Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 12:00:45 Player: MolePlayingNice Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (376) 1880 Value Destroyed (23827) 23827 Prototype IDs (369) 7380 Alien Tech Used (5) 1000 Bonus (53293) 53293 TOTAL SCORE: 96480 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6165 Follower Combat Kills 1599 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 722 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Friendly Fire -493 Cogmind --------- Core Integrity 0/1600 Matter 74/300 Energy 65/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Concept Thermoelectric Network Advanced Energy Well (500) Experimental Powered Armor Concept Impact Drone Bay (5/6) Sigix Corpse Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Enhanced Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Active Sensor Suite Concept Reaction Jets SHELL Armor Concept Energy Mantle Concept Network Penetrator Supercharged Navigation Harness > --- WEAPON ----------- Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail > --- INVENTORY -------- Particle Reactor Quantum Reactor Light Quantum Reactor Improved Quantum Reactor Concept Thermoelectric Network Concept Chromion Battery Concept NT7 Matterbank Concept Countertargeting System Concept Countertargeting System Experimental Kinecellerator Experimental Kinecellerator Concept Reaction Jets Concept Energy Mantle Concept Matter Streamer Crosscalibrator Concept Impact Drone Bay Concept Impact Drone Bay High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Concept Lightning Penetrator Cooled Nova Cannon Concept XC Strikerail Concept XC Strikerail Concept EMP Blanket Launcher Concept Rapid Grenade Launcher [Rating: 319] Favorites ----------- Power Vortex Chain Reactor Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Centrium Leg Leg Centrium Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Concept Network Penetrator Protection SHELL Armor Weapon Concept XC Strikerail Energy Gun Gatling Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Concept XC Strikerail Launcher Micro-nuke Launcher Slashing Weapon Dual-blade Saw Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . Utility 9 | . . 1 1 . 1 . . . . 2 . . . . 1 2 . 1 . . . . . Weapon 4 | . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . Parts Attached 257 | . 6 8 25 9 5 5 . . 2 13 6 1 21 5 7 12 26 3 6 33 11 33 20 Power 24 | . . 1 2 . 1 2 . . . 1 2 . 1 1 1 . 1 . . 4 4 1 2 Engine 7 | . . 1 2 . 1 1 . . . 1 1 . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . 1 1 . 1 . . 4 4 1 2 Propulsion 56 | . 2 2 10 3 . 2 . . . 4 . . 4 1 . 6 3 1 2 1 2 10 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 56 | . 2 2 10 3 . 2 . . . 4 . . 4 1 . 6 3 1 2 1 2 10 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | . 3 4 5 2 3 1 . . 2 5 3 1 8 . 5 3 14 2 2 18 2 13 10 Device 68 | . 2 2 3 1 1 1 . . 1 4 . . 4 . 3 1 7 2 2 13 1 12 8 Storage 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Processor 14 | . . . . 1 1 . . . . . . . 4 . 1 1 2 . . 3 . 1 . Hackware 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Protection 18 | . . 2 2 . 1 . . . 1 1 3 1 . . 1 1 4 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 1 1 8 4 1 . . . . 3 1 . 8 3 1 3 8 . 2 10 3 9 5 Energy Gun 23 | . . . 7 2 1 . . . . . 1 . 5 . . . 3 . . 1 . . 3 Energy Cannon 6 | . . . . . . . . . . . . . 2 . . 1 2 . . 1 . . . Ballistic Gun 35 | . 1 . 1 . . . . . . 2 . . 1 3 . 2 3 . 2 7 3 8 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 . . . . . . 1 . 1 10 1 2 . 12 1 . 5 2 1 2 Corrupted Parts 10 | . . . . . . . . . . . . . 1 4 . . . . . 1 . 4 . System Corruption 61 | . . . . . . . . . . . . . 1 25 . . . . . 5 . 30 . Parts Lost 61 | . . 3 10 . . 2 1 . 1 8 2 1 1 1 3 . 3 . . 5 4 5 11 Power 8 | . . . 1 . . 1 . . . 2 . . . . . . . . . 2 . 1 1 Propulsion 14 | . . 1 4 . . 1 1 . . 4 2 . . 1 . . . . . . . . . Utility 21 | . . 2 3 . . . . . 1 1 . . . . 2 . 3 . . 1 3 1 4 Weapon 18 | . . . 2 . . . . . . 1 . 1 1 . 1 . . . . 2 1 3 6 Highest Loss Streak 7 | . . 2 7 . . 1 1 . 1 5 2 1 1 1 3 . 2 . . 2 3 4 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 20 | . 7 16 18 19 19 19 19 20 18 18 18 19 19 19 19 18 19 19 19 22 24 24 22 Power 1 | . 1 2 1 1 1 . 1 1 1 . . 1 1 1 1 1 3 3 2 . 2 1 1 Propulsion 1 | . 2 1 2 1 1 2 1 1 1 1 . . . . . 1 2 2 1 . . 4 2 Utility 9 | . 1 5 4 8 11 11 11 11 10 10 12 13 12 11 11 7 6 7 7 9 13 11 13 Weapon 6 | . 1 5 9 8 5 4 5 6 5 5 4 4 4 6 6 8 6 6 6 7 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | . 8 4 6 8 2 1 . . . 3 3 . 3 . 6 7 3 2 4 6 . 6 9 Power 11 | . . 4 . . 1 . . . . . . . 1 . . 1 . 1 1 . . 2 . Propulsion 13 | . 5 . . 1 . . . . . . . . . . . 1 2 . . . . 1 3 Utility 34 | . . . 2 2 . 1 . . . 2 2 . 2 . 5 3 1 . 2 6 . . 6 Weapon 23 | . 3 . 4 5 1 . . . . 1 1 . . . 1 2 . 1 1 . . 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 99 97 99 99 99 99 78 99 98 95 87 93 99 92 89 87 86 87 89 82 86 89 Engine 2 | . 14 11 8 7 6 4 6 6 6 4 . 5 4 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 4 4 4 4 4 7 7 4 5 Leg 24 | . 28 33 26 37 33 32 32 33 33 28 27 16 24 26 25 22 22 20 20 19 21 23 22 Device 15 | . 6 11 18 9 6 6 6 6 6 16 16 15 15 10 12 14 10 11 12 15 18 25 25 Storage 4 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 10 | . . . . 5 12 13 13 13 13 11 11 11 15 22 20 20 22 20 20 15 . 1 3 Protection 4 | . . 9 7 7 6 6 6 6 5 4 5 9 5 5 5 5 3 4 4 4 3 3 3 Energy Gun 7 | . . . 23 22 20 24 26 4 26 20 12 21 15 13 2 . . 3 4 . . . . Ballistic Gun 12 | . 28 21 3 . . . . . . 1 9 . . 6 16 13 14 12 15 18 21 19 21 Peak Build Rating 319 | . 10 18 39 47 58 61 60 58 61 74 78 72 129 141 160 165 197 219 213 292 319 316 299 Average Rating 169 | . 7 15 30 42 56 58 58 44 58 69 73 69 95 128 153 158 185 213 209 243 312 294 285 On Entrance 109 | 6 6 10 14 39 47 58 59 58 58 59 67 68 68 129 133 137 163 194 213 213 269 272 296 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 182 | 13 50 55 67 67 78 79 78 78 78 80 79 84 108 109 142 131 138 150 149 165 166 182 174 Greatest Support 182 | 20 26 39 45 80 80 80 80 80 80 80 90 55 130 135 135 150 152 152 154 154 179 182 182 Greatest Overweight (x) 2 | . 1 1 2 . . 1 . . . 1 1 1 1 . 1 . . . 1 1 . 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 21 | . 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 24 Most Carried 25 | . 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 20 | . 7 16 18 19 19 19 19 19 19 19 18 19 19 19 19 19 19 19 19 22 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 6 8 17 20 20 20 20 19 19 20 17 20 20 20 19 18 20 20 20 20 25 25 25 5 Class Distribution -------------------- 23% | Scavenger-Gunner 21% | Scavenger-Skirmisher 11% | Executioner 8% | Skirmisher 8% | Scavenger-Executioner 8% | Scavenger-Tank 6% | Mutant 5% | Hacker-Executioner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Protoforge Hacker-Executioner | -1/Access Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 21934 | 199 331 650 314 72 65 135 25 . 79 169 250 181 315 198 476 739 1971 184 318 4376 1847 4106 4934 Remotely 3465 | . . . . . . . . . . . . . . . . . . . . 125 513 1422 1405 Salvage Created 23658 | . 343 941 1013 54 . 488 208 . 59 942 434 377 291 296 750 392 2183 147 547 6272 2137 3423 2361 Parts 1082 | . 23 57 40 7 . 9 4 . 2 24 17 15 9 16 41 20 122 7 43 292 115 100 119 Haulers Intercepted 6 | . 1 2 1 . . . . . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 14 | . 2 2 4 1 . . . . . 2 . . . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . 18 4 . 1 . 14 17 . 10 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Restored 15 | . . . . . . . . . . . . . . . . . . . . 14 1 . . Faulty 15 | . . . . . . . . . . . . . . . . . . . . 14 1 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 305 | . 6 19 16 2 . 10 4 . 1 6 6 11 7 7 13 3 28 2 7 74 31 28 24 Guns 265 | . 6 16 15 2 . 9 4 . 1 6 6 9 6 5 9 3 18 2 7 59 31 28 23 Cannons 11 | . . . . . . . . . . . . . 1 2 . . 5 . . 3 . . . AOE 13 | . . 2 1 . . . . . . . . . . . 4 . 2 . . 4 . . . Classes Destroyed 24 | . 3 4 3 . . 3 . . . 1 . . 2 . . 1 1 . . 5 1 . . Worker 18 | . . . 3 . . . . . . 2 . . . . 6 1 3 . . . 2 1 . Builder 11 | . . 3 . . . . . . . . . . . . 2 . 1 . . 1 4 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 6 | . 1 2 1 . . . . . . . 1 . . . . . . 1 . . . . . Recycler 14 | . . . 2 . . . . . . 5 . . . . 2 1 1 . . . . 3 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Operator 3 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 11 | . 2 . . . . . . . . 1 . . . . 1 . 1 . 2 . . 4 . Swarmer 47 | . . 3 . 2 . . . . . . . 6 . 4 5 . 4 2 . . 11 10 . Saboteur 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . Grunt 81 | . 6 13 12 . . 6 3 . . 2 5 2 2 . 2 . 8 . . 15 2 3 . Brawler 10 | . . 1 1 . . 1 1 . . . . . . . . . . . . 6 . . . Duelist 6 | . . . . . . 1 . . . . . 1 . . . . . . . 3 . 1 . Researcher 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . Sentry 30 | . . 2 3 . . . . . 1 . . 1 . 1 1 3 . . . 11 4 3 . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 19 | . . . . . . . . . . 2 . . . 2 . . 4 . . . 7 4 . Programmer 50 | . . . . . . 1 . . . 2 1 1 1 . 5 . 11 . 7 14 5 2 . Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 CL-0N3 Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hotshot 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . Decapitator 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Immortal 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 2 5 6 1 . 5 4 . 1 9 5 4 4 4 9 1 5 2 5 9 8 8 7 Combat Bots Only 9 | . 2 5 6 1 . 5 4 . 1 3 5 4 4 4 5 1 5 2 5 9 6 8 7 Max Kills in Single Turn 8 | . 1 2 4 1 . 2 1 . 1 2 2 2 2 2 8 1 2 1 1 3 3 3 2 Gunslinging 2 | . . 1 1 . . 1 . . . . 1 1 . 1 1 . . . . 2 2 1 1 Exploded 3 | . . 1 1 . . . . . . . . . . . 3 . 2 . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2259 | . 27 111 86 16 . 42 19 . 2 47 27 38 41 30 133 10 227 21 53 239 247 259 584 Missed 941 | . 4 38 21 10 . 8 4 . . 17 12 10 10 12 47 5 86 9 19 80 103 118 328 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Hits 1318 | . 23 73 65 6 . 34 15 . 2 30 15 28 31 18 86 5 141 12 34 159 144 141 256 Melee 30 | . . 3 . . . . . . . . . . . . . . . . . 23 . . 4 Projectile 1288 | . 23 70 65 6 . 34 15 . 2 30 15 28 31 18 86 5 141 12 34 136 144 141 252 AOE 7 | . . . . . . . . . . . . . . . . . . . . 4 . 3 . Critical Strikes 105 | . 1 . 2 . . 2 3 . 1 5 . 2 1 . 9 . 6 . 3 23 8 4 35 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . 3 . . 15 Part Disruptions 14 | . . . . . . . . . . . . . . . . . 1 . 1 . . 4 8 Damage Taken 26426 | . 301 790 1068 84 . 679 284 . 50 858 300 470 897 455 1504 71 2288 202 511 3707 2847 2436 6624 Core 2269 | . 37 67 210 14 . 123 . . . 104 57 95 258 44 68 . 130 . . 316 114 54 578 Absorbed by Shields 8415 | . . . . . . . . . . . . . . . 253 70 590 72 305 1899 1724 1585 1917 Redirected to Shielding 132 | . . . . . . . . . . . . . . . . . . . . . . . 132 Regen/Repaired (Parts) 6378 | . . 73 . . . . . . . . . . 109 . . 242 680 195 116 1189 1076 1135 1563 Core Remaining (%) 81 | 100 85 83 61 98 . . . . 85 . . . . 44 94 . 90 . . 73 . . . Volleys Fired 965 | . 45 73 45 7 . 17 5 . 2 17 9 13 11 22 25 23 155 20 17 188 84 76 111 Largest 6 | . 2 2 3 3 . 4 4 . 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 Hottest 367 | . 40 40 180 240 . 320 320 . 320 320 273 320 308 243 173 211 227 233 216 306 210 213 367 Shots Fired 2994 | . 90 139 128 21 . 68 20 . 8 64 35 50 37 32 73 45 284 42 62 550 291 353 602 Gun 2729 | . 90 132 128 21 . 68 20 . 8 64 35 50 36 25 71 31 191 26 62 482 249 338 602 Cannon 251 | . . . . . . . . . . . . . 1 7 . 14 92 16 . 64 42 15 . Launcher 14 | . . 7 . . . . . . . . . . . . 2 . 1 . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2228 | . 90 132 36 . . . . . . 6 12 . . 9 49 29 191 18 44 457 249 338 568 Thermal 623 | . . . 92 21 . 68 20 . 8 58 23 50 20 2 . 14 77 24 18 41 42 15 30 Explosive 7 | . . . . . . . . . . . . . . . 2 . 1 . . 4 . . . Electromagnetic 70 | . . 7 . . . . . . . . . . 1 7 . . 15 . . 36 . . 4 Entropic 66 | . . . . . . . . . . . . . 16 14 22 2 . . . 12 . . . Robot Hit Streak 87 | . 10 12 11 4 . 19 8 . 15 17 16 16 18 10 8 21 22 11 11 49 82 69 87 Robot Miss Streak 10 | . 5 6 3 5 . 5 4 . 1 2 3 4 4 3 2 1 4 2 1 5 1 3 10 Penetration Max 2 | . . . . . . . . . . 1 1 . . . 2 . 1 1 1 1 2 1 1 Secondary Targets 97 | . . 1 5 . . 4 2 . . 1 4 2 3 3 5 . 4 . 2 26 14 9 12 Max Gunslinging Chain 3 | . . 1 2 . . 2 1 . . 1 1 1 1 2 2 . 1 . 1 2 3 1 2 Shots Hit Robots 2127 | . 59 87 91 14 1 54 16 . 6 49 26 38 39 12 49 27 150 20 28 369 207 280 505 Core Hits 1142 | . 21 42 49 11 . 44 18 . 6 49 29 32 25 11 37 11 72 6 16 197 80 110 276 Critical Kills 41 | . . 2 . . . . . . . . . . . 1 3 2 1 . 1 14 5 8 4 Critical Parts Destroyed 67 | . . 2 . . . . . . . . . . 1 . 2 . 5 . 1 15 13 16 12 Critical Strikes 140 | . . 5 5 . . . . . . . . . 1 1 5 2 7 . 2 39 19 30 24 Burn 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Destroy 129 | . . 5 . . . . . . . . . . . 1 4 2 6 . 2 37 19 29 24 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Detonate 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 24 | . . . . 2 2 . . . . 2 . 1 4 . . . . . . . . 13 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . 1 1 . . . . 1 . . . . . . . . . . . 13 . Piercing 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 1 . . . . . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72525 | . 707 1477 1881 284 14 1325 438 . 161 1294 649 908 1653 484 3466 715 5734 690 969 14489 6708 11216 17263 Guns 64149 | . 686 1103 1511 227 . 1325 438 . 161 1281 649 908 1451 280 1728 549 3829 551 969 12054 6708 10478 17263 Cannons 3626 | . . . . . . . . . . . . . 40 204 . 121 1405 139 . 1664 . 53 . Explosions 3686 | . . 363 332 . . . . . . . . . 162 . 1704 . 367 . . 758 . . . Melee 516 | . . . . . . . . . . . . . . . . . . . . . . 516 . Ramming 548 | . 21 11 38 57 14 . . . . 13 . . . . 34 45 133 . . 13 . 169 . Kinetic 53855 | . 686 1103 391 . . . . . . 110 169 . . 112 1112 549 3829 313 590 11543 6708 10478 16162 Thermal 11340 | . . . 1120 227 . 1325 438 . 161 1171 480 908 701 65 1269 121 858 377 379 690 . 53 997 Explosive 1816 | . . . 332 . . . . . . . . . . . 435 . 367 . . 682 . . . Electromagnetic 2092 | . . 363 . . . . . . . . . . 40 204 . . 547 . . 834 . . 104 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 516 | . . . . . . . . . . . . . . . . . . . . . . 516 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2358 | . . . . . . . . . . . . . 912 103 616 . . . . 727 . . . Highest Corruption 27 | . 2 . . 1 . 1 1 1 1 1 3 4 4 27 5 . 9 . 5 27 19 23 2 Average Corruption 7 | . 2 . . 1 . 1 1 1 1 1 2 3 2 2 1 . 3 . 4 12 5 18 1 Corruption Purged 53 | . . . . . . . . . . . . . . . . . . . . . . 53 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 354 | . . . . . . 2 3 1 6 2 18 16 1 10 2 . 29 . 4 135 22 89 14 Message Errors 95 | . . . . . . . 1 . 3 1 4 4 . 3 1 . 7 . . 42 4 23 2 Matter Fused 80 | . . . . . . 2 1 . 1 1 4 6 . 3 . . 3 . . 29 9 20 1 Heat Flow Errors 39 | . . . . . . . . 1 . . 4 . 1 2 . . 2 . 1 15 3 10 . Energy Discharges 36 | . . . . . . . . . 1 . 4 3 . . . . 9 . . 11 1 5 2 Parts Rejected 8 | . . . . . . . . . . . . . . . . . 1 . . 3 . 1 3 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 33 | . . . . . . . . . . . 2 . . 2 1 . 3 . 1 15 1 7 1 Data Loss (major) 12 | . . . . . . . 1 . . . . 1 . . . . 2 . 1 4 1 2 . Misfires 12 | . . . . . . . . . 1 . . 1 . . . . . . 1 6 . 2 1 Alerts 6 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 3 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . Weapon Failures 27 | . . . . . . . . . . . . . . . . . 1 . . 9 1 13 3 Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . 3 3 7 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 548 | . . . 37 . . . . . . . . . . . 302 24 57 . . 43 . 85 . Projectiles 77 | . . . . . . . . . . . . . . . . 19 15 . . 43 . . . Explosions 338 | . . . 37 . . . . . . . . . . . 301 . . . . . . . . Melee 133 | . . . . . . . . . . . . . . . 1 5 42 . . . . 85 . Knockbacks 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . Impact 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . 23 . . . . . . . . . . . 39 . . . . 206 . . . Shots 8 | . . . 1 . . . . . . . . . . . 2 . . . . 5 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 43 | . 7 5 6 6 2 . . . . 2 . . . . 2 3 5 . . 1 . 4 . Kicked 43 | . 7 5 6 6 2 . . . . 2 . . . . 2 3 5 . . 1 . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 25 . 180 196 . 374 202 221 238 233 238 288 381 170 101 63 249 30 133 189 223 305 203 Average Temperature 103 | . 9 . 28 91 . 127 142 121 104 76 79 86 85 41 25 11 80 20 79 85 133 135 79 Received Heat Transfer 3263 | . 189 282 603 . . 494 189 . . 126 90 72 102 9 227 16 230 . . 401 52 145 36 Thermoelectric Energy+ 3350 | . . . . . . . . . . . . . . . . . . . . . 759 2167 424 Effects 16 | . . . . . . . . . . . . . . . . . . . . . 9 7 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 14 | . . . . . . . . . . . . . . . . . . . . . 9 5 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 19 | . . 1 . . . . . . . . . . . . . 1 5 . . 8 . 3 1 Combat Hostiles 13 | . . 1 . . . . . . . . . . . . . . 3 . . 8 . . 1 Parts Fried 49 | . . 4 . . . . . . . . . . . 1 . 1 12 . . 20 . 4 7 Impact Corruptions 9 | . . . . . . . . . . . . . . . 1 1 3 . . . . 4 . Robots Melted 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . Parts Melted 43 | . . . 4 . . 6 2 . 1 13 2 5 4 1 . . . . 1 1 . 1 2 Heat Transferred 18387 | . . . 3105 525 . 2875 1000 . 375 2560 1075 2000 1144 150 850 111 666 333 296 568 . 37 717 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 1 . . . . . . . . . . . 3 1 2 1 . 5 5 5 . Low Security (%) 42 | . 100 100 96 100 100 . . . . 100 . . . . 50 84 64 7 100 15 . . . Level 1 12 | . . . 3 . . . . . . . . . . . 23 15 32 92 . 8 . . . Level 2 6 | . . . . . . . . . . . . . . . 23 . 3 . . 25 . . . Level 3 7 | . . . . . . . . . . . . . . . 3 . . . . 26 34 . . Level 4 8 | . . . . . . . . . . . . . . . . . . . . 22 24 11 . Level 5 20 | . . . . . . . . . . . . . . . . . . . . 2 19 83 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . 21 5 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2019 | . 57 142 210 24 1 . . . . 114 . . . . 741 384 440 383 120 1634 2019 1818 . Initial 1284 | . . 13 49 . . . . . . . . . . . 35 384 16 243 117 50 967 1284 . Average 417 | . 14 57 87 2 . . . . . 41 . . . . 209 71 154 260 54 720 1437 1564 . Influence Increases 11807 | . 187 504 460 72 1 290 90 . 20 243 150 280 140 175 1003 133 1106 399 280 2232 1460 1481 1101 Destroy 0b10 Robot/C 5920 | . 120 380 320 40 . 220 80 . 20 120 120 220 140 140 260 60 580 40 140 1540 580 800 . Destroy 0b10 Robot/NC 375 | . 15 25 35 5 . . . . . 40 5 . . . 55 15 35 5 10 30 30 70 . Destroy Leader 1012 | . 36 84 72 . . 40 10 . . 22 10 30 . 20 72 30 92 12 34 170 130 148 . Allied During Kill 126 | . . . . . . . . . . . . . . . . . . . . . . 126 . Successful Hack 36 | . . . 2 12 . . . . . 10 . . . . . . 12 . . . . . . Disable Machine 945 | . . . 15 15 . . . . . . . . . . 315 . 210 . 30 210 15 60 75 Anti-Garrison Action 450 | . . . . . . . . . . . . . . . . . . 300 . 150 . . . Destroy Structure 2053 | . 1 . 16 . 1 . . . . 6 . . . . 256 28 132 27 36 117 205 202 1026 Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 360 | . . 15 . . . 30 . . . 45 15 30 . 15 45 . 30 15 30 15 . 75 . Active Sensor Use 500 | . . . . . . . . . . . . . . . . . . . . . 500 . . Influence Decreases 10896 | . 155 418 578 72 1 290 90 . 20 243 125 249 100 215 326 836 702 625 398 709 1066 1027 2651 Entered New Map 4782 | . . 19 69 . . . . . . . . 6 56 96 21 349 14 191 91 40 646 723 2461 Time Decay 4929 | . 155 369 420 72 1 240 80 . 20 166 105 233 34 110 275 187 508 434 307 619 380 214 . Lost Part 585 | . . 30 89 . . 20 10 . . 77 20 10 10 9 30 . 30 . . 50 40 50 110 Lost Ally 150 | . . . . . . 30 . . . . . . . . . . . . . . . 40 80 Purge Threat 450 | . . . . . . . . . . . . . . . . 300 150 . . . . . . Squads Dispatched 78 | . 1 2 5 5 . . . . . 3 . . . . 5 3 7 1 4 13 23 6 . Investigation 12 | . 1 2 . 1 . . . . . 1 . . . . . 1 . 1 . . 5 . . Extermination 23 | . . . . 1 . . . . . 1 . . . . 3 1 5 . 2 7 2 1 . Reinforcement 18 | . . . 4 3 . . . . . 1 . . . . 1 1 2 . 2 1 3 . . Assault 23 | . . . . . . . . . . . . . . . . . . . . 5 13 5 . Garrison 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Haulers Reinforced 4 | . . . . 1 . . . . . . . . . . . . 2 . . . 1 . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 45 | . 1 2 2 . . . . . . 1 . . 2 . 4 . 2 6 . 1 . 24 . Communications Jammed 79 | . . . . . . . . . . 1 . . . . . 1 63 . 13 1 . . . Distress Signals 77 | . . . . . . . . . . . . . . . . . 63 . 13 1 . . . Times Spotted 548 | . 13 21 20 10 . 14 4 . 4 15 7 11 29 9 29 4 43 14 18 88 52 90 53 Peak Tracking Total 22 | . 4 4 5 4 . 7 4 . 3 6 5 4 8 4 12 2 7 4 5 10 6 22 8 Tactical Retreats 18 | . . 1 . . . 1 . . . 3 1 1 . 1 2 . 1 1 2 1 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 20 | . 2 2 . . . . . . . . . . . . 2 2 1 . . 3 3 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 73 | . . . 1 1 . . . . . . . . . . 21 . 14 2 2 22 1 4 5 Max in Single Turn 14 | . . . 1 1 . . . . . . . . . . 14 . 1 1 1 2 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . 1 3 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 53 | . . 2 3 2 . . . 3 . 3 . 1 5 . 9 3 7 2 4 7 2 . . Terminals 20 | . . . 2 1 . . . . . 2 . . . . 2 1 4 . 2 5 1 . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . . 1 1 . . . . . . . . . . . 1 1 1 . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 8 | . . 1 . 1 . . . . . 1 . . . . 1 . 1 . 1 2 . . . Garrison Access 6 | . . . . . . . . . . . . . . . . 1 1 2 1 . 1 . . Total Hacks 129 | . . 3 6 3 . . . 27 . 12 . 1 12 . 15 8 18 3 6 11 4 . . Successful 67 | . . 2 1 1 . . . 27 . 6 . 1 12 . 2 3 6 . 2 3 1 . . Failed 61 | . . 1 5 1 . . . . . 6 . . . . 13 5 12 3 4 8 3 . . Catastrophic 17 | . . . 1 . . . . . . 4 . . . . 3 . 3 2 1 3 . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 26 | . . 1 1 . . . . . . 4 . . 1 . 6 6 4 . . . 2 1 . Terminals 42 | . . . 4 1 . . . . . 6 . . . . 6 3 9 . 2 9 2 . . Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations 12 | . . 1 2 . . . . . . . . . . . 1 3 5 . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 19 | . . 2 . 2 . . . . . 6 . . . . 2 . 3 . 2 2 . . . Garrison Access 10 | . . . . . . . . . . . . . . . . 2 1 3 2 . 2 . . Terminal Hacks 48 | . . . . . . . . 27 . 1 . 1 12 . . 2 2 . . 3 . . . Record 15 | . . . . . . . . 6 . . . . 7 . . . . . . 2 . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . Scan Component 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 10 | . . 1 . 1 . . . . . 5 . . . . . . 1 . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Retrieve Study 8 | . . 1 . 1 . . . . . 5 . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . Patch 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . 1 3 2 . . . . . 2 . . . . 8 3 6 2 4 5 2 1 . Full Trace Events 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 5 . . . . . . . . . . 2 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . 13 . . . . . . . . 4 . 1 8 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 1 . 1 . . . . . 5 . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 1 1 . . . . . . . 3 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Combat 4 | . . . . 1 1 . . . . . . . 2 . . . . . . . . . . Robot Hacks Applied 6 | . . . . 1 1 . . . . . . . 4 . . . . . . . . . . parse_system 6 | . . . . 1 1 . . . . . . . 4 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Total Allies 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 52 | . . . . . . 52 . . . . . . . . . . . . . . . . . Highest-Rated Ally 32 | . . . . . . 32 . . . . . . . . . . . . . . . . . Total Orders 61 | . . . . . . . . . . . . . . . . . . . . . . 13 48 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 RETURN 41 | . . . . . . . . . . . . . . . . . . . . . . 13 28 Ally Attacks 240 | . . . . . . 9 . . . . . . . . . . . . . . . 88 143 Total Damage 11884 | . . . . . . 369 . . . . . . . . . . . . . . . 4872 6643 Kills 32 | . . . . . . 1 . . . . . . . . . . . . . . . 19 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 16358 | . . . . . 313 913 303 105 492 398 1029 615 1213 846 1052 655 1685 1069 734 3297 1096 225 318 Optics 10119 | . . . . . . . . . . . . . 837 846 1052 655 1685 1034 734 3276 . . . Sensors 11606 | . . . . . 313 913 303 105 492 364 1029 615 1078 754 873 620 980 1056 540 1571 . . . A.S.S. 1097 | . . . . . . . . . . . . . . . . . . . . 1 1096 . . Triangulation 542 | . . . . . . . . . . . . . . . . . . . . . . 224 318 Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Jamming 4740 | . . . . . . . . . . 34 . . . . . 654 1534 6 461 2051 . . . ECM 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 3 . . . . 2 2 . 3 . . . . . . . . . Drone Launches 77 | . . . . . . . . . . . . . . . . . . . . . . 21 56 Drone Recoveries 70 | . . . . . . . . . . . . . . . . . . . . . . 18 52 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 24928 | . 615 912 1124 793 317 1139 337 105 525 496 1146 680 1213 846 1052 655 1685 1069 734 3297 1131 4107 950 Spaces Moved 15341 | 1 364 352 416 565 193 833 289 91 457 331 738 328 870 687 842 490 987 721 518 1588 636 2622 422 Core 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 15330 | 1 364 352 416 565 193 833 289 91 457 331 738 328 870 687 842 490 987 721 518 1588 636 2622 411 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 175 180 108 108 108 108 108 108 105 105 175 102 101 105 100 104 112 116 116 116 110 50 Average Speed 117 | 120 124 187 215 115 108 108 108 108 108 107 127 175 108 101 105 104 111 113 116 116 116 111 105 Slowest Speed 260 | 120 190 190 260 120 108 178 108 108 108 175 175 175 175 105 175 105 112 116 190 186 116 186 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 26 | . . . . . . . . . . . . . 3 4 . . . . . 9 10 . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . Teleports 39 | . . . . . . . . . . . . . . . . . . . . 1 21 16 1 Exploration Rate (%) 47 | 1 65 35 41 14 5 71 48 69 68 11 86 50 90 69 28 19 95 28 65 33 28 75 55 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 13 | . . . . . . 2 . . . . 4 2 . 5 . . . . . . . . . Spaces Dug 151 | . . . . . 1 . . . . 2 . 1 . 19 56 10 31 3 4 8 16 . . Terrain Destroyed 874 | . . . 17 . 1 . . . . 2 1 1 14 42 134 13 92 14 14 65 95 79 290 Melee 4 | . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . Projectile 720 | . . . . . . . . . . . 1 . 8 42 32 13 69 14 14 65 95 79 288 AOE 147 | . . . 17 . . . . . . . . . 6 . 102 . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Frg Acc Com Ac0 Total 20242 | . 445 459 538 685 300 1011 296 98 481 423 917 386 1109 800 956 606 1334 938 614 2650 856 3646 694 Wait 2637 | . 2 1 1 72 88 132 . . 18 30 141 28 145 71 40 27 59 179 48 689 88 754 24 Move 15316 | . 363 351 415 564 192 832 288 90 456 330 737 327 869 685 841 489 986 720 517 1587 634 2621 422 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 283 | . 10 15 24 13 5 5 . . 2 10 10 2 17 3 11 15 14 6 9 40 8 38 26 Fast Attach 106 | . 1 1 4 1 1 2 . 3 . 1 2 2 12 . 3 4 27 2 3 16 3 12 6 Attach 121 | . . 5 12 2 2 2 1 1 1 9 3 1 7 2 3 4 6 2 2 17 8 14 17 Detach 32 | . . . 1 . . . . 1 . 1 1 . 2 . 1 1 4 . . 8 6 4 2 Swap 354 | . 5 5 10 6 4 10 2 . 2 14 7 10 15 13 17 11 42 3 7 61 19 26 65 Drop 295 | . 12 3 20 12 4 5 . 3 . 7 7 2 27 3 13 19 36 6 11 38 5 42 20 Fire 965 | . 45 73 45 7 . 17 5 . 2 17 9 13 11 22 25 23 155 20 17 188 84 76 111 Melee 24 | . . . . 2 2 . . . . 2 . 1 4 . . . . . . . . 13 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 43 | . 7 5 6 6 2 . . . . 2 . . . . 2 3 5 . . 1 . 4 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . . 1 . 10 . . . 5 1 18 . Rewire 29 | . . . . . . 6 . . . . . . . . . . . . . . . 23 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 8) 414 | -10/Materials | Discovered new exit (range 6) 594 | -10/Materials | Discovered new exit (range 13) 601 | -10/Materials | Derelicts attacked the area 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 958 | -9/Materials | Discovered new exit (range 6) 1474 | -9/Materials | Discovered new exit (range 15) 1528 | -9/Materials | Entered another Materials area 1528 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1530 | -8/Materials | Discovered new exit (range 4) 1630 | -8/Materials | Lost 7 parts (1p3n1u2w) 1846 | -8/Materials | Discovered new exit (range 3) 2125 | -8/Materials | Discovered new exit (range 16) 2150 | -8/Materials | Build established: Scavenger-Tank 2327 | -8/Materials | Garrison activated, responded to threat 2358 | -8/Materials | Met 7R-MNS 2652 | -8/Materials | Entered Factory 2652 | -7/Factory | Evolved 2 slots: Propulsion x2 2653 | -7/Factory | Caught up to 7R-MNS 3147 | -7/Factory | Central database locked down 3356 | -7/Factory | Discovered new exit (range 13) 3378 | -7/Factory | Build established: Gunner 3445 | -7/Factory | Entered another Factory area 3445 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3446 | -6/Factory | Caught up to 7R-MNS 3578 | -6/Factory | Discovered new exit (range 9) 3730 | -6/Factory | Identified exit to Lower Caves 3758 | -6/Factory | Build established: Skirmisher 3762 | -6/Factory | Entered Lower Caves 3763 | -6/Lower Caves | Encountered a Warlord checkpoint 3815 | -6/Lower Caves | Identified exit to Lower Caves 3953 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4628 | -6/Lower Caves | Spotted B-75 Beast 4648 | -6/Lower Caves | Destroyed B-75 Beast 4786 | -6/Lower Caves | Learned Factory terminal intel 4901 | -6/Lower Caves | Entered another Lower Caves area 4933 | -6/Lower Caves | Discovered new exit (range 11) 4944 | -6/Lower Caves | Encountered a Warlord checkpoint 4944 | -6/Lower Caves | Identified exit to Factory 5197 | -6/Lower Caves | Discovered new exit (range 5) 5237 | -6/Lower Caves | Identified exit to Data Miner 5238 | -6/Lower Caves | Entered Data Miner 5241 | -6/Data Miner | Discovered new exit (range 6) 5261 | -6/Data Miner | Met Data Miner 5289 | -6/Data Miner | Learned location of Section 7 (-2) 5289 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5300 | -6/Data Miner | Received God Mode back door access code from Data Miner 5342 | -6/Data Miner | Identified exit to Proximity Caves 5343 | -6/Data Miner | Entered Proximity Caves 5742 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5859 | -5/Proximity Caves | Discovered exit to Factory (range 8) 5868 | -5/Proximity Caves | Entered Factory 5868 | -5/Factory | Evolved 2 slots: Utility x2 5869 | -5/Factory | Loaded intel: 25 terminal locations 5920 | -5/Factory | Incoming investigation squad redirected 6131 | -5/Factory | Identified exit to Upper Caves 6364 | -5/Factory | Entered Upper Caves 6376 | -5/Upper Caves | Lost 5 parts (2p2n1u) 6520 | -5/Upper Caves | Learned Factory garrison access intel 6633 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6799 | -5/Upper Caves | Encountered a Warlord checkpoint 6953 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7032 | -5/Upper Caves | Learned Factory terminal intel 7496 | -5/Upper Caves | Discovered new exit (range 8) 7507 | -5/Upper Caves | Identified exit to Upper Caves 7510 | -5/Upper Caves | Entered another Upper Caves area 7562 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7613 | -5/Upper Caves | Discovered new exit (range 9) 7669 | -5/Upper Caves | Found Alien Artifact 7669 | -5/Upper Caves | Identified Core Expander 7669 | -5/Upper Caves | Installed Core Expander, added new Utility slot 7682 | -5/Upper Caves | Identified exit to Factory 7867 | -5/Upper Caves | Identified exit to Warlord 7942 | -5/Upper Caves | Learned Factory emergency access door positions 7998 | -5/Upper Caves | Build established: Scavenger-Tank 8190 | -5/Upper Caves | Entered Warlord 8248 | -5/Warlord | System corruption cleaned by Quarantine Array 8321 | -5/Warlord | Learned Research stockpile data 8322 | -5/Warlord | Learned 4 Armory zone layouts 8323 | -5/Warlord | Learned Factory fabricator intel 8323 | -5/Warlord | Learned Factory repair station intel 8405 | -5/Warlord | Opened Warlord's prototype stash 8423 | -5/Warlord | Found Prototype Reactor 8430 | -5/Warlord | Found Prototype Processor 8430 | -5/Warlord | Identified Spectral Analyzer 8433 | -5/Warlord | Found Prototype Device 8433 | -5/Warlord | Identified System Purifier 8707 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8713 | -5/Warlord | Build established: Scavenger-Assassin 8826 | -5/Warlord | Warlord's base attacked by MAIN.C 8860 | -5/Warlord | Found Prototype Energy Gun 8862 | -5/Warlord | Found Prototype Energy Gun 8866 | -5/Warlord | Found Prototype Energy Gun 8868 | -5/Warlord | Found Prototype Energy Gun 8869 | -5/Warlord | Identified Vortex Rail (x2) 8871 | -5/Warlord | Identified Vortex Shotgun (x2) 8876 | -5/Warlord | Found Prototype Energy Cannon 8877 | -5/Warlord | Identified Vortex Driver 8880 | -5/Warlord | Found Vortex Driver 8976 | -5/Warlord | Met Warlord 9156 | -5/Warlord | Build established: Scavenger-Skirmisher 9176 | -5/Warlord | Warlord forces counterattacked 9266 | -5/Warlord | Spotted Striker 9268 | -5/Warlord | P-70 Sage assimilated allied GO-196(g) 9297 | -5/Warlord | Spotted Executioner 9302 | -5/Warlord | Spotted Executioner 9310 | -5/Warlord | Lost 7 allies 9332 | -5/Warlord | Discovered new exit (range 21) 9336 | -5/Warlord | Found Prototype Processor 9336 | -5/Warlord | Identified Exp. Targeting Computer 9337 | -5/Warlord | P-80 Master assimilated allied F9-OSI(g) 9340 | -5/Warlord | Found Prototype Processor 9340 | -5/Warlord | Identified Exp. Core Analyzer 9355 | -5/Warlord | Core integrity fell below 50% 9360 | -5/Warlord | Spotted Executioner 9390 | -5/Warlord | Lost 8 allies 9402 | -5/Warlord | Identified exit to Proximity Caves 9403 | -5/Warlord | Entered Proximity Caves 9434 | -4/Proximity Caves | Learned 8 Research zone layouts 9730 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10148 | -4/Proximity Caves | Crushed by falling debris 10169 | -4/Proximity Caves | Learned location of 1 exit from Research 10246 | -4/Proximity Caves | System corruption reached 10% 10249 | -4/Proximity Caves | Entered Factory 10249 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10250 | -4/Factory | Identified Vortex Chain Reactor 10251 | -4/Factory | Loaded intel: 26 terminal locations 10252 | -4/Factory | Loaded intel: 6 fabricator locations 10253 | -4/Factory | Loaded intel: 6 repair station locations 10254 | -4/Factory | Loaded intel: 4 garrison access locations 10775 | -4/Factory | Garrison activated, responded to threat 11105 | -4/Factory | Allied Derelicts emerged from ambush trap array 11165 | -4/Factory | Discovered new exit (range 5) 11168 | -4/Factory | Identified exit to Research 11240 | -4/Factory | P-70 Sage assimilated allied D2-YPU(g) 11245 | -4/Factory | P-70 Sage assimilated allied YK-KAF(g) 11289 | -4/Factory | Spotted B-86 Titan 11301 | -4/Factory | Entered Research 11301 | -3/Research | Evolved 2 slots: Utility x2 11302 | -3/Research | Identified exit to Research 11303 | -3/Research | Identified exit to Testing 11303 | -3/Research | Lost 3 parts (2u1w) 11477 | -3/Research | Incoming investigation squad redirected 11890 | -3/Research | Build established: Scavenger-Gunner 11956 | -3/Research | Entered Testing 12003 | -3/Testing | Found Exp. Targeting Computer 12031 | -3/Testing | Found Prototype Device 12031 | -3/Testing | Identified Exp. ECM Suite 12164 | -3/Testing | Spotted PH-A6PJEOLASH 12204 | -3/Testing | Destroyed PH-A6PJEOLASH 12472 | -3/Testing | Found Prototype Device 12472 | -3/Testing | Identified Exp. Thermal Shield 12573 | -3/Testing | Found Prototype Protection 12573 | -3/Testing | Identified Med. Regenerative Plating 12577 | -3/Testing | Found Prototype Protection 12577 | -3/Testing | Identified SHELL Armor 13178 | -3/Testing | Found Prototype Energy Gun 13178 | -3/Testing | Identified Hyp. EM Gauss Rifle 13201 | -3/Testing | Found Prototype Hackware 13223 | -3/Testing | Found Exp. Targeting Computer 13242 | -3/Testing | Found Prototype Energy Gun 13242 | -3/Testing | Identified Warp Gun 13421 | -3/Testing | Found Prototype Energy Cannon 13421 | -3/Testing | Identified Cld. Nova Cannon 13624 | -3/Testing | Discovered exit to Research (range 11) 13641 | -3/Testing | Entered Research 13641 | -2/Research | Warlord forces began assault on 0b10 13641 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13642 | -2/Research | Identified exit to Access 13642 | -2/Research | Identified exit to Quarantine 13698 | -2/Research | Met up with Warlord 13751 | -2/Research | Research machine network offline 13843 | -2/Research | Lost 3 allies 14065 | -2/Research | Borebot progress halted 14115 | -2/Research | Borebot progress halted 14121 | -2/Research | Discovered exit to Access (range 18) 14207 | -2/Research | Borebot progress halted 14235 | -2/Research | Met DD-05H 14238 | -2/Research | Borebot progress halted 14241 | -2/Research | Spotted Executioner 14242 | -2/Research | Spotted Striker 14483 | -2/Research | Spotted Striker 14641 | -2/Research | Warlord invited to help at Command 14641 | -2/Research | Given Cave Seal Controls access code 14710 | -2/Research | Entered Quarantine 15126 | -2/Quarantine | Found Alien Artifact 15134 | -2/Quarantine | Found Alien Artifact 15147 | -2/Quarantine | Found Alien Artifact 15149 | -2/Quarantine | Found Alien Artifact 15250 | -2/Quarantine | Identified Dimensional Node Initializer 15250 | -2/Quarantine | Identified Transdimensional Reconstructor 15271 | -2/Quarantine | Found Alien Artifact 15360 | -2/Quarantine | Spotted Fortress 15439 | -2/Quarantine | Discovered new exit (range 5) 15439 | -2/Quarantine | Discovered new exit (range 6) 15443 | -2/Quarantine | Identified exit to Protoforge 15444 | -2/Quarantine | Entered Protoforge 15692 | -2/Protoforge | Discovered exit to Access (range 4) 15697 | -2/Protoforge | Initialized slip node 15748 | -2/Protoforge | Identified Ghost Barrier 15770 | -2/Protoforge | Spotted Hotshot 15793 | -2/Protoforge | Spotted Hotshot 15794 | -2/Protoforge | Destroyed Hotshot 15796 | -2/Protoforge | Spotted Hotshot 15799 | -2/Protoforge | Spotted Hotshot 15801 | -2/Protoforge | Spotted Hotshot 15802 | -2/Protoforge | Destroyed Hotshot 15806 | -2/Protoforge | Destroyed Hotshot 15813 | -2/Protoforge | Destroyed Hotshot 15821 | -2/Protoforge | Superfortress began startup sequence 15844 | -2/Protoforge | Destroyed Hotshot 15873 | -2/Protoforge | Destroyed 9 combat bots 15883 | -2/Protoforge | Found Prototype Ballistic Gun 15887 | -2/Protoforge | Found Prototype Ballistic Gun 15893 | -2/Protoforge | Found Prototype Ballistic Gun 15895 | -2/Protoforge | Found Prototype Ballistic Gun 15921 | -2/Protoforge | Additional patrols dispatched to research labs 15952 | -2/Protoforge | Spotted Immortal 15987 | -2/Protoforge | Spotted Immortal 15997 | -2/Protoforge | Destroyed Immortal 16006 | -2/Protoforge | Destroyed Immortal 16026 | -2/Protoforge | Spotted Decapitator 16026 | -2/Protoforge | Spotted Decapitator 16060 | -2/Protoforge | Spotted Immortal 16062 | -2/Protoforge | Spotted Immortal 16063 | -2/Protoforge | Spotted Immortal 16093 | -2/Protoforge | Destroyed Immortal 16101 | -2/Protoforge | Destroyed Immortal 16106 | -2/Protoforge | Spotted Immortal 16110 | -2/Protoforge | Spotted Immortal 16110 | -2/Protoforge | Spotted Hotshot 16111 | -2/Protoforge | Destroyed Immortal 16111 | -2/Protoforge | Spotted Immortal 16125 | -2/Protoforge | Spotted Hotshot 16125 | -2/Protoforge | Spotted Hotshot 16126 | -2/Protoforge | Spotted Hotshot 16129 | -2/Protoforge | System corruption reached 10% 16168 | -2/Protoforge | Destroyed Immortal 16177 | -2/Protoforge | Destroyed Immortal 16194 | -2/Protoforge | Destroyed Immortal 16201 | -2/Protoforge | Destroyed Hotshot 16205 | -2/Protoforge | Destroyed Hotshot 16223 | -2/Protoforge | Destroyed Hotshot 16231 | -2/Protoforge | Destroyed Hotshot 16252 | -2/Protoforge | Destroyed 7 combat bots 16313 | -2/Protoforge | Incoming assault squad redirected 16313 | -2/Protoforge | Found Prototype Device 16313 | -2/Protoforge | Identified Crosscalibrator 16446 | -2/Protoforge | Identified Cep. XC Strikerail (x4) 16446 | -2/Protoforge | Forge Plexus network access discovered 16530 | -2/Protoforge | Found Exp. Force Field 16534 | -2/Protoforge | Found Faulty Cep. Energy Mantle 16542 | -2/Protoforge | Found Faulty Cep. Energy Mantle 16544 | -2/Protoforge | Found Faulty Exp. Force Field 16546 | -2/Protoforge | Found Faulty Cep. Reaction Jets 16550 | -2/Protoforge | Found Faulty Cep. Reaction Jets 16942 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 16945 | -2/Protoforge | Found Cep. EMP Blanket Launcher 16999 | -2/Protoforge | Destroyed Decapitator 16999 | -2/Protoforge | Destroyed Decapitator 17085 | -2/Protoforge | Found Cep. Antigrav Storage Unit 17088 | -2/Protoforge | Found Cep. Matter Streamer 17105 | -2/Protoforge | Found Cep. XC Strikerail 17115 | -2/Protoforge | Found Cep. Chromion Battery 17118 | -2/Protoforge | Found Cep. NT7 Matterbank 17146 | -2/Protoforge | Found Cep. Chromion Battery 17256 | -2/Protoforge | Spotted Decapitator 17256 | -2/Protoforge | Spotted V502-y 17256 | -2/Protoforge | Spotted V145-i 17290 | -2/Protoforge | Found Faulty Exp. Kinecellerator 17308 | -2/Protoforge | Found Exp. Kinecellerator 17315 | -2/Protoforge | Found Faulty Cep. Countertargeting System 17317 | -2/Protoforge | Found Faulty Cep. Countertargeting System 17538 | -2/Protoforge | Build established: Scavenger-Skirmisher 17655 | -2/Protoforge | Spotted Decapitator 17655 | -2/Protoforge | Spotted Decapitator 17669 | -2/Protoforge | Destroyed Decapitator 17669 | -2/Protoforge | Destroyed Decapitator 17694 | -2/Protoforge | First assault squad dispatched 17885 | -2/Protoforge | Destroyed 7 combat bots 17946 | -2/Protoforge | Found Prototype Energy Gun 17946 | -2/Protoforge | Identified Cep. Variable Chargecaster 17953 | -2/Protoforge | Found Cep. XC Strikerail 17971 | -2/Protoforge | Found Faulty Cep. XC Strikerail 17993 | -2/Protoforge | Found Faulty Cep. XC Strikerail 18012 | -2/Protoforge | Found Faulty Cep. XC Strikerail 18017 | -2/Protoforge | Found Faulty Cep. XC Strikerail 18092 | -2/Protoforge | Spotted AP7-3 18093 | -2/Protoforge | Spotted AP7-3 18119 | -2/Protoforge | Destroyed AP7-3 18141 | -2/Protoforge | Destroyed AP7-3 18268 | -2/Protoforge | Found Cep. Thermoelectric Network 18272 | -2/Protoforge | Found Cep. Thermoelectric Network 18277 | -2/Protoforge | Found Cep. Impact Drone Bay 18282 | -2/Protoforge | Found Faulty Cep. Impact Drone Bay 18398 | -2/Protoforge | Build established: Scavenger-Gunner 18438 | -2/Protoforge | Identified Subatomic Replicator 18438 | -2/Protoforge | Used Subatomic Replicator to create Prototype Device 18618 | -2/Protoforge | Found Cep. Lightning Penetrator 18713 | -2/Protoforge | Spotted Immortal 18713 | -2/Protoforge | Spotted Immortal 18715 | -2/Protoforge | Spotted V785-u 18716 | -2/Protoforge | Spotted V921-n 18716 | -2/Protoforge | Spotted V443-z 18726 | -2/Protoforge | Found Exp. Active Sensor Suite 18739 | -2/Protoforge | Warped through subspace to slip node 18740 | -2/Protoforge | Found Cep. Network Penetrator 18741 | -2/Protoforge | Entered Access 18741 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 18742 | -1/Access | Identified exit to Command 18806 | -1/Access | Identified Supercharged Navigation Harness 19058 | -1/Access | Unchained authorized (CL-0N3) 19070 | -1/Access | Build established: Hacker-Executioner 19075 | -1/Access | Spotted B-99 Colossus 19091 | -1/Access | Identified Hpw. Transdimensional Reconstructor (x2) 19091 | -1/Access | Warped through subspace 19241 | -1/Access | First assault squad dispatched 19315 | -1/Access | H-88 Terminator reconstituted as V2 19315 | -1/Access | Spotted V2 19342 | -1/Access | Destroyed V2 19342 | -1/Access | V2 reconstituted as CL-0N3 19406 | -1/Access | Spotted B-99 Colossus 19541 | -1/Access | Spotted B-99 Colossus 19611 | -1/Access | K-01 Serf reconstituted as Combat Programmer 19611 | -1/Access | Spotted Combat Programmer 19625 | -1/Access | High security lockdown imminent 19637 | -1/Access | Destroyed Combat Programmer 19637 | -1/Access | Combat Programmer reconstituted as CL-0N3 19645 | -1/Access | System corruption reached 10% 19705 | -1/Access | High security lockdown engaged 19846 | -1/Access | Crushed by falling debris 19853 | -1/Access | Crushed by falling debris 19872 | -1/Access | Entered Command 19884 | -1/Command | Lost 3 parts (3u) 20130 | -1/Command | Disengaged cave seal 20130 | -1/Command | Derelicts emerged from the dark tunnel 20130 | -1/Command | Welcomed Warlord to Command 20329 | -1/Command | High security lockdown imminent 20384 | -1/Command | Build established: Executioner 20385 | -1/Command | Destroyed 8 combat bots 20409 | -1/Command | High security lockdown engaged 20446 | -1/Command | Warlord commented on Warlord statues 20447 | -1/Command | Spotted M Guard 20447 | -1/Command | Spotted M Guard 20448 | -1/Command | Spotted Combat Programmer 20449 | -1/Command | Spotted Combat Programmer 20456 | -1/Command | Destroyed Combat Programmer 20457 | -1/Command | Combat Programmer assimilated allied 93-AFP(g) 20467 | -1/Command | Destroyed Combat Programmer 20484 | -1/Command | All MAIN.C guards destroyed 20518 | -1/Command | Met MAIN.C 20519 | -1/Command | 0b10 Conduit disabled 20534 | -1/Command | MAIN.C activated Command garrisons 20563 | -1/Command | Warlord shut down involuntarily 20569 | -1/Command | Destroyed MAIN.C Shell 20635 | -1/Command | Destroyed MAIN.C 20641 | -1/Command | Lost 5 allies 20642 | -1/Command | Discovered new exit (range 37) 20642 | -1/Command | Discovered new exit (range 83) 20642 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20650 | -1/Command | Lost 4 parts (1p1u2w) 20728 | -1/Command | Spotted B-99 Colossus 20736 | -1/Command | Destroyed B-99 Colossus 21206 | -1/Command | Found Exp. System Purifier 21441 | -1/Command | Found Prototype Device 21441 | -1/Command | Identified Exp. Cloaking Device 21448 | -1/Command | Found Vortex Chain Reactor 21465 | -1/Command | Found Zero-point Reactor 21933 | -1/Command | Found Multirail 22031 | -1/Command | Found Multirail 22047 | -1/Command | Found Exp. Core Analyzer 23161 | -1/Command | Build established: Scavenger-Executioner 23966 | -1/Command | Warped through subspace to slip node 23966 | -1/Command | Discovered new exit (range 5) 23979 | -1/Command | Entered Access_0 23982 | -1/Access_0 | Met Architect 23992 | -1/Access_0 | Architect warped through subspace 24018 | -1/Access_0 | Destroyed A8 24049 | -1/Access_0 | Architect warped through subspace 24089 | -1/Access_0 | Architect warped through subspace 24118 | -1/Access_0 | Architect warped through subspace 24153 | -1/Access_0 | Lost 3 allies 24197 | -1/Access_0 | Architect warped through subspace 24260 | -1/Access_0 | Found Exp. Weapon Cycler 24261 | -1/Access_0 | Destroyed 7 combat bots 24277 | -1/Access_0 | Architect warped through subspace 24332 | -1/Access_0 | Found Exp. Phase Shifter 24340 | -1/Access_0 | Architect warped through subspace 24344 | -1/Access_0 | Found Prototype Device 24345 | -1/Access_0 | Identified Desublimator 24351 | -1/Access_0 | Found Exp. Weapon Cycler 24387 | -1/Access_0 | Subspace Access Node disabled 24400 | -1/Access_0 | Architect warped through subspace 24443 | -1/Access_0 | A6 warped into view 24453 | -1/Access_0 | Destroyed A6 24461 | -1/Access_0 | Architect warped through subspace 24508 | -1/Access_0 | Found Sigix Corpse 24517 | -1/Access_0 | Architect warped through subspace 24562 | -1/Access_0 | Architect warped through subspace 24613 | -1/Access_0 | Subspace Access Node disabled 24638 | -1/Access_0 | Architect warped through subspace 24676 | -1/Access_0 | Architect warped through subspace 24703 | -1/Access_0 | Architect warped through subspace 24713 | -1/Access_0 | Found Exp. Powered Armor 24725 | -1/Access_0 | Architect warped through subspace 24739 | -1/Access_0 | Subspace Access Node disabled 24746 | -1/Access_0 | Architect warped through subspace 24763 | -1/Access_0 | A5 warped into view 24784 | -1/Access_0 | Core integrity fell below 50% 24787 | -1/Access_0 | Destroyed A5 24795 | -1/Access_0 | Architect warped through subspace 24809 | -1/Access_0 | Architect warped through subspace 24865 | -1/Access_0 | Subspace Access Node disabled 24917 | -1/Access_0 | Destroyed Architect 24918 | -1/Access_0 | Architect triggered a singularity event 24920 | -1/Access_0 | Released all parts (23) 24924 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24924 | -1/Access_0 | Warped through subspace to slip node 24924 | -1/Access_0 | Discovered new exit (range 8) 24929 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 24920_ Released Lrn. Gatling Laser. 24920_ Released Vortex Chain Reactor. 24920_ Released Exp. Kinecellerator. 24920_ Released Exp. Weapon Cycler. 24921_ A0_COM: 8. 24921_ Dropped Desublimator. 24922_ A0_COM: 7. 24922_ Acquired Sigix Corpse. 24923_ A0_COM: 6. 24924_ A0_COM: 5. 24924_ Acquired Hpw. Transdimensional Reconstructor. 24924_ Warped through subspace, drawn to slip node. 24924_ EXIT=FOUND 24925_ A0_COM: 4. 24926_ A0_COM: 3. 24926_ System corrupted: Energy discharge (-33). 24927_ A0_COM: 2. 24928_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# < #?????????????????????? | | ??????????????????????## @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 65 Energy Generation 57 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Weapon Shielding 90 Point Defense Rating 320 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 24 Launcher Accuracy 60 Core Analysis 8 Recoil Reduction 6 Kinecelleration 66 Salvage Targeting 2 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Com. Particle Reactor | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Coolant Network | -2/Quarantine | Archive Hvy. Wave Gun | -2/Protoforge | Archive Imp. Quantum Reactor | -2/Protoforge | Archive Graviton Cannon | -2/Protoforge | Archive Exp. Biometal Medium Treads | -2/Protoforge | Archive Thunder Hammer | -2/Protoforge | Archive Adv. Matter Compressor | -2/Protoforge | Archive Exp. Signal Interpreter | -2/Protoforge | Archive Exp. Target Analyzer | -2/Protoforge | Archive Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free C-55 Analyst | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive A-15 Conveyor | -2/Protoforge | Archive K-01 Serf | -2/Protoforge | Archive A-27 Freighter | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Gatling Laser | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Coil Gun | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Railgun | -3/Testing | Hacked Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- I'm Outta Here, Maybe Not Immortal After All Challenges ------------ None Game ------ Seed DrainedLinearTube Manual? 0 Play Time 04:40:32 Cumulative 432.9 hours Start 2025.11.30 @ 20:10:08 End 2025.12.01 @ 12:00:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 15 Types 4/0/6/0/1/0/2/0/1/1 Lore% 80 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d137dde-93dc-436c-b440-e124da13704e