Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.13 @ 17:39:51 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (383) 1915 Value Destroyed (16232) 16232 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (6939) 6939 TOTAL SCORE: 35906 Bonus ------- High Alert Combat Kills 2087 Follower Combat Kills 247 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Win 3000 Friendly Fire -195 Cogmind --------- Core Integrity 1467/1600 Matter 254/300 Energy 650/670 System Corruption 0% Temperature Cool (21) Movement Treading (161) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Light Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Encrypted Comm Array Improved Target Analyzer Experimental Core Analyzer Improved Transmission Jammer Makeshift Weapon Shielding Graphene Brace Advanced Hacking Suite > --- WEAPON (6) ------- Phase Gun Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Hardcell Cannon Linear Accelerator > --- INVENTORY (25) --- Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink High-capacity Matter Pod (200) Armor Integrity Analyzer Advanced Cloaking Device Improved Focal Shield Improved Thermal Defense Suite Advanced Force Field Advanced System Restoration Module Long-range Tractor Beam Advanced Recalibrator Compact HERF Cannon Enhanced Nova Cannon Missile Launcher Fusion Bomb Launcher Improved Datajack Improved Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Improved Target Analyzer Experimental Core Analyzer Makeshift Weapon Shielding Graphene Brace Improved Thermal Defense Suite Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Phase Gun Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads Advanced Heat Sink High-capacity Matter Pod Encrypted Comm Array Armor Integrity Analyzer Improved Transmission Jammer Advanced Cloaking Device Improved Focal Shield Advanced System Restoration Module Long-range Tractor Beam Advanced Recalibrator Compact HERF Cannon Linear Accelerator Missile Launcher Fusion Bomb Launcher Improved Datajack Improved Plasma Cutter Power Maul [Rating: 196] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Phase Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . Utility 8 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 1 1 2 Weapon 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 195 | 6 9 2 12 10 4 1 12 10 9 6 12 3 6 6 1 2 3 4 4 2 9 15 8 12 27 Power 16 | 1 1 . 1 1 . . 2 . 1 1 . . . . . . . . . . 1 2 . 2 3 Engine 8 | 1 1 . . 1 . . 2 . 1 1 . . . . . . . . . . 1 . . . . Core 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Propulsion 40 | 2 1 1 6 2 1 1 1 3 2 1 2 . . 2 . . . 3 . . 3 3 . 1 5 Treads 34 | 2 1 1 4 1 1 1 . 3 1 1 2 . . 1 . . . 3 . . 3 3 . 1 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 2 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 71 | 1 2 . 2 3 1 . 3 2 3 1 3 3 3 2 1 1 3 . 2 1 3 8 6 4 13 Device 28 | . . . . . . . . 1 . . . 2 2 2 . 1 2 . . . 2 3 2 3 8 Storage 10 | 1 1 . 2 . . . . . 1 . 2 . . . . . . . . . . 1 1 . 1 Processor 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 Hackware 10 | . . . . . . . 1 . 1 . 1 . . . . . . . 1 1 . 2 . . 3 Protection 18 | . 1 . . 3 1 . 2 1 1 1 . . 1 . 1 . 1 . 1 . 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 5 1 3 4 2 . 6 5 3 3 7 . 3 2 . 1 . 1 2 1 2 2 2 5 6 Energy Gun 7 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 4 . Energy Cannon 7 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 3 Ballistic Gun 31 | 1 . . . . 1 . 5 3 2 2 6 . 2 2 . 1 . . 2 1 2 1 . . . Ballistic Cannon 9 | . 3 1 2 1 . . . . . . . . . . . . . . . . . . . . 2 Launcher 5 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 . . 1 Special Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . 2 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . Parts Lost 36 | . . . . 6 . . 1 2 . 1 . . 1 . . 2 . . . . 2 5 4 . 12 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . . 1 1 . . . . . . . . . . . . . 1 . . . Utility 14 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . 2 2 . 7 Weapon 17 | . . . . 4 . . . . . 1 . . . . . 2 . . . . 2 1 2 . 5 Highest Loss Streak 8 | . . . . 6 . . 1 2 . 1 . . 1 . . 1 . . . . 1 2 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 2 12 15 16 24 24 25 24 24 24 23 23 23 23 23 24 23 21 23 19 19 21 22 21 23 21 Power . | . . . . . 2 3 1 1 1 . . 1 1 1 1 1 1 1 1 2 2 . . 1 . Propulsion 3 | 1 3 3 4 7 5 5 4 4 3 4 4 3 3 3 3 3 2 3 3 2 2 2 2 2 1 Utility 9 | . 3 5 7 11 10 10 11 10 10 10 10 10 9 9 10 10 9 10 8 7 9 13 12 11 11 Weapon 5 | . 4 5 2 3 5 5 6 7 7 6 6 7 7 7 7 6 6 6 4 4 3 3 3 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 5 . 3 1 . . 11 3 2 1 4 . . . . . . . . . 3 . . 1 12 Power 6 | . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . 2 Propulsion 10 | . 2 . 2 . . . 1 2 . . . . . . . . . . . . 2 . . . 1 Utility 19 | . 1 . . 1 . . 3 1 2 . 3 . . . . . . . . . . . . . 8 Weapon 11 | . 2 . 1 . . . 5 . . 1 . . . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 92 87 88 86 89 89 89 93 93 99 100 100 98 98 80 90 93 92 92 89 94 89 Engine 7 | . 14 14 4 4 11 11 9 8 9 9 9 7 7 7 7 7 6 6 6 5 5 5 4 4 1 Treads 15 | . 28 28 17 11 11 12 8 9 9 9 9 15 15 15 15 15 13 13 19 23 23 21 23 21 16 Wheel 5 | . . . 4 10 11 9 9 8 9 8 9 7 7 7 7 7 13 2 . . . . . . . Device 4 | . . . . . . . . . . . . . 6 6 6 5 . 4 . . 6 13 10 18 17 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 7 7 6 6 6 5 5 5 4 4 4 Processor 3 | . . . . . . . . . . . . . 7 7 7 7 6 6 6 5 5 2 7 5 7 Protection 6 | . 11 14 11 10 11 11 8 8 8 9 8 7 . . . 1 11 4 6 5 9 8 9 4 4 Energy Gun 1 | . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 14 15 Energy Cannon 1 | . . . . 3 22 22 5 . . . . . . . . . . . . . . . . . 3 Ballistic Gun 29 | . 1 . . . 3 11 32 43 44 44 47 46 45 45 38 44 40 32 38 35 31 30 20 9 1 Ballistic Cannon 5 | . 23 28 40 32 . . . . . . . . . . . . . . . . . . . . 2 Peak Build Rating 196 | 6 9 9 18 19 31 31 46 49 50 53 52 44 51 55 54 55 55 70 64 71 82 103 114 145 196 Average Rating 55 | 4 7 8 14 16 21 31 41 45 48 50 46 42 48 51 53 52 53 62 63 69 78 94 105 135 173 On Entrance 48 | . 6 8 9 18 14 31 31 46 46 50 52 39 44 46 54 49 48 54 54 64 70 81 100 106 141 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 12 34 34 101 104 110 110 115 114 120 120 115 111 111 113 115 115 114 119 109 117 123 143 142 155 213 Greatest Support 230 | 40 40 40 44 42 10 10 26 42 12 44 12 12 12 12 12 12 24 140 112 134 154 156 183 183 230 Greatest Overweight (x) 11 | . . . 10 10 10 10 11 11 11 9 9 9 9 9 9 9 4 4 . . . 1 . . . Average Overweight (x) 5 | . . . 3 9 9 10 10 8 9 8 8 9 8 8 8 9 4 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 13 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 22 25 25 25 25 25 Average Carried 23 | 2 12 14 16 24 24 25 24 24 24 24 24 24 24 24 25 24 22 24 21 21 22 23 22 24 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 15 25 25 25 25 25 25 25 25 25 24 25 25 25 24 23 25 22 20 24 24 25 25 20 Class Distribution -------------------- 36% | Executioner 21% | Skirmisher 13% | Scavenger-Executioner 10% | Mutant 8% | Tank 3% | Derelict-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Executioner | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Executioner | -7/Data Miner Executioner | -6/Proximity Caves Derelict-Executioner | -6/Factory Derelict-Executioner | -6/Waste Derelict-Executioner | -6/Factory Hacker-Executioner | -5/Factory Executioner | -5/DSF Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Matter Collected 14215 | 196 627 173 476 341 . 60 527 1531 623 1098 749 109 559 452 . 429 . 249 334 . 585 1592 2227 277 1001 Remotely 2819 | . . . . . . . . 74 . . . . . . . . . . . . 336 1168 886 . 355 Salvage Created 15298 | . 506 107 409 251 . 54 1411 1770 717 971 584 . 460 441 . 340 . 506 134 . 393 1531 2433 375 1905 Parts 828 | . 34 7 32 30 . 9 93 100 52 69 35 . 12 18 . 20 . 3 7 . 23 83 106 18 77 Haulers Intercepted 20 | . 2 . 3 . . . 6 . 5 . 1 . . . . . . . . . . 2 1 . . Recyclers Shooed 11 | . . . . . . . 2 . . . . . . . . . . . . . . . 7 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . . 10 11 . 19 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 303 | . 15 4 11 13 . 4 22 43 13 28 9 . 15 11 . 11 . 2 2 . 12 18 38 4 28 Melee 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Guns 166 | . . . . . . 3 9 32 8 22 9 . 5 6 . 4 . 2 1 . 8 16 26 4 11 Cannons 42 | . 15 4 8 3 . 1 3 . . . . . . . . . . . . . . . 1 . 7 AOE 84 | . . . 3 10 . . 9 10 5 6 . . 10 5 . 7 . . . . 4 2 8 . 5 Classes Destroyed 23 | . 7 1 2 2 . . 1 2 1 . 1 . . 1 . 1 . 1 1 . 1 . . . 1 Worker 12 | . 1 . 1 1 . . 2 . . . . . . . . . . . . . . 1 4 1 1 Builder 16 | . . . 1 . . . 3 . 1 . 1 . . . . . . . . . . 3 4 . 3 Tunneler 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 3 . . . 6 . 5 . 1 . . . . . . . . . . 2 1 . . Recycler 11 | . 2 . . 1 . . 3 . 1 . 1 . . . . . . . . . . 1 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Operator 6 | . 2 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 Watcher 10 | . 1 . . . . . 4 . . . . . . . . . . . . . . . 2 1 2 Swarmer 91 | . 10 . 3 11 . 4 12 2 7 10 2 . 4 3 . 5 . . . . 9 . 5 . 4 Cutter 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . Grunt 97 | . 5 4 4 1 . . 3 24 . 7 2 . 5 6 . 2 . . . . 2 6 17 4 5 Brawler 5 | . . . . 1 . . . . . . . . 3 . . 1 . . . . . . . . . Duelist 7 | . . . . . . . . . . . 1 . 2 1 . 1 . . . . . . . . 2 Sentry 40 | . . . 4 . . . 6 9 4 7 4 . 1 . . 1 . . . . . . 1 . 3 Specialist 6 | . . . . . . . . . . . . . . . . . . . 2 . . 2 2 . . Hunter 18 | . . . . . . . 1 . 2 3 . . . . . . . . . . . 4 2 . 6 Programmer 25 | . . . . . . . . 6 . 1 . . . . . 1 . . . . . 4 7 . 6 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 3 2 4 6 . 4 11 9 4 4 5 . 9 6 . 5 . 1 3 . 4 7 8 4 5 Combat Bots Only 9 | . 3 1 3 6 . 4 9 9 3 4 4 . 9 6 . 5 . 1 2 . 4 6 6 4 5 Max Kills in Single Turn 5 | . 2 1 3 4 . 1 5 2 4 3 2 . 3 2 . 2 . 1 2 . 2 1 2 2 2 Gunslinging 1 | . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . 1 . Exploded 3 | . . . 3 3 . . 3 2 3 3 . . 3 2 . 2 . . . . 2 1 2 . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 1245 | . 75 11 45 38 . 12 43 96 35 77 22 . 39 36 . 45 . . 8 . 41 120 193 18 291 Missed 377 | . 26 3 15 9 . 2 12 32 13 16 5 . 11 11 . 15 . . 4 . 14 34 73 5 77 Damage Taken 15845 | . 423 97 382 860 . 82 326 1000 336 815 252 . 590 437 . 354 . . 48 54 681 2253 2487 314 4054 Core 829 | . 53 . 43 70 . 6 14 73 25 97 . . 51 29 . 33 . . . . 18 16 168 . 133 Absorbed by Shields 201 | . . . . . . . . . . 132 . . . 60 . . . . . . . . . . 9 Reduced by Siege Mode 412 | . . . . . . . . . . . . . . . . . . . . . 5 50 87 . 270 Redirected to Shielding 318 | . . . . 56 . . . . . . . . . . . . . . 2 . 21 74 71 11 83 Ignored by Resistances 1107 | . . . . . . . . 38 . . . . . . . . . . . . . . . . 1069 Regen/Repaired (Parts) 1619 | . . . 77 . . . 36 . . . 11 . . . . . . . . . . . 811 . 684 Core Remaining (%) 87 | 100 . 78 . . . 70 . . . . 62 . . . . 83 . . 100 . 98 98 87 100 91 Volleys Fired 690 | . 39 19 26 25 . 3 34 81 28 48 20 . 22 17 . 14 . 12 3 . 17 62 111 17 92 Largest 6 | . 2 2 4 4 . 2 4 4 4 4 6 . 6 6 . 6 . 6 6 . 6 6 5 5 6 Hottest 477 | . 60 60 123 123 . 128 128 100 98 100 142 . 142 165 . 165 . 171 157 . 157 154 163 224 477 Shots Fired 2459 | . 76 38 81 45 . 15 165 278 96 171 87 . 92 71 . 59 . 62 17 . 81 327 382 77 239 Gun 2033 | . 2 . . . . 9 149 264 93 168 87 . 84 67 . 54 . 61 17 . 78 325 356 77 142 Cannon 346 | . 74 38 80 32 . 6 13 . . . . . . . . . . . . . . . 13 . 90 Launcher 71 | . . . 1 4 . . 3 14 3 3 . . 8 4 . 5 . 1 . . 3 2 13 . 7 Special 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . Kinetic 2106 | . 74 38 80 32 . 9 149 264 93 168 87 . 84 67 . 54 . 61 17 . 78 325 338 52 36 Thermal 237 | . . . . 9 . 6 13 . . . . . . . . . . . . . . . 18 25 166 Explosive 71 | . . . 1 4 . . 3 14 3 3 . . 8 4 . 5 . 1 . . 3 2 13 . 7 Electromagnetic 45 | . 2 . . . . . . . . . . . . . . . . . . . . . 13 . 30 Robot Hit Streak 37 | . 10 10 10 5 . 7 16 14 10 9 8 . 10 7 . 10 . 32 5 . 14 37 26 16 20 Robot Miss Streak 7 | . 4 3 4 4 . 1 3 5 3 3 3 . 3 4 . 5 . 1 1 . 6 3 6 2 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 32 | . . . . . . . . 3 . 4 2 . 1 2 . . . . . . 4 5 7 2 2 Max Gunslinging Chain 2 | . . . . . . . . 1 . 1 1 . 1 1 . . . . . . 2 1 1 1 1 Autonomous 100 | . . . . . . 9 60 31 . . . . . . . . . . . . . . . . . Shots Hit Robots 1566 | . 40 27 48 23 4 11 117 165 53 93 49 . 61 24 1 34 . 57 10 . 60 228 278 52 131 Core Hits 749 | . 22 8 17 20 . 4 48 86 29 45 20 . 32 21 . 23 . 11 4 . 26 79 147 23 84 Critical Kills 8 | . . . . . . . . 1 . . . . . . . . . . . . . 2 3 2 . Critical Parts Destroyed 24 | . . . . . . . 3 1 . 1 1 . . . . . . . . . . . 16 1 1 Critical Strikes 53 | . 4 2 5 2 . . 3 2 . 1 1 . . . . . . . . . . 2 19 3 9 Burn 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Destroy 31 | . . . . . . . 3 2 . 1 1 . . . . . . . . . . 2 19 3 . Blast 13 | . 4 2 5 2 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 81 | . 8 . . . 4 . . 16 . 6 . . 5 20 1 . . 3 . . . 1 11 . 6 Impact 67 | . 8 . . . . . . 10 . 6 . . 5 20 . . . . . . . 1 11 . 6 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 4 . . 6 . . . . . . 1 . . 3 . . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41444 | . 892 510 1095 941 . 323 3185 3801 1364 1980 881 . 2123 1136 . 1252 . 1171 207 . 1497 4425 7926 1011 5724 Guns 25653 | . 27 . . . . 241 2418 3079 953 1558 881 . 892 502 . 508 . 985 198 . 1112 4020 5251 1011 2017 Cannons 5074 | . 804 477 944 323 . 82 177 . . . . . . . . . . . . . . . 377 . 1890 Explosions 9719 | . 45 . 146 544 . . 590 671 411 379 . . 1231 564 . 744 . 186 . . 385 296 2068 . 1459 Melee 451 | . . . . . . . . 51 . . . . . 70 . . . . . . . . 116 . 214 Ramming 492 | . 16 33 5 19 . . . . . 43 . . . . . . . . 9 . . 109 114 . 144 Kinetic 26134 | . 804 477 944 323 . 241 2418 3079 953 1558 881 . 892 502 . 508 . 985 198 . 1112 4020 5087 619 533 Thermal 3560 | . 45 . . 55 . 82 193 . . . . . . . . . . . . . . . 164 392 2629 Explosive 9598 | . . . 146 544 . . 514 671 411 379 . . 1231 564 . 744 . 186 . . 385 296 2068 . 1459 Electromagnetic 1209 | . 27 . . . . . 60 . . . . . . . . . . . . . . . 377 . 745 Impact 451 | . . . . . . . . 51 . . . . . 70 . . . . . . . . 116 . 214 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . 2 2 3 3 . . . . 10 . 28 28 . . 9 7 . 2 Average Corruption 3 | . . . . . . . . 1 2 2 3 . . . . 1 . 15 28 . . 8 4 . 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 192 | . . . . . . . . 15 30 17 32 . . . . 12 . 26 11 . . 14 30 . 5 Message Errors 46 | . . . . . . . . 3 9 2 9 . . . . 5 . 2 2 . . 1 11 . 2 Matter Fused 48 | . . . . . . . . 5 6 3 10 . . . . 4 . 6 4 . . 4 5 . 1 Heat Flow Errors 19 | . . . . . . . . 2 4 4 6 . . . . . . . . . . . 2 . 1 Energy Discharges 16 | . . . . . . . . 2 2 2 2 . . . . 1 . 2 . . . 2 3 . . Parts Rejected 9 | . . . . . . . . . 2 . . . . . . . . 5 . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 19 | . . . . . . . . 1 5 5 2 . . . . 1 . 1 2 . . . 2 . . Data Loss (major) 8 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . 3 2 . . Misfires 5 | . . . . . . . . . . 1 1 . . . . . . . 1 . . 1 1 . . Alerts 4 | . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Weapon Failures 14 | . . . . . . . . 2 1 . . . . . . . . 5 . . . 3 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 386 | . 10 2 . . . . 2 25 35 48 . . 11 53 . . . . . . 26 . 54 . 120 Projectiles 12 | . 10 2 . . . . . . . . . . . . . . . . . . . . . . . Explosions 288 | . . . . . . . 2 25 35 48 . . 11 25 . . . . . . 26 . 43 . 73 Melee 86 | . . . . . . . . . . . . . . 28 . . . . . . . . 11 . 47 Knockbacks 34 | . 4 10 5 4 . . . . . . . . . . . . . . . . . 2 1 . 8 Impact 8 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 5 Kinetic 25 | . 4 9 5 4 . . . . . . . . . . . . . . . . . . . . 3 Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 608 | . . . . 41 . . 14 75 46 37 . . 22 90 . . . . . . 24 . 57 . 202 Shots 16 | . . . . 1 . . 1 2 1 1 . . 1 3 . . . . . . 1 . 1 . 4 Rammed 30 | . 5 5 2 1 . . . . . 2 . . . . . . . . . . . 4 6 . 5 Targets Rammed 34 | . 5 5 2 1 . . . . . 2 . . . . . . . . 1 . . 5 7 . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 Highest Temperature 480 | . 21 54 192 246 . 234 202 321 267 276 241 . 156 274 . 193 . 176 133 . 48 234 147 225 480 Average Temperature 78 | . 6 19 55 78 . 120 61 75 79 102 83 . 66 91 . 83 . 74 67 . 15 78 32 81 156 Received Heat Transfer 1972 | . 30 54 120 18 . . 36 324 63 148 81 . 144 147 . 69 . . . . 45 126 324 63 180 Effects 13 | . . . . . . . . 3 . 4 . . . 2 . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Interference 8 | . . . . . . . . 3 . 2 . . . 2 . . . . . . . . . . 1 Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . . 2 2 5 . 7 Total Turns 411 | . . . . . . . . . . . . . . . . . . . . . 55 90 151 . 115 Longest Duration 82 | . . . . . . . . . . . . . . . . . . . . . 45 82 65 . 36 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Parts Fried 12 | . . . . . . . 2 . . . . . . . . . . . . . . . 5 . 5 Impact Corruptions 6 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 2 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 14 | . . . . . . 1 1 . . . . . . . . . . 4 . . . . 2 . 6 Heat Transferred 5411 | . 50 . . 185 . 148 383 . . . . . . . . . . . . . . . 370 629 3646 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Maximum Alert Level 5 | . . . . . . . 1 5 3 4 2 . . . . . . . . . 1 1 3 2 3 Low Security (%) 55 | 100 100 100 100 100 . 100 91 15 . . 79 100 . . . . 100 100 100 100 68 66 18 . 22 Level 1 12 | . . . . . . . 8 4 4 15 15 . . . . . . . . . 31 33 7 86 37 Level 2 20 | . . . . . . . . 20 68 34 4 . . . . . . . . . . . 72 13 33 Level 3 7 | . . . . . . . . 17 27 40 . . . . . . . . . . . . . . 6 Level 4 4 | . . . . . . . . 37 . 9 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . 4 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Peak Influence 1670 | . 139 33 126 163 . 96 343 1670 863 1250 609 23 . . . . 3 6 45 21 343 375 700 438 920 Initial 813 | . . 33 . 31 . . 5 37 813 313 604 23 . . . . . . . 21 . 179 176 388 134 Average 298 | . 63 3 50 43 . 55 74 878 542 708 139 2 . . . . . . 1 2 144 191 466 328 369 Influence Increases 10688 | . 500 125 413 395 . 96 901 1693 647 957 289 . 398 230 . 245 3 8 55 . 363 581 1135 183 1471 Destroy 0b10 Robot/C 6160 | . 300 80 220 260 . 80 440 920 320 560 180 . 320 200 . 220 . . 40 . 240 360 760 100 560 Destroy 0b10 Robot/NC 425 | . 40 10 30 20 . . 95 . 45 . 20 . . 5 . 5 . . 5 . . 35 65 15 35 Destroy Leader 1024 | . 56 20 76 40 . 10 130 20 132 20 62 . 20 10 . 20 . . 10 . 30 84 136 24 124 Allied During Kill 128 | . . . . 8 . . . 35 22 18 . . 28 . . . . . . . . . . 17 . Trap Triggered on 0b10 40 | . . . . . . . 20 . . . . . . . . . . . . . . . . . 20 Successful Hack 255 | . 38 . 15 5 . . 28 21 34 14 26 . . . . . 3 . . . . 20 . 12 39 Disable Machine 465 | . 60 . 45 15 . . 105 30 15 15 . . . . . . . . . . 15 15 30 15 105 Anti-Garrison Action 1100 | . . . . . . . . 500 . 300 . . . . . . . . . . . . . . 300 Destroy Structure 791 | . 6 . 12 32 . 6 53 122 34 30 1 . . . . . . 8 . . 48 22 144 . 273 Partial Spotted 30 | . . . . . . . . 15 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 270 | . . 15 15 15 . . 30 30 30 . . . 30 15 . . . . . . 30 45 . . 15 Influence Decreases 7084 | . 414 158 332 426 . 80 848 60 978 30 842 23 336 172 . 245 3 8 10 21 20 424 620 346 688 Time Decay 5635 | . 414 158 332 398 . 80 487 . 618 . 542 23 326 172 . 235 3 8 10 21 . 374 580 286 568 Lost Part 305 | . . . . 15 . . 10 20 . 10 . . 10 . . 10 . . . . 20 50 40 . 120 Lost Ally 193 | . . . . 13 . . . 40 60 20 . . . . . . . . . . . . . 60 . Purge Threat 951 | . . . . . . . 351 . 300 . 300 . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 . 3 . . . 3 . 4 . . 1 . . . . . . 1 . 1 9 12 2 11 Investigation 13 | . 1 . 1 . . . 3 . 2 . . 1 . . . . . . . . . . 1 1 3 Extermination 9 | . . . . . . . . . . . . . . . . . . . . . . 2 3 1 3 Reinforcement 17 | . . . 2 . . . . . 1 . . . . . . . . . 1 . 1 7 3 . 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Garrison 6 | . . . . . . . . . 1 . . . . . . . . . . . . . 4 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Distress Signals 27 | . 2 . 5 . . . 6 . 3 . 2 . . . . . . . . . . 3 5 . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 415 | . 33 5 25 16 . 3 31 41 29 22 21 1 19 12 . 10 . 7 2 . 14 25 48 8 43 Peak Tracking Total 9 | . 6 2 7 4 . 3 5 9 4 4 3 1 9 7 . 5 . 3 2 . 5 7 8 3 7 Tactical Retreats 16 | . . 1 1 1 . . 2 1 2 . . . 1 1 . . . 2 . . 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Traps Triggered 16 | . . . . . . . . 6 . 6 . . . . . . 1 . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 120 | . . . . . . . 68 . 2 . 24 . . . . . . . . . . . . . 26 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . 6 . 1 . . . . . . . . . . . . . . . 4 Reused 9 | . . . . . . . 2 . . . . . . . . 1 . 4 . . . . . . 2 Traps Extracted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . Triggered 5 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 2 Most Traps Carried 5 | . . . . . . . . . . . . . . . . 5 4 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Machines Disabled 49 | . 5 . 3 1 . . 7 9 1 4 . . 2 3 . . . . . . 1 1 2 1 9 Max in Single Turn 1 | . 1 . 1 1 . . 1 1 1 1 . . 1 1 . . . . . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 7 | . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Machines Accessed 79 | . 9 1 4 1 2 . 9 4 11 2 6 1 3 2 3 . 1 . 1 3 . 4 2 3 7 Terminals 45 | . 6 1 3 1 . . 5 4 7 2 4 1 . 1 . . . . . 1 . 3 . . 6 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Repair Stations 8 | . 1 . 1 . . . 1 . 1 . 2 . . . . . . . . . . . 1 . 1 Recycling Units 7 | . 2 . . . . . . . 1 . . . . . . . 1 . 1 1 . . 1 . . Scanalyzers 5 | . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Total Hacks 255 | . 25 2 13 3 2 . 34 10 30 5 30 2 6 8 28 . 3 . 3 8 . 13 4 9 17 Successful 139 | . 12 . 7 1 2 . 21 2 15 1 11 . 6 8 28 . 2 . 2 7 . 8 . 4 2 Failed 115 | . 12 2 6 2 . . 13 8 15 4 19 2 . . . . 1 . 1 1 . 5 4 5 15 Catastrophic 22 | . 2 . . . . . 3 2 4 1 4 1 . . . . . . . . . . 1 . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 12 2 8 . 1 . 16 . 11 1 18 . . . . . 1 . . 1 . 4 1 3 7 Terminals 132 | . 17 2 9 3 . . 18 10 21 5 20 2 . 4 . . . . . 1 . 7 . . 13 Fabricators 12 | . . . . . . . . . . . . . . . . . . . . . . 6 . 6 . Repair Stations 30 | . 4 . 4 . . . 3 . 3 . 10 . . . . . . . . . . . 2 . 4 Recycling Units 17 | . 4 . . . . . . . 2 . . . . . . . 3 . 3 3 . . 2 . . Scanalyzers 18 | . . . . . . . 9 . 2 . . . . . . . . . . 4 . . . 3 . Garrison Access 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . Terminal Hacks 80 | . 6 . 3 1 2 . 8 2 6 1 6 . 6 8 28 . . . . 1 . 1 . . 1 Record 19 | . . . . . 1 . . . . . . . 4 8 6 . . . . . . . . . . Part Schematic 14 | . . . 1 . . . . . . . . . . . 13 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 10 | . 3 . 1 . . . 3 . 1 . 2 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . . . 2 . . . 1 . . . 3 . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . 3 . 2 . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 12 | . 2 . 2 . . . 2 . 1 . 4 . . . . . . . . . . . . . 1 Scan Component 7 | . . . 1 . . . 1 . 1 . 3 . . . . . . . . . . . . . 1 Repair 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Refit 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . . . . . 1 . . . . . . . 1 . 2 1 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 5 | . 2 . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . Scanalyzer 13 | . . . . . . . 6 . 2 . . . . . . . . . . 4 . . . 1 . Insert Component 6 | . . . . . . . 2 . 1 . . . . . . . . . . 2 . . . 1 . Analyze 7 | . . . . . . . 4 . 1 . . . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 2 . 2 . . . 4 . 4 . 1 . . . . . 1 . . 1 . 2 . 1 . Terminals 11 | . 2 . 2 . . . 2 . 2 . 1 . . . . . . . . . . 2 . . . Assimilate 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Botnet 7 | . 1 . 2 . . . 2 . 1 . 1 . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . Reject 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 9 1 3 1 . . 9 4 10 2 6 1 . . . . . . . 1 . 4 2 3 7 Full Trace Events 17 | . 1 . 2 . . . 3 1 1 1 2 1 . . . . . . . . . . 1 1 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . 1 . . . . . 13 . . . . 2 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Time 89 | . . . . . . . . . . . . . . . . . . . . . . 89 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Repaired 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Time 206 | . . . 26 . . . 44 . . . 136 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . Retrieved Matter 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . Retrieved Components 16 | . 1 . . . . . . . 10 . . . . . . . 2 . . 3 . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . parse_system 5 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 35 | . . . . . . . . 19 . 13 . . . . . . . . . . . . 3 . . Machine Destruction 32 | . . . . . . . . 19 . 13 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Total Allies 19 | . . . . 2 . . 1 4 2 2 . . 4 . . . . 1 . . . . . 3 . Largest Group 4 | . . . . 2 . . 1 3 3 3 . . 4 2 . . . 1 . . . . . 3 . Highest-Rated Group 174 | . . . . 43 . . 21 72 72 90 . . 102 40 . . . 117 . . . . . 174 . Highest-Rated Ally 117 | . . . . 31 . . 21 31 26 39 . . 31 20 . . . 117 . . . . . 58 . Warlord Squad Rendezvous 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infantry 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Geek 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 8 | . . . . . . . . . 2 3 . . 2 . . . . . . . . . . . 1 STAY 5 | . . . . . . . . . 1 3 . . 1 . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 84 | . . . . 1 . . . 18 33 8 . . 2 1 . . . . . . . . . 21 . Total Damage 1523 | . . . . . . . . 249 516 154 . . 42 28 . . . . . . . . . 534 . Kills 10 | . . . . . . . . 3 4 . . . 1 . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 6964 | . . . . . . . . . . . . 2 2032 2333 169 1873 1 . . . . 1 . . 553 Sensors 6407 | . . . . . . . . . . . . . 2032 2333 169 1873 . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Jamming 553 | . . . . . . . . . . . . . . . . . . . . . . . . . 553 ECM 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robot Analysis Total 10 | . 3 . 1 . . . 3 . 1 . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . . 2 . . 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Turns Passed 30028 | 78 1426 1171 1002 1600 615 166 2440 2086 2069 1326 1550 275 2430 2577 197 2709 110 353 210 227 429 861 1781 633 1707 Spaces Moved 12117 | 44 756 684 404 652 262 67 877 757 725 461 560 120 972 1066 92 1050 64 172 117 115 164 322 704 314 596 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4227 | 39 756 684 251 6 . . . 7 . 1 . . . . . . . 151 117 115 164 322 704 314 596 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7885 | . . . 153 646 262 67 877 750 725 460 560 120 972 1066 92 1050 64 21 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 215 215 230 150 190 225 225 210 225 210 210 210 225 150 150 158 155 155 165 172 172 160 Average Speed 203 | 147 160 160 190 222 229 230 238 222 226 225 224 225 214 224 211 225 150 158 158 155 165 170 172 172 164 Slowest Speed 560 | 160 160 160 240 312 230 230 245 560 245 305 225 225 225 225 225 225 150 160 158 155 167 256 172 172 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 93 99 34 96 69 21 65 89 61 56 57 3 98 95 74 94 4 67 3 4 81 7 16 7 19 Regions Visited 25 Branch Regions 8 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . . . 2 . 1 1 . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . 1 . 1 1 1 1 1 1 . . 1 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 17 | . . 1 . 3 . 1 . . . . . . 3 5 . 4 . . . . . . . . . Spaces Dug 159 | . . . . 17 . . 9 28 . 10 . . 23 19 . 5 . . . . . . 17 . 31 Terrain Destroyed 692 | . 5 . 7 33 . 10 48 137 31 15 . . 47 35 . 31 . 11 . . 28 14 80 . 160 Melee 33 | . . . . . . . . 6 . 5 . . 4 11 . . . . . . . . 7 . . Projectile 74 | . . . . . . 10 30 3 . . . . . 1 . 3 . 2 . . 1 . . . 24 AOE 585 | . 5 . 7 33 . . 18 128 31 10 . . 43 23 . 28 . 9 . . 27 14 73 . 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Fac Res Res Acc Total 16163 | 54 882 720 580 751 274 73 1180 1027 1107 658 819 127 1262 1172 94 1362 78 216 136 161 290 540 1095 375 1130 Wait 2260 | . 30 7 106 42 . 2 141 107 306 81 175 . 224 40 . 277 8 7 1 37 72 100 209 11 277 Move 12092 | 43 755 683 403 651 261 66 876 755 725 460 559 119 971 1065 91 1049 64 171 116 114 163 321 703 313 595 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 5 19 2 17 6 2 . 17 8 6 5 6 1 4 3 . 3 . 3 3 2 12 10 8 4 17 Fast Attach 88 | 6 2 . 3 3 1 . 6 2 12 4 10 1 2 4 . . 1 2 . . 3 3 4 10 9 Attach 67 | . . . 2 2 1 . 1 2 1 . . 3 2 . . 2 2 1 7 2 1 10 9 1 18 Detach 39 | . 1 . 1 . 1 . . . 1 . 2 2 . 1 . . 1 2 1 . 2 2 7 4 11 Swap 285 | . 9 2 10 14 2 2 14 37 9 22 7 . 14 15 2 13 2 6 2 6 9 21 21 6 40 Drop 174 | . 14 2 10 7 2 . 23 8 17 8 16 1 4 7 . 2 . 4 2 . 11 5 5 9 17 Fire 690 | . 39 19 26 25 . 3 34 81 28 48 20 . 22 17 . 14 . 12 3 . 17 62 111 17 92 Melee 81 | . 8 . . . 4 . . 16 . 6 . . 5 20 1 . . 3 . . . 1 11 . 6 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 5 5 2 . . . . . . 2 . . . . . . . . 1 . . 5 7 . 6 Escape Stasis 22 | . . . . . . . . 8 . 14 . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . 3 . . . . 14 . . . . . . . . . . . . Trap 127 | . . . . . . . 68 . 2 . 24 . . . . 2 . 5 . . . . . . 26 Miscellaneous 24 | . . . . . . . . . . 8 . . . . . . . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -3/Research (discovered 3 exits: *Res / Arm / [*Tes]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 9) 736 | -10/Materials | Discovered new exit (range 9) 757 | -10/Materials | Central database locked down 1307 | -10/Materials | Discovered new exit (range 16) 1505 | -10/Materials | Entered Mines 1521 | -10/Mines | Learned 8 Materials zone layouts 1573 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1614 | -10/Mines | Discovered new exit (range 13) 1631 | -10/Mines | Learned location of Storage (-7) 2076 | -10/Mines | Discovered new exit (range 5) 2144 | -10/Mines | Discovered new exit (range 6) 2676 | -10/Mines | Entered Materials 2676 | -9/Materials | Evolved 2 slots: Weapon x2 2677 | -9/Materials | Identified exit to Mines 2974 | -9/Materials | Build established: Tank 3163 | -9/Materials | Discovered new exit (range 14) 3518 | -9/Materials | Repaired Lgt. Cannon 3678 | -9/Materials | Entered Mines 3702 | -9/Mines | Met a Derelict bent on vengeance 3760 | -9/Mines | Learned 2 Materials zone layouts 3946 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4088 | -9/Mines | Discovered new exit (range 7) 4109 | -9/Mines | Learned location of 1 exit from Proximity Caves 4116 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4123 | -9/Mines | Found Prototype Device 4785 | -9/Mines | Assembled infested the area 4862 | -9/Mines | Met 8R-AWN 4869 | -9/Mines | Discovered new exit (range 12) 4924 | -9/Mines | Lost 6 parts (1n1u4w) 5169 | -9/Mines | Build established: Mutant 5269 | -9/Mines | Discovered new exit (range 5) 5278 | -9/Mines | Entered Exiles 5349 | -9/Exiles | Welcomed by 8R-AWN 5390 | -9/Exiles | Met EX-HEX 5474 | -9/Exiles | Met EX-DEC 5536 | -9/Exiles | Learned location of Zion (-6) 5575 | -9/Exiles | Met EX-BIN 5595 | -9/Exiles | Build established: Scavenger-Mutant 5608 | -9/Exiles | Aligned with FarCom system 5611 | -9/Exiles | Given EX-Vault access code 5666 | -9/Exiles | Opened EX-Vault 5678 | -9/Exiles | Found AWS/Gauss 5728 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5872 | -9/Exiles | Discovered new exit (range 10) 5893 | -9/Exiles | Left Exiles lab with AWS/Gauss 5893 | -9/Exiles | Entered Mines 5961 | -8/Mines | Discovered new exit (range 10) 6059 | -8/Mines | Entered Materials 6059 | -8/Materials | Evolved 2 slots: Weapon x2 6060 | -8/Materials | Identified exit to Factory 6201 | -8/Materials | Build established: Skirmisher 6518 | -8/Materials | Destroyed 9 combat bots 6711 | -8/Materials | Build established: Scavenger-Skirmisher 7189 | -8/Materials | Build established: Executioner 7650 | -8/Materials | Discovered exit to Factory (range 16) 7957 | -8/Materials | Identified Exp. Sensor Array 8401 | -8/Materials | Identified exit to Garrison 8475 | -8/Materials | Repaired Mak. Weapon Shielding 8499 | -8/Materials | Entered Garrison 8499 | -8/Garrison | Accompanied by 1 ally 8589 | -8/Garrison | Triggered checkpoint 8657 | -8/Garrison | Garrison Relay disabled 8708 | -8/Garrison | Rescued a captive Derelict 8817 | -8/Garrison | Triggered checkpoint 8877 | -8/Garrison | Triggered checkpoint 8910 | -8/Garrison | Triggered checkpoint 8941 | -8/Garrison | Triggered checkpoint 9025 | -8/Garrison | Triggered checkpoint 9076 | -8/Garrison | Garrison Relay disabled 9230 | -8/Garrison | AWS/Gauss suddenly broke down 9455 | -8/Garrison | Phase Generator disabled 9465 | -8/Garrison | Discovered exit to Factory (range 3) 9507 | -8/Garrison | Build established: Skirmisher 9717 | -8/Garrison | Triggered checkpoint 9750 | -8/Garrison | Destroyed 9 combat bots 9777 | -8/Garrison | Garrison Relay disabled 9962 | -8/Garrison | Discovered exit to Factory (range 8) 10116 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10384 | -8/Garrison | Triggered checkpoint 10402 | -8/Garrison | Garrison Relay disabled 10502 | -8/Garrison | Discovered exit to Factory (range 69) 10502 | -8/Garrison | Discovered exit to Factory (range 51) 10502 | -8/Garrison | Discovered exit to Factory (range 12) 10502 | -8/Garrison | Discovered new exit (range 19) 10543 | -8/Garrison | Triggered checkpoint 10585 | -8/Garrison | Entered Materials 10585 | -8/Materials | Accompanied by 3 allies 12650 | -8/Materials | Identified exit to Garrison 12654 | -8/Materials | Entered Garrison 12654 | -8/Garrison | Accompanied by 2 allies 12864 | -8/Garrison | Garrison Relay disabled 13029 | -8/Garrison | Triggered checkpoint 13097 | -8/Garrison | Triggered checkpoint 13284 | -8/Garrison | Discovered new exit (range 10) 13418 | -8/Garrison | Triggered checkpoint 13454 | -8/Garrison | Garrison Relay disabled 13646 | -8/Garrison | Triggered checkpoint 13710 | -8/Garrison | Rescued a captive Derelict 13712 | -8/Garrison | Rescued a captive Derelict 13799 | -8/Garrison | Garrison Relay disabled 13814 | -8/Garrison | Triggered checkpoint 13853 | -8/Garrison | Discovered new exit (range 6) 13980 | -8/Garrison | Entered Materials 14853 | -8/Materials | Discovered exit to Factory (range 8) 15224 | -8/Materials | Repaired Broken Exp. Sensor Array 15354 | -8/Materials | Build established: Executioner 15530 | -8/Materials | Entered Factory 15530 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15768 | -7/Factory | Discovered new exit (range 7) 15783 | -7/Factory | Identified exit to Lower Caves 15805 | -7/Factory | Entered Lower Caves 15806 | -7/Lower Caves | Encountered a Warlord checkpoint 15812 | -7/Lower Caves | Met a Warlord Commander 15813 | -7/Lower Caves | Learned location of Warlord (-5) 15814 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15818 | -7/Lower Caves | Found Encrypted Comm Array 15828 | -7/Lower Caves | Found DCF Scrap (15 items) 16128 | -7/Lower Caves | Learned 4 Factory zone layouts 16798 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16855 | -7/Lower Caves | Destroyed 9 combat bots 17619 | -7/Lower Caves | Entered an active Warlord outpost 17629 | -7/Lower Caves | A Commander dispatched an escort 17654 | -7/Lower Caves | Learned Extension trap positions 17654 | -7/Lower Caves | Learned Research security intel 17723 | -7/Lower Caves | Discovered new exit (range 15) 17762 | -7/Lower Caves | Identified exit to Lower Caves 18235 | -7/Lower Caves | Entered another Lower Caves area 18235 | -7/Lower Caves | Accompanied by 4 allies 18236 | -7/Lower Caves | Commander's escort returned to base 18236 | -7/Lower Caves | Commander's escort returned to base 18499 | -7/Lower Caves | Discovered new exit (range 13) 19487 | -7/Lower Caves | Learned Extension trap positions 19487 | -7/Lower Caves | Learned Research security intel 19487 | -7/Lower Caves | Learned Armory terminal intel 19519 | -7/Lower Caves | A Commander dispatched an escort 19806 | -7/Lower Caves | Attracted the attention of an 0b10 base 19874 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 19874 | -7/Lower Caves | Learned location of 1 exit from Research 19874 | -7/Lower Caves | Learned Research security intel 19874 | -7/Lower Caves | Learned Research terminal intel 20174 | -7/Lower Caves | Found DCF Scrap (12 items) 20400 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 20516 | -7/Lower Caves | Discovered new exit (range 9) 20808 | -7/Lower Caves | Identified exit to Data Miner 20812 | -7/Lower Caves | Entered Data Miner 20812 | -7/Data Miner | Discovered new exit (range 6) 20852 | -7/Data Miner | Met Data Miner 20918 | -7/Data Miner | Learned location of Section 7 (-2) 20918 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20948 | -7/Data Miner | Received God Mode back door access code from Data Miner 21007 | -7/Data Miner | Identified exit to Proximity Caves 21009 | -7/Data Miner | Entered Proximity Caves 21010 | -6/Proximity Caves | Identified exit to Factory 21305 | -6/Proximity Caves | Spotted B-75 Beast 21744 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23481 | -6/Proximity Caves | Build established: Derelict-Executioner 23715 | -6/Proximity Caves | System corruption reached 10% 23718 | -6/Proximity Caves | Entered Factory 23718 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23719 | -6/Factory | Identified exit to Extension 23796 | -6/Factory | Discovered new exit (range 16) 23828 | -6/Factory | Sucked down chute 23828 | -6/Factory | Entered Waste 23840 | -6/Waste | Spotted C-40 Crusher 23843 | -6/Waste | EMP discharged 23866 | -6/Waste | Destroyed C-40 Crusher 23934 | -6/Waste | Spotted C-40 Crusher 23943 | -6/Waste | EMP discharged 23943 | -6/Waste | System corruption reached 10% 23957 | -6/Waste | Destroyed C-40 Crusher 23967 | -6/Waste | Spotted C-40 Crusher 23970 | -6/Waste | Spotted C-40 Crusher 23991 | -6/Waste | Rewired C-40 Crusher 24012 | -6/Waste | Spotted C-40 Crusher 24043 | -6/Waste | EMP discharged 24085 | -6/Waste | Spotted C-40 Crusher 24143 | -6/Waste | EMP discharged 24163 | -6/Waste | Discovered new exit (range 10) 24176 | -6/Waste | Identified exit to Factory 24181 | -6/Waste | Entered Factory 24366 | -6/Factory | Discovered new exit (range 10) 24389 | -6/Factory | Identified exit to Factory 24391 | -6/Factory | Entered another Factory area 24391 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24613 | -5/Factory | Identified exit to DSF 24618 | -5/Factory | Entered DSF 24656 | -5/DSF | Additional patrols routed to DSF 24830 | -5/DSF | Discovered new exit (range 15) 24890 | -5/DSF | Identified exit to Factory 24923 | -5/DSF | Sterilization system engaged 24943 | -5/DSF | Ambient heat levels rising (+10) 24958 | -5/DSF | Ambient heat levels rising (+10) 24962 | -5/DSF | Build established: Executioner 24973 | -5/DSF | Ambient heat levels rising (+10) 24988 | -5/DSF | Ambient heat levels rising (+10) 25003 | -5/DSF | Ambient heat levels rising (+10) 25018 | -5/DSF | Ambient heat levels rising (+10) 25033 | -5/DSF | Ambient heat levels rising (+10) 25047 | -5/DSF | Entered Factory 25047 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25201 | -4/Factory | Fabricated Imp. Heavy Siege Treads (x1) 25234 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 25481 | -4/Factory | Found Prototype Launcher 25615 | -4/Factory | Identified Com. Tesla Bomb Launcher 25695 | -4/Factory | Build established: Scavenger-Executioner 25789 | -4/Factory | Discovered new exit (range 6) 25908 | -4/Factory | Entered Research 25908 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25909 | -3/Research | Identified exit to Armory 25911 | -3/Research | Loaded intel: 21 terminal locations 26604 | -3/Research | Joined by Warlord Infantry squad 26780 | -3/Research | Garrison activated, responded to threat 26901 | -3/Research | Joined by Warlord Infantry squad 26967 | -3/Research | Discovered new exit (range 9) 27625 | -3/Research | Garrison activated, responded to threat 27658 | -3/Research | First assault squad dispatched 27665 | -3/Research | Discovered new exit (range 14) 27687 | -3/Research | Incoming assault squad redirected 27689 | -3/Research | Entered another Research area 27689 | -2/Research | Evolved 2 slots: Power x1, Utility x1 27739 | -2/Research | Incoming investigation squad redirected 27885 | -2/Research | Discovered new exit (range 12) 28247 | -2/Research | Lost 3 allies 28285 | -2/Research | Identified exit to Access 28322 | -2/Research | Entered Access 28322 | -1/Access | Evolved 2 slots: Utility x2 28374 | -1/Access | Incoming investigation squad redirected 28431 | -1/Access | Adv. Hacking Suite fried by hacking feedback 28447 | -1/Access | Incoming investigation squad redirected 28612 | -1/Access | Found Exp. Core Analyzer 28750 | -1/Access | Incoming assault squad redirected 28948 | -1/Access | Joined by Warlord Dakka squad 28981 | -1/Access | Found Fusion Bomb Launcher 29065 | -1/Access | Lost 4 allies 29443 | -1/Access | Identified exit to Surface 29538 | -1/Access | Joined by Warlord Muscle squad 29567 | -1/Access | Spotted B-99 Colossus 29595 | -1/Access | P-80 Master assimilated allied QE-YYR(b) 29623 | -1/Access | Destroyed B-99 Colossus 29649 | -1/Access | Lost 8 parts (5u3w) 29691 | -1/Access | Joined by Warlord Ranger squad 29896 | -1/Access | Garrison activated, responded to threat 29950 | -1/Access | Incoming assault squad redirected 29992 | -1/Access | Joined by Warlord Geek squad 30029 | *** | Escaped! Last Messages --------------- 29976_ U-05 Engineer builds a Wall. 29978_ U-05 Engineer lays Concrete. 29979_ The unstable cave ceiling collapses. 29979_ Myomer Leg crushed. 29979_ U-05 Engineer builds a Wall. 29984_ U-05 Engineer lays Concrete. 29986_ U-05 Engineer builds a Wall. 29990_ U-05 Engineer lays Concrete. A squad of Warlord forces bursts forth from a hidden compartment. 29992_ U-05 Engineer builds a Wall. 29993_ ZR-KPE(p): "WARLORD FOREVER!" 29994_ Acquired 99 matter. 29996_ Acquired 23 matter. 29996_ U-05 Engineer lays Concrete. 29997_ U-05 Engineer builds a Wall. 29997_ Acquired 41 matter. 29998_ U-05 Engineer builds a Wall. 30010_ U-05 Engineer lays Concrete. 30015_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????o?????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"""#??????????Y???????? | | ??????????????????????????? #??????????????????? | | ? ???????????????????"""""" #??????????????????? | | ? ???????????????????" " #??????????????????? | | ? ???????????????????"pp" " #??????????????????? | | ? ???????????????????" "@ " #??????????????????? | | ? #??????###+##???????" #??????????????????? | | ? #??????# #????# """""" #??????????????????? | | ? #??????# "T #????# #????########??????? | | # #??????# "" #????# ##?? #??????? | | # #??????? ?????""""""""" #?? #??????? | | #+######### #?????#"" %! ##?? #??????? | | # #?????#"" ! ##?? +??????? | | # #?????#"" #? #??????? | | """""" + #?????# ## ] #??????? | | ""S""" # #?????#"" # #??????? | | """ # #?????#"" [! # ???????? | | # #######"" %### # #####????????? | | # ==[ #??? | | = = # %=[*%%[ /??? | | #######################[ ####### #??? | | #???????????## # ###%% !????????? | | #????????????## #??????? | | #?????????????# ## " G"" #??????? | | #####+#####?????????????## " " #??????? | | ?????????????????????????## " " +??????? | | ??????????????????????????? #??????? | | ??????????????????????????? ?? ????????? | | ???????????????????????????? ???? ????????? | | ??????????????????????????????????#####?##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 61 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 28 Defensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Imp. Heavy Siege Treads | -5/Factory | Scanalyzed Mak. Weapon Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x1 | -4/Factory | Authchip Hcp. Storage Unit | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Cannon | 35% | -9/Materials Mak. Weapon Shielding | 79% | -8/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseSalvageLance Manual? 0 Play Time 02:31:25 Cumulative 1796.2 hours Start 2025.01.13 @ 13:18:31 End 2025.01.13 @ 17:39:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1196 Rogue 1192 Adventurer 4 Explorer 0 Win Type 0 Total 229 Types 170/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67f94cbb-6887-4867-aa1e-aae089c95de8