? | | ??????????????????????????????????# ""??????? | | ??????????????????????????????????# "???????? | | ??????????????????????????????????# "???????? | | ??????????????????????????????????# """ ""??????? | | ??????????????????????????????????# "Y ???????? | | ??????????????????????????????????? """ ???????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 975 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterRefineryNanovents Manual? 0 Play Time 01:03:17 Cumulative 599.3 hours Start 2024.01.16 @ 09:37:20 End 2024.01.16 @ 10:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 259 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 79 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85698f88-2ef4-4f42-9236-5f83adeb5497