Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 16:46:43 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1216) 1216 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3766 Bonus ------- None Cogmind --------- Core Integrity 543/700 Matter 221/300 Energy 58/100 System Corruption 19% Temperature Danger (439) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (15) --- Flight Unit Cryofiber Web Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Trap Scanner Improved Signal Interpreter Reaction Control System Hacking Suite Hacking Suite Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Utility Shielding Heavy Armor Plating Reflective Plating > --- WEAPON ----------- Improved EM Shotgun Mini Assault Cannon > --- INVENTORY -------- Flight Unit Cryofiber Web Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Trap Scanner Improved Signal Interpreter Reaction Control System Hacking Suite Hacking Suite Gatling Laser Gatling Laser Gatling Laser Gatling Laser [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heavy Armor Plating Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 43 | 6 7 12 13 5 Power 7 | 1 2 2 2 . Engine 5 | 1 1 2 1 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 8 | 2 . 3 3 . Treads 5 | 2 . 3 . . Leg 3 | . . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 4 5 1 Device 1 | . . . . 1 Storage 3 | 1 1 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 9 | . 2 2 5 . Artifact . | . . . . . Weapon 14 | 2 2 3 3 4 Energy Gun 6 | 1 . . 2 3 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 3 1 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 21 | . 4 2 7 8 Power 3 | . 1 . 1 1 Propulsion 6 | . 1 1 2 2 Utility 8 | . 1 1 2 4 Weapon 4 | . 1 . 2 1 Highest Loss Streak 8 | . 3 1 5 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 91 87 78 73 Engine 7 | . 7 6 8 6 Core 2 | . 5 4 . . Treads 11 | . 25 24 2 . Leg 13 | . . . 23 22 Device 1 | . . . . 6 Storage 10 | . 14 11 9 7 Processor 2 | . . 5 1 . Protection 16 | . 11 13 17 22 Energy Gun 5 | . 8 . 6 6 Ballistic Gun 11 | . 17 21 7 . Naked Turns . | . . . . . Heaviest Build 65 | 10 16 39 65 54 Greatest Support 60 | 40 40 60 60 30 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 10 15 15 Most Carried 15 | 1 4 14 15 15 Average Carried 10 | . 2 8 14 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 1 4 14 15 12 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1130 | 206 247 343 274 60 Remotely . | . . . . . Salvage Created 1691 | . 562 396 550 183 Parts 101 | . 29 36 24 12 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 5 | . . . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 9 11 7 5 Guns 31 | . 9 11 7 4 AOE 1 | . . . . 1 Classes Destroyed 10 | . 6 4 . . Worker 1 | . 1 . . . Builder 1 | . . 1 . . Hauler 2 | . 1 . 1 . Recycler 3 | . 1 . 2 . Operator 2 | . 1 1 . . Watcher 1 | . 1 . . . Swarmer 8 | . . 4 . 4 Grunt 19 | . 9 5 5 . Brawler 1 | . . 1 . . Sentry 4 | . . 1 2 1 Best Kill Streak 4 | . 4 4 3 2 Combat Bots Only 4 | . 2 4 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3344 | . 811 695 711 1127 Core 390 | . 159 25 49 157 Absorbed by Shields . | . . . . . Redirected to Shielding 91 | . . . . 91 Core Remaining (%) 80 | 100 36 93 91 . Volleys Fired 195 | . 63 37 68 27 Largest 2 | . 2 2 2 1 Hottest 88 | . 60 46 88 80 Shots Fired 313 | . 126 66 94 27 Gun 313 | . 126 66 94 27 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 237 | . 82 66 89 . Thermal 58 | . 44 . 5 9 Explosive . | . . . . . Electromagnetic 18 | . . . . 18 Robot Hit Streak 26 | . 26 8 7 11 Robot Miss Streak 8 | . 3 8 2 5 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 210 | . 96 38 61 15 Core Hits 96 | . 30 19 24 23 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 2 . Burn 1 | . . . 1 . Destroy 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3067 | . 969 545 959 594 Guns 2727 | . 969 545 954 259 Cannons . | . . . . . Explosions 335 | . . . . 335 Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 2035 | . 600 545 890 . Thermal 554 | . 369 . 64 121 Explosive . | . . . . . Electromagnetic 473 | . . . . 473 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . 7 . 19 Average Corruption 6 | . . 5 . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 8 . 1 Matter Fused 3 | . . 3 . . Heat Flow Errors 4 | . . 3 . 1 Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 114 | . . . . 114 Shots 4 | . . . . 4 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 443 | . 422 211 259 443 Average Temperature 90 | . 112 56 71 83 Received Heat Transfer 1230 | . 459 141 405 225 Effects 5 | . 2 . 2 1 Shutdowns 1 | . 1 . . . Interference 2 | . . . 2 . Matter Decay 1 | . 1 . . . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1247 | . 825 . 222 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 239 | . 239 221 164 181 Initial 52 | . . 11 52 6 Average 87 | . 115 116 73 60 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 90 | 100 86 73 100 100 Level 1 9 | . 13 26 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 1 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 12 19 17 12 Peak Tracking Total 5 | . 3 4 5 4 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 2 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 4 | . . . . 4 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . 2 . . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 10 | . 7 . . 3 Successful 2 | . 1 . . 1 Failed 8 | . 6 . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2722 | 77 449 717 1040 439 Spaces Moved 1127 | 49 149 364 381 184 Core 9 | 9 . . . . Treads 597 | 40 149 364 44 . Legs 521 | . . . 337 184 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 190 Average Speed 183 | 139 160 160 217 190 Slowest Speed 260 | 160 160 240 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 30 33 34 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1482 | 55 244 433 506 244 Wait 68 | . 22 5 16 25 Move 1123 | 48 148 363 380 184 Hop . | . . . . . Pick Up 26 | 1 2 10 12 1 Fast Attach 30 | 6 4 7 11 2 Attach 6 | . 1 . 2 3 Detach . | . . . . . Swap 7 | . 2 5 . . Drop 25 | . 2 6 15 2 Fire 195 | . 63 37 68 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 434 | -10/Materials | Core integrity fell below 50% 466 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Lost 3 parts (1n1u1w) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 893 | -9/Materials | Build established: Scavenger-Mutant 1207 | -9/Materials | Discovered new exit (range 18) 1244 | -9/Materials | Entered another Materials area 1244 | -8/Materials | Evolved 2 slots: Utility x2 1369 | -8/Materials | Lost 5 parts (2n2u1w) 2267 | -8/Materials | Discovered new exit (range 10) 2284 | -8/Materials | Entered Factory 2284 | -7/Factory | Evolved 2 slots: Utility x2 2290 | -7/Factory | Build established: Mutant 2712 | -7/Factory | System corruption reached 10% 2723 | -7/Factory | Self-destructed Last Messages --------------- 02714_ Neutrino Reactor explodes. 02714_ Emergency Access malfunctions. 02714_ Recycling Unit disabled. 02714_ Matter Filter tumbles out of recycling unit. 02714_ Great Axe tumbles out of recycling unit. 02714_ Door malfunctions. 02714_ Aluminum Leg severed. 02714_ G-47 Trooper misfires. 02716_ Imp. Sensor Array destroyed. 02716_ System corrupted by crushing effect (+3). 02716_ Knocked back. 02716_ Gatling Laser destroyed. 02718_ System corrupted: Heat flow error (+215). 02718_ Imp. Heat Sink fried. 02718_ Y-54 Guardian destroyed. 02720_ Critical hit (Smash). 02720_ Imp. Utility Shielding destroyed. 02720_ System corrupted by crushing effect (+4). 02723_ Overheating: Gatling Laser damaged (-7). 02723_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?????# """ # ] #?? | | #?????# #| #?? | | ##############+# """ #?? | | # + + """"" #?? | | # ! #^ ^# """"" #?? | | # # ^^ # #?? | | + """""" # + #?? | | # """""" "["### #?? | | # """""" " "?############## | | # """""" " "?# ? # | | # #[### " " " " " # | | ########### ### " " " " " # | | %[ # " " " " " # | | [ # " " " " " # | | +=" " " " " # | | # " " " " " # | | # " " " " " # | | ########### # " " " " " # | | ??????????# # " " " " " # | | ??????????# # # | | ??????????+ # # | | ??????????# ###########/## | | ??????????# # # | | ??????????# # " # | | ??????????# # ! # | | ??????????# # / !@ # | | ??????????# # =%lb # | | ??????????+ [# [ # | | ??????????# u g # | | ??????????# # # | | ??????????# # # | | ??????????##### # # | | ??????????????# # # | | ??????????????# # # | | ??????????????# ############## | | ??????????????# #????????????? | | ??????????????? ?????????????? | | ??????????????? ?????????????? | | ??????????????? ?????????????? | | ??????????????? ?????????????? | | ??????????????? ?????????????? | | ??????????????? ?????????????? | | ???????????????/?????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 10 Utility Shielding 66 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunProcessingShielding Manual? 0 Play Time 00:21:08 Cumulative 267.4 hours Start 2022.05.17 @ 12:42:19 End 2022.05.17 @ 16:46:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 353 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7db71604-2311-454f-bd02-d6ccf86ba204