Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 05:56:48 Player: ultchaos2k Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (247) 247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1217 Bonus ------- None Cogmind --------- Core Integrity 333/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Structural Scanner Utility Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Hover Unit Structural Scanner Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Utility Shielding > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Hover Unit Structural Scanner Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Structural Scanner Device Structural Scanner Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 4 10 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover 1 | . 1 . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 1 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 92 73 Engine 12 | . 13 11 Leg 26 | . 27 22 Device 13 | . 13 11 Protection 9 | . 9 11 Ballistic Gun 23 | . 26 12 Launcher 1 | . . 5 Naked Turns . | . . . Heaviest Build 12 | 4 10 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 4 Average Carried 4 | . 4 4 Final Capacity 5 | 5 5 5 Final Carried 4 | 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 425 | 248 125 52 Remotely . | . . . Salvage Created 284 | 46 168 70 Parts 30 | 4 17 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | 1 8 5 Guns 10 | 1 8 1 AOE 4 | . . 4 Classes Destroyed 3 | 1 1 1 Swarmer 10 | . 6 4 Grunt 3 | 1 2 . Sentry 1 | . . 1 Best Kill Streak 6 | 1 6 4 Combat Bots Only 6 | 1 6 4 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 92 | 6 67 19 Missed 31 | 1 25 5 Damage Taken 626 | 55 363 208 Core 147 | 24 56 67 Absorbed by Shields . | . . . Core Remaining (%) 79 | 90 68 . Volleys Fired 29 | 8 15 6 Largest 2 | 1 2 2 Hottest 53 | 20 40 53 Shots Fired 45 | 8 30 7 Gun 44 | 8 30 6 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 44 | 8 30 6 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 6 | 5 6 5 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 27 | 7 15 5 Core Hits 19 | 2 10 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 434 | 62 181 191 Guns 284 | 62 181 41 Cannons . | . . . Explosions 150 | . . 150 Melee . | . . . Ramming . | . . . Kinetic 284 | 62 181 41 Thermal . | . . . Explosive 150 | . . 150 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . . 37 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | 6 12 6 Average Temperature 6 | 6 8 5 Received Heat Transfer 150 | 30 69 51 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 238 | 20 238 191 Initial 28 | . 13 28 Average 109 | 3 122 129 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 86 100 Level 1 9 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | 1 14 17 Peak Tracking Total 11 | 1 6 11 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful . | . . . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 685 | 80 481 124 Spaces Moved 431 | 55 284 92 Core 15 | 15 . . Treads . | . . . Legs 416 | 40 284 92 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 100 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 6 46 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 570 | 73 398 99 Wait 74 | . 74 . Move 429 | 54 283 92 Hop . | . . . Pick Up 16 | 7 9 . Fast Attach 1 | . 1 . Attach 9 | 4 5 . Detach 1 | . 1 . Swap 5 | . 4 1 Drop 6 | . 6 . Fire 29 | 8 15 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [Sub]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 8) 215 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Discovered new exit (range 9) 283 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x2 686 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Flight Unit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Rocket Launcher destroyed. Y-45 Defender destroyed. R-06 Scavenger collects Beam Rifle. W-16 Scout sends out distress signal. U-05 Engineer builds a Wall. Acquired 32 matter. R-06 Scavenger collects Hvy. Assault Rifle. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????== ?????????????????????????????? | | ?????????????????=[ ?????????????????????????????? | | ?????????????????=[ ?????????????????????????????? | | ####???????? # ?? ?????????????????????????????? | | ####???????? + ??? ????????????????????????????? | | ##???????? # ?? ????????????????????????????? | | ##???????? # """ ????????????????????????????? | | ##???????? # """ ????????????? # ????????????? | | ##???????? # """ ????????????? # ????????????? | | ##????????## # ???? # ????????????? | | ###???????## #####+###### # ????????????? | | ############ ### ##### + ????????????? | | ########### # ????????????? | | # ????????????? | | ###########+## """ # ????????????? | | ####### #### """ ####+###??????? | | #### ######+ #### """ #### ###??????? | | ####### #### # =[[ #### ??????? | | ###### ### # =[ #### ! ??????? | | ????### ## =[ #### ########+###+??????? | | ????### # # #### # # ??????? | | ????### # # ########### # ?????????????????? | | ????## ### #"""####### # ?????????????????? | | ????## ###/##"T"#####@ # ?????????????????? | | ????## %! # ?????????????????? | | ????## + ?????????????????? | | ????## """" # ?????????????????? | | ????## ####!= """" # ?????????????????? | | ????###########!= s """" # ?????????????????? | | ????########### s # ?????????????????? | | ????????????? # s s + ?????????????????? | | ????????????? # % ### ?????????????????? | | ????????????? # #########?????????????????? | | ????????????? # ##???????????????????? | | ????????????? # ????????????????????????? | | ????????????? # ????????????????????????? | | ???????????????? ??????????????????????????? | | ???????????????? ####???????????????????????????? | | ???????????????? ####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterHardenedBuckler Manual? 0 Play Time 00:16:55 Cumulative 2.1 hours Start 2024.04.01 @ 05:39:02 End 2024.04.01 @ 05:56:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b697a2b-f2e3-49ef-be3d-77f8eba77ea8