Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 11:06:29 Player: Jiber Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (39) 195 Value Destroyed (952) 952 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 5667 Bonus ------- Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite > --- WEAPON (2) ------- Katana Power Sword > --- INVENTORY (5) ---- Light Nuclear Core Heart of Steel Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced ECM Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Nuclear Core Heart of Steel Katana [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Advanced Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 5 | . . 1 . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 71 | 6 13 6 23 8 . 1 4 . 10 Power 13 | 1 2 1 5 1 . . . . 3 Engine 7 | 1 1 1 2 1 . . . . 1 Core 6 | . 1 . 3 . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 20 | 2 5 3 4 2 . . . . 4 Treads 2 | . . . 2 . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 2 | . 2 . . . . . . . . Flight 14 | . 3 3 2 2 . . . . 4 Utility 20 | 1 3 1 6 3 . 1 4 . 1 Device 10 | . 3 1 3 2 . 1 . . . Storage 1 | 1 . . . . . . . . . Processor 8 | . . . 2 1 . . 4 . 1 Hackware 1 | . . . 1 . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 3 1 8 2 . . . . 2 Energy Gun 8 | 2 2 . 4 . . . . . . Energy Cannon 3 | . . . 2 1 . . . . . Ballistic Gun 1 | . . . . . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 3 | . . 1 2 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 3 1 . . . . . Parts Lost 30 | . 3 1 17 1 1 . . . 7 Power 3 | . . . 2 . . . . . 1 Propulsion 13 | . 1 . 7 1 . . . . 4 Utility 9 | . 1 . 5 . 1 . . . 2 Weapon 5 | . 1 1 3 . . . . . . Highest Loss Streak 10 | . 2 1 10 1 1 . . . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 2 3 4 3 4 5 5 4 3 2 Power . | 1 1 1 . . . . . . . Propulsion . | . . . . . 1 1 . . . Utility 1 | . 1 1 1 . 2 3 2 1 . Weapon 1 | . . . 1 3 1 1 . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 1 2 2 1 . . 4 . 2 Power 1 | . . 1 . . . . . . . Propulsion 2 | . 1 . . . . . 1 . . Utility 8 | . . 1 2 1 . . 3 . 1 Weapon . | . . . . . . . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 67 | . 94 85 81 36 39 28 52 60 63 Engine 2 | . 6 . 3 . . . . . 2 Core 5 | . 7 10 12 . . . . . 1 Wheel 2 | . 12 . . . . . . . . Hover 2 | . 14 . . . . . . . . Flight 12 | . . 27 25 7 6 6 6 6 11 Device 12 | . 10 30 16 7 12 6 6 6 3 Storage 2 | . 13 . . . . . . . . Processor 13 | . . . 6 17 20 15 32 40 36 Energy Gun 6 | . 22 8 6 . . . . . . Launcher 1 | . . 8 3 . . . . . . Slashing Weapon 1 | . . . . 1 . . 6 6 6 Peak Build Rating 50 | 6 13 14 28 26 21 22 37 37 50 Average Rating 19 | 3 9 12 21 16 20 16 30 37 37 On Entrance 16 | . 6 9 11 12 20 18 15 37 37 Avg Prop Armor Cover (%) 5 | . 5 . 5 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 25 | 14 17 14 25 6 4 6 5 5 14 Greatest Support 44 | 26 26 18 44 10 5 5 5 5 17 Greatest Overweight (x) 3 | . 2 . 3 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 Most Carried 6 | 5 6 5 5 5 5 5 5 5 5 Average Carried 4 | 2 3 3 3 4 4 5 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 2 5 5 5 5 5 4 Class Distribution -------------------- 40% | Mutant 21% | Scavenger-Mutant 13% | Scavenger-Sprinter 11% | Scout 3% | Assassin 3% | Sprinter 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Assassin | -7/Factory Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1154 | 171 197 57 246 . . 132 155 . 196 Remotely . | . . . . . . . . . . Salvage Created 1083 | . 347 55 338 . . . . . 343 Parts 85 | . 27 8 27 . . . . . 23 Haulers Intercepted 2 | . 1 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 17 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 29 | . 8 3 7 . . . . . 11 Melee 11 | . . . . . . . . . 11 Guns 9 | . 5 1 3 . . . . . . Cannons 3 | . 3 . . . . . . . . AOE 6 | . . 2 4 . . . . . . Classes Destroyed 10 | . 4 1 4 . . . . . 1 Builder 2 | . . . 2 . . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 2 | . 1 . 1 . . . . . . Operator 1 | . . 1 . . . . . . . Drone 1 | . . . . . . . . . 1 Watcher 4 | . 1 1 2 . . . . . . Swarmer 17 | . 3 3 3 . . . . . 8 Grunt 8 | . 5 . 2 . . . . . 1 Duelist 1 | . . . 1 . . . . . . Sentry 2 | . . . 1 . . . . . 1 Best Kill Streak 7 | . 4 3 5 . . . . . 7 Combat Bots Only 7 | . 4 3 2 . . . . . 7 Max Kills in Single Turn 3 | . 1 3 3 . . . . . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 341 | . 43 27 130 29 15 2 . . 95 Missed 112 | . 10 12 37 14 5 . . . 34 Hits 229 | . 33 15 93 15 10 2 . . 61 Melee 3 | . . . 3 . . . . . . Projectile 226 | . 33 15 90 15 10 2 . . 61 AOE 2 | . . . . . . . . . 2 Critical Strikes 3 | . . . 3 . . . . . . Damage Taken 3609 | . 411 213 1543 224 161 48 . . 1009 Core 1672 | . 136 26 491 145 133 48 . . 693 Absorbed by Shields 13 | . . . . . . . . . 13 Regen/Repaired (Parts) 42 | . . 18 24 . . . . . . Core Remaining (%) 65 | 100 45 93 10 79 . . . . . Volleys Fired 72 | . 20 9 41 1 . . . . 1 Largest 2 | . 2 1 2 1 . . . . 1 Hottest 129 | . 90 45 129 75 . . . . 23 Shots Fired 101 | . 40 9 50 1 . . . . 1 Gun 77 | . 33 4 39 . . . . . 1 Cannon 15 | . 7 3 4 1 . . . . . Launcher 9 | . . 2 7 . . . . . . Special . | . . . . . . . . . . Kinetic 11 | . 7 3 . . . . . . 1 Thermal 36 | . . . 35 1 . . . . . Explosive 7 | . . 2 5 . . . . . . Electromagnetic 47 | . 33 4 10 . . . . . . Robot Hit Streak 8 | . 4 5 8 . . . . . . Robot Miss Streak 8 | . 5 1 8 . . . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 77 | . 22 6 30 . . . . . 19 Core Hits 55 | . 13 6 24 . . . . . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 2 . . . . . . . 3 Blast 1 | . 1 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . Sever 3 | . . . . . . . . . 3 Melee Attacks 24 | . . . . . . . . . 24 Impact . | . . . . . . . . . . Slashing 24 | . . . . . . . . . 24 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2346 | . 353 211 986 . . . . . 796 Guns 803 | . 260 64 479 . . . . . . Cannons 128 | . 93 35 . . . . . . . Explosions 619 | . . 112 507 . . . . . . Melee 796 | . . . . . . . . . 796 Ramming . | . . . . . . . . . . Kinetic 128 | . 93 35 . . . . . . . Thermal 804 | . . 92 712 . . . . . . Explosive 121 | . . 20 101 . . . . . . Electromagnetic 497 | . 260 64 173 . . . . . . Impact . | . . . . . . . . . . Slashing 796 | . . . . . . . . . 796 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . . Average Corruption 2 | . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . 4 . . . . . Message Errors 2 | . . . . 2 . . . . . Matter Fused 1 | . . . . 1 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 47 | . . 15 32 . . . . . . Projectiles . | . . . . . . . . . . Explosions 47 | . . 15 32 . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 180 | . . 61 119 . . . . . . Shots 5 | . . 2 3 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 577 | . 126 32 577 187 . . . . . Average Temperature 127 | . 41 14 156 76 . . . . . Received Heat Transfer 1137 | . 180 18 756 . 27 9 . . 147 Effects 27 | . . . 27 . . . . . . Shutdowns 9 | . . . 9 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 6 | . . . 6 . . . . . . Matter Decay 2 | . . . 2 . . . . . . Short Circuit 2 | . . . 2 . . . . . . Damage (minor) 3 | . . . 3 . . . . . . Damage (major) 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 1260 | . . 100 1160 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 179 | . 116 133 179 70 45 . . . . Initial 70 | . . 34 39 70 21 . . . . Average 65 | . 56 83 107 31 7 . . . . Influence Increases 1662 | . 270 189 557 62 89 . . . 495 Destroy 0b10 Robot/C 580 | . 160 60 140 . . . . . 220 Destroy 0b10 Robot/NC 55 | . 10 10 30 . . . . . 5 Destroy Leader 112 | . 34 12 46 . . . . . 20 Allied During Kill 10 | . . . . . . . . . 10 Successful Hack 71 | . 5 45 5 2 14 . . . . Disable Machine 60 | . . 15 30 15 . . . . . Destroy Structure 84 | . 1 17 66 . . . . . . Partial Spotted 105 | . . 30 60 . 15 . . . . Lose Combat Pursuer 585 | . 60 . 180 45 60 . . . 240 Influence Decreases 1372 | . 188 178 494 173 89 45 . . 205 Entered New Map 230 | . . 48 54 86 24 18 . . . Time Decay 832 | . 158 120 270 77 65 27 . . 115 Lost Part 290 | . 30 10 170 10 . . . . 70 Lost Ally 20 | . . . . . . . . . 20 Squads Dispatched 13 | . 3 1 2 4 2 . . . 1 Investigation 5 | . 1 . . 3 1 . . . . Extermination 2 | . . . . 1 1 . . . . Reinforcement 5 | . 2 1 2 . . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . 2 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 18 11 35 6 9 2 . . 41 Peak Tracking Total 11 | . 5 3 10 7 7 11 . . 10 Tactical Retreats 25 | . 4 2 7 1 2 . . . 9 ECM-based Alert Blocks 7 | . . 4 1 . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 5 | . 2 . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 4 | . . 1 2 1 . . . . . Max in Single Turn 1 | . . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 24 | . 1 5 3 4 5 . 2 4 . Terminals 9 | . 1 4 . 1 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 1 1 . . . . . Recycling Units 3 | . . . . 1 2 . . . . Scanalyzers 3 | . . . 2 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 82 | . 4 13 14 12 10 . 2 27 . Successful 59 | . 2 9 10 5 4 . 2 27 . Failed 22 | . 2 4 3 7 6 . . . . Catastrophic 4 | . . . . 1 3 . . . . Database Lockouts 1 | . . . 1 . . . . . . Manual . | . . . . . . . . . . Terminals 21 | . 4 10 . 2 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 11 | . . 3 6 2 . . . . . Recycling Units 8 | . . . . 3 5 . . . . Scanalyzers 13 | . . . 8 5 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 41 | . 2 7 . 1 2 . 2 27 . Record 11 | . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 5 | . 1 1 . . . . . 3 . Open Door 2 | . . . . . . . 2 . . Alert Level 2 | . . . . 1 1 . . . . Locate Traps 2 | . . 1 . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 2 4 . . . . . . Scan Component 3 | . . 1 2 . . . . . . Repair 3 | . . 1 2 . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . . Process 2 | . . . . 1 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer 9 | . . . 6 3 . . . . . Insert Component 4 | . . . 2 2 . . . . . Analyze 4 | . . . 3 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 12 | . 1 3 . 4 4 . . . . Full Trace Events 5 | . . 1 . 3 1 . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 1 . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired 3 | . . 1 2 . . . . . . Time 65 | . . 13 52 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 160 | . . . . 117 43 . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 Total Damage 261 | . . . . . . . . . 261 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Active Infowar (turns) 2153 | . 344 251 445 211 274 158 145 29 296 Optics 1188 | . . . 75 211 274 158 145 29 296 Sensors 499 | . 119 . 109 17 254 . . . . Structural 737 | . 225 251 261 . . . . . . Decoding 362 | . . . . . . . 37 29 296 Machine Analysis 411 | . . . . 81 274 56 . . . ECM 352 | . . 123 193 4 6 4 . . 22 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 2448 | 41 454 251 589 211 274 158 145 29 296 Spaces Moved 4133 | 43 342 429 773 487 690 441 375 81 472 Core 92 | 23 . . 61 8 . . . . . Treads 39 | . . . 39 . . . . . . Legs . | . . . . . . . . . . Wheels 166 | 20 146 . . . . . . . . Hover 175 | . 175 . . . . . . . . Flight 3661 | . 21 429 673 479 690 441 375 81 472 Fastest Speed 26 | 50 37 34 31 32 35 35 35 35 26 Average Speed 42 | 68 103 34 43 38 35 35 35 35 34 Slowest Speed 200 | 90 200 37 200 105 35 105 35 35 107 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . 3 3 1 3 . 1 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 71 40 52 10 17 62 57 74 46 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 6 | . . . . . . 2 3 . 1 Spaces Dug 21 | . . . 21 . . . . . . Terrain Destroyed 88 | . . 16 72 . . . . . . Melee . | . . . . . . . . . . Projectile 2 | . . . 2 . . . . . . AOE 86 | . . 16 70 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 4657 | 53 403 518 972 511 720 443 389 80 568 Wait 234 | . 4 59 95 1 28 . . . 47 Move 4103 | 42 341 422 767 484 683 440 372 80 472 Hop 10 | . . 3 2 1 3 . 1 . . Pick Up 61 | 5 13 9 19 4 3 . 7 . 1 Fast Attach 28 | 2 3 2 6 6 . 1 . . 8 Attach 40 | 4 4 4 16 4 . . 5 . 3 Detach 14 | . 1 . 3 6 . 1 . . 3 Swap 22 | . 7 3 10 . . . . . 2 Drop 47 | . 10 7 13 4 3 1 4 . 5 Fire 72 | . 20 9 41 1 . . . . 1 Melee 24 | . . . . . . . . . 24 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 5) 397 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Core integrity fell below 50% 494 | -10/Materials | Discovered new exit (range 4) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Repaired Flight Unit 745 | -9/Materials | Discovered new exit (range 7) 747 | -9/Materials | Entered another Materials area 747 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 926 | -8/Materials | Central database locked down 1041 | -8/Materials | Repaired Flight Unit+ 1069 | -8/Materials | Repaired Flight Unit+ 1105 | -8/Materials | Discovered new exit (range 8) 1254 | -8/Materials | Core integrity fell below 50% 1282 | -8/Materials | Lost 10 parts (2p4n2u2w) 1330 | -8/Materials | Core integrity fell below 20% 1334 | -8/Materials | Identified exit to Factory 1336 | -8/Materials | Entered Factory 1336 | -7/Factory | Evolved 2 slots: Utility x2 1364 | -7/Factory | Lost 4 parts (2n1u1w) 1545 | -7/Factory | Discovered new exit (range 3) 1546 | -7/Factory | Identified exit to Factory 1547 | -7/Factory | Entered another Factory area 1547 | -6/Factory | Evolved 2 slots: Utility x2 1817 | -6/Factory | Discovered new exit (range 12) 1821 | -6/Factory | Identified exit to Lower Caves 1821 | -6/Factory | Entered Lower Caves 1893 | -6/Lower Caves | Encountered a Warlord checkpoint 1973 | -6/Lower Caves | Discovered new exit (range 16) 1978 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1978 | -6/Lower Caves | Identified exit to Lower Caves 1979 | -6/Lower Caves | Entered another Lower Caves area 1980 | -6/Lower Caves | Encountered a Warlord checkpoint 2036 | -6/Lower Caves | Spotted B-75 Beast 2112 | -6/Lower Caves | Build established: Mutant 2113 | -6/Lower Caves | Found Prototype Device 2121 | -6/Lower Caves | Discovered new exit (range 6) 2123 | -6/Lower Caves | Identified exit to Data Miner 2124 | -6/Lower Caves | Entered Data Miner 2124 | -6/Data Miner | Discovered new exit (range 6) 2129 | -6/Data Miner | Met Data Miner 2139 | -6/Data Miner | Learned location of Section 7 (-2) 2139 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2144 | -6/Data Miner | Received God Mode back door access code from Data Miner 2152 | -6/Data Miner | Identified exit to Proximity Caves 2153 | -6/Data Miner | Entered Proximity Caves 2156 | -5/Proximity Caves | Spotter reported a threat 2248 | -5/Proximity Caves | Core integrity fell below 50% 2268 | -5/Proximity Caves | Destroyed 7 combat bots 2306 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2313 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2328 | -5/Proximity Caves | Spotter reported a threat 2342 | -5/Proximity Caves | Spotted B-75 Beast 2347 | -5/Proximity Caves | Escorted by Enhanced Grunt 2365 | -5/Proximity Caves | Lost 4 parts (3n1u) 2388 | -5/Proximity Caves | Spotter reported a threat 2427 | -5/Proximity Caves | Core integrity fell below 20% 2444 | -5/Proximity Caves | Learned location of Armory (-3) 2449 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- approaching Complex 0b10. 02394_ Lgt. Ion Engine destroyed. 02418_ Acquired 5 matter. 02418_ C-45 Heavy ARC bursts open, deploying its payload. 02418_ G-67 Veteran unfolds itself. 02418_ G-50 Soldier unfolds itself. 02418_ M-28 Smith unfolds itself. 02422_ M-28 Smith repairs B-75 Beast Imp. Cooling System. 02424_ VTOL Module destroyed. 02426_ Enh. Optical Array destroyed. 02444_ Acquired derelict log, extracted data. World map updated: -3/Armory. 02445_ Triggered Stasis Trap. 02445_ A bubble of rippling energy engulfs the area. 02445_ Field strength at 94. 02445_ Field strength at 88. 02446_ Field strength at 82. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? #?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ??????????? #???????????? ?????????????? | | ??????????? #???????????? ????????????? | | ??????????? #??????????? ???????????? | | ??????????? ???????????? ??????????? | | ???????????# ???????????? ?????????? | | ???????????# #???????????? ?????????? | | ???????????# #???????????? i ????????? | | ???????????# #???????????? ????????? | | ???????????# #??????###### ????????? | | ???????????# #??????# d ???????? | | ????######## ######## ???????? | | ????# ## # # ??????? | | ????# ??????? | | ????# ## ??????? | | ????# ## ?????? | | ????# ## ?????? | | ????# ## ????? | | ????# ######### # ????? | | ????# #??##???####### @ ????? | | ????# ### ##????????# ????? | | ????# #????????# ????? | | ????# ##????????# ?????? | | ????## ##?????????# ?????? | | ?????# #??????????# ??????? | | ????## ##?????????# ??????? | | ????# #?????????# ??????? | | ????## #?????????################## ???????? | | ????## ##???????????????????????????? ???????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????## #????????????????????????????????????? | | ?????# #??####??????? ?????????????????????? | | ?????# #### ##????? ?????????????????????? | | ?????# ## #???? ????????????????????? | | ????## ##?? ???????????????????? | | ???## ## #???????????????????? | | ???# #???????????????????? | | ???## ## #???????????????????????? | | ????###### ## ##???????????????????????? | | #???????## # #????????????????????????? | | ###????## #????????????????????????? | | ##?### #????????????????????????? | | ###" ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 64 Melee Accuracy 12 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- System Restoration Module | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Flight Unit | 10% | -9/Materials Flight Unit | 35% | -8/Materials Flight Unit | 45% | -8/Materials Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time We Love MA Challenges ------------ None Game ------ Seed StructuralMetafiberBrace Manual? 0 Play Time 01:05:23 Cumulative 37.2 hours Start 2025.12.04 @ 09:54:52 End 2025.12.04 @ 11:06:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 522ff786-3fe1-471a-9ec4-61cfee56f91d