Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 19:08:48 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (101) 505 Value Destroyed (3984) 3984 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (8361) 8361 TOTAL SCORE: 23050 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 376 Follower Combat Kills 1258 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 931 Friendly Fire -404 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 388/400 System Corruption 5% Temperature Cool (20) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (9) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array Diametric Drive Diametric Drive > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Improved Target Analyzer Experimental Reaction Control System Graphene Brace Hacking Suite Hacking Suite Advanced System Shield Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (2) > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Tesla Bomb Trap Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Improved Target Analyzer Experimental Reaction Control System Graphene Brace Hacking Suite Hacking Suite Advanced System Shield Relay Coupler [Duelist] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Relay Coupler [Cutter] Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Advanced Remote Datajack Tesla Bomb Trap [Rating: 149] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Field Propulsion Array Leg Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Nova Cannon Energy Gun High-powered Shock Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . 2 . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . . . . 1 . . 2 . . 1 . . . . . . 2 . . . 1 Utility 9 | . . . 2 . . . 1 . . 2 . . 1 . . . 1 . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 185 | . 9 3 15 5 . 1 12 12 . 16 5 21 1 5 . 11 27 4 . 2 3 27 . 6 Power 23 | . . . 4 2 . . 1 2 . 2 . 1 . . . 1 . 2 . . 1 6 . 1 Engine 11 | . . . 4 2 . . 1 1 . 2 . 1 . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 6 . 1 Propulsion 30 | . 3 . . 1 . 1 . 1 . 6 . . . . . 3 3 . . 1 . 10 . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . 2 . . 1 . 1 . 1 . 6 . . . . . 3 3 . . 1 . 10 . 1 Utility 44 | . 1 1 5 . . . 2 2 . 3 1 4 1 2 . 5 13 . . . . 2 . 2 Device 19 | . . 1 2 . . . 1 . . 1 . 1 . . . 3 7 . . . . 1 . 2 Storage 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Processor 8 | . . . 2 . . . 1 . . 2 . . 1 . . . 2 . . . . . . . Hackware 14 | . . . 1 . . . . 1 . . 1 3 . 2 . 2 3 . . . . 1 . . Protection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | . 5 2 6 2 . . 9 7 . 5 4 16 . 3 . 2 11 2 . 1 2 9 . 2 Energy Gun 9 | . . . 3 . . . 1 . . 1 1 3 . . . . . . . . . . . . Energy Cannon 39 | . 2 . 3 1 . . 4 5 . 2 . 3 . . . 1 6 1 . 1 . 8 . 2 Ballistic Gun 6 | . 3 2 . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 6 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . Launcher 9 | . . . . 1 . . 3 1 . 1 1 . . . . . 1 . . . . 1 . . Special Weapon 14 | . . . . . . . . . . . 1 6 . 2 . 1 1 1 . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . 1 . 1 1 1 . 1 . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 1 . . 3 . . . . . . 5 . . . . 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . Parts Lost 15 | . . . 2 . . . 1 . . . 2 3 . 4 . . 1 1 . . . 1 . . Power 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . 2 . 1 . . . . . . . 1 . . Utility 4 | . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 4 | . . . 2 . . . 1 . . . 2 1 . 4 . . 1 1 . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 78 89 90 93 100 100 73 85 90 89 95 81 68 68 41 65 76 77 78 . 78 75 73 73 Engine 5 | . 14 14 11 11 11 11 9 7 . 3 6 6 5 3 . . . . . . . . . . Core 1 | . . . . . . . . 1 9 2 . . . . . 3 5 4 5 . 1 . . . Flight 18 | . 10 28 19 22 22 22 10 16 18 26 33 21 17 16 11 17 15 15 15 . 19 19 21 19 Device 10 | . . 10 18 11 11 11 17 9 9 9 13 5 5 3 . 5 10 15 15 . 14 13 13 14 Storage 7 | . 15 14 11 11 11 11 9 9 9 6 6 6 5 5 5 5 4 5 5 . 4 4 4 1 Processor 6 | . . . 10 11 11 11 9 2 . 5 6 6 9 8 5 5 8 5 5 . 4 4 4 4 Hackware 14 | . . . 1 11 11 11 9 15 18 13 10 19 17 23 17 21 21 21 21 . 19 20 21 20 Protection 2 | . . . . . . . . 8 9 6 6 5 . . . . . . . . . . . . Energy Gun 1 | . . . 13 . . . . . . . 6 3 . . . . . . . . . . . . Energy Cannon 5 | . 4 . . 11 11 11 3 7 9 8 1 . 5 2 . 3 5 9 10 . 9 6 4 7 Ballistic Gun 2 | . 22 21 3 . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 5 11 11 5 . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 6 9 3 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 16 12 17 19 19 19 23 23 17 30 30 27 25 26 5 34 47 45 45 58 58 54 41 59 Greatest Support 61 | 20 20 17 17 19 19 19 19 19 19 36 36 27 26 26 11 45 45 45 45 60 60 61 52 59 Greatest Overweight (x) 2 | . 2 . 1 . . . 1 1 . 1 . 1 . . . 1 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 6 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 8 8 8 8 Average Carried 7 | . 7 7 7 7 7 8 7 7 8 7 7 7 8 7 8 7 7 8 8 5 4 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 8 8 8 5 Class Distribution -------------------- 33% | Mutant 29% | Hacker-Mutant 17% | Hacker-Sprinter 6% | Commander-Sprinter 5% | Sprinter 3% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Commander-Sprinter | -6/Extension Sprinter | -5/Factory Bothacker-Sprinter | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Scout | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Matter Collected 3182 | 200 256 74 168 84 . 20 152 180 10 120 93 453 . 91 . 140 608 133 . . 5 250 . 145 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3926 | . 351 29 521 148 . 29 253 298 55 225 136 280 . 207 . 97 554 159 . . . 367 . 217 Parts 202 | . 12 1 32 15 . 5 14 20 . 10 5 13 . 5 . 2 28 11 . . . 17 . 12 Haulers Intercepted 9 | . 1 . 3 . . . . 1 . 1 . . . . . 1 1 . . . . 1 . . Recyclers Shooed 8 | . 4 . 3 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Combat Hostiles Destroyed 70 | . 5 . 7 5 . 4 4 4 1 5 2 3 . 3 . . 14 6 . . . 4 . 3 Guns 12 | . 5 . 6 . . . . . . . . 1 . . . . . . . . . . . . Cannons 41 | . . . . 3 . 2 2 4 1 . . 1 . 2 . . 14 5 . . . 4 . 3 AOE 15 | . . . 1 2 . 2 2 . . 4 2 1 . . . . . 1 . . . . . . Classes Destroyed 15 | . 3 1 5 1 . . 2 . . . . 1 . . . . 2 . . . . . . . Worker 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Builder 4 | . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 3 . . . . 1 . 1 . . . . . 1 1 . . . . 1 . . Recycler 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Watcher 5 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . 1 . . Swarmer 32 | . 5 . . 3 . 4 . . . 4 2 . . . . . 7 5 . . . 2 . . Grunt 12 | . . . 3 . . . 2 . . . . 1 . 2 . . 2 1 . . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 3 2 . . 2 4 1 1 . 2 . 1 . . 1 . . . . 1 . . Programmer 7 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 3 1 5 4 . 4 7 3 1 5 2 2 . 2 . 1 4 4 . . . 3 . 2 Combat Bots Only 5 | . 3 . 5 3 . 4 2 1 1 5 2 1 . 2 . . 4 4 . . . 3 . 2 Max Kills in Single Turn 3 | . 2 1 2 3 . 2 2 2 1 2 2 2 . 1 . 1 1 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 2 . 1 2 . . 2 2 1 . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Hostile Shots Fired 439 | . 26 2 33 8 . 9 6 26 . 19 15 82 . 31 . 1 87 38 . . 15 21 8 12 Missed 194 | . 8 2 12 2 . 4 3 10 . 14 4 50 . 9 . 1 27 19 . . 9 12 6 2 Damage Taken 3958 | . 139 . 285 62 . 45 67 243 . 44 196 527 . 474 . . 1002 284 . . 47 238 65 240 Core 866 | . 42 . 106 . . 9 27 60 . . 67 128 . 232 . . 127 30 . . . . 38 . Absorbed by Shields 55 | . . . . . . . . . . . . . . 55 . . . . . . . . . . Redirected to Shielding 91 | . . . . . . . . 22 . 3 9 57 . . . . . . . . . . . . Regen/Repaired (Parts) 255 | . . . . . . . 11 100 . . . . . . . . 144 . . . . . . . Core Remaining (%) 87 | 100 . 83 . . . 71 . . 84 . . 77 . . . 76 . . 86 . 100 . 97 100 Volleys Fired 368 | . 34 2 32 8 . 5 8 36 2 9 23 82 . 15 . 15 50 13 . . 6 15 . 13 Largest 2 | . 2 2 2 2 . 2 2 2 1 2 1 1 . 1 . 1 2 2 . . 2 2 . 2 Hottest 240 | . 120 40 95 93 . 93 119 119 56 119 60 90 . 90 . 90 215 215 . . 220 240 . 240 Shots Fired 498 | . 68 4 46 9 . 6 9 39 2 12 23 82 . 15 . 15 88 22 . . 7 25 . 26 Gun 154 | . 66 4 41 . . . . . . . 21 22 . . . . . . . . . . . . Cannon 277 | . 2 . 5 8 . 5 6 33 2 11 . 18 . 12 . 14 87 21 . . 2 25 . 26 Launcher 14 | . . . . 1 . 1 3 6 . 1 2 . . . . . . . . . . . . . Special 53 | . . . . . . . . . . . . 42 . 3 . 1 1 1 . . 5 . . . Kinetic 162 | . 66 4 14 . . . 2 . . . . 16 . . . . 60 . . . . . . . Thermal 151 | . 2 . 20 . . . . . . . . 2 . 12 . 14 27 21 . . 2 25 . 26 Explosive 14 | . . . . 1 . 1 3 6 . 1 2 . . . . . . . . . . . . . Electromagnetic 118 | . . . 12 8 . 5 4 33 2 11 21 22 . . . . . . . . . . . . Robot Hit Streak 30 | . 5 2 10 3 . 3 6 23 3 15 4 14 . 17 . 30 9 4 . . 8 6 . 7 Robot Miss Streak 10 | . 4 5 4 1 . 1 1 1 . . 1 3 . . . 2 10 3 . . 1 3 . 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 302 | . 33 2 32 5 . 3 8 20 2 12 7 70 . 14 . 13 43 9 . . 6 15 . 8 Core Hits 143 | . 14 1 22 6 . 3 10 18 1 7 5 14 . 5 . 2 17 5 . . . 8 . 5 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . 1 . . . . . . . . 2 . 1 . . 5 . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . 1 . . . . 5 . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9519 | . 412 26 834 284 . 275 813 777 43 495 309 1110 . 350 . 414 1773 458 . . 40 673 19 414 Guns 1328 | . 394 26 391 . . . . . . . 125 392 . . . . . . . . . . . . Cannons 5396 | . 18 . 67 111 . 65 114 365 43 216 . 473 . 350 . 414 1773 302 . . 40 673 . 372 Explosions 2776 | . . . 376 173 . 210 699 412 . 279 184 245 . . . . . 156 . . . . . 42 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 . Kinetic 2173 | . 394 26 118 . . . 28 . . . . 411 . . . . 1196 . . . . . . . Thermal 4471 | . 18 . 262 173 . 47 479 74 . 185 . 307 . 350 . 414 577 458 . . 40 673 . 414 Explosive 1302 | . . . 303 . . 163 220 338 . 94 184 . . . . . . . . . . . . . Electromagnetic 1554 | . . . 151 111 . 65 86 365 43 216 125 392 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . 9 . . . . 5 5 5 . . . . 5 Average Corruption 5 | . . . . . . . . . . . . 9 . . . . 5 5 5 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . 4 . . . . 1 8 . . . . . 1 Message Errors 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 344 | . . . 26 3 . 26 91 . . 42 . . . . . 5 70 39 . . . 6 . 36 Projectiles 159 | . . . . 3 . . . . . . . . . . . 5 70 39 . . . 6 . 36 Explosions 185 | . . . 26 . . 26 91 . . 42 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . 1 . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . 1 . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . 24 . . . 22 . . . . . . . . . . . 9 . Shots 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 377 | . 60 . 135 110 . 62 48 162 14 64 16 61 . 240 . 44 377 212 . . . 268 . 351 Average Temperature 62 | . 36 . 40 40 . 28 15 31 10 19 6 9 . 98 . 19 111 62 . . . 93 . 113 Received Heat Transfer 594 | . . . 132 6 . . 9 72 . 6 . 132 . 123 . . 69 . . . . 18 18 9 Effects 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 8 | . . . . 1 . . . 4 . 2 . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 8 | . . . 3 . . . . . . . . . . 2 . . . 1 . . . 1 . 1 Heat Transferred 4748 | . 37 . 729 250 . 50 350 100 . 150 . 350 . 550 . 650 259 335 . . . 592 . 346 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . 1 1 1 . . . 1 . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Peak Influence 1615 | . 278 211 500 382 . 138 351 367 152 594 724 854 368 427 203 230 649 . . 264 200 286 1615 1233 Initial 1100 | . . 108 81 117 . . 53 148 12 315 417 380 353 257 203 142 120 . . 264 200 90 160 1100 Average 351 | . 184 176 102 191 . 102 258 184 41 391 548 645 354 360 203 146 466 . . 264 191 197 1521 1056 Maximum Alert Level 5 | . 1 1 2 1 . . 1 1 . 2 3 3 1 2 1 1 2 . . 1 1 1 5 4 Low Security (%) 36 | . 46 69 75 72 . 100 25 59 100 . . . . . . 97 12 . . . 39 46 5 . Level 1 30 | . 53 30 21 27 . . 74 40 . 75 . 3 100 89 100 2 8 . . 100 60 53 . . Level 2 21 | . . . 2 . . . . . . 24 87 57 . 10 . . 79 . . . . . . . Level 3 9 | . . . . . . . . . . . 12 38 . . . . . . . . . . . 73 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . 94 . Squads Dispatched 14 | . . . 5 1 . . 1 . . 2 . 2 1 . . . 1 . . . . . . 1 Investigation 9 | . . . 3 1 . . 1 . . 1 . 1 1 . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Reinforcement 4 | . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Distress Signals 7 | . . . 4 1 . . . . . . . 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 11 2 25 7 . 5 7 6 . 4 6 43 1 10 . 4 23 10 . . 12 11 4 6 Peak Tracking Total 11 | . 5 2 10 6 . 4 2 3 . 2 6 6 1 7 . 3 5 5 . . 11 6 4 3 Tactical Retreats 20 | . 2 1 3 1 . 1 1 1 . 1 . 3 . . . . 2 1 . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Traps Triggered 13 | . . . . . . . . . . . 3 1 . 3 . 3 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 4 . . . 1 . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Reused 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . 4 . . . . . . . . . . . . . . . . 1 2 . . Triggered 4 | . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Most Traps Carried 3 | . . . . 1 . . . . . . . . . . . . . . . . . 3 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Machines Disabled 34 | . 2 1 2 6 . . 3 6 . 3 2 2 . 1 . 1 3 . . . . . . 2 Max in Single Turn 6 | . 1 1 1 6 . . 3 1 . 3 1 1 . 1 . . 1 . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Garrison Relay 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Machines Accessed 54 | . . 1 6 1 2 . 2 6 10 5 1 3 2 . 1 . 5 . . 1 . 1 . 7 Terminals 26 | . . . 6 . . . . 4 4 1 1 3 . . 1 . 1 . . 1 . . . 4 Fabricators 6 | . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . 1 Repair Stations 5 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . 1 Recycling Units 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . 1 Total Hacks 157 | . . 1 19 1 2 . 10 20 38 12 2 10 4 . 2 . 15 . . 1 . 2 . 18 Successful 96 | . . 1 8 1 2 . 5 15 31 7 1 4 2 . 1 . 9 . . 1 . 1 . 7 Failed 60 | . . . 11 . . . 5 5 6 5 1 6 2 . 1 . 6 . . . . 1 . 11 Catastrophic 7 | . . . 2 . . . 1 . . 1 . 1 . . . . . . . . . . . 2 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 41 | . . . 14 . 1 . . 3 12 3 1 1 . . . . 5 . . . . . . 1 Terminals 91 | . . . 19 . . . . 15 22 3 2 10 . . 2 . 4 . . 1 . . . 13 Fabricators 12 | . . . . . . . . . . 3 . . . . . . 6 . . . . 2 . 1 Repair Stations 15 | . . . . . . . 3 4 . . . . 3 . . . 2 . . . . . . 3 Recycling Units 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 7 . . 5 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . 1 . . 1 . . . 3 . . . . . . 1 Terminal Hacks 44 | . . 1 3 1 2 . . 9 15 1 1 3 . . 1 . 2 . . 1 . . . 4 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . . 1 1 . . . . . . . 1 . . . . . . 1 Unreport Threat 9 | . . . 1 . . . . 2 5 . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . Network Status 5 | . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . Repair Station Hacks 11 | . . . . . . . 2 4 . . . . 1 . . . 2 . . . . . . 2 Scan Component 6 | . . . . . . . 1 2 . . . . 1 . . . 1 . . . . . . 1 Repair 5 | . . . . . . . 1 2 . . . . . . . . 1 . . . . . . 1 Recycling Unit Hacks 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Retrieve Components 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . 1 Unlock Access 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 19 | . . . 5 . . . . 1 9 1 . 1 . . . . 2 . . . . . . . Terminals 10 | . . . 5 . . . . 1 3 . . 1 . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . 2 . . . . 1 3 . . 1 . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Restock 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 38 | . . . 6 . . . 1 4 5 3 1 3 2 . 1 . 5 . . . . 1 . 6 Full Trace Events 8 | . . . 4 . . . 1 . . . . 1 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 1 2 . . . . . . . . 1 . . . . . . 1 Time 267 | . . . . . . . 136 64 . . . . . . . . 26 . . . . . . 41 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . 8 . 1 . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . . 8 . 1 . . . 1 . . . . . . Robot Hacks Applied 12 | . . . . . . . . . . . . 9 . 2 . . . 1 . . . . . . parse_system 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . reboot_system 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Relay Couplers Released 15 | . . . . . . . . . . . 9 . . 4 . . 2 . . . . . . . Machine Destruction 15 | . . . . . . . . . . . 9 . . 4 . . 2 . . . . . . . Attached 8 | . . . . . . . . . . . 1 3 . 2 . . 1 . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . 20 . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Total Allies 40 | . . 3 . . . . . . . . 2 26 . 2 . 1 3 1 . . 2 . . . Largest Group 17 | . . 3 . . . . . . . . 2 17 . 1 . 1 3 1 . . 1 . . . Highest-Rated Group 522 | . . 40 . . . . . . . . 142 522 . 85 . 137 214 49 . . 137 . . . Highest-Rated Ally 137 | . . 16 . . . . . . . . 80 80 . 85 . 137 132 49 . . 137 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 160 | . . 12 . . . . . . . . 8 118 . 5 . 6 4 1 . . 6 . . . Total Damage 4618 | . . 131 . . . . . . . . 256 2789 . 316 . 451 64 49 . . 562 . . . Kills 38 | . . 2 . . . . . . . . 4 24 . 2 . 3 . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . 1 . 1 . 1 1 . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Turns Passed 5057 | . 238 169 403 254 83 119 327 464 141 266 205 530 31 128 11 140 575 251 5 4 64 356 18 275 Spaces Moved 7940 | 1 109 380 368 530 210 266 230 547 390 416 291 742 84 166 33 234 680 566 13 7 119 774 64 720 Core 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 35 | 1 34 . . . . . . . . . . . . . . . . . . . . . . . Wheels 31 | . 31 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7869 | . 44 380 368 530 210 266 230 547 390 416 291 742 84 166 33 229 680 566 13 7 119 774 64 720 Fastest Speed 22 | 120 37 37 37 37 37 37 37 34 34 22 26 25 32 28 34 29 34 34 34 31 31 24 28 24 Average Speed 34 | 120 106 37 40 37 37 37 44 34 34 30 26 31 32 31 34 35 35 34 34 31 31 29 28 24 Slowest Speed 200 | 120 200 37 120 40 37 37 120 120 34 115 26 97 32 34 34 100 114 34 34 31 31 108 28 28 Overloaded Moves 50 | . . . . . . . . . . 6 . 3 . 40 . 1 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . 1 1 9 6 . 5 2 4 6 1 . 2 1 . . . 5 3 . . 1 5 1 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 21 74 44 88 61 64 20 56 70 8 46 76 3 30 2 88 14 83 4 1 90 19 13 26 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 11 | . . 2 . 1 1 . . . 6 . . . . . . . . 1 . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 . 1 . . 1 . 1 . 1 . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 . . 1 . . . . . 1 1 . . 1 1 . Scrap Searched 5 | . . 1 . 1 . 1 . . . . . . . . . . . 1 1 . . . . . Spaces Dug 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Terrain Destroyed 279 | . . . 17 10 . 18 57 54 . 8 10 11 . . . . 39 12 . . 1 9 . 33 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 65 | . . . . . . . 1 . . . . 4 . . . . 26 10 . . 1 9 . 14 AOE 214 | . . . 17 10 . 18 56 54 . 8 10 7 . . . . 13 2 . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Ext Fac Gar Fac DSF Fac Upp Upp Res DSF Res Qua Acc Total 9738 | . 164 402 568 578 215 275 446 774 390 538 395 970 86 227 32 275 920 598 12 8 141 874 63 787 Wait 983 | . . 18 145 10 4 8 183 179 3 81 22 94 2 12 . 1 140 17 . . 3 12 . 49 Move 7803 | . 106 377 350 518 209 255 225 539 378 413 289 737 82 164 32 233 670 559 12 6 116 764 62 707 Hop 53 | . 1 1 8 5 . 5 2 3 5 1 . 2 1 . . . 4 3 . . 1 4 1 6 Pick Up 61 | . 2 1 4 14 1 . 5 1 1 2 4 1 . 5 . 3 6 . . . 6 4 . 1 Fast Attach 94 | . 6 1 8 2 . . 4 4 . 9 2 2 1 1 . 8 23 1 . . . 18 . 4 Attach 39 | . 2 2 3 1 . . 3 2 . 2 1 7 . 2 . 3 1 . . 2 1 5 . 2 Detach 37 | . 4 . 3 . . . 4 2 . 1 . 7 . 2 . 2 5 . . . 1 6 . . Swap 52 | . 1 . 4 2 . 1 5 6 . 5 2 12 . 2 . . 3 3 . . 2 4 . . Drop 117 | . 8 . 11 14 1 1 7 2 1 6 4 2 . 5 . 5 18 1 . . 4 22 . 5 Fire 368 | . 34 2 32 8 . 5 8 36 2 9 23 82 . 15 . 15 50 13 . . 6 15 . 13 Melee 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . . . . . 48 18 . 19 . 5 . . . . . 18 . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap 16 | . . . . 4 . . . . . 9 . . . . . . . . . . 1 2 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Garrison -6/Extension -5/Factory -5/Garrison -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / [*Qua]) -2/Quarantine -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 180 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Entered Mines 256 | -10/Mines | Assembled infested the area 258 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 269 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 314 | -10/Mines | Build established: Mutant 388 | -10/Mines | Discovered new exit (range 11) 408 | -10/Mines | Entered Materials 408 | -9/Materials | Evolved 2 slots: Utility x2 806 | -9/Materials | Discovered new exit (range 15) 811 | -9/Materials | Entered Mines 815 | -9/Mines | Met a Derelict shopkeep closing up shop 870 | -9/Mines | Found a hidden stash of uninstalled traps 912 | -9/Mines | Discovered new exit (range 4) 990 | -9/Mines | Excavation squad dispatched 990 | -9/Mines | A large section of the Mines collapsed 1029 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1055 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1057 | -9/Mines | Found Prototype Device 1063 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1064 | -9/Mines | Discovered new exit (range 5) 1065 | -9/Mines | Entered Exiles 1070 | -9/Exiles | Discovered new exit (range 15) 1075 | -9/Exiles | Met 8R-AWN 1081 | -9/Exiles | Met EX-HEX 1091 | -9/Exiles | Met EX-BIN 1097 | -9/Exiles | Aligned with FarCom system 1097 | -9/Exiles | Given EX-Vault access code 1106 | -9/Exiles | Opened EX-Vault 1109 | -9/Exiles | Found Field Lobotomy Kit 1117 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1124 | -9/Exiles | Exiles lab attacked by MAIN.C 1130 | -9/Exiles | Learned location of Zion (-7) 1145 | -9/Exiles | Discovered new exit (range 10) 1148 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1148 | -9/Exiles | Entered Mines 1263 | -8/Mines | Discovered new exit (range 5) 1263 | -8/Mines | Discovered new exit (range 9) 1267 | -8/Mines | Entered Materials 1267 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1268 | -8/Materials | Discovered new exit (range 11) 1300 | -8/Materials | Identified Exp. Sensor Array 1545 | -8/Materials | Repaired Broken Exp. Sensor Array 1593 | -8/Materials | Identified exit to Storage 1594 | -8/Materials | Entered Storage 1673 | -8/Storage | Used back door to open Recycling access 1673 | -8/Storage | Discovered new exit (range 5) 1788 | -8/Storage | Repaired Lgt. EM Pulse Cannon 1911 | -8/Storage | Repaired Imp. Ion Engine 1940 | -8/Storage | Identified exit to Recycling 2015 | -8/Storage | Build established: Hacker-Mutant 2058 | -8/Storage | Entered Recycling 2165 | -8/Recycling | Discovered new exit (range 11) 2199 | -8/Recycling | Entered Factory 2199 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2200 | -6/Factory | Identified exit to DSF 2465 | -6/Factory | Identified exit to Garrison 2465 | -6/Factory | Entered Garrison 2472 | -6/Garrison | Installed Relay Interface Framework 2529 | -6/Garrison | Garrison Relay disabled 2547 | -6/Garrison | Found embedded Infiltrators 2603 | -6/Garrison | Triggered checkpoint 2644 | -6/Garrison | Garrison Relay disabled 2653 | -6/Garrison | Discovered new exit (range 11) 2670 | -6/Garrison | Entered Extension 2670 | -6/Extension | Accompanied by 2 allies 2680 | -6/Extension | Disrupted transfer network 2891 | -6/Extension | Spotted B-75 Beast 2906 | -6/Extension | Spotted B-75 Beast 2907 | -6/Extension | Assimilated B-75 Beast with FLK Orb 2910 | -6/Extension | Allies destroyed B-75 Beast 2939 | -6/Extension | Lost 12 allies 3036 | -6/Extension | Rescued a captive Derelict 3077 | -6/Extension | Build established: Commander-Sprinter 3122 | -6/Extension | Energy Cycler disabled 3144 | -6/Extension | Discovered new exit (range 18) 3151 | -6/Extension | Lost 7 allies 3200 | -6/Extension | Entered Factory 3200 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3231 | -5/Factory | Identified exit to Garrison 3231 | -5/Factory | Entered Garrison 3235 | -5/Garrison | Triggered checkpoint 3258 | -5/Garrison | Garrison Relay disabled 3269 | -5/Garrison | Triggered checkpoint 3296 | -5/Garrison | Spotted B-75 Beast 3307 | -5/Garrison | Triggered checkpoint 3307 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 3319 | -5/Garrison | Triggered checkpoint 3328 | -5/Garrison | Assimilated Y-64 Sentinel with FLK Orb 3354 | -5/Garrison | Discovered new exit (range 11) 3359 | -5/Garrison | Entered Factory 3370 | -5/Factory | Identified exit to DSF 3370 | -5/Factory | Entered DSF 3377 | -5/DSF | Lost 4 parts (1p1n2u) 3377 | -5/DSF | Assimilated H-71 Marshal with FLK Orb 3394 | -5/DSF | Additional patrols routed to DSF 3417 | -5/DSF | Discovered new exit (range 15) 3510 | -5/DSF | Entered Factory 3510 | -4/Factory | Accompanied by 1 ally 3510 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3683 | -4/Factory | Repaired Sml. Storage Unit 3796 | -4/Factory | Spotted B-86 Titan 3796 | -4/Factory | Assimilated B-86 Titan with FLK Orb 3821 | -4/Factory | Build established: Hacker-Mutant 4002 | -4/Factory | Identified exit to Upper Caves 4074 | -4/Factory | Found Prototype Device 4074 | -4/Factory | Identified Adv. EM Disruption Field 4085 | -4/Factory | Entered Upper Caves 4120 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4290 | -4/Upper Caves | Spotted B-86 Titan 4329 | -4/Upper Caves | Discovered new exit (range 15) 4336 | -4/Upper Caves | Entered another Upper Caves area 4340 | -4/Upper Caves | Discovered new exit (range 4) 4341 | -4/Upper Caves | Entered Research 4341 | -3/Research | Evolved 2 slots: Propulsion x2 4345 | -3/Research | Identified exit to DSF 4345 | -3/Research | Entered DSF 4353 | -3/DSF | Assimilated H-71 Marshal with FLK Orb 4369 | -3/DSF | Wild Derelicts raided the area 4371 | -3/DSF | Discovered new exit (range 15) 4386 | -3/DSF | Additional patrols routed to DSF 4409 | -3/DSF | Entered Research 4409 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4446 | -2/Research | Discovered new exit (range 4) 4697 | -2/Research | Discovered new exit (range 7) 4713 | -2/Research | Found Prototype Launcher 4713 | -2/Research | Identified Gui. Micro-nuke Launcher 4765 | -2/Research | Entered Quarantine 4766 | -2/Quarantine | Maximum security lockdown engaged 4780 | -2/Quarantine | Discovered new exit (range 15) 4783 | -2/Quarantine | Entered Access 4783 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4794 | -1/Access | Identified exit to Command 4844 | -1/Access | Repaired Broken Diametric Drive 4873 | -1/Access | Found Gamma Bomb Array 4997 | -1/Access | Energy Cycler disabled 5057 | -1/Access | Discovered new exit (range 5) 5058 | *** | Escaped! Last Messages --------------- 05003_ P-80 Master destroyed. 05004_ U-05 Engineer builds a Wall. 05009_ P-80 Master destroyed. 05009_ U-05 Engineer builds a Wall. 05011_ Power failure, Mic. Antimatter Reactor shutdown. 05011_ U-05 Engineer lays Concrete. 05011_ U-05 Engineer builds a Wall. 05013_ U-05 Engineer lays Concrete. 05015_ U-05 Engineer builds a Door. 05016_ U-05 Engineer lays Concrete. 05018_ Dropped Enh. Nova Cannon. 05019_ Acquired Enh. Nova Cannon. 05034_ J0A4NVJEGFDWLSVR 05054_ Triggered EM Surge Trap. 05054_ The floor emits a surge of raw power. 05054_ System corrupted (+4). 05057_ The Access Shell folds into the floor. 05057_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ??????######?#?#???# #??????????????????? | | ??????# = #???# #??????????????????? | | ??????# #??## ##?????????????????? | | ??????# " #??# #?????????????????? | | ??????# """ #??##"" ##?????????????????? | | ??????# """#???#"" #??????????????????? | | ??????#! " #???#"" #??????????????????? | | ??????# #???#T #??????????????????? | | ???????? = #???#"" #??????????????????? | | ?????????? ????#"" #??????????????????? | | ############+#######"" #??????????????????? | | ???????????? | | ???????????? | | #### ########################+##???????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 400 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Resistance: TH 30 Utility Shielding 66 Evasion (%) 79 Targeting Accuracy 6 Target Analysis 6 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 4 Relay Coupler Value 89 Authchip Count 2 Item Schematics ----------------- EM Pulse Cannon | -6/Factory | Scanalyzed Lrg. Battery | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxTractorAutohacker Manual? 0 Play Time 01:13:38 Cumulative 753.5 hours Start 2024.06.07 @ 17:52:38 End 2024.06.07 @ 19:08:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 836 Rogue 561 Adventurer 123 Explorer 152 Win Type 0 Total 28 Types 22/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: ead7747c-1904-4be4-986b-9144c9a88094