Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 19:26:37 Player: Jason Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (123) 615 Value Destroyed (4354) 4354 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 9290 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 16/100 System Corruption 21% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Biomechanical Wings > --- UTILITY (6) ------ Improved Trap Scanner Enhanced Optical Array Improved Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Surge Thruster Makeshift Flight Unit Hypervelocity Railgun Blade Saw Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Target Analyzer Core Analyzer Thermal Shield > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Titanium Leg Cooled VTOL Module Makeshift Flight Unit Improved Trap Scanner Microactuators Heavy Laser Heavy Disruptor Cannon Hypervelocity Railgun Rocket Launcher [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . 1 . . Utility 4 | . . . 1 . 1 1 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 168 | 8 2 6 31 21 11 18 2 . 8 5 56 Power 16 | 1 . . 3 3 . 1 . . 1 2 5 Engine 7 | 1 . . 3 2 . . . . . . 1 Core 7 | . . . . 1 . 1 . . 1 . 4 Reactor 2 | . . . . . . . . . . 2 . Propulsion 59 | 2 . 1 13 6 1 9 1 . 3 . 23 Treads 1 | . . . 1 . . . . . . . . Leg 47 | 2 . . 10 6 1 8 1 . 2 . 17 Wheel 1 | . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . 2 . . 1 . . 1 . 6 Utility 44 | 3 . 1 8 5 4 5 1 . 2 1 14 Device 19 | 2 . 1 1 3 . 2 1 . 1 . 8 Storage 2 | 1 . . 1 . . . . . . . . Processor 6 | . . . . . . 1 . . . . 5 Hackware 2 | . . . 1 . 1 . . . . . . Protection 15 | . . . 5 2 3 2 . . 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 49 | 2 2 4 7 7 6 3 . . 2 2 14 Energy Gun 6 | . 1 1 . . . 1 . . . 2 1 Energy Cannon 9 | . . . . 1 2 1 . . 1 . 4 Ballistic Gun 11 | 2 . 2 5 2 . . . . . . . Ballistic Cannon 6 | . . . . 2 1 1 . . . . 2 Launcher 7 | . . . . 1 3 . . . . . 3 Special Weapon 2 | . 1 1 . . . . . . . . . Impact Weapon 8 | . . . 2 1 . . . . 1 . 4 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . . . 2 Corrupted Parts 3 | . . . . . . . . . . . 3 System Corruption 10 | . . . . . . . . . . . 10 Parts Lost 66 | . . 4 3 11 1 4 . 1 4 . 38 Power 7 | . . . . 2 . . . . 1 . 4 Propulsion 28 | . . 1 1 3 . 3 . . 1 . 19 Utility 16 | . . 1 1 4 1 . . . 1 . 8 Weapon 15 | . . 2 1 2 . 1 . 1 1 . 7 Highest Loss Streak 11 | . . 2 1 11 1 2 . 1 3 . 8 To Critical Strikes 3 | . . . . 1 . . . . . . 2 Average Slot Usage (%) 94 | . 100 99 98 87 92 98 100 99 90 100 86 Engine 3 | . 14 14 11 5 . . . . . . . Core 3 | . . . . 3 9 7 7 7 6 1 2 Leg 32 | . 28 27 27 28 33 37 38 38 30 33 32 Device 8 | . 14 13 2 9 12 12 7 7 10 13 4 Storage 8 | . 14 14 11 11 9 7 7 7 6 6 5 Processor 7 | . . . . . . 1 7 7 6 6 21 Hackware 4 | . . . 10 4 2 7 7 7 6 6 2 Protection 4 | . . . 8 3 7 7 7 7 6 6 1 Energy Gun 3 | . 5 10 . . . 1 7 7 6 6 1 Energy Cannon 3 | . . . . . 8 6 7 6 5 . 3 Ballistic Gun 5 | . 20 15 21 5 . . . . . . . Ballistic Cannon 2 | . . . . 8 7 5 . . . . 1 Impact Weapon 1 | . . . . 6 . . . . . 6 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 15 16 16 30 37 37 38 35 34 38 45 47 Greatest Support 100 | 20 20 20 30 48 45 63 63 63 63 59 100 Greatest Overweight (x) 10 | 4 . 1 1 5 . . . . . . 10 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 7 9 8 9 9 9 10 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 5 10 10 10 10 10 10 8 10 5 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Matter Collected 3478 | 292 110 134 874 442 193 506 20 . 2 104 801 Remotely . | . . . . . . . . . . . . Salvage Created 4583 | 58 194 313 1022 144 320 680 44 . 156 . 1652 Parts 207 | 8 8 12 70 4 20 31 4 . 3 . 47 Haulers Intercepted 5 | . 1 . 2 . . 1 . . . . 1 Recyclers Shooed 2 | . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 107 | . 1 9 23 12 14 16 1 . 3 . 28 Melee 5 | . . . . 1 . . . . . . 4 Guns 46 | . 1 9 23 5 . 6 1 . . . 1 Cannons 32 | . . . . 5 5 10 . . . . 12 AOE 17 | . . . . 1 9 . . . 3 . 4 Classes Destroyed 18 | 1 4 1 3 2 2 2 . . . . 3 Worker 2 | . . . . . 1 . . . . . 1 Builder 5 | . . . 3 . . . . . . . 2 Tunneler 4 | 3 . . 1 . . . . . . . . Hauler 5 | . 1 . 2 . . 1 . . . . 1 Recycler 3 | . 1 . . . . . . . . . 2 Mechanic 1 | . . . . . . 1 . . . . . Operator 2 | . . . . . 1 1 . . . . . Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 19 | . . 3 3 . 7 3 . . . . 3 Cutter 2 | . . . . . . . . . . . 2 Grunt 49 | . 1 6 12 2 4 10 1 . 3 . 10 Brawler 1 | . . . 1 . . . . . . . . Sentry 14 | . . . 7 . 3 1 . . . . 3 Demolisher 2 | . . . . 2 . . . . . . . Specialist 2 | . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . 1 Programmer 9 | . . . . . . 2 . . . . 7 Assembled 8 | . . . . 8 . . . . . . . Best Kill Streak 10 | 2 3 3 5 7 10 4 1 . 3 . 3 Combat Bots Only 8 | . 1 3 4 7 8 4 1 . 3 . 3 Max Kills in Single Turn 3 | 1 1 2 2 2 3 1 1 . 3 . 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . 1 3 . . . 3 . 2 Melee 1 | . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 1069 | . 17 52 106 57 30 140 1 7 102 . 557 Missed 357 | . 5 14 31 10 11 52 1 1 35 . 197 Damage Taken 10384 | . 157 420 975 1473 276 1195 . 99 959 . 4830 Core 1477 | . 58 47 148 182 66 93 . 30 52 . 801 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . . . . . 63 Ignored by Resistances 78 | . . . . . . . . . . . 78 Regen/Repaired (Parts) 100 | . . . . . . 100 . . . . . Core Remaining (%) 69 | 100 . 58 . 17 88 . . 82 . . . Volleys Fired 329 | 6 18 32 57 24 22 62 2 . 3 . 103 Largest 2 | 2 2 2 2 2 2 2 2 . 2 . 2 Hottest 166 | 40 100 145 50 128 128 160 160 . 149 . 166 Shots Fired 575 | 12 31 63 113 35 40 118 5 . 4 . 154 Gun 296 | 12 26 58 113 13 . 17 2 . 3 . 52 Cannon 250 | . . . . 20 30 101 3 . 1 . 95 Launcher 19 | . . . . 2 10 . . . . . 7 Special 10 | . 5 5 . . . . . . . . . Kinetic 304 | 12 22 35 113 26 14 40 . . . . 42 Thermal 210 | . 5 5 . 7 16 78 5 . 3 . 91 Explosive 19 | . . . . 2 10 . . . . . 7 Electromagnetic 42 | . 4 23 . . . . . . 1 . 14 Robot Hit Streak 23 | 3 5 11 7 5 9 23 13 . 3 . 11 Robot Miss Streak 7 | 2 4 4 7 6 2 3 . . 1 . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . 1 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 391 | 7 15 43 82 21 22 80 4 . 1 . 116 Core Hits 209 | 3 7 17 51 19 19 39 2 . 6 . 46 Critical Kills 5 | . . . . . . . . . . . 5 Critical Parts Destroyed 24 | . . . 1 1 . . . . . . 22 Critical Strikes 40 | . . . 1 1 . 3 . . . . 35 Burn 5 | . . . . . . . . . . . 5 Destroy 20 | . . . 1 . . . . . . . 19 Blast 3 | . . . . . . 3 . . . . . Corrupt 1 | . . . . . . . . . . . 1 Smash 11 | . . . . 1 . . . . . . 10 Melee Attacks 45 | . . . 3 3 . . . . 1 . 38 Impact 45 | . . . 3 3 . . . . 1 . 38 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . 1 . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11678 | 92 224 618 1555 747 1161 2063 117 . 271 . 4830 Guns 3647 | 92 224 618 1472 202 . 347 65 . 32 . 595 Cannons 4447 | . . . . 383 529 1716 52 . . . 1767 Explosions 1631 | . . . . 51 632 . . . 231 . 717 Melee 1945 | . . . 83 111 . . . . . . 1751 Ramming 8 | . . . . . . . . . 8 . . Kinetic 4299 | 92 174 361 1472 459 244 783 . . . . 714 Thermal 3889 | . . . . 126 285 1280 117 . 263 . 1818 Explosive 1005 | . . . . 51 632 . . . . . 322 Electromagnetic 532 | . 50 257 . . . . . . . . 225 Impact 1945 | . . . 83 111 . . . . . . 1751 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . 8 . 1 1 1 . . 21 Average Corruption 6 | . . . . 7 . 1 1 1 . . 10 Corruption Purged 4 | . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 110 | . . . . 15 . 4 7 . . . 84 Message Errors 27 | . . . . 2 . 1 3 . . . 21 Matter Fused 19 | . . . . 5 . . . . . . 14 Heat Flow Errors 16 | . . . . 2 . 1 1 . . . 12 Energy Discharges 12 | . . . . . . . 1 . . . 11 Parts Rejected 5 | . . . . . . 1 . . . . 4 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 12 | . . . . 2 . . 1 . . . 9 Data Loss (major) 5 | . . . . 1 . 1 . . . . 3 Misfires 3 | . . . . . . . 1 . . . 2 Alerts 1 | . . . . 1 . . . . . . . Misdirections 5 | . . . . . . . . . . . 5 Weapon Failures 3 | . . . . 2 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1023 | . . . . 83 15 6 . . 28 . 891 Projectiles 53 | . . . . . 5 6 . . . . 42 Explosions 139 | . . . . . 10 . . . 28 . 101 Melee 831 | . . . . 83 . . . . . . 748 Knockbacks 35 | . . . . 3 . 12 . . . . 20 Impact 9 | . . . . 1 . . . . . . 8 Kinetic 25 | . . . . 2 . 12 . . . . 11 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 363 | . . . . . 28 . . . 147 . 188 Shots 7 | . . . . . 1 . . . 2 . 4 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | . 60 170 74 348 191 237 199 . 87 . 319 Average Temperature 68 | . 17 62 26 142 58 49 73 . 41 . 86 Received Heat Transfer 2892 | . 78 180 474 6 153 507 . 54 66 . 1374 Effects 5 | . . . . 2 . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 9 | . . 1 . . . . . . . . 8 Impact Corruptions 21 | . . . . 2 . . . . . . 19 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 8 | . . . . . . 3 . . . . 5 Heat Transferred 6358 | . . . . 250 550 2600 250 . 225 . 2483 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Peak Influence 496 | 15 66 175 452 110 496 291 . . 179 57 375 Initial 159 | . 9 25 68 63 7 159 . . . 57 . Average 159 | 5 32 51 257 42 293 133 . . 90 50 223 Maximum Alert Level 2 | . . . 2 . 2 1 . . . . 1 Low Security (%) 62 | 100 100 100 28 100 34 81 . . 100 100 32 Level 1 34 | . . . 63 . 34 18 . . . . 67 Level 2 2 | . . . 7 . 31 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . . . 4 1 2 3 . . 3 . 14 Investigation 8 | . . . 2 1 1 . . . 1 . 3 Extermination 6 | . . . . . . 2 . . . . 4 Reinforcement 10 | . . . 2 . 1 1 . . 2 . 4 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Distress Signals 7 | . 1 . 2 . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 170 | . 9 10 31 12 15 26 1 5 10 . 51 Peak Tracking Total 7 | . 6 3 4 6 5 4 1 5 5 . 7 Tactical Retreats 12 | . . 1 2 . . 2 . . . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Traps Triggered 4 | . . . 2 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Machines Disabled 14 | . . . 1 . 1 . . . 3 . 9 Max in Single Turn 3 | . . . 1 . 1 . . . 3 . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Machines Accessed 24 | . . . 6 1 3 5 . . 1 . 8 Terminals 15 | . . . 4 . 3 3 . . . . 5 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . 1 . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 71 | . . . 29 1 9 14 . . 3 . 15 Successful 38 | . . . 17 1 3 10 . . 2 . 5 Failed 32 | . . . 11 . 6 4 . . 1 . 10 Catastrophic 6 | . . . 1 . 1 . . . . . 4 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 30 | . . . 12 . 6 5 . . . . 7 Terminals 48 | . . . 20 . 9 11 . . . . 8 Fabricators 4 | . . . . . . 1 . . . . 3 Repair Stations 4 | . . . . . . 2 . . . . 2 Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 11 | . . . 8 . . . . . 3 . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 16 | . . . 7 1 2 5 . . . . 1 Part Schematic 3 | . . . 1 . . 2 . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . 1 . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . Alert Level 3 | . . . 1 . . 2 . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 Network Status 2 | . . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 10 | . . . 8 . . . . . 2 . . Insert Component 5 | . . . 4 . . . . . 1 . . Analyze 5 | . . . 4 . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 . 1 2 . . . . 1 Terminals 5 | . . . 1 . 1 2 . . . . 1 Botnet 5 | . . . 1 . 1 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 20 | . . . 5 . 3 4 . . 1 . 7 Full Trace Events 6 | . . . 1 . 1 . . . 1 . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 5 . . 2 . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 22 | . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . . . 1 . . Part Schematics Acquired 5 | . . . 4 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Turns Passed 8541 | 129 253 733 1252 611 345 1417 880 112 258 447 2104 Spaces Moved 5756 | 67 132 479 759 369 218 904 717 94 198 404 1415 Core 87 | 21 . . . 2 . . . . . . 64 Treads . | . . . . . . . . . . . . Legs 5271 | 46 132 479 632 367 218 904 717 94 198 404 1080 Wheels 127 | . . . 127 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 271 | . . . . . . . . . . . 271 Fastest Speed 34 | 50 120 120 115 120 120 120 120 120 108 108 34 Average Speed 117 | 136 120 121 123 132 120 120 120 120 118 108 106 Slowest Speed 550 | 250 120 190 190 300 120 120 120 120 120 108 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 25 75 53 43 21 18 74 11 6 96 29 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . . . . 3 . . . . Spaces Dug 11 | . 3 . 2 . . . . . 1 . 5 Terrain Destroyed 239 | . 3 1 2 14 102 7 . . 25 . 85 Melee 6 | . . . 2 . . . . . 1 . 3 Projectile 49 | . 3 1 . 4 8 7 . . . . 26 AOE 184 | . . . . 10 94 . . . 24 . 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Total 6852 | 88 186 554 962 447 259 1116 734 93 215 422 1776 Wait 416 | 2 31 38 80 18 4 119 9 . . 1 114 Move 5744 | 66 131 478 758 368 217 903 716 93 198 403 1413 Hop 1 | . . . . . . . . . . . 1 Pick Up 61 | 6 3 . 10 7 2 4 2 . 3 5 19 Fast Attach 62 | 7 . 1 8 6 2 7 . . 2 . 29 Attach 35 | . . 3 3 6 1 3 . . 5 . 14 Detach . | . . . . . . . . . . . . Swap 71 | 1 2 2 20 9 8 8 2 . 1 5 13 Drop 70 | . 1 . 23 6 3 10 3 . 1 8 15 Fire 329 | 6 18 32 57 24 22 62 2 . 3 . 103 Melee 45 | . . . 3 3 . . . . 1 . 38 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . 17 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 12) 383 | -10/Materials | Entered Mines 383 | -10/Mines | Discovered new exit (range 12) 434 | -10/Mines | Learned Materials garrison access intel 735 | -10/Mines | Excavation squad dispatched 735 | -10/Mines | A large section of the Mines collapsed 1029 | -10/Mines | Learned location of Zion (-6) 1101 | -10/Mines | Discovered new exit (range 5) 1116 | -10/Mines | Entered Materials 1116 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -9/Materials | Identified exit to Mines 1624 | -9/Materials | Central database locked down 1796 | -9/Materials | Build established: Scavenger-Mutant 2199 | -9/Materials | Discovered new exit (range 4) 2368 | -9/Materials | Entered Mines 2398 | -9/Mines | Met a Derelict shopkeep closing up shop 2497 | -9/Mines | Assembled infested the area 2502 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2594 | -9/Mines | Core integrity fell below 50% 2614 | -9/Mines | Build established: Mutant 2640 | -9/Mines | Core integrity fell below 20% 2649 | -9/Mines | Destroyed 7 combat bots 2682 | -9/Mines | Lost 11 parts (2p3n4u2w) 2957 | -9/Mines | Discovered new exit (range 6) 2979 | -9/Mines | Entered Materials 2979 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2980 | -8/Materials | Loaded intel: 1 garrison access location 3018 | -8/Materials | Build established: Scavenger-Mutant 3138 | -8/Materials | Destroyed 8 combat bots 3233 | -8/Materials | Identified exit to Storage 3272 | -8/Materials | Discovered new exit (range 15) 3324 | -8/Materials | Entered Factory 3324 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3756 | -7/Factory | Repaired Plasma Cannon 4655 | -7/Factory | Discovered new exit (range 7) 4741 | -7/Factory | Entered Lower Caves 5227 | -7/Lower Caves | Discovered new exit (range 5) 5455 | -7/Lower Caves | Spotted B-75 Beast 5621 | -7/Lower Caves | Entered another Lower Caves area 5723 | -7/Lower Caves | Discovered new exit (range 8) 5733 | -7/Lower Caves | Entered Factory 5733 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5913 | -6/Factory | Spotted B-75 Beast 5986 | -6/Factory | Lost 3 parts (1p1u1w) 5991 | -6/Factory | Sucked down chute 5991 | -6/Factory | Entered Waste 5991 | -6/Waste | The area was eerily silent 6113 | -6/Waste | Discovered new exit (range 16) 6438 | -6/Waste | Entered Factory 6461 | -6/Factory | Identified exit to DSF 7071 | -6/Factory | System corruption reached 10% 7078 | -6/Factory | Lost 7 parts (1p2n2u2w) 7236 | -6/Factory | Lost 3 parts (1p2u) 7374 | -6/Factory | Cargo convoy interrupted 7393 | -6/Factory | Build established: Mutant 8200 | -6/Factory | Lost 8 parts (6n1u1w) 8207 | -6/Factory | Core integrity fell below 50% 8230 | -6/Factory | Garrison activated, responded to threat 8420 | -6/Factory | Core integrity fell below 20% 8425 | -6/Factory | Lost 7 parts (1p4n1u1w) 8525 | -6/Factory | Discovered new exit (range 17) 8542 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08530_ C-17 Slicer knocked back. 08531_ Rocket Launcher destroyed. 08533_ C-17 Slicer destroyed. 08535_ H-61 Shepherd calls for reinforcements. 08535_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08535_ Hvy. Flak Cannon destroyed. 08535_ Biomechanical Wings destroyed. 08536_ Acquired Surge Thruster. 08537_ Acquired 13 matter. 08538_ AQM