Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 21:50:17 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (389) 389 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1349 Bonus ------- None Cogmind --------- Core Integrity 339/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (84) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink Medium Storage Unit Large Storage Unit Visual Processing Unit Medium Laser Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Improved Light Cannon Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heat Sink Medium Storage Unit Large Storage Unit Visual Processing Unit Medium Laser Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Maul [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 7 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 2 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 92 100 Engine 13 | . 14 11 Wheel 31 | . 28 44 Device 8 | . 7 11 Storage 13 | . 14 11 Energy Gun 26 | . 27 22 Peak Build Rating 14 | 6 12 14 Average Rating 10 | 4 9 13 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 54 | 12 54 54 Greatest Support 46 | 26 26 46 Greatest Overweight (x) 2 | 1 2 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 19 | 2 18 19 Average Carried 13 | 1 13 17 Final Capacity 20 | 8 20 20 Final Carried 19 | 2 18 19 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 370 | 211 119 40 Remotely . | . . . Salvage Created 559 | . 446 113 Parts 26 | . 20 6 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 7 2 Guns 8 | . 6 2 Classes Destroyed 5 | . 4 1 Recycler 1 | . 1 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Grunt 7 | . 7 . Sentry 2 | . . 2 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 62 | . 43 19 Missed 20 | . 14 6 Damage Taken 583 | . 371 212 Core 129 | . 68 61 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 51 | . 39 12 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 102 | . 78 24 Gun 102 | . 78 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 102 | . 78 24 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 6 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 63 | . 46 17 Core Hits 22 | . 16 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 894 | . 649 245 Guns 894 | . 649 245 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 894 | . 649 245 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 318 | . 318 102 Average Temperature 98 | . 111 43 Received Heat Transfer 318 | . 252 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 11 | . 8 3 Heat Transferred 2664 | . 1961 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 161 | . 132 161 Initial 55 | . . 55 Average 64 | . 56 109 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 14 8 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 806 | 41 605 160 Spaces Moved 510 | 32 384 94 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 507 | 29 384 94 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 107 | 89 110 100 Slowest Speed 120 | 100 120 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 61 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 662 | 40 487 135 Wait 60 | . 36 24 Move 508 | 31 383 94 Hop . | . . . Pick Up 19 | 2 15 2 Fast Attach 9 | 6 3 . Attach 3 | . 1 2 Detach 3 | . 3 . Swap 5 | 1 3 1 Drop 4 | . 4 . Fire 51 | . 39 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 13) 357 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 3) 619 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Propulsion x2 807 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00685_ Y-45 Defender destroyed. 00688_ Acquired 30 matter. 00694_ K-01 Serf collects debris. 00695_ Acquired Hvy. Assault Rifle. 00696_ Acquired 10 matter. 00731_ Acquired Imp. Light Cannon. 00746_ Critical hit (Burn: +37). 00748_ Y-45 Defender suffers critical hit (Burn). 00755_ Y-45 Defender heat spikes uncontrollably. 00757_ Hvy. Assault Rifle melted. 00757_ Lgt. Treads melted. 00757_ Lgt. Armor Plating melted. 00757_ Y-45 Defender destroyed. 00777_ W-16 Scout sends out distress signal. 00802_ U-05 Engineer builds a Door. 00804_ Wheel destroyed. 00806_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????###########????????????? | | ??????????????????????????# == #????????????? | | ?????????????#######??????# """ = #????????????? | | ############## ######## """ #????????????? | | # """ """ ##???????????? | | !== + """ R" #???????????? | | %! # """ """ #????????????? | | ###+########## ##### ## % #????????????? | | # #??????## ######l######+#####????????????? | | # #???????# # g @ #?# #????????????????? | | # #???????# #g""" """ #?# #????????????????? | | # #???????# + """ """ #?# #????????????????? | | # #???????# # """m""" #?# #????????????????? | | # #???????/ # """ """ #?# #????????????????? | | # #?????? # # """ """ ### #????????????????? | | #######????? # # g + #????????????????? | | ???????????? ?# # #####????????????????? | | ??????????? ?# ###########????????????????????? | | ?????????? ??+ #??????????????????????????????? | | ?????????? ???# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeWeaponRail Manual? 0 Play Time 00:08:12 Cumulative 41.3 hours Start 2024.10.20 @ 21:43:23 End 2024.10.20 @ 21:50:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65e0e9c3-2939-49ca-95be-492348772a09