Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 02:03:00 Player: mogwok Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (955) 955 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 3568 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 111 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 181/290 System Corruption 0% Temperature Cool (9) Movement Rolling (95) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Matter Pod (174) Makeshift Sensor Array Improved Targeting Computer Hardened Light Armor Plating Bomb Factory No. 2 Phasing AFG Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Phasing AFG > --- WEAPON ----------- Improved Medium Laser Battle Rifle > --- INVENTORY -------- Improved Deuterium Engine Wheel High-capacity Matter Pod Makeshift Sensor Array Improved Targeting Computer Hardened Light Armor Plating Bomb Factory No. 2 Rocket Launcher [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Targeting Computer Device Hacking Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Weapon Rocket Launcher Energy Gun Improved Medium Laser Ballistic Gun Battle Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 36 | 6 5 15 2 4 4 Power 5 | 1 . 3 . . 1 Engine 5 | 1 . 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 5 . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 . 5 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 4 . 3 . Device 4 | . . 1 . 3 . Storage 3 | 1 2 . . . . Processor 4 | . 1 3 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 3 2 1 2 Energy Gun 4 | 1 . 1 2 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . Parts Lost 12 | . 1 5 . . 6 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . . 1 Utility 1 | . . 1 . . . Weapon 8 | . 1 3 . . 4 Highest Loss Streak 6 | . 1 2 . . 6 Average Slot Usage (%) 98 | . 99 94 98 100 96 Engine 11 | . 14 10 11 11 10 Wheel 23 | . 28 21 22 22 22 Device 4 | . . 3 . 7 11 Storage 11 | . 14 11 11 11 11 Processor 24 | . 13 28 33 25 22 Energy Gun 7 | . 3 2 18 11 8 Ballistic Gun 5 | . . . . 10 10 Launcher 9 | . 24 17 1 . . Naked Turns . | . . . . . . Heaviest Build 34 | 11 29 33 29 30 34 Greatest Support 28 | 26 26 28 22 22 22 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 9 | 2 8 9 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 5 10 10 9 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1560 | 253 342 566 . 133 266 Remotely 257 | . . 257 . . . Salvage Created 1072 | . 303 617 . . 152 Parts 90 | . 45 39 . . 6 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . 2 12 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 6 19 . . 3 Melee 1 | . . 1 . . . Guns 4 | . 1 1 . . 2 AOE 23 | . 5 17 . . 1 Classes Destroyed 11 | . 7 3 . . 1 Worker 7 | . 6 1 . . . Builder 3 | . 3 . . . . Tunneler 1 | . . 1 . . . Hauler 2 | . . 2 . . . Recycler 5 | . 1 4 . . . Operator 2 | . 2 . . . . Watcher 5 | . 3 2 . . . Swarmer 16 | . 3 12 . . 1 Grunt 9 | . 3 5 . . 1 Brawler 1 | . . . . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 14 | . 14 8 . . 1 Combat Bots Only 8 | . 4 8 . . 1 Max Kills in Single Turn 4 | . 4 3 . . 1 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . . 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1558 | . 160 758 . . 640 Core 484 | . 68 274 . . 142 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 86 | . 35 38 . . 13 Largest 2 | . 2 2 . . 2 Hottest 81 | . 73 66 . . 81 Shots Fired 119 | . 52 44 . . 23 Gun 42 | . 9 11 . . 22 Cannon . | . . . . . . Launcher 77 | . 43 33 . . 1 Special . | . . . . . . Kinetic 15 | . 3 . . . 12 Thermal 27 | . 6 11 . . 10 Explosive 77 | . 43 33 . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 4 16 . . 22 Robot Miss Streak 5 | . 5 3 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 64 | . 15 31 . . 18 Core Hits 84 | . 27 45 . . 12 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3705 | . 1170 2098 . . 437 Guns 454 | . 29 159 . . 266 Cannons . | . . . . . . Explosions 3236 | . 1141 1924 . . 171 Melee . | . . . . . . Ramming 15 | . . 15 . . . Kinetic 138 | . 7 . . . 131 Thermal 316 | . 22 159 . . 135 Explosive 3236 | . 1141 1924 . . 171 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Effects 3 | . 3 . . . . Message Errors 2 | . 2 . . . . Heat Flow Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 65 | . 18 47 . . . Projectiles . | . . . . . . Explosions 65 | . 18 47 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 179 | . 108 71 . . . Shots 7 | . 5 2 . . . Rammed 4 | . . 4 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 235 | . 235 204 . . 96 Average Temperature 51 | . 35 90 . . 36 Received Heat Transfer 438 | . 12 210 . . 216 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 753 | . 50 407 . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 564 | . 394 564 157 . . Initial 157 | . . 130 157 . . Average 282 | . 219 369 157 . . Maximum Alert Level 2 | . 2 2 . . . Low Security (%) 27 | 100 25 11 100 . . Level 1 50 | . 74 44 . . . Level 2 22 | . . 44 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 16 31 . . 11 Peak Tracking Total 7 | . 3 7 . . 7 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 14 | . 10 4 . . . Max in Single Turn 3 | . 3 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 10 | . 5 4 . 1 . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 26 | . 12 13 . 1 . Successful 17 | . 6 10 . 1 . Failed 9 | . 6 3 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 10 | . 5 1 . 4 . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations 8 | . 4 4 . . . Recycling Units 8 | . 3 5 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Part Schematic 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 4 . . . Scan Component 4 | . 2 2 . . . Repair 4 | . 2 2 . . . Recycling Unit Hacks 5 | . 2 3 . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Reject 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 2 2 . . . Time 129 | . 52 77 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 1 7 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 39 | . . . . 39 39 Total Orders 6 | . . . . 6 . FOLLOW 1 | . . . . 1 . RETURN 5 | . . . . 5 . Ally Attacks 24 | . . . . . 24 Total Damage 533 | . . . . . 533 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches 5 | . . . . 5 . Drone Recoveries 5 | . . . . 5 . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3569 | 45 696 897 170 1555 206 Spaces Moved 2967 | 38 545 642 169 1423 150 Core 4 | 4 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2963 | 34 545 642 169 1423 150 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 95 95 85 Average Speed 96 | 82 97 99 95 95 95 Slowest Speed 110 | 90 100 110 95 95 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 65 64 37 91 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 41 | . 41 . . . . Terrain Destroyed 609 | . 315 287 . . 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 609 | . 315 287 . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3566 | 48 660 861 177 1629 191 Wait 415 | . 58 138 7 188 24 Move 2962 | 37 544 641 168 1422 150 Hop . | . . . . . . Pick Up 35 | 5 12 13 . 5 . Fast Attach 18 | 6 1 7 . 3 1 Attach 11 | . 1 5 1 1 3 Detach 3 | . . 1 . 2 . Swap 7 | . 3 3 1 . . Drop 24 | . 6 11 . 7 . Fire 86 | . 35 38 . . 13 Melee . | . . . . . . Ram 4 | . . 4 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 12) 491 | -10/Materials | Repaired Med. Storage Unit 518 | -10/Materials | Repaired Tractor Beam 742 | -10/Materials | Entered another Materials area 742 | -9/Materials | Evolved 2 slots: Utility x2 892 | -9/Materials | Destroyed 8 combat bots 1217 | -9/Materials | Discovered new exit (range 16) 1349 | -9/Materials | Repaired Wheel 1401 | -9/Materials | Repaired Hvy. Ion Engine 1460 | -9/Materials | Core integrity fell below 50% 1511 | -9/Materials | Discovered new exit (range 11) 1618 | -9/Materials | Discovered new exit (range 10) 1639 | -9/Materials | Entered Mines 1642 | -9/Mines | Discovered new exit (range 9) 1711 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1740 | -9/Mines | Learned location of Storage (-7) 1809 | -9/Mines | Entered Zion 1859 | -7/Zion | Found Prototype Device 1981 | -7/Zion | Learned location of Warlord (-5) 2355 | -7/Zion | Given the Hacking Drone Bay 2357 | -7/Zion | Found Prototype Device 2357 | -7/Zion | Identified Hacking Drone Bay 2496 | -7/Zion | Found Prototype Device 2505 | -7/Zion | Identified Phasing AFG 2797 | -7/Zion | Imprinted 2799 | -7/Zion | Declared Zion's savior 3145 | -7/Zion | Discovered new exit (range 14) 3364 | -7/Zion | Entered Proximity Caves 3364 | -6/Proximity Caves | Accompanied by 4 allies 3513 | -6/Proximity Caves | Learned Factory garrison access intel 3519 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3537 | -6/Proximity Caves | Core integrity fell below 20% 3570 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Data stored: Factory garrison access intel. 03518_ G-50 Soldier springs to life. 03519_ S-27 Virus springs to life. 03522_ Penetrated by Slug. 03528_ S-27 Virus destroyed. 03530_ Slug penetrates HG-NPV(M). 03530_ Machine disabled. 03536_ Penetrated by Slug. 03536_ Imp. Medium Laser destroyed. 03540_ S-27 Virus destroyed. 03540_ Slug penetrates Wall. 03542_ Acquired Autogun. 03543_ Battle Rifle destroyed. 03543_ Penetrated by Slug. 03552_ Wheel destroyed. 03554_ Lgt. Nuclear Core fries itself beyond repair. 03558_ Hvy. Ion Engine destroyed. 03567_ G-50 Soldier destroyed. 03568_ Autogun destroyed. 03568_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????######????????????????????????????????????? | | ??????## ##??????#########????????????????????? | | ??????# #?????## ##???????????????????? | | ??????# #????## @ #???????????????????? | | ??????# #?????# ##?????????? ???????? | | ??????# ##?#### ## ###???????? ??????? | | ??????## ### #?## ####????? #??????? | | ???????# ###### gY ##??? #??###?? | | ???????# g%! ##?? #?# ## | | ??????## ### [ ##? ## | | ?????## ##?# ####### ## | | ?????# #?????#"""" "" #g ## | | ?????# ### #?????#""T" %+ ## | | ?????# #?? #????# !%; ## # | | ?????# ##??? ???+ !%=# # ## | | ?????## ##??? ?#" !%# ##? | | ??????# #???? #" !+% ##?? | | ?????## #?????# #" """# ###??? | | ?????# #?????? #" ???# #????? | | ?????# ##?????? #" ????# #????? | | ?????## ##?????? ########### #????? | | ??????# ##?????? ######????? | | ??????# ####??? #?????????? | | ??????# #?????#### ## *###????#### | | ??????#### ## #?????? #?## ###?# | | ?????????## ### ##???? ???## # ## | | ??????????###?# ##????## ?????# # # | | ??????????????# # ####??#### ?????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 18 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponMeleePick Manual? 0 Play Time 00:50:41 Cumulative 63.7 hours Start 2022.03.04 @ 19:25:24 End 2022.03.05 @ 02:03:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a9ee067-7874-4915-8310-02d70edad8be