Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.07 @ 01:11:50 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2307 Bonus ------- None Cogmind --------- Core Integrity 316/550 Matter 236/300 Energy 40/100 System Corruption 0% Temperature Hot (233) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Targeting Computer > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (15) --- Medium Laser Spread Laser EM Pulse Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Medium Laser EM Pulse Cannon > --- INVENTORY -------- Targeting Computer Spread Laser Spread Laser Autogun Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 17 | . 2 3 12 Power 1 | . . . 1 Engine . | . . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | . . 2 2 Treads 2 | . . 1 1 Leg 2 | . . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 1 2 Device 1 | . 1 . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 7 | . . . 7 Energy Gun 3 | . . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 Average Slot Usage (%) 90 | . 91 91 87 Engine 9 | . 14 11 5 Core 1 | . . . 2 Treads 6 | . . 6 10 Leg 22 | . 28 22 19 Device 8 | . 6 11 9 Storage 10 | . 14 11 9 Protection 7 | . . 7 12 Energy Gun 10 | . 14 11 8 Ballistic Gun 10 | . 14 11 8 Naked Turns . | . . . . Heaviest Build 44 | 13 29 36 44 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 9 | 5 5 9 8 Average Carried 5 | 5 4 6 6 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 4 4 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 462 | 200 19 54 189 Remotely . | . . . . Salvage Created 621 | . 46 189 386 Parts 35 | . 4 11 20 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 3 4 13 Guns 13 | . 3 4 6 Cannons 1 | . . . 1 AOE 6 | . . . 6 Classes Destroyed 6 | . 1 2 3 Hauler 1 | . . . 1 Mechanic 1 | . . . 1 Swarmer 10 | . 3 . 7 Grunt 6 | . . 2 4 Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1476 | . 67 208 1201 Core 276 | . 26 16 234 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 89 96 . Volleys Fired 81 | . 11 15 55 Largest 2 | . 2 2 2 Hottest 113 | . 70 70 113 Shots Fired 157 | . 22 30 105 Gun 145 | . 22 30 93 Cannon 8 | . . . 8 Launcher 4 | . . . 4 Special . | . . . . Kinetic 68 | . 11 15 42 Thermal 77 | . 11 15 51 Explosive 4 | . . . 4 Electromagnetic 8 | . . . 8 Robot Hit Streak 14 | . 3 11 14 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 102 | . 11 24 67 Core Hits 49 | . 4 10 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 2 4 Burn 7 | . 1 2 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1748 | . 127 253 1368 Guns 1211 | . 127 253 831 Cannons 66 | . . . 66 Explosions 471 | . . . 471 Melee . | . . . . Ramming . | . . . . Kinetic 518 | . 52 102 364 Thermal 693 | . 75 151 467 Explosive 471 | . . . 471 Electromagnetic 66 | . . . 66 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 51 | . . . 51 Projectiles . | . . . . Explosions 51 | . . . 51 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . . 16 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 265 | . 140 188 265 Average Temperature 94 | . 67 70 107 Received Heat Transfer 624 | . . 111 513 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 2382 | . 296 592 1494 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 370 | . 100 210 370 Initial 88 | . . 42 88 Average 155 | . 53 123 244 Maximum Alert Level 1 | . . 1 1 Low Security (%) 70 | 100 100 83 42 Level 1 29 | . . 16 58 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 6 5 21 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 2 . Successful 5 | . 3 2 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Robot Analysis 1 | . 1 . . Level Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1063 | 1 293 319 450 Spaces Moved 398 | 1 134 132 131 Core . | . . . . Treads 25 | . . . 25 Legs 373 | 1 134 132 106 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 200 160 Average Speed 200 | 120 193 200 210 Slowest Speed 280 | 120 200 200 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 2 24 16 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 12 | . . . 12 Terrain Destroyed 31 | . . . 31 Melee . | . . . . Projectile . | . . . . AOE 31 | . . . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 518 | 2 149 160 207 Wait 8 | . . 4 4 Move 395 | . 133 131 131 Hop . | . . . . Pick Up 12 | . 2 7 3 Fast Attach . | . . . . Attach 9 | . 1 2 6 Detach . | . . . . Swap 8 | . 1 1 6 Drop 5 | 2 1 . 2 Fire 81 | . 11 15 55 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 467 | -9/Materials | Discovered new exit (range 12) 467 | -9/Materials | Identified exit to Materials 614 | -9/Materials | Entered another Materials area 614 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 954 | -8/Materials | Lost 4 parts (1p1n2u) 1064 | -8/Materials | Self-destructed Last Messages --------------- Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 41 matter. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. Electrolysis Chamber disabled. K-01 Serf destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. Critical hit (Burn: +37). Adv. Heat Sink melted. G-50 Soldier destroyed. Lgt. Treads destroyed. K-01 Serf collects debris. Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###### #########???????????? | | ??????????????????????######+#########???????????? | | ?????????????????????? +[ ## ???????????? | | ??????????????????????## ## ?????????????? | | ??????????????????????##g""" ## ?????????????? | | ??????????????????????## "" ## ##?????????????? | | ??????????????????????## "" ## ##?????????????? | | ??????????????????????## %g## ## ????????????? | | ??????????????? ##### @=%!## ## ????????????? | | ???????????????###########+### # ????????????? | | ???????????? %! # ????????????? | | ???????????? # ????????????? | | ???????????? # ????????????? | | ???????????? ######+########## ####??????????? | | ????????????###### ########+######??????????? | | ???????????????????????????## ##??????????? | | ???????????????????????????## ! ##??????????? | | ???????????????????????????## % ##??????????? | | ???????????????????????????## ##??????????? | | ???????????????????????????## ##??? # | | ???????????????????????????## ############# | | ???????????????????????????## ###### | | ???????????????????????????## / % | | ???????????????????????????##! ###### | | ???????????????????????????######+######### #### | | ???????????????????????????#### # #### | | ?????????????????????????????## """"" # ##?? | | ?????????????????????????????## """"""""" + ? ##?? | | ?????????????????????????????## """ """ # ##?? | | ?????????????????????????????## # ##?? | | ?????????????????????????????## # ##?? | | ??????????????????????????##### ! # ##?? | | ??????????????????????????#########+####### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemNeutralizingCannon Manual? 0 Play Time 00:09:01 Cumulative 191.7 hours Start 2021.06.07 @ 01:04:22 End 2021.06.07 @ 01:11:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df332798-f6c0-4ea8-912f-010a0ead33b0