Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 13:37:43 Player: BOTHUNTER Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (1358) 1358 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1546) 1546 TOTAL SCORE: 6919 Bonus ------- High Alert Combat Kills 46 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 142/150 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Relay Coupler [NC] (27) Relay Coupler [Swarmer] (36) Relay Coupler [Swarmer] (43) Relay Coupler [Swarmer] (37) > --- WEAPON (2) ------- Cooled Plasma Cannon > --- INVENTORY (5) ---- Relay Coupler [NC] (31) Improved Trap Extractor (0/6) PSU Rigger Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] > --- WEAPON ----------- Cooled Plasma Cannon Heavy Missile Launcher > --- INVENTORY -------- Relay Coupler [NC] Improved Trap Extractor PSU Rigger [Rating: 45] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion None Utility Hacking Suite Device Advanced Heat Sink Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . . . . 4 2 . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . . . 4 2 . 2 . Weapon . | . . . . . . . . . . Parts Attached 37 | 2 1 1 3 . 6 1 9 3 11 Power 1 | . . . . . . . . . 1 Engine 1 | . . . . . . . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | . . . 2 . 2 . 9 1 7 Device 5 | . . . 1 . . . 1 . 3 Storage . | . . . . . . . . . . Processor 5 | . . . 1 . 2 . 1 1 . Hackware 11 | . . . . . . . 7 . 4 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 1 1 1 . 4 1 . 2 3 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon 3 | . . . . . . . . 1 2 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 1 . . . 2 . . . 1 Special Weapon 2 | . . 1 1 . . . . . . Impact Weapon 4 | . . . . . 2 1 . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . Parts Lost 10 | . 1 . . . . . 2 . 7 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . . . 1 . 5 Weapon 4 | . 1 . . . . . 1 . 2 Highest Loss Streak 3 | . 1 . . . . . 1 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 39 | . 25 21 28 28 27 28 53 59 55 Device 1 | . . . . . . . 2 . 7 Processor 11 | . . . . . 13 15 15 19 16 Hackware 11 | . . . . . . . 31 33 23 Energy Gun 5 | . 23 14 14 14 2 . . . . Launcher 1 | . 2 . . . 2 12 . . . Special Weapon 3 | . . 7 13 14 2 . . . . Impact Weapon 2 | . . . . . 6 . 3 5 3 Naked Turns . | . . . . . . . . . . Heaviest Build 14 | 4 4 3 4 3 14 14 3 3 10 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 4 | 1 1 . 1 . 4 4 . . 3 Average Overweight (x) . | . . . . . . 2 . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 5 5 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 4 4 3 Class Distribution -------------------- 71% | Mutant 28% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Matter Collected 578 | 220 . 54 . . . . 30 55 219 Remotely . | . . . . . . . . . . Salvage Created 950 | . 127 . . . 178 . 14 45 586 Parts 38 | . 14 . . . 12 . . 2 10 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 24 | . 5 . . . 6 . . . 13 Melee 2 | . . . . . . . . . 2 Guns 1 | . 1 . . . . . . . . Cannons 4 | . . . . . . . . . 4 AOE 14 | . 4 . . . 6 . . . 4 Classes Destroyed 9 | . 5 . . . 1 . . 1 2 Worker 2 | . . . . . . . . 2 . Builder 2 | . 1 . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 3 | . 3 . . . . . . . . Grunt 17 | . 2 . . . 5 . . . 10 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 2 | . . . . . . . . . 2 Best Kill Streak 8 | . 8 . . . 7 . . 2 7 Combat Bots Only 7 | . 5 . . . 6 . . . 7 Max Kills in Single Turn 4 | . 3 . . . 4 . . 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . . . 3 . . . 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Damage Taken 2173 | . 100 . . . 286 . 422 . 1365 Core 1357 | . 23 . . . 192 . 282 . 860 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 90 65 . 59 . . Volleys Fired 57 | . 11 4 . 8 15 . . . 19 Largest 2 | . 2 1 . 1 1 . . . 1 Hottest 100 | . 90 100 . 100 100 . . . 39 Shots Fired 65 | . 19 4 . 8 15 . . . 19 Gun 14 | . 14 . . . . . . . . Cannon 14 | . . . . . . . . . 14 Launcher 17 | . 5 . . . 7 . . . 5 Special 20 | . . 4 . 8 8 . . . . Kinetic . | . . . . . . . . . . Thermal 45 | . 11 4 . 8 8 . . . 14 Explosive 17 | . 5 . . . 7 . . . 5 Electromagnetic 3 | . 3 . . . . . . . . Robot Hit Streak 14 | . 2 4 . 5 9 . . . 14 Robot Miss Streak 3 | . 3 . . . . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 55 | . 7 2 . 1 9 . . 2 34 Core Hits 51 | . 12 . . . 11 . . 1 27 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 2 | . . . . . . . . . 2 Smash 2 | . . . . . . . . . 2 Melee Attacks 65 | . . . . . 19 3 1 13 29 Impact 65 | . . . . . 19 3 1 13 29 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3685 | . 490 48 . 24 948 . . 172 2003 Guns 72 | . 72 . . . . . . . . Cannons 321 | . . . . . . . . . 321 Explosions 1936 | . 418 . . . 741 . . . 777 Melee 1284 | . . . . . 207 . . 172 905 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 542 | . 48 48 . 24 101 . . . 321 Explosive 1835 | . 418 . . . 640 . . . 777 Electromagnetic 24 | . 24 . . . . . . . . Impact 1284 | . . . . . 207 . . 172 905 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . . . Average Corruption 2 | . 2 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . 1 3 . . . . . . Message Errors 1 | . . 1 . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 198 | . 22 . . . 39 . . 32 105 Projectiles . | . . . . . . . . . . Explosions 27 | . 22 . . . 5 . . . . Melee 171 | . . . . . 34 . . 32 105 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . . . . 49 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 462 | . 51 25 . . 15 . . 462 . Average Temperature 76 | . 26 25 . . 15 . . 240 . Received Heat Transfer 714 | . 42 . . . 135 . . . 537 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . 2 1 Impact Corruptions 6 | . . . . . 1 . . 1 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 848 | . 148 100 . 50 50 . . . 500 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Peak Influence 465 | . 180 72 . 41 465 219 178 136 423 Initial 211 | . . 66 . . 15 211 153 93 95 Average 125 | . 53 68 . 17 133 211 166 115 156 Maximum Alert Level 2 | . . . . . 2 1 . . 2 Low Security (%) 79 | 100 100 100 . 100 81 . 100 100 72 Level 1 17 | . . . . . 3 100 . . 26 Level 2 3 | . . . . . 14 . . . 1 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 2 1 . 1 . Investigation 2 | . 1 . . . . 1 . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 2 | . . . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 50 | . 11 . . . 22 . 2 . 15 Peak Tracking Total 10 | . 6 . . . 8 . 1 1 10 Tactical Retreats 5 | . . . . . 3 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Traps Triggered 5 | . 2 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . Exploded 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Machines Disabled 6 | . . . . . 2 . 1 . 3 Max in Single Turn 2 | . . . . . 2 . 1 . 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Machines Accessed 6 | . 1 . . . 1 1 . 3 . Terminals 5 | . 1 . . . 1 1 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 15 | . 4 . . . 4 2 . 5 . Successful 6 | . . . . . 1 1 . 4 . Failed 9 | . 4 . . . 3 1 . 1 . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . 4 . 1 . . . . 2 . Terminals 14 | . 4 . . . 4 2 . 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 5 | . . . . . 1 1 . 3 . Part Schematic 1 | . . . . . . . . 1 . Open DSF 2 | . . . . . . 1 . 1 . Machine Index 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 1 . 2 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . 5 Attached 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 1 1 . . . . Highest-Rated Group 31 | . . 31 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . Total Damage 63 | . . . . . 63 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Turns Passed 2023 | 30 138 100 250 133 386 178 120 260 428 Spaces Moved 1578 | 33 112 136 232 94 290 93 99 349 140 Core 1578 | 33 112 136 232 94 290 93 99 349 140 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 67 | 75 76 50 50 50 66 179 50 50 102 Slowest Speed 250 | 100 100 50 100 50 250 250 50 50 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 28 24 62 27 27 3 88 10 21 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 59 | . . 2 . 7 37 3 . 10 . Terrain Destroyed 200 | . 11 2 . 7 108 3 . 10 59 Melee 24 | . . . . . 11 3 . 10 . Projectile 19 | . . 2 . 7 8 . . . 2 AOE 157 | . 11 . . . 89 . . . 57 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Total 2300 | 37 143 155 364 155 419 99 164 412 352 Wait 531 | . 18 13 126 54 74 . 54 43 149 Move 1570 | 32 111 135 231 93 289 92 98 349 140 Hop . | . . . . . . . . . . Pick Up 17 | 3 2 1 . . 7 1 . 1 2 Fast Attach 26 | 2 . 1 3 . 4 . 8 2 6 Attach 8 | . . . . . . 1 1 1 5 Detach 4 | . . . 1 . . . . 1 2 Swap 3 | . 1 . . . 2 . . . . Drop 19 | . . 1 3 . 9 2 2 2 . Fire 57 | . 11 4 . 8 15 . . . 19 Melee 65 | . . . . . 19 3 1 13 29 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Entered Mines 204 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 204 | -10/Mines | Discovered new exit (range 5) 215 | -10/Mines | Received a Mining Laser from a helpful Derelict 269 | -10/Mines | Entered Exiles 269 | -10/Exiles | Accompanied by 1 ally 278 | -10/Exiles | Discovered new exit (range 15) 303 | -10/Exiles | Met 8R-AWN 315 | -10/Exiles | Build established: Mutant 319 | -10/Exiles | Met EX-HEX 367 | -10/Exiles | Met EX-BIN 388 | -10/Exiles | Aligned with FarCom system 388 | -10/Exiles | Given EX-Vault access code 400 | -10/Exiles | Opened EX-Vault 403 | -10/Exiles | Found Prototype Processor 403 | -10/Exiles | Identified 0b10 Alert Chip 406 | -10/Exiles | Found Prototype Device 406 | -10/Exiles | Identified PSU Rigger 423 | -10/Exiles | Warned to stay clear of 0b10 Research branches 429 | -10/Exiles | Exiles lab attacked by MAIN.C 475 | -10/Exiles | Discovered new exit (range 13) 519 | -10/Exiles | Left Exiles lab with PSU Rigger 519 | -10/Exiles | Entered Mines 519 | -9/Mines | Accompanied by 1 ally 628 | -9/Mines | Discovered new exit (range 10) 652 | -9/Mines | Entered Materials 652 | -8/Materials | Accompanied by 1 ally 652 | -8/Materials | Evolved 4 slots: Utility x4 970 | -8/Materials | Discovered new exit (range 17) 1034 | -8/Materials | Identified exit to Factory 1038 | -8/Materials | Entered Factory 1038 | -7/Factory | Evolved 2 slots: Utility x2 1214 | -7/Factory | Identified exit to DSF 1216 | -7/Factory | Entered DSF 1251 | -7/DSF | Additional patrols routed to DSF 1294 | -7/DSF | Discovered new exit (range 16) 1335 | -7/DSF | Identified exit to Factory 1336 | -7/DSF | Entered Factory 1336 | -6/Factory | Evolved 2 slots: Utility x2 1481 | -6/Factory | Discovered new exit (range 16) 1501 | -6/Factory | Identified exit to Factory 1536 | -6/Factory | Build established: Hacker-Mutant 1596 | -6/Factory | Identified exit to Garrison 1596 | -6/Factory | Entered Garrison 1599 | -6/Garrison | Installed Relay Interface Framework 1758 | -6/Garrison | Triggered checkpoint 1781 | -6/Garrison | Lost 3 parts (3u) 1793 | -6/Garrison | Core integrity fell below 50% 1834 | -6/Garrison | Core integrity fell below 20% 1861 | -6/Garrison | Lost 3 parts (2u1w) 1906 | -6/Garrison | Garrison Relay disabled 1996 | -6/Garrison | Triggered checkpoint 1996 | -6/Garrison | Triggered checkpoint 2024 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01847_ Acquired Adv. Heat Sink. 01851_ Acquired 52 matter. 01854_ Acquired Lgt. Angular Momentum Engine. 01906_ Garrison Relay disabled. 01906_ Relay Coupler [NC] tumbles out of relay unit. 01906_ Relay Coupler [Swarmer] tumbles out of relay unit. 01906_ Relay Coupler [NC] tumbles out of relay unit. 01906_ Relay Coupler [Swarmer] tumbles out of relay unit. 01910_ Acquired Relay Coupler [NC]. 01919_ Acquired Relay Coupler [Swarmer]. 01996_ Beams of light sweep through the air. An alarm sounds. 02001_ G-50 Soldier destroyed. 02001_ G-67 Veteran destroyed. 02002_ Critical hit (Burn: +37). 02003_ G-50 Soldier destroyed. 02006_ Hvy. Missile Launcher destroyed. 02009_ G-50 Soldier destroyed. 02015_ The unstable cave ceiling collapses. 02019_ B-48 Gladiator destroyed. 02021_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ^ ?????????????????????? | | ?######??????????????? ^ ?????????????????????? | | ?#!!!!###???????????### ?????????????????????? | | ?# [ * =#???????????# ?????????????????????? | | ?#!!!!# #??###??????# [ ?????????????????????? | | ?###### #?? ?????? %% = ?????????????????????? | | ??????# #??# #??????# % % ?????????????????????? | | ??????# #??# #?????? % #?????????????????????? | | ??????# #??# #??????? #?????????????????????? | | ##????# #??# ##?????? ##????????????????????? | | "#????# #??# #??????? g ????????????????????? | | ####### ####+#???????? gg #????????????????????? | | #???????## !%* #????????????????????? | | ###### ### #???????# % #????????????????????? | | ?????# #?# #???????# #????????????????????? | | ?????#####?# #???????# #????????????????????? | | ???????????# ########## ##???????????????????? | | ???????????# #???????????????????? | | ???????????+ @ #????????????????????? | | ???????????## ###### #????????????????????? | | ????????????# #????### #####????????????????????? | | ????????????# #??????##?????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ?????######## #?????????????????????????????????? | | ?????#"" # #?????????????????????????????????? | | ?????#" #?????????????????????????????????? | | ?????#""""# #?????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Melee Accuracy 6 Offensive Hacking 50 Relay Coupler Types 2 Relay Coupler Value 143 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialEnergyRipper Manual? 0 Play Time 00:32:17 Cumulative 153.5 hours Start 2022.03.19 @ 13:07:36 End 2022.03.19 @ 13:37:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 204 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b55ee9b6-a9ca-41ff-ba56-d2a53afa4c2a