Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 10:53:55 Player: Not Alex Result: Destroyed by 6Q-KAD(i) with Flamer Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (955) 955 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3850 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Warm (100) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Small Storage Unit Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Actuator Array Improved Light Armor Plating Insulated Plating Insulated Plating Recalibrator > --- WEAPON ----------- Enhanced Autogun Plasma Cutter > --- INVENTORY -------- Deuterium Engine Light Treads Small Storage Unit Small Laser Particle Gun Light Assault Rifle Mining Laser [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Hackware System Shield Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 5 | . . . . 3 2 . Weapon . | . . . . . . . Parts Attached 51 | 6 1 2 1 17 6 18 Power 7 | 1 . . . 3 2 1 Engine 4 | 1 . . . 1 1 1 Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 7 | 2 . . . 2 . 3 Treads 6 | 2 . . . 2 . 2 Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 . . 5 3 5 Device 6 | . 1 . . 3 1 1 Storage 5 | 1 . . . . 1 3 Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 22 | 2 . 2 1 7 1 9 Energy Gun 6 | 2 . . . 2 . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | . . . 1 2 . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon 8 | . . 1 . 2 1 4 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 24 | . . 1 . . 1 22 Power 3 | . . . . . . 3 Propulsion 4 | . . . . . . 4 Utility 8 | . . . . . . 8 Weapon 9 | . . 1 . . 1 7 Highest Loss Streak 9 | . . 1 . . 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 95 100 100 98 99 77 Engine 2 | . 14 14 14 2 . . Core 11 | . . . . 15 15 13 Treads 13 | . 28 28 28 18 15 7 Device 19 | . 10 14 14 23 23 20 Storage 9 | . 14 14 14 9 7 9 Hackware 2 | . . . . . . 4 Protection 7 | . . . . 11 23 6 Energy Gun 5 | . 28 7 . . . 3 Ballistic Gun 5 | . . . 14 9 7 6 Launcher 2 | . . 12 14 5 3 . Special Weapon 2 | . . 7 . 3 2 2 Naked Turns . | . . . . . . . Heaviest Build 114 | 13 14 15 15 31 112 114 Greatest Support 56 | 40 40 40 40 56 56 56 Greatest Overweight (x) 33 | 3 . . . . 1 33 Average Overweight (x) 1 | . . . . . . 4 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 Average Capacity 16 | 7 8 8 8 8 13 22 Most Carried 9 | 3 4 4 5 8 8 9 Average Carried 5 | 1 1 3 3 6 7 4 Final Capacity 25 | 8 8 8 8 8 25 8 Final Carried 8 | 1 4 3 5 8 8 . Class Distribution -------------------- 63% | Mutant 36% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 860 | 260 10 10 41 92 205 242 Remotely . | . . . . . . . Salvage Created 706 | . 91 93 . 296 103 123 Parts 47 | . 7 2 . 22 6 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 23 | . 2 2 . 10 4 5 Melee 3 | . . . . . 3 . Guns 7 | . 2 1 . . 1 3 Cannons 2 | . . . . . . 2 AOE 11 | . . 1 . 10 . . Classes Destroyed 8 | . 1 . . 3 3 1 Worker 1 | . . . . . 1 . Builder 1 | . . . . 1 . . Recycler 1 | . . . . . 1 . Operator 1 | . . . . 1 . . Swarmer 8 | . . . . . 4 4 Grunt 13 | . 2 2 . 9 . . Sentry 1 | . . . . 1 . . Hunter 1 | . . . . . . 1 Best Kill Streak 5 | . 2 2 . 4 5 4 Combat Bots Only 4 | . 2 2 . 4 3 4 Max Kills in Single Turn 3 | . 1 1 . 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 3 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 398 | . 11 16 3 35 40 293 Missed 100 | . 2 2 . 11 13 72 Damage Taken 3203 | . 98 193 55 308 311 2238 Core 760 | . 12 45 . . 13 690 Absorbed by Shields . | . . . . . . . Ignored by Resistances 971 | . 29 55 15 88 92 692 Core Remaining (%) 92 | 100 . . 77 100 . . Volleys Fired 96 | . 7 19 1 28 8 33 Largest 2 | . 2 2 2 2 2 2 Hottest 130 | . 80 130 50 125 45 120 Shots Fired 148 | . 14 26 2 45 9 52 Gun 85 | . 14 12 1 20 2 36 Cannon 3 | . . . . . . 3 Launcher 16 | . . 1 1 14 . . Special 44 | . . 13 . 11 7 13 Kinetic 47 | . . . 1 20 2 24 Thermal 69 | . 7 19 . 11 7 25 Explosive 16 | . . 1 1 14 . . Electromagnetic 16 | . 7 6 . . . 3 Robot Hit Streak 26 | . 12 24 26 13 11 21 Robot Miss Streak 2 | . 2 . . 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 95 | . 12 12 2 24 7 38 Core Hits 59 | . 5 4 2 28 3 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1974 | . 148 174 79 1009 140 424 Guns 725 | . 148 135 8 155 19 260 Cannons 73 | . . . . . . 73 Explosions 964 | . . 39 71 854 . . Melee . | . . . . . . . Ramming 97 | . . . . . 66 31 Kinetic 337 | . . . 8 155 19 155 Thermal 382 | . 69 93 . . 55 165 Explosive 925 | . . . 71 854 . . Electromagnetic 233 | . 79 81 . . . 73 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 2 | . . . . . . 2 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 47 | . . 13 . 34 . . Projectiles . | . . . . . . . Explosions 47 | . . 13 . 34 . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 74 | . . 52 . 22 . . Shots 4 | . . 2 . 2 . . Rammed 12 | . . . . . 4 8 Targets Rammed 16 | . . . . . 8 8 Kicked . | . . . . . . . Crushed 4 | . . . . . 4 . Highest Temperature 352 | . 198 32 . 352 5 153 Average Temperature 55 | . 105 16 . 55 5 45 Received Heat Transfer 3334 | . 72 123 6 171 . 2962 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 944 | . 150 125 . . 185 484 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Peak Influence 271 | . 50 67 . 231 271 . Initial 76 | . . 16 . 12 76 . Average 86 | . 37 60 . 97 146 . Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 84 | 100 100 100 . 81 62 . Level 1 15 | . . . . 18 37 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . 2 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 3 5 2 15 9 11 Peak Tracking Total 4 | . 2 3 2 4 4 4 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . . 1 Successful 1 | . . . . . . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Open Door 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 3849 | 79 354 234 32 722 377 2051 Spaces Moved 1454 | 44 201 101 17 369 185 537 Core 153 | 8 . . . . . 145 Treads 1220 | 36 201 101 17 369 185 311 Legs . | . . . . . . . Wheels 81 | . . . . . . 81 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 227 | 153 160 160 160 160 179 337 Slowest Speed 1700 | 200 160 160 160 160 240 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 33 40 2 41 4 64 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 28 | . . 17 . 11 . . Terrain Destroyed 102 | . . 20 4 78 . . Melee . | . . . . . . . Projectile 21 | . . 10 . 11 . . AOE 81 | . . 10 4 67 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 1756 | 56 220 121 20 439 209 691 Wait 93 | . 8 . . . . 85 Move 1448 | 43 200 100 16 368 184 537 Hop . | . . . . . . . Pick Up 36 | 7 4 . 2 15 3 5 Fast Attach 2 | . . . . 2 . . Attach 32 | 6 1 1 . 6 3 15 Detach 4 | . . . . 1 . 3 Swap 17 | . . 1 1 9 3 3 Drop 12 | . . . . 10 . 2 Fire 96 | . 7 19 1 28 8 33 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | . . . . . 8 8 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 434 | -10/Materials | Entered Mines 435 | -10/Mines | Assembled infested the area 661 | -10/Mines | Discovered new exit (range 3) 668 | -10/Mines | Entered Subcaves 670 | -10/Subcaves | Discovered new exit (range 10) 700 | -10/Subcaves | Entered Materials 700 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1333 | -8/Materials | Discovered new exit (range 16) 1422 | -8/Materials | Entered Factory 1422 | -7/Factory | Evolved 2 slots: Utility x2 1562 | -7/Factory | Discovered new exit (range 10) 1799 | -7/Factory | Entered Lower Caves 2429 | -7/Lower Caves | Lost 6 parts (1n3u2w) 2687 | -7/Lower Caves | Build established: Hacker-Mutant 3580 | -7/Lower Caves | Ambushed by wild Derelicts 3674 | -7/Lower Caves | Lost 9 parts (3p3u3w) 3711 | -7/Lower Caves | Core integrity fell below 50% 3739 | -7/Lower Caves | Lost 3 parts (1u2w) 3748 | -7/Lower Caves | Found Prototype Device 3749 | -7/Lower Caves | Identified Heart of Steel 3816 | -7/Lower Caves | Core integrity fell below 20% 3850 | -7/Lower Caves | Destroyed by 6Q-KAD(i) with Flamer Last Messages --------------- Acquired Prototype Device. PL-HR7: "Warlord will save us all!" PL-HR7: "Would you mind taking that present over there I've been working on and delivering it to 0b10? I'm sure it'll do a great job of lighting up their boring little complex." Identified Heart of Steel. PL-HR7: "Now I've got to get to work on my next tribute to our warlord and saviour." PL-HR7 heat damages Recalibrator. PL-HR7: "WARLORD FOREVER!" Critical hit (Burn: +80). Connecting with W-Fans Enter Here... PL-HR7 shuts down. PL-HR7 destroyed. T6-EDZ(i) misfires. System Shield destroyed. T6-EDZ(i) suffers critical hit (Burn). T6-EDZ(i) heat short circuits Flamer. Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###############????????######????????????????????? | | #???????##""""#????????????????????? | | #???????# @ "#????????????????????? | | #???????###i###???????????????????? | | """" """" #????????#igX#????????????????????# | | """" """" #????????#i####???????????????????? | | """" """" #???######!] #???????????????????? | | """" """" ##?## %! ########????????????? | | """" """" ### = #?????????????? | | """" """" $ #?????????????? | | ###### ## #?????????????? | | """" """" ##????# ## ##????#####???? | | """" """" #?????# ### ## #???## ##??? | | %"""" """" #?????#####??# ## ##??# ##?? | | """" """" #####??####???# # #### ### | | """" """" #?## ##### ## | | """" """" ### ### ## ## | | #?# ## ####? | | #?# ## #???# | | ### # ### ## ### | | ########## #?## ## ##### | | ?????????# #??## ##???##### | | ?????????# ######### #??## ##????????# | | ?????????# #???????## ##???### ##???????# | | ?????????# #????????###??????## ##???????# | | ????????? #??????????????????## ##???????# | | ?????????###???????????????????# #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Tourist Challenges ------------ None Game ------ Seed ArmorDeuteriumStreamer Manual? 0 Play Time 00:30:18 Cumulative 3.1 hours Start 2024.04.07 @ 10:09:21 End 2024.04.07 @ 10:53:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 85142816-e092-41ca-8967-36374d0a534a