Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 17:06:07 Player: Shimmyarah Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (140) 700 Value Destroyed (3219) 3219 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 6950 Bonus ------- High Alert Combat Kills 411 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 310/310 System Corruption 4% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Weight Redist. System Melee Analysis Suite Target Analyzer > --- WEAPON (3) ------- Vibroblade Vibroblade > --- INVENTORY (5) ---- Improved Terrain Scanner Molecular Scythe Molecular Scythe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Melee Analysis Suite Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Vibroblade Molecular Scythe > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Armored Treads Armored Treads Advanced Treads Large Matter Pod Large Matter Pod Weight Redist. System Structural Scanner Trap Scanner Sensor Array Improved Terrain Scanner Target Analyzer Recoil Stabilizer Particle Charger Authchip [Processor] Heavy Particle Cannon Cooled Phase Cannon Cooled Phase Cannon Minigun Improved Grenade Launcher Improved Grenade Launcher Flail Vibroblade Molecular Scythe [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Mace Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 158 | 2 26 84 16 30 Power 16 | . 1 7 1 7 Engine 13 | . 1 6 . 6 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 50 | 2 7 28 9 4 Treads 26 | . 4 13 5 4 Leg . | . . . . . Wheel 24 | 2 3 15 4 . Hover . | . . . . . Flight . | . . . . . Utility 53 | . 6 37 4 6 Device 34 | . 4 24 1 5 Storage 2 | . 1 1 . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 14 | . 1 11 2 . Artifact . | . . . . . Weapon 39 | . 12 12 2 13 Energy Gun . | . . . . . Energy Cannon 6 | . 6 . . . Ballistic Gun 7 | . 2 2 . 3 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon 3 | . 3 . . . Impact Weapon 8 | . . 7 . 1 Slashing Weapon 10 | . 1 2 . 7 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 16 | . . 3 . 13 Power 4 | . . 1 . 3 Propulsion 6 | . . . . 6 Utility 5 | . . 2 . 3 Weapon 1 | . . . . 1 Highest Loss Streak 9 | . . 2 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 100 92 Engine 10 | . 14 10 . 10 Core 1 | . . . 9 3 Treads 12 | . 15 11 16 7 Wheel 11 | . 12 10 10 11 Device 9 | . 12 9 1 7 Storage 11 | . 14 11 9 6 Processor 7 | . . 8 18 15 Protection 4 | . 1 4 7 5 Energy Gun 1 | . 6 . . . Energy Cannon 3 | . 11 . . . Ballistic Gun 6 | . 3 7 . 11 Impact Weapon 14 | . . 23 15 . Slashing Weapon 2 | . 3 1 6 1 Peak Build Rating 55 | 7 11 26 33 55 Average Rating 19 | 6 8 21 31 39 On Entrance 16 | 6 7 11 24 32 Naked Turns . | . . . . . Heaviest Build 123 | 14 92 101 107 123 Greatest Support 62 | 20 40 40 62 60 Greatest Overweight (x) 33 | . 9 9 9 33 Average Overweight (x) 5 | . 4 6 3 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 8 23 25 25 24 Most Carried 25 | 8 25 25 25 25 Average Carried 22 | 7 20 24 24 23 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 8 25 25 25 3 Class Distribution -------------------- 38% | Gladiator 35% | Mutant 7% | Tank 6% | Skirmisher 6% | Scavenger-Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gladiator | -9/Materials Scavenger-Gladiator | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3024 | 280 466 1391 150 737 Remotely . | . . . . . Salvage Created 3983 | 359 350 1946 596 732 Parts 225 | 37 27 87 20 54 Haulers Intercepted 5 | . . 3 . 2 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 77 | . 8 39 9 21 Melee 26 | . 1 20 5 . Guns 14 | . . 10 . 4 Cannons 7 | . 7 . . . AOE 17 | . . . . 17 Classes Destroyed 17 | 3 3 7 . 4 Worker 17 | 4 . 5 1 7 Builder 11 | . 3 1 2 5 Tunneler 12 | 9 . . 2 1 Hauler 5 | . . 3 . 2 Recycler 6 | 1 . 5 . . Mechanic 1 | . . 1 . . Operator 2 | . . 2 . . Watcher 9 | . 3 3 2 1 Swarmer 21 | . 8 10 . 3 Grunt 31 | . . 16 8 7 Brawler 1 | . . 1 . . Duelist 3 | . . 3 . . Protector 3 | . . . . 3 Sentry 10 | . . 9 1 . Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 6 | . . . . 6 Best Kill Streak 18 | 4 4 4 4 18 Combat Bots Only 10 | . 3 4 4 10 Max Kills in Single Turn 6 | 1 1 2 1 6 Gunslinging 1 | . . 1 . 1 Exploded 3 | . . . . 3 Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 533 | . 57 248 36 192 Missed 146 | . 11 72 12 51 Damage Taken 5660 | . 371 2339 357 2593 Core 1148 | . 46 353 44 705 Absorbed by Shields 61 | . . 61 . . Redirected to Shielding 20 | . 2 18 . . Regen/Repaired (Parts) 463 | . 168 295 . . Core Remaining (%) 71 | 100 81 11 92 . Volleys Fired 138 | 20 50 28 . 40 Largest 3 | 2 2 3 . 3 Hottest 150 | 70 150 69 . 82 Shots Fired 298 | 40 91 81 . 86 Gun 231 | 40 43 81 . 67 Cannon 39 | . 39 . . . Launcher 19 | . . . . 19 Special 9 | . 9 . . . Kinetic 181 | 20 13 81 . 67 Thermal 98 | 20 78 . . . Explosive 19 | . . . . 19 Electromagnetic . | . . . . . Robot Hit Streak 14 | 14 7 11 . 10 Robot Miss Streak 10 | 1 5 3 . 10 Penetration Max . | . . . . . Secondary Targets 4 | . . 3 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 301 | 27 33 173 31 37 Core Hits 169 | 15 16 48 6 84 Critical Kills 6 | . . 4 2 . Critical Parts Destroyed 23 | . . 16 7 . Critical Strikes 33 | 1 1 22 9 . Burn 2 | 1 1 . . . Destroy 2 | . . 2 . . Smash 29 | . . 20 9 . Melee Attacks 263 | . 13 201 49 . Impact 236 | . . 192 44 . Slashing 27 | . 13 9 5 . Piercing . | . . . . . Sneak Attacks 27 | . 1 21 5 . Combat Hostiles 1 | . . 1 . . Follow-up Attacks 41 | . . 37 4 . Damage Inflicted 10457 | 349 575 4902 1250 3381 Guns 1919 | 349 195 779 . 596 Cannons 261 | . 261 . . . Explosions 2742 | . . . . 2742 Melee 5466 | . 93 4123 1250 . Ramming 69 | . 26 . . 43 Kinetic 1593 | 137 81 779 . 596 Thermal 587 | 212 375 . . . Explosive 2742 | . . . . 2742 Electromagnetic . | . . . . . Impact 5025 | . . 3841 1184 . Slashing 441 | . 93 282 66 . Piercing . | . . . . . Highest Corruption 6 | . 2 6 . 4 Average Corruption 3 | . 1 6 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 66 | . 20 43 . 3 Message Errors 15 | . 4 10 . 1 Matter Fused 14 | . 5 9 . . Heat Flow Errors 10 | . 4 5 . 1 Energy Discharges 8 | . 2 6 . . Parts Rejected 2 | . . 2 . . Parts Fused 1 | . . . . 1 Data Loss (minor) 7 | . 1 6 . . Data Loss (major) 3 | . 1 2 . . Misfires 2 | . 2 . . . Alerts 4 | . 1 3 . . Overload Shots . | . . . . . Overflow Damage 1347 | . 19 861 411 56 Projectiles . | . . . . . Explosions 56 | . . . . 56 Melee 1291 | . 19 861 411 . Knockbacks 21 | . . 11 10 . Impact 21 | . . 11 10 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 87 | . 5 . . 82 Shots 4 | . . . . 4 Rammed 8 | . 2 . . 6 Targets Rammed 8 | . 2 . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 476 | 63 336 266 8 476 Average Temperature 65 | 19 64 69 8 80 Received Heat Transfer 1803 | . . 747 207 849 Effects 7 | . . . . 7 Shutdowns 2 | . . . . 2 Interference 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted 25 | . . 15 10 . Combat Hostiles 13 | . . 9 4 . Parts Fried 34 | . . 21 13 . Impact Corruptions 59 | . . 42 17 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 2 1 . . . Heat Transferred 1665 | 703 962 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1024 | 70 141 1024 706 599 Initial 432 | . . 43 432 282 Average 235 | 30 45 290 557 328 Maximum Alert Level 3 | . . 3 3 2 Low Security (%) 52 | 100 100 37 . 18 Level 1 25 | . . 40 . 58 Level 2 16 | . . 13 99 22 Level 3 4 | . . 8 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 5 4 7 Investigation 4 | . 1 2 1 . Extermination 1 | . . . . 1 Reinforcement 10 | . . 2 3 5 Assault 1 | . . 1 . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 149 | . 13 70 19 47 Peak Tracking Total 12 | . 3 5 5 12 Tactical Retreats 15 | . 1 10 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 8 8 2 1 Terminals 17 | . 7 7 2 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 76 | . 35 34 5 2 Successful 35 | . 18 16 1 . Failed 41 | . 17 18 4 2 Catastrophic 6 | . 2 3 1 . Database Lockouts . | . . . . . Manual 46 | . 18 26 2 . Terminals 64 | . 29 28 5 2 Fabricators . | . . . . . Repair Stations 12 | . 6 6 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 8 7 1 . Part Schematic 1 | . . 1 . . Prototype ID Bank 9 | . 4 5 . . Terminal Index 1 | . 1 . . . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 6 6 . . Scan Component 6 | . 3 3 . . Repair 6 | . 3 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 3 . . Terminals 7 | . 4 3 . . Track 2 | . 1 1 . . Botnet 3 | . 2 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 7 8 2 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 3 3 . . Time 180 | . 78 102 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9079 | 584 2355 4612 731 797 Spaces Moved 3358 | 92 1001 1614 300 351 Core 1 | . . . . 1 Treads 290 | . 147 57 64 22 Legs . | . . . . . Wheels 3067 | 92 854 1557 236 328 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 80 80 125 140 140 Average Speed 181 | 80 179 191 171 176 Slowest Speed 1700 | 80 320 480 250 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 45 | 4 99 85 31 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 43 | . 14 29 . . Terrain Destroyed 106 | . 14 29 . 63 Melee 34 | . 5 29 . . Projectile 9 | . 9 . . . AOE 63 | . . . . 63 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5679 | 561 1413 2797 446 462 Wait 1667 | 446 285 853 83 . Move 3354 | 91 1000 1613 299 351 Hop . | . . . . . Pick Up 83 | 2 28 35 5 13 Fast Attach 6 | . 1 5 . . Attach 27 | . 1 7 2 17 Detach 7 | . . . . 7 Swap 125 | 2 24 72 14 13 Drop 67 | . 9 37 6 15 Fire 138 | 20 50 28 . 40 Melee 197 | . 13 147 37 . Ram 2 | . 1 . . 1 Kick . | . . . . . Crush 6 | . 1 . . 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 585 | -11/Scrapyard | Entered Materials 616 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 8) 791 | -10/Materials | Discovered new exit (range 15) 1439 | -10/Materials | Discovered new exit (range 11) 2535 | -10/Materials | Repaired Ion Engine 2562 | -10/Materials | Repaired Lgt. Treads 2589 | -10/Materials | Repaired Beam Cannon 2604 | -10/Materials | Discovered new exit (range 16) 2779 | -10/Materials | Discovered new exit (range 12) 2940 | -10/Materials | Entered another Materials area 2940 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4160 | -9/Materials | Discovered new exit (range 9) 4409 | -9/Materials | Build established: Gladiator 4817 | -9/Materials | Discovered new exit (range 7) 5806 | -9/Materials | Crushed by falling debris 6401 | -9/Materials | Discovered new exit (range 3) 6765 | -9/Materials | Repaired Med. Armor Plating 6798 | -9/Materials | Repaired Mace 6838 | -9/Materials | Repaired Arm. Treads 6970 | -9/Materials | Core integrity fell below 50% 7340 | -9/Materials | First assault squad dispatched 7445 | -9/Materials | Core integrity fell below 20% 7552 | -9/Materials | Entered another Materials area 7552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7552 | -8/Materials | Discovered new exit (range 8) 7805 | -8/Materials | Build established: Scavenger-Gladiator 8082 | -8/Materials | Met 7R-MNS 8184 | -8/Materials | Discovered new exit (range 8) 8283 | -8/Materials | Entered Factory 8283 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8284 | -7/Factory | Caught up to 7R-MNS 8507 | -7/Factory | Discovered new exit (range 4) 8697 | -7/Factory | Build established: Tank 8780 | -7/Factory | Garrison activated, responded to threat 8877 | -7/Factory | Cargo convoy interrupted 8899 | -7/Factory | 7R-MNS lamented failing the tripod run 8932 | -7/Factory | Destroyed 10 combat bots 9001 | -7/Factory | Core integrity fell below 50% 9025 | -7/Factory | Lost 9 parts (2p4n2u1w) 9064 | -7/Factory | Core integrity fell below 20% 9080 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09063_ Melee Analysis Suite destroyed. 09063_ Critical hit (Blast). 09063_ Dropped Lrg. Matter Pod. 09063_ Dropped Structural Scanner. 09063_ U-05 Engineer lays Concrete. 09066_ Acquired Molecular Scythe. 09066_ U-05 Engineer lays Concrete. 09070_ U-05 Engineer destroyed. 09070_ Extracted 63 matter. 09070_ Penetrated by Slug. 09071_ U-05 Engineer lays Concrete. 09071_ Slammed into X-62 Marksman. 09071_ U-05 Engineer lays Concrete. 09076_ Slug penetrates Wall. 09076_ U-05 Engineer lays Concrete. 09077_ Penetrated by Slug. 09077_ Critical hit (Burn: +37). 09080_ Penetrated by Slug. 09080_ Adv. Treads destroyed. 09080_ Hvy. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???# ?????????######### ## #######+## #? | | ??## ########## # T#??????????????? | | ??+ * #??????????????? | | ??# [[ =! ! ##??????????????? | | ??# !<% =[ #???????????????? | | ??+ = #???????????????? | | ??? %! # ##???????????????? | | ???? """ !! ## # ##????????????????? | | ??? """ ! #####+#########+###???????????????? | | ??? 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" g !% ##?????????????????? | | """" ?#???""" # ##?????????????????? | | """???# ????" # ! ###?????????????????? | | ?????? ???" ## =!!! ! ###?????????????????? | | ????????? ##[ !! ############??????????????? | | ###########+#####=![%% # ?????????????? | | %! H##[ ?????????????? | | % */ *!##! ?????????????? | | !=** !##! ?????????????? | | [!!%=## ?????????????? | | ![[*!## ?????????????? | | ####+#######+####%]=%]!!! ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Power Shielding 33 Utility Shielding 33 Evasion (%) 44 Melee Accuracy 10 Target Analysis 5 Recoil Reduction 6 Authchip Count 1 Item Schematics ----------------- Rnf. Ion Engine | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedSystemCarapace Manual? 0 Play Time 01:34:54 Cumulative 70.8 hours Start 2024.11.29 @ 15:30:51 End 2024.11.29 @ 17:06:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8588bf2f-85d4-494b-8414-c0cb43218345