Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.21 @ 13:42:58 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (106) 530 Value Destroyed (3711) 3711 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 10377 Bonus ------- Follower Combat Kills 76 Met Data Miner 300 Cogmind --------- Core Integrity 263/1000 Matter 292/500 Energy 125/125 System Corruption 24% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- Carbon-fiber Leg Thunder Leg > --- UTILITY (7) ------ High-capacity Matter Pod Improved Signal Interpreter > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (5) ---- Neutrino Core Medium Storage Unit Enhanced Gauss Cannon GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Transmission Jammer Advanced System Shield > --- WEAPON ----------- Heavy Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Enhanced Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Hacking Suite Long-range Tractor Beam Mass Driver Enhanced Gauss Cannon GAL Module [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 2 1 . . . . . . . . . 1 Utility 5 | . . . . 2 1 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 72 | 7 2 . 2 3 20 . 2 . 2 9 . . . 1 24 Power 12 | 1 . . . 1 2 . . . . 3 . . . 1 4 Engine 9 | 1 . . . 1 2 . . . . 2 . . . 1 2 Core 3 | . . . . . . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 17 | 2 . . 1 . 5 . 1 . . 3 . . . . 5 Treads . | . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . 4 Wheel 13 | 2 . . 1 . 5 . 1 . . 3 . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 26 | 2 2 . . 2 8 . 1 . 1 . . . . . 10 Device 12 | 1 1 . . 2 3 . . . 1 . . . . . 4 Storage 4 | 1 1 . . . . . . . . . . . . . 2 Processor 3 | . . . . . 2 . . . . . . . . . 1 Hackware 4 | . . . . . 1 . . . . . . . . . 3 Protection 3 | . . . . . 2 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | 2 . . 1 . 5 . . . 1 3 . . . . 5 Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 1 . 3 . . . 1 1 . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . 2 . . . . 1 . . . . 4 Launcher 1 | . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . . 1 Parts Lost 34 | . . . 1 1 5 . 1 . 1 3 . . . 2 20 Power 7 | . . . . . 1 . . . . 1 . . . 1 4 Propulsion 12 | . . . 1 . 2 . 1 . . 2 . . . . 6 Utility 11 | . . . . . 2 . . . . . . . . . 9 Weapon 4 | . . . . 1 . . . . 1 . . . . 1 1 Highest Loss Streak 6 | . . . 1 1 1 . 1 . 1 2 . . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | . 2 4 5 6 8 7 7 8 7 7 7 7 8 6 6 Power . | . . . . . 1 1 1 1 1 1 1 1 1 . . Propulsion . | . 1 2 2 2 . . . . . . . . . . . Utility 4 | . 1 2 2 4 5 5 5 5 5 5 4 4 4 4 3 Weapon 1 | . . . . . . 1 1 1 1 1 2 2 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 6 | . . 1 . . 2 . . 1 . . 1 . . . 1 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 5 | . . 1 . . 1 . . 1 . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 76 91 76 77 76 76 74 86 86 73 85 65 Engine 7 | . 14 14 14 9 6 7 7 7 7 8 6 6 6 6 3 Core 1 | . . . . . . . . . . . 6 6 6 6 2 Wheel 20 | . 28 28 28 18 29 15 16 15 15 11 20 20 20 20 12 Device 13 | . 14 14 14 23 12 13 15 15 7 12 13 13 13 13 13 Storage 7 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 6 4 Processor 5 | . . . . . 9 7 7 7 7 6 6 6 6 6 6 Hackware 1 | . . . . . 4 . . . . . . . . . 3 Protection 5 | . . . . . 2 8 7 7 14 13 13 13 13 13 1 Energy Gun 1 | . 14 14 5 . . . . . . . . . . . . Energy Cannon 7 | . . . 8 9 8 7 7 7 7 7 12 13 . 12 3 Ballistic Gun 2 | . 14 14 14 8 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 5 7 7 7 6 4 . . . . 5 Peak Build Rating 64 | 7 7 7 10 18 38 36 38 38 39 49 47 47 44 49 64 Average Rating 33 | 5 7 7 8 15 34 35 35 37 37 44 47 47 41 47 45 On Entrance 29 | . 7 7 7 10 18 36 35 37 38 39 48 47 47 41 49 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 60 | 14 19 19 26 32 46 46 40 40 42 53 49 49 36 51 60 Greatest Support 72 | 32 32 32 36 36 72 44 54 38 38 58 48 48 48 48 58 Greatest Overweight (x) 10 | 1 . . . . 1 1 1 1 1 1 1 1 . 1 10 Average Overweight (x) . | . . . . . . . . 1 1 . 1 1 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 11 Most Carried 10 | 1 5 5 9 10 10 9 9 10 10 10 8 8 10 9 10 Average Carried 8 | . 2 4 5 8 9 8 8 9 9 9 8 8 9 7 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 4 4 7 10 9 8 9 10 10 10 8 8 10 8 4 Class Distribution -------------------- 59% | Mutant 22% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2955 | 288 . 42 278 75 540 64 159 . 141 139 195 . . 199 835 Remotely 13 | 13 . . . . . . . . . . . . . . . Salvage Created 3223 | 173 . . 335 312 1016 45 99 . 54 172 197 . . 337 483 Parts 193 | 6 . . 27 23 52 2 2 . 3 12 6 . . 27 33 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . 3 . . 2 4 . 3 . 5 . . 22 . Prevented 1 | . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 77 | . . . 7 3 21 1 3 . 2 4 6 . . 18 12 Guns 1 | . . . 1 . . . . . . . . . . . . Cannons 50 | . . . 6 3 19 1 3 . 2 1 2 . . 5 8 AOE 23 | . . . . . . . . . . 3 3 . . 13 4 Classes Destroyed 17 | 2 . . 1 3 7 1 1 . 1 . . . . 1 . Worker 14 | . . . . 2 3 . . . . 4 . . . . 5 Builder 3 | . . . . . 2 . . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . . . . 1 Watcher 3 | . . . . . 2 . . . . 1 . . . . . Swarmer 28 | . . . . . . . 2 . . 3 4 . . 15 4 Grunt 14 | . . . . . 7 . . . 1 . 1 . . 2 3 Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . Sentry 12 | . . . . 3 6 . 1 . . . 1 . . . 1 Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 11 | . . . . . 6 . . . . 1 . . . . 4 Heavy 1 | . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . Best Kill Streak 8 | 3 . . 2 2 3 1 2 . 1 5 3 . . 5 8 Combat Bots Only 5 | . . . 2 1 3 1 2 . 1 3 3 . . 5 4 Max Kills in Single Turn 8 | 1 . . 1 2 2 1 1 . 1 2 2 . . 4 8 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 1 2 . . 4 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 633 | . . . 19 19 230 2 31 . 49 39 37 . . 37 170 Missed 227 | . . . 9 7 76 1 15 . 16 18 13 . . 6 66 Hits 406 | . . . 10 12 154 1 16 . 33 21 24 . . 31 104 Projectile 406 | . . . 10 12 154 1 16 . 33 21 24 . . 31 104 AOE 3 | . . . 1 . . . . . . . . . . . 2 Critical Strikes 10 | . . . . . 3 1 . . 1 2 . . . 1 2 Damage Taken 5135 | . . . 196 139 1083 8 83 . 360 258 174 . . 363 2471 Core 1154 | . . . 59 . 207 8 14 . 44 22 29 . . 34 737 Absorbed by Shields 731 | . . . . . 314 7 76 . 334 . . . . . . Ignored by Resistances 1533 | . . . 53 39 420 4 50 . 192 75 52 . . 108 540 Regen/Repaired (Parts) 34 | . . . . . . . . 34 . . . . . . . Core Remaining (%) 85 | 100 . . 76 100 . . . . 61 . . . . 90 . Volleys Fired 344 | 6 . . 20 19 88 2 22 1 22 24 8 . . 18 114 Largest 2 | 2 . . 2 2 2 2 2 1 2 2 2 . . 2 2 Hottest 140 | 60 . . 100 100 140 120 120 80 140 140 140 . . 140 134 Shots Fired 597 | 12 . . 40 36 174 4 45 1 44 46 16 . . 35 144 Gun 51 | 12 . . 22 17 . . . . . . . . . . . Cannon 535 | . . . 18 19 174 4 45 1 44 43 14 . . 29 144 Launcher 11 | . . . . . . . . . . 3 2 . . 6 . Special . | . . . . . . . . . . . . . . . . Kinetic 257 | 6 . . 20 17 65 2 23 . 21 18 . . . 2 83 Thermal 329 | 6 . . 20 19 109 2 22 1 23 25 14 . . 27 61 Explosive 11 | . . . . . . . . . . 3 2 . . 6 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 6 . . 12 17 18 22 25 . 7 15 14 . . 18 19 Robot Miss Streak 7 | 1 . . 1 1 2 . 2 . 7 3 1 . . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 325 | 10 . . 22 23 120 4 12 . 30 13 14 . . 13 64 Core Hits 146 | 4 . . 9 11 45 1 4 . 6 10 5 . . 24 27 Critical Kills 3 | . . . . . 2 . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . . . 11 . . . 2 . 1 . . . 5 Meltdown 3 | . . . . . 2 . . . . . 1 . . . . Blast 16 | . . . . . 9 . . . 2 . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11362 | 115 . . 421 528 3488 93 214 . 852 636 710 . . 1326 2979 Guns 364 | 115 . . 113 136 . . . . . . . . . . . Cannons 8339 | . . . 308 392 3232 93 214 . 852 323 286 . . 249 2390 Explosions 2641 | . . . . . 248 . . . . 313 424 . . 1077 579 Melee . | . . . . . . . . . . . . . . . . Ramming 18 | . . . . . 8 . . . . . . . . . 10 Kinetic 3884 | 64 . . 113 136 1198 42 59 . 420 115 . . . . 1737 Thermal 5398 | 51 . . 308 392 2034 51 155 . 432 208 286 . . 249 1232 Explosive 2062 | . . . . . 248 . . . . 313 424 . . 1077 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . 1 1 1 . 1 1 1 1 . 2 2 2 2 2 24 Average Corruption 2 | . 1 1 1 . 1 1 1 1 . 1 2 2 2 2 16 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 99 | . . . 10 . 11 2 10 . . 6 6 4 3 9 38 Message Errors 31 | . . . 2 . 6 1 4 . . 2 1 . 2 4 9 Matter Fused 23 | . . . 2 . 1 . 1 . . 3 . . 1 2 13 Heat Flow Errors 12 | . . . 3 . 1 . 2 . . . 1 3 . . 2 Energy Discharges 12 | . . . 2 . . 1 1 . . . 2 . . . 6 Data Loss (minor) 5 | . . . 1 . 2 . 1 . . . . . . 1 . Data Loss (major) 4 | . . . . . . . . . . . 2 1 . . 1 Misfires 4 | . . . . . . . 1 . . 1 . . . 2 . Alerts 1 | . . . . . 1 . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 496 | . . . . . 73 11 4 . . 37 48 . . 10 313 Projectiles 303 | . . . . . 73 11 4 . . 33 5 . . . 177 Explosions 193 | . . . . . . . . . . 4 43 . . 10 136 Melee . | . . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . 12 . . . 1 1 . . . . 15 Impact . | . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . 11 . . . 1 1 . . . . 15 Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 282 | . . . . . 4 . . . . . . . . . 278 Shots 4 | . . . . . . . . . . . . . . . 4 Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 254 | . . . 155 111 168 18 204 8 252 24 236 209 . 90 254 Average Temperature 50 | . . . 66 32 51 12 31 6 111 11 65 94 . 26 31 Received Heat Transfer 1146 | . . . 30 63 434 . . . 199 24 48 . . 36 312 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . . . . 1 . . . . Combat Hostiles 3 | . . . . . 2 . . . . . 1 . . . . Parts Melted 9 | . . . . . 7 . 1 . . . 1 . . . . Heat Transferred 8081 | 125 . . 407 518 3586 100 300 . 787 322 509 . . 448 979 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . . . . . . 1 . . . . 2 Low Security (%) 72 | 100 100 100 . 100 100 . . . . 76 . . . . 2 Level 1 20 | . . . . . . . . . . 23 . . . . 70 Level 2 6 | . . . . . . . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 671 | 10 . . . 39 158 . . . . 305 . . . . 671 Initial 671 | . . . . . 11 . . . . 305 . . . . 671 Average 123 | 1 . . . 9 31 . . . . 119 . . . . 370 Influence Increases 3471 | 20 . . . 163 831 31 92 . 50 473 150 . . 400 1261 Destroy 0b10 Robot/C 1440 | . . . . 60 440 20 80 . 40 80 120 . . 360 240 Destroy 0b10 Robot/NC 145 | 20 . . . 20 40 . . . . 25 . . . . 40 Destroy Leader 320 | . . . . 34 154 10 10 . 10 12 . . . 40 50 Allied During Kill 4 | . . . . . 1 1 2 . . . . . . . . Successful Hack 41 | . . . . 7 . . . . . 7 . . . . 27 Select Force Hacks 100 | . . . . . 50 . . . . . . . . . 50 Disable Machine 162 | . . . . 9 54 . . . . 9 . . . . 90 Destroy Structure 179 | . . . . 3 47 . . . . 25 . . . . 104 Advance Influence 900 | . . . . . . . . . . 300 . . . . 600 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 165 | . . . . 30 30 . . . . 15 30 . . . 60 Influence Decreases 3169 | 20 . . . 134 828 63 72 20 40 470 133 30 . 270 1089 Entered New Map 133 | . . . . . 18 15 . 20 . 5 7 9 . . 59 Time Decay 2542 | 20 . . . 131 741 48 50 . 40 435 126 21 . 250 680 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 Lost Part 305 | . . . . 3 50 . 2 . . 30 . . . 20 200 Lost Ally 39 | . . . . . 19 . 20 . . . . . . . . Squads Dispatched 23 | . 1 . . 1 12 . . . . 3 . . . . 6 Investigation 5 | . 1 . . . 2 . . . . 1 . . . . 1 Extermination 11 | . . . . . 6 . . . . 2 . . . . 3 Reinforcement 6 | . . . . 1 3 . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 5 | . . . . 3 1 . . . . . . . . . 1 Communications Jammed 3 | . . . . . . . . . . . . . . . 3 Distress Signals 1 | . . . . . . . . . . . . . . . 1 Times Spotted 122 | . 3 . 8 9 28 1 3 . 7 7 7 . . 22 27 Peak Tracking Total 6 | . 2 . 2 3 3 1 2 . 4 4 4 . . 6 5 Tactical Retreats 8 | . . . . 1 2 . . . . 1 1 . . . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . . . . . . . . 3 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 18 | . . . . 1 6 . . . . 1 . . . . 10 Max in Single Turn 6 | . . . . 1 2 . . . . 1 . . . . 6 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . 3 . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 30 | . 2 . . 2 9 . 1 . . 3 . . 4 . 9 Terminals 14 | . 2 . . 2 4 . . . . 2 . . . . 4 Fabricators 4 | . . . . . 3 . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . 2 Recycling Units 3 | . . . . . 1 . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Total Hacks 78 | . 6 . . 4 12 . 1 . . 7 . . 30 . 18 Successful 46 | . . . . 2 4 . 1 . . 3 . . 30 . 6 Failed 32 | . 6 . . 2 8 . . . . 4 . . . . 12 Catastrophic 13 | . 4 . . 1 4 . . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 6 . . 3 9 . . . . 5 . . . . 5 Terminals 29 | . 6 . . 4 7 . . . . 4 . . . . 8 Fabricators 4 | . . . . . 3 . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . . . 4 Recycling Units 6 | . . . . . 1 . . . . 3 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 3 Terminal Hacks 37 | . . . . 2 1 . 1 . . 1 . . 30 . 2 Record 11 | . . . . . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . 1 1 . . . . 1 . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 3 | . . . . . 1 . . . . 1 . . . . 1 Report Inventory 3 | . . . . . 1 . . . . 1 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . . . 1 . . . . 1 Terminals . | . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 Overload 2 | . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 17 | . 2 . . 2 4 . . . . 2 . . . . 7 Full Trace Events 5 | . 2 . . 1 1 . . . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 3 . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . 12 . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . 4 . . . . . . . . . . Largest Group 2 | . . . . . 2 2 2 1 1 1 . . . . . Highest-Rated Group 60 | . . . . . 60 60 60 40 40 40 . . . . . Highest-Rated Ally 40 | . . . . . 40 40 40 40 40 40 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . 13 . 8 . . . . . . . . Total Damage 286 | . . . . . 106 . 180 . . . . . . . . Kills 2 | . . . . . 1 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 8533 | . 151 140 1257 453 1714 375 578 846 45 913 345 176 96 502 942 Sensors 6888 | . . . . 356 1714 375 578 846 45 913 345 176 96 502 942 Terrain 656 | . . . . 375 281 . . . . . . . . . . Seismic 2002 | . 151 140 1257 453 1 . . . . . . . . . . Jamming 750 | . . . . . . . . . . . . . . . 750 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 2 . . 2 1 1 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 10339 | 146 167 140 1257 453 2480 431 578 846 416 941 345 176 96 502 1365 Spaces Moved 8727 | 119 161 100 1013 334 2284 408 452 786 325 728 308 172 105 431 1001 Core 160 | 6 . . . . . . . . . . . . . . 154 Treads . | . . . . . . . . . . . . . . . . Legs 190 | . . . . . . . . . . . . . . . 190 Wheels 8377 | 113 161 100 1013 334 2284 408 452 786 325 728 308 172 105 431 657 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 105 88 100 93 105 105 85 101 101 86 86 50 Average Speed 98 | 97 100 100 101 105 92 101 99 105 105 106 101 101 86 100 94 Slowest Speed 550 | 100 100 100 105 105 115 115 105 105 105 115 101 101 86 101 550 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . . 4 . . 4 . . . . 16 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 Exploration Rate (%) 44 | 6 30 18 61 27 54 58 54 75 59 22 59 28 74 53 32 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . . 1 . 1 . . . . 1 . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 17 | . . 1 9 . . 2 . 2 1 . 1 . . 1 . Spaces Dug 70 | . . . . 3 6 . 14 . . 7 . . . 3 37 Terrain Destroyed 294 | . . . 2 4 57 . 20 . 2 29 26 . . 74 80 Melee . | . . . . . . . . . . . . . . . . Projectile 119 | . . . 2 4 20 . 20 . 2 12 . . . 4 55 AOE 175 | . . . . . 37 . . . . 17 26 . . 70 25 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 9808 | 132 166 140 1203 399 2467 421 536 806 354 843 325 174 111 461 1270 Wait 563 | . . 39 162 40 36 9 61 17 5 77 7 3 5 . 102 Move 8711 | 118 160 99 1012 333 2283 407 451 785 324 727 307 171 104 430 1000 Hop . | . . . . . . . . . . . . . . . . Pick Up 28 | 1 3 1 4 3 5 . . 2 . 1 . . . 2 6 Fast Attach 46 | 7 . . 1 2 12 . 1 . . 6 . . . . 17 Attach 23 | . . . 1 . 5 1 . . 1 1 . . . 4 10 Detach 6 | . . . . . . . . . . . . . 2 . 4 Swap 27 | . 2 . . 1 4 . 1 . 2 5 2 . . 7 3 Drop 35 | . 1 1 2 1 14 1 . 1 . 2 1 . . . 11 Fire 344 | 6 . . 20 19 88 2 22 1 22 24 8 . . 18 114 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 Rewire 20 | . . . . . 19 1 . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 436 | -10/Mines | Discovered new exit (range 4) 454 | -10/Mines | Entered Subcaves 471 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 548 | -10/Subcaves | Discovered new exit (range 7) 561 | -10/Subcaves | Learned location of Zion (-7) 561 | -10/Subcaves | Met a Zionite searching for "candidates" 795 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1000 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1078 | -10/Subcaves | Learned Materials emergency access door positions 1108 | -10/Subcaves | Disturbed a concealed Subdweller 1368 | -10/Subcaves | Learned Materials trap positions 1398 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1633 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1711 | -10/Subcaves | Entered Materials 1711 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1712 | -8/Materials | Loaded intel: 11 trap records 2105 | -8/Materials | Discovered new exit (range 13) 2164 | -8/Materials | Entered Factory 2164 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2867 | -7/Factory | Cargo convoy interrupted 3126 | -7/Factory | Build established: Hacker-Mutant 3439 | -7/Factory | Garrison activated, responded to threat 4473 | -7/Factory | Identified exit to Lower Caves 4644 | -7/Factory | Entered Lower Caves 4644 | -7/Lower Caves | Accompanied by 2 allies 4645 | -7/Lower Caves | Encountered a Warlord checkpoint 4699 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4873 | -7/Lower Caves | Build established: Mutant 5049 | -7/Lower Caves | Discovered new exit (range 11) 5062 | -7/Lower Caves | Identified exit to Lower Caves 5075 | -7/Lower Caves | Entered another Lower Caves area 5075 | -7/Lower Caves | Accompanied by 2 allies 5080 | -7/Lower Caves | Discovered new exit (range 5) 5085 | -7/Lower Caves | Identified exit to Factory 5579 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5625 | -7/Lower Caves | Discovered new exit (range 10) 5638 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5652 | -7/Lower Caves | Identified exit to Zion 5653 | -7/Lower Caves | Entered Zion 5653 | -7/Zion | Accompanied by 1 ally 5776 | -7/Zion | Discovered new exit (range 15) 5778 | -7/Zion | Given A8's code to call for help 5816 | -7/Zion | Found GAL Module 5835 | -7/Zion | System corruption cleaned by Quarantine Array 5990 | -7/Zion | Learned Factory emergency access door positions 6113 | -7/Zion | Learned location of Warlord (-5) 6120 | -7/Zion | Learned Factory terminal intel 6237 | -7/Zion | Given the Hacking Drone Bay 6489 | -7/Zion | Identified exit to Proximity Caves 6499 | -7/Zion | Entered Proximity Caves 6499 | -6/Proximity Caves | Accompanied by 1 ally 6502 | -6/Proximity Caves | Spotter reported a threat 6502 | -6/Proximity Caves | Spotter reported a threat 6540 | -6/Proximity Caves | Spotted B-75 Beast 6593 | -6/Proximity Caves | Destroyed B-75 Beast 6742 | -6/Proximity Caves | Learned 8 Factory zone layouts 6915 | -6/Proximity Caves | Entered Factory 6915 | -6/Factory | Accompanied by 1 ally 6915 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6916 | -6/Factory | Identified exit to Factory 6918 | -6/Factory | Loaded intel: 26 terminal locations 7192 | -6/Factory | Discovered exit to Factory (range 15) 7571 | -6/Factory | Spotted B-75 Beast 7763 | -6/Factory | Identified exit to Lower Caves 7856 | -6/Factory | Entered Lower Caves 7979 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8121 | -6/Lower Caves | Build established: Scavenger-Mutant 8182 | -6/Lower Caves | Discovered new exit (range 14) 8200 | -6/Lower Caves | Identified exit to Lower Caves 8201 | -6/Lower Caves | Entered another Lower Caves area 8357 | -6/Lower Caves | Discovered new exit (range 14) 8376 | -6/Lower Caves | Identified exit to Data Miner 8377 | -6/Lower Caves | Entered Data Miner 8379 | -6/Data Miner | Discovered new exit (range 6) 8395 | -6/Data Miner | Met Data Miner 8416 | -6/Data Miner | Learned location of Section 7 (-2) 8416 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8436 | -6/Data Miner | Received God Mode back door access code from Data Miner 8472 | -6/Data Miner | Identified exit to Proximity Caves 8473 | -6/Data Miner | Entered Proximity Caves 8520 | -5/Proximity Caves | Learned Factory machine intel 8643 | -5/Proximity Caves | Spotter reported a threat 8645 | -5/Proximity Caves | Spotter reported a threat 8702 | -5/Proximity Caves | Spotter reported a threat 8779 | -5/Proximity Caves | Spotter reported a threat 8975 | -5/Proximity Caves | Entered Factory 8975 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8976 | -5/Factory | Loaded intel: 266 machine locations 9275 | -5/Factory | Search patrols dispatched 9330 | -5/Factory | Spotted B-75 Beast 9749 | -5/Factory | Crushed by falling debris 9750 | -5/Factory | System corruption reached 10% 9840 | -5/Factory | Crushed by falling debris 9905 | -5/Factory | Lost 6 parts (3n3u) 9979 | -5/Factory | Lost 4 parts (1p1n1u1w) 10070 | -5/Factory | Core integrity fell below 50% 10088 | -5/Factory | Identified exit to Upper Caves 10096 | -5/Factory | Lost 3 parts (1n2u) 10340 | -5/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-10 Processor collects Unknown Device. K-01 Serf collects debris. Manufacturing Mainframe comes online. K-01 Serf collects debris. R-10 Processor collects Wheel. K-01 Serf collects debris. WZSEM&NST4K>C67LUTQV0,IKSER53JY K-01 Serf collects debris. Acquired 2 matter. K-01 Serf collects debris. System corrupted: Heat flow error (+289). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8S. Kicked U-05 Engineer out of the way. System corrupted: Matter fused (-5). Kicked R-10 Processor. Slug penetrates R-10 Processor. P-70 Sage destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | "??????????""""???# #??????? | | "?????????????????# """ """ #??????? | | ?????????????????## """ """ #??????? | | ???????????????# """ """ #??????? | | ???????????????# ""T"" #??"""?? | | ???????????????# """"" #??"""?? | | ???????????????# ##########+#+## #??"""?? | | ???????????????#??????? # #??????? | | ???????????????????????? """" # #??"""?? | | ???????????????????????? """" + #??"""?? | | ???????????????????????? """" # +??"""?? | | ??????????????????????? """" # #??????? | | ??????????????????????? # #??"""?? | | ????????????????????"""" """" # #??"""?? | | ????????????????????"""" """" # #??"""?? | | ????????????????????"""" """" # #??????? | | ????????????????????"""" """" # #??????? | | ??????????????????# / #??????? | | ????????????#?????# # #??"""?? | | ???????????##+###########+###### #??"T"?? | | """????????# # #????# #??????? | | """????????# # ###### #??????? | | """????????# # #??????? | | ???????????# #R + """ ?? | | ???????????# %+ # """??? | | ???????????# #@ # """??? | | ???????????# # k #? ??? | | ???????????# ####+#########?"""??? | | ???????????# # #??"""??? | | ????????? / # #??"""??? | | ?????????### # % #???????? | | ???????????# # "" """" #???????? | | ???????????############## """" """" #???????? | | ????????????????????????# """ """ #???????? | | ???????????????????"????# """" """ ##??????? | | ??????????????????"G"???# ##??????? | | ??????????????????"?"???# "" " """" ##??????? | | ????????????????????????# " "" """" #???????? | | ????????????????????????# """ """" #???????? | | ????????????????????????# " """" #???????? | | ????????????????????????# #???????? | | ????????????????????????#############???????? | | ???????????????????""??????##???????????????? | | ???????????????????""???????????????????????? | | ???????????????????"""??????????????????????? | | ?????????????T?????"""??????????????????????? | | ???????????????????"""??????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 480 Matter Stores 309 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Greatsword | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive EM Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodChromaticFragment Manual? 0 Play Time 01:18:11 Cumulative 143.4 hours Start 2025.08.16 @ 15:58:44 End 2025.08.21 @ 13:42:58 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 114 Rogue 0 Adventurer 114 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7aec63f-5826-448a-afdf-a022d83f124c