Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.10 @ 22:12:50 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (1796) 1796 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4711 Bonus ------- None Cogmind --------- Core Integrity 617/700 Matter 300/300 Energy 680/680 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink High-capacity Battery Enhanced Optical Array Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Terrain Scanner Improved Terrain Scan Processor Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Battery Improved Targeting Computer Insulated Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Advanced Terrain Scanner Improved Terrain Scan Processor Improved Datajack [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Battery Device Improved Heat Sink Storage High-capacity Battery Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Parts Attached 45 | 3 9 12 17 4 Power 9 | 1 1 3 4 . Engine 8 | 1 1 3 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 1 2 3 2 Treads . | . . . . . Leg 10 | 2 1 2 3 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 2 6 5 2 Device 5 | . 1 2 1 1 Storage 3 | . 1 1 1 . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 5 | . . 2 3 . Artifact . | . . . . . Weapon 11 | . 5 1 5 . Energy Gun 6 | . 1 . 5 . Energy Cannon 2 | . 2 . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 21 | . 2 5 8 6 Power 2 | . . . 1 1 Propulsion 5 | . . 1 2 2 Utility 4 | . . 2 2 . Weapon 10 | . 2 2 3 3 Highest Loss Streak 4 | . 2 4 2 4 Average Slot Usage (%) 87 | . 90 92 83 75 Engine 12 | . 14 11 12 15 Leg 19 | . 28 21 15 9 Device 13 | . 10 19 9 12 Storage 10 | . 12 11 8 7 Processor 4 | . . . 9 9 Protection 6 | . . 9 7 3 Energy Gun 7 | . 2 . 16 16 Energy Cannon 7 | . 7 15 . . Ballistic Gun 1 | . . 2 . . Special Weapon 3 | . 14 . . . Naked Turns . | . . . . . Heaviest Build 31 | 5 19 24 31 31 Greatest Support 30 | 20 20 20 30 25 Greatest Overweight (x) 8 | . . 1 5 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 3 1 4 4 Average Carried 1 | . . . 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | . 1 . 3 3 Class Distribution -------------------- 51% | Scavenger-Mutant 34% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 670 | 97 213 160 160 40 Remotely . | . . . . . Salvage Created 3284 | . 475 934 868 1007 Parts 198 | . 49 64 30 55 Haulers Intercepted 6 | . 1 2 2 1 Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 8 19 15 3 Guns 21 | . 1 5 12 3 Cannons 21 | . 7 14 . . AOE 3 | . . . 3 . Classes Destroyed 10 | . 6 3 1 . Worker 12 | . 3 4 1 4 Builder 7 | . 2 . . 5 Hauler 6 | . 1 2 2 1 Recycler 8 | . . 2 . 6 Operator 1 | . . 1 . . Watcher 8 | . 1 2 . 5 Swarmer 16 | . 5 11 . . Grunt 16 | . 3 3 9 1 Sentry 11 | . . 5 5 1 Hunter 2 | . . . 1 1 Best Kill Streak 12 | . 8 7 7 12 Combat Bots Only 7 | . 4 4 7 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2931 | . 331 784 1338 478 Core 771 | . 115 190 383 83 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 54 52 30 . Volleys Fired 248 | . 39 93 59 57 Largest 3 | . 2 2 3 3 Hottest 187 | . 136 136 187 187 Shots Fired 421 | . 64 134 118 105 Gun 284 | . 16 45 118 105 Cannon 91 | . 2 89 . . Launcher . | . . . . . Special 46 | . 46 . . . Kinetic 45 | . . 45 . . Thermal 357 | . 64 89 99 105 Explosive . | . . . . . Electromagnetic 19 | . . . 19 . Robot Hit Streak 59 | . 13 36 59 24 Robot Miss Streak 2 | . 2 2 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 350 | . 46 105 111 88 Core Hits 132 | . 21 38 38 35 Critical Hits 2 | . 2 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5758 | . 514 1675 1935 1634 Guns 3746 | . 173 353 1708 1512 Cannons 1340 | . 20 1320 . . Explosions 349 | . . . 227 122 Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 353 | . . 353 . . Thermal 5013 | . 514 1320 1667 1512 Explosive 122 | . . . . 122 Electromagnetic 268 | . . . 268 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 56 | . 3 13 . 40 Projectiles 16 | . 3 13 . . Explosions 40 | . . . . 40 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . 1 . 52 Shots 1 | . . . . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 677 | . 78 261 677 105 Average Temperature 115 | . 31 88 169 64 Received Heat Transfer 1338 | . 171 216 675 276 Effects 12 | . . . 12 . Shutdowns 3 | . . . 3 . Energy Bleed 4 | . . . 4 . Interference 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 23 | . 2 3 11 7 Heat Transferred 10465 | . 1485 2257 3430 3293 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 361 | . 204 359 309 361 Average Influence 132 | . 72 163 118 208 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 70 | 100 99 56 69 60 Level 1 29 | . . 43 30 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 2 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . . 3 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 14 28 23 15 Peak Tracking Total 8 | . 5 7 8 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 2 6 3 1 Terminals 10 | . 2 6 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 40 | . 6 22 11 1 Successful 22 | . 2 13 6 1 Failed 17 | . 4 8 5 . Catastrophic 1 | . . . 1 . Database Lockouts 3 | . . 3 . . Manual 32 | . 6 19 6 1 Terminals 35 | . 6 22 7 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 17 | . 2 12 3 . Part Schematic 1 | . . 1 . . Robot Analysis 5 | . 2 3 . . Prototype ID Bank 4 | . . 2 2 . Level Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 1 1 . Locate Traps 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . 3 . 2 Terminals 1 | . . 1 . . Assimilate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 6 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 1 . 4 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 5 | . 2 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2525 | 41 559 865 745 315 Spaces Moved 1235 | 36 320 434 365 80 Core 42 | 17 . . 21 4 Treads . | . . . . . Legs 1193 | 19 320 434 344 76 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 136 | 86 120 141 141 178 Slowest Speed 450 | 120 120 150 300 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 62 54 34 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . 5 8 Melee . | . . . . . Projectile . | . . . . . AOE 13 | . . . 5 8 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1638 | 47 387 561 495 148 Wait 35 | . 3 5 26 1 Move 1231 | 35 319 433 364 80 Hop . | . . . . . Pick Up 54 | 6 12 11 21 4 Fast Attach . | . . . . . Attach 35 | 3 8 6 14 4 Detach . | . . . . . Swap 11 | . 1 6 4 . Drop 23 | 3 5 6 7 2 Fire 248 | . 39 93 59 57 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 8) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Build established: Scavenger-Mutant 1018 | -9/Materials | Discovered new exit (range 8) 1199 | -9/Materials | Identified exit to Materials 1269 | -9/Materials | Lost 4 parts (2u2w) 1292 | -9/Materials | Central database locked down 1466 | -9/Materials | Entered another Materials area 1466 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1670 | -8/Materials | Destroyed 7 combat bots 1764 | -8/Materials | Repaired Hcp. Battery 1895 | -8/Materials | Discovered new exit (range 16) 2166 | -8/Materials | Build established: Scavenger-Gunner 2175 | -8/Materials | Core integrity fell below 50% 2211 | -8/Materials | Entered Factory 2211 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2526 | -7/Factory | Self-destructed Last Messages --------------- 02506_ K-01 Serf destroyed. 02507_ K-01 Serf collects debris. 02509_ R-06 Scavenger collects Sml. Storage Unit. 02510_ K-01 Serf destroyed. 02511_ K-01 Serf collects debris. 02513_ R-06 Scavenger collects Welding Torch. 02513_ K-01 Serf collects debris. 02513_ R-06 Scavenger collects Wheel. 02514_ K-01 Serf collects debris. 02514_ Destroyed Lgt. Nuclear Core. 02516_ K-01 Serf collects debris. 02516_ R-06 Scavenger collects Com. Wheel. 02517_ K-01 Serf collects debris. 02519_ R-06 Scavenger collects Lgt. Treads. 02520_ K-01 Serf collects debris. 02521_ Aluminum Leg destroyed. 02522_ K-01 Serf collects debris. 02523_ Prc. Beam Rifle destroyed. 02525_ K-01 Serf collects debris. 02526_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????? ??????????????????????????????????? | | #????? ??????????????????????????????????? | | #????? ""????????????????????????????????? | | "" #????? ""????????????????????????????????? | | "" #????? ????????????????????????????????? | | """ #?????" ????????????????????????????????? | | =""" #????Y" ????????????????????????????????? | | %""" #?????" ????????????????????????????????? | | = #????? ????????????????????????????????? | | ##+############+####?????????????????????????????? | | = #????#######??????????????????? | | !% #????# ???????????????????? | | % #????# !%#???????????????????? | | #????# k#???????????????????? | | % #????u!!| #???????????????????? | | ########+##### =%#????#[!* #???????????????????? | | #?#= # ######=u*=#######?????????????? | | / + =# k=!=%%@=%% +?????????????? | | ### # =%%=%=%|##########?????????????? | | #?# """ """ # !=! ]%w=# #?????????? | | #?# """ """ # ! k!=*# #?????????? | | #?# """ """ #^ !g # """""" #?????????? | | #?# # % # """""" #?????????? | | #?# ?# # """""" ??????????????? | | #??########?# ^ # """"""???????????????? | | #???????????# g g# ????????????????? | | #???????????# k # """"""???????????????? | | #???????????# + """""????????????????? | | ##???????????# ]] # """""????????????????? | | ?????????????# ]] """ w# """"?????????????????? | | ?????????????# """ # ??????????????????? | | ?????????????# """ ######?????????????????? | | ?????????????# "" #??????????????????????? | | ?????????????# "" #??????????????????????? | | ?????????????# ? #??????????????????????? | | ?????????????# ? #??????????????????????? | | ?????????????# ###? #??????????????????????? | | ?????????????# ???? h#??????????????????????? | | ????????????? ???? ???????????????????????? | | ???????????????? ????? ???????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Particle Gun | -9/Materials | Hacked Coolant Injector | -7/Factory | Extracted Imp. Sensor Array | -7/Factory | Extracted Plasma Cannon | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeNeutronAccelerator Manual? 0 Play Time 00:18:20 Cumulative 312.5 hours Start 2020.08.10 @ 21:55:52 End 2020.08.10 @ 22:12:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 111 Rogue 1 Adventurer 110 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 34 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dce78dcf-d1b2-496f-a0a7-afb4ce2ca98d