Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 14:42:51 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (770) 770 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2623 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 477/550 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Sensor Array Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Laser Heavy Laser Heavy Assault Rifle > --- INVENTORY (5) ---- Armored Huge Wheel Heavy Particle Gun Faulty Precision Beam Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Precision Beam Rifle Heavy Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 29 | 4 5 7 13 Power 5 | 1 . 2 2 Engine 3 | 1 . 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 3 | 2 . 1 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 2 6 Device 4 | . . . 4 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware 1 | . . 1 . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 10 | . 4 2 4 Energy Gun 7 | . 2 1 4 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 2 4 Power 2 | . . 1 1 Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 96 91 Engine 8 | . 14 10 . Core 2 | . . . 8 Leg 19 | . 28 22 5 Wheel 1 | . . . 6 Device 5 | . . . 21 Storage 8 | . 14 11 . Processor 2 | . . . 9 Hackware 6 | . . 8 9 Protection 9 | . 11 10 4 Energy Gun 13 | . 15 11 14 Ballistic Gun 16 | . 10 22 12 Naked Turns . | . . . . Heaviest Build 22 | 10 17 20 22 Greatest Support 28 | 20 20 20 28 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 5 Most Carried 8 | 5 8 8 7 Average Carried 5 | 3 4 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 4 Class Distribution -------------------- 41% | Tank 30% | Mutant 18% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 884 | 240 71 353 220 Remotely . | . . . . Salvage Created 1366 | . 162 707 497 Parts 78 | . 20 34 24 Haulers Intercepted 5 | . . 2 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 9 11 9 Guns 29 | . 9 11 9 Classes Destroyed 9 | . 2 5 2 Hauler 5 | . . 2 3 Recycler 3 | . . 3 . Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 17 | . 9 4 4 Grunt 9 | . . 6 3 Duelist 1 | . . 1 . Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 7 | . 7 5 4 Combat Bots Only 6 | . 6 4 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1326 | . 187 479 660 Core 201 | . 45 83 73 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 82 79 . Volleys Fired 96 | . 15 48 33 Largest 3 | . 2 3 3 Hottest 161 | . 100 93 161 Shots Fired 271 | . 30 142 99 Gun 271 | . 30 142 99 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 143 | . 7 96 40 Thermal 128 | . 23 46 59 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 8 9 8 Robot Miss Streak 7 | . 3 7 5 Penetration Max . | . . . . Secondary Targets 9 | . 3 3 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 150 | . 17 78 55 Core Hits 62 | . 11 31 20 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 3 2 Burn 5 | . 1 2 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2242 | . 239 1077 926 Guns 2242 | . 239 1077 926 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1121 | . 89 755 277 Thermal 1121 | . 150 322 649 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 240 236 230 Average Temperature 85 | . 111 93 53 Received Heat Transfer 372 | . . 192 180 Effects 3 | . 2 . 1 Energy Bleed 3 | . 2 . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 3034 | . 518 1073 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 449 | . 278 449 332 Initial 117 | . . 117 110 Average 216 | . 119 314 192 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 39 | 100 64 10 53 Level 1 47 | . 35 60 46 Level 2 12 | . . 29 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 11 18 10 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 5 2 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 16 6 5 Successful 16 | . 8 5 3 Failed 10 | . 7 1 2 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 16 | . 10 5 1 Terminals 24 | . 13 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 3 2 Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Terminal Index 2 | . 1 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 2 1 Terminals 5 | . 2 2 1 Botnet 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1092 | 45 296 469 282 Spaces Moved 580 | 38 191 232 119 Core 17 | 17 . . . Treads . | . . . . Legs 497 | 21 191 232 53 Wheels 66 | . . . 66 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 116 | 93 120 120 108 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 40 19 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 790 | 46 226 318 200 Wait 41 | . 10 16 15 Move 577 | 37 190 231 119 Hop . | . . . . Pick Up 26 | 5 6 8 7 Fast Attach 9 | 3 1 1 4 Attach 11 | 1 2 3 5 Detach . | . . . . Swap 9 | . 2 3 4 Drop 21 | . . 8 13 Fire 96 | . 15 48 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 6) 334 | -10/Materials | Central database locked down 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 594 | -9/Materials | Discovered new exit (range 12) 639 | -9/Materials | Build established: Tank 770 | -9/Materials | Discovered new exit (range 7) 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Utility x2 855 | -8/Materials | Identified exit to Storage 1093 | -8/Materials | Self-destructed Last Messages --------------- 01056_ Slug penetrates Wall. 01059_ K-01 Serf collects debris. 01061_ Penetrated by Slug. 01062_ K-01 Serf collects debris. 01067_ Penetrated by Slug. 01067_ K-01 Serf collects debris. 01070_ Penetrated by Slug. 01071_ K-01 Serf collects debris. 01073_ Heat Sink destroyed. 01079_ Slug penetrates Wall. 01081_ Carbon-fiber Leg melted. 01081_ H-55 Commando destroyed. 01083_ R-06 Scavenger collects Flight Unit. 01084_ U-05 Engineer builds a Door. 01085_ Acquired 58 matter. 01087_ R-06 Scavenger collects Flight Unit. 01089_ Acquired 15 matter. 01090_ K-01 Serf collects debris. 01091_ Acquired Targeting Computer. 01091_ R-06 Scavenger collects Lgt. Ion Engine. 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