Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.06 @ 16:32:53 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2025) 2025 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 6384 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Friendly Fire -140 Cogmind --------- Core Integrity 606/700 Matter 18/300 Energy 211/265 System Corruption 0% Temperature Cool (160) Movement Walking (160) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Insulated Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Flak Cannon > --- INVENTORY (16) --- Titanium Leg Titanium Leg Advanced Signal Interpreter Hardened Light Armor Plating Heavy Assault Rifle Autogun Improved Assault Rifle AWS/Gauss Flak Cannon Advanced EMP Blaster Mini Grenade Launcher Improved Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Insulated Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Advanced Signal Interpreter Hardened Light Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle Autogun Improved Assault Rifle AWS/Gauss Advanced EMP Blaster Mini Grenade Launcher Heavy Mace [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 86 | 6 18 4 30 4 2 2 17 3 Power 13 | 1 5 1 4 . . . 2 . Engine 12 | 1 5 . 4 . . . 2 . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 5 2 13 . . . 5 . Treads . | . . . . . . . . . Leg 27 | 2 5 2 13 . . . 5 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 3 . 3 . 2 . 2 2 Device 1 | . . . . . . . . 1 Storage 7 | 1 2 . 2 . 2 . . . Processor 3 | . 1 . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 33 | 2 5 1 10 4 . 2 8 1 Energy Gun 7 | 1 2 1 2 . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | 1 3 . 8 2 . 1 2 . Ballistic Cannon 3 | . . . . . . . 3 . Launcher 5 | . . . . 2 . 1 2 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 11 | . 3 1 3 . . . 3 1 Power 1 | . . . . . . . 1 . Propulsion 3 | . 1 . . . . . 1 1 Utility 1 | . . . . . . . 1 . Weapon 6 | . 2 1 3 . . . . . Highest Loss Streak 3 | . 2 1 1 . . . 3 1 Average Slot Usage (%) 98 | . 95 100 99 100 100 100 97 98 Engine 9 | . 13 8 8 11 11 11 8 7 Core 1 | . . 5 2 . . . . . Leg 31 | . 27 28 32 33 33 33 35 29 Storage 20 | . 15 28 22 22 22 22 18 15 Processor 8 | . 9 . 10 11 11 11 8 7 Protection 2 | . . . . . . . 9 13 Energy Gun 5 | . 12 14 4 . . . . 5 Ballistic Gun 15 | . 13 14 16 21 22 20 10 . Ballistic Cannon 1 | . . . . . . . 5 8 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 10 27 27 45 45 45 45 56 57 Greatest Support 68 | 20 20 20 51 47 47 47 68 68 Greatest Overweight (x) 3 | 3 1 1 1 . . . . . Average Overweight (x) . | 1 . 1 . . . . . . Largest Inventory Capacity 18 | 6 12 12 16 16 18 16 16 16 Average Capacity 13 | 5 7 12 12 16 16 16 16 16 Most Carried 17 | 4 12 12 16 16 17 16 16 14 Average Carried 12 | 2 6 11 12 16 15 16 15 13 Final Capacity 16 | 6 12 12 16 16 16 16 16 16 Final Carried 16 | 4 12 12 16 16 16 16 15 14 Class Distribution -------------------- 76% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1820 | 236 336 89 695 82 . 75 307 . Remotely . | . . . . . . . . . Salvage Created 2712 | . 491 250 1531 102 . 70 268 . Parts 173 | . 34 17 86 11 . 1 24 . Haulers Intercepted 7 | . 2 . 5 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 63 | . 12 7 26 5 . 3 10 . Guns 48 | . 12 6 26 1 . 2 1 . Cannons 8 | . . . . . . . 8 . AOE 7 | . . 1 . 4 . 1 1 . Classes Destroyed 8 | . 5 . 3 . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 7 | . 2 . 5 . . . . . Recycler 1 | . 1 . . . . . . . Operator 3 | . 1 . 1 . . . 1 . Watcher 2 | . . . 1 . . . 1 . Swarmer 23 | . 8 3 2 4 . . 6 . Grunt 27 | . 4 4 14 2 . 3 . . Sentry 14 | . . . 10 . . . 4 . Best Kill Streak 7 | . 7 3 5 3 . 3 2 . Combat Bots Only 7 | . 7 3 3 3 . 3 2 . Max Kills in Single Turn 2 | . 1 1 1 2 . 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . 2 . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 3864 | . 388 347 1317 74 . 349 1046 343 Core 626 | . 60 90 194 14 . 55 119 94 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 . 40 . . . 34 78 . Volleys Fired 224 | . 35 18 101 4 . 11 47 8 Largest 2 | . 2 2 2 2 . 2 2 1 Hottest 100 | . 70 60 79 53 . 46 100 45 Shots Fired 392 | . 60 36 188 7 . 16 77 8 Gun 321 | . 60 36 188 4 . 10 15 8 Cannon 42 | . . . . . . . 42 . Launcher 13 | . . . . 3 . 6 4 . Special 16 | . . . . . . . 16 . Kinetic 261 | . 35 18 137 4 . 10 57 . Thermal 42 | . 14 . 12 . . . 16 . Explosive 10 | . . . . 3 . 6 1 . Electromagnetic 79 | . 11 18 39 . . . 3 8 Robot Hit Streak 27 | . 7 7 25 27 . 5 12 5 Robot Miss Streak 17 | . 3 3 6 . . 2 17 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 251 | . 36 17 144 2 . 5 42 5 Core Hits 154 | . 24 12 67 8 . 10 32 1 Critical Hits 2 | . . 1 1 . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4330 | . 345 280 2104 299 . 442 762 98 Guns 2988 | . 345 200 2092 32 . 75 146 98 Cannons 468 | . . . . . . . 468 . Explosions 850 | . . 76 . 267 . 367 140 . Melee . | . . . . . . . . . Ramming 24 | . . 4 12 . . . 8 . Kinetic 2394 | . 142 75 1456 32 . 75 614 . Thermal 320 | . 115 76 129 . . . . . Explosive 680 | . . . . 267 . 367 46 . Electromagnetic 912 | . 88 125 507 . . . 94 98 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 1 12 . Average Corruption 3 | . . . 1 1 1 1 11 . Corruption Purged . | . . . . . . . . . Effects 35 | . . . 1 3 1 1 29 . Message Errors 7 | . . . . 1 1 1 4 . Matter Fused 4 | . . . . . . . 4 . Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . 1 1 . . 4 . Data Loss (major) 2 | . . . . . . . 2 . Misdirections 4 | . . . . . . . 4 . Targeting Errors 6 | . . . . . . . 6 . Weapon Failures 2 | . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 29 | . . . . . . 13 16 . Projectiles 9 | . . . . . . . 9 . Explosions 20 | . . . . . . 13 7 . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . . 10 . Impact . | . . . . . . . . . Kinetic 10 | . . . . . . . 10 . Secondary . | . . . . . . . . . Self-Inflicted Damage 90 | . . 38 . 19 . 33 . . Shots 3 | . . 1 . 1 . 1 . . Rammed 1 | . . 1 . . . . . . Targets Rammed 5 | . . 1 2 . . . 2 . Kicked 4 | . . . 2 . . . 2 . Crushed . | . . . . . . . . . Highest Temperature 363 | . 98 72 89 . . 36 363 160 Average Temperature 49 | . 34 33 22 . . 12 80 66 Received Heat Transfer 1119 | . 72 141 564 9 . 162 81 90 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . 2 . 3 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 716 | . 333 50 333 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 373 | . 260 137 371 190 . 79 373 184 Initial 169 | . . 2 . 90 . . 30 169 Average 90 | . 44 23 126 108 . 49 100 115 Maximum Alert Level 1 | . 1 . 1 . . . 1 . Low Security (%) 88 | 100 93 100 76 100 . 100 86 100 Level 1 11 | . 6 . 23 . . . 13 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 . 4 . . . 5 3 Investigation 5 | . 1 . 1 . . . 1 2 Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 3 . . . 1 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . 3 . 6 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 27 8 55 7 . 3 21 5 Peak Tracking Total 7 | . 6 3 4 3 . 3 7 4 Tactical Retreats 11 | . 1 1 5 . . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 4 . 1 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . 2 1 . . 2 . Max in Single Turn 1 | . . . 1 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 31 | . 7 . 12 . 5 . 4 3 Terminals 19 | . 6 . 8 . . . 3 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 132 | . 17 . 44 . 50 . 16 5 Successful 105 | . 11 . 32 . 50 . 10 2 Failed 27 | . 6 . 12 . . . 6 3 Catastrophic 3 | . 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 38 | . 12 . 15 . 1 . 6 4 Terminals 47 | . 16 . 20 . . . 7 4 Fabricators . | . . . . . . . . . Repair Stations 12 | . . . 3 . . . 9 . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 20 | . . . 20 . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 70 | . 9 . 10 . 50 . 1 . Record 50 | . . . 1 . 49 . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 7 | . 3 . 4 . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 5 | . 2 . 3 . . . . . Disarm Traps 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . 2 . . . 8 . Scan Component 5 | . . . 1 . . . 4 . Repair 5 | . . . 1 . . . 4 . Recycling Unit Hacks 2 | . 1 . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Scanalyzer 18 | . . . 18 . . . . . Insert Component 9 | . . . 9 . . . . . Analyze 9 | . . . 9 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 4 | . 1 . 1 . . . 1 1 Terminals 4 | . 1 . 1 . . . 1 1 Assimilate 1 | . . . . . . . . 1 Botnet 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 7 . 10 . . . 3 2 Full Trace Events 6 | . 1 . 2 . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . 8 . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 4 . Time 179 | . . . 32 . . . 147 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . . 8 . . . . . Part Schematics Acquired 8 | . . . 8 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 1 1 . . Highest-Rated Group 40 | . . . . 40 16 16 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . Total Damage 152 | . . . . 152 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 8857 | 77 1352 1029 2791 957 750 120 1192 589 Spaces Moved 5717 | 47 990 622 1769 728 590 69 623 279 Core 21 | 21 . . . . . . . . Treads . | . . . . . . . . . Legs 5696 | 26 990 622 1769 728 590 69 623 279 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 120 126 126 126 127 130 Average Speed 128 | 138 122 150 124 126 126 126 128 130 Slowest Speed 200 | 200 150 150 150 126 126 126 130 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . Exploration Rate (%) 61 | 6 99 99 97 99 93 16 39 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 22 | . . . . . . . 22 . Terrain Destroyed 54 | . . 6 . 16 . 9 23 . Melee . | . . . . . . . . . Projectile 16 | . . . . . . . 16 . AOE 38 | . . 6 . 16 . 9 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 6859 | 56 1076 685 2199 757 598 86 906 496 Wait 709 | . 4 33 243 22 . 5 197 205 Move 5709 | 46 989 621 1768 727 589 68 622 279 Hop . | . . . . . . . . . Pick Up 56 | 4 15 3 19 . 3 . 11 1 Fast Attach 26 | 6 9 1 6 . . . 4 . Attach 12 | . 1 1 4 . . . 4 2 Detach 2 | . 1 . 1 . . . . . Swap 48 | . 8 2 20 4 2 2 9 1 Drop 67 | . 14 5 35 . 4 . 9 . Fire 224 | . 35 18 101 4 . 11 47 8 Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick 5 | . . 1 2 . . . 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Destroyed 7 combat bots 271 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 7) 946 | -10/Materials | Discovered new exit (range 18) 1114 | -10/Materials | Discovered new exit (range 17) 1430 | -10/Materials | Entered Mines 1482 | -10/Mines | Discovered new exit (range 9) 2003 | -10/Mines | Core integrity fell below 50% 2332 | -10/Mines | Build established: Scavenger-Mutant 2435 | -10/Mines | Discovered new exit (range 5) 2436 | -10/Mines | Learned location of Storage (-9) 2459 | -10/Mines | Entered Materials 2459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2459 | -9/Materials | Discovered new exit (range 15) 2460 | -9/Materials | Identified exit to Storage 2791 | -9/Materials | Discovered new exit (range 15) 2979 | -9/Materials | Discovered new exit (range 15) 4238 | -9/Materials | Build established: Mutant 4525 | -9/Materials | Discovered new exit (range 10) 4794 | -9/Materials | Discovered new exit (range 7) 4928 | -9/Materials | Discovered new exit (range 4) 5064 | -9/Materials | Repaired Imp. Aluminum Leg 5250 | -9/Materials | Entered Mines 5253 | -9/Mines | Core integrity fell below 50% 5311 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5312 | -9/Mines | Learned Materials terminal intel 5581 | -9/Mines | Discovered new exit (range 7) 5628 | -9/Mines | Discovered new exit (range 5) 5753 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5755 | -9/Mines | Discovered new exit (range 5) 5994 | -9/Mines | Learned 4 Materials zone layouts 6207 | -9/Mines | Entered Exiles 6207 | -9/Exiles | Accompanied by 1 ally 6228 | -9/Exiles | Discovered new exit (range 15) 6264 | -9/Exiles | Met 8R-AWN 6284 | -9/Exiles | Met EX-HEX 6327 | -9/Exiles | Met EX-BIN 6349 | -9/Exiles | Aligned with FarCom system 6350 | -9/Exiles | Given EX-Vault access code 6425 | -9/Exiles | Opened EX-Vault 6433 | -9/Exiles | Found Prototype Ballistic Gun 6436 | -9/Exiles | Identified AWS/Gauss 6463 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6527 | -9/Exiles | Met EX-DEC 6545 | -9/Exiles | Learned location of Zion (-7) 6597 | -9/Exiles | Visited The Gauntlet 6942 | -9/Exiles | Discovered new exit (range 14) 6957 | -9/Exiles | Left Exiles lab with AWS/Gauss 6957 | -9/Exiles | Entered Mines 6957 | -8/Mines | Accompanied by 1 ally 6970 | -8/Mines | Discovered new exit (range 15) 7077 | -8/Mines | Entered Materials 7077 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7079 | -8/Materials | Loaded intel: 12 terminal locations 7608 | -8/Materials | Repaired Titanium Leg 7642 | -8/Materials | Repaired Imp. Aluminum Leg 7669 | -8/Materials | Repaired Grenade Launcher 7721 | -8/Materials | Repaired Imp. Assault Rifle 7783 | -8/Materials | Crushed by falling debris 7803 | -8/Materials | Crushed by falling debris 7803 | -8/Materials | System corruption reached 10% 7834 | -8/Materials | Lost 3 parts (1p1n1u) 7934 | -8/Materials | Garrison activated, responded to threat 8007 | -8/Materials | Discovered new exit (range 16) 8267 | -8/Materials | Identified exit to Factory 8269 | -8/Materials | Entered Factory 8269 | -7/Factory | Evolved 2 slots: Utility x2 8283 | -7/Factory | Discovered new exit (range 7) 8291 | -7/Factory | Identified exit to Lower Caves 8858 | -7/Factory | Self-destructed Last Messages --------------- 08576_ K-01 Serf cleans the Matter Pump. 08581_ Connecting with Terminal... 08581_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 08582_ K-01 Serf cleans the Matter Pump. 08628_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08633_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 08658_ K-01 Serf cleans the Terminal. 08695_ K-01 Serf cleans the Recycling Unit. 08829_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 08829_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 08844_ Penetrated by Slug. 08849_ Titanium Leg destroyed. 08853_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | """ ?????????????????????????????????????????? | | ""???????????????????????????????????????????? | | ""???????????????????????????????????????????? | | ?????????????????????????????????????????? | | """????????????????????????????????????????? | | Y"#???????????????????????????????????????? | | """#???????????????????????????????????????? | | ? ? #???????????????????????????????????????? | | ???? / #???????????????????????????????????????? | | +#### ##########??????????????????????????????? | | # #** #??????????????????????????????? | | # #** #??????????????????????????????? | | # #* #??????????????????????????????? | | # # ! #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | ! # # ! ] #??????????????????????????????? | | # # #??????????????????????????????? | | #+### # #??????????????????????????????? | | # ##+#####+##?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | """ """""" """ #?????????????????????????????? | | """ """""" "T" ########## #????????????????? | | """ """""" @ h #????????????????? | | """ """""" #????????????????? | | #????????????????? | | ?"" """""" """""" """ #????????????????? | | ?"" """""" """""" """ !! #????????????????? | | ??" """""" """""" """ ! #????????????????? | | ??" "?"""" """""" #????????????????? | | ?? ?? """ *] #????????????????? | | ?? ?? ?? """ g*] #????????????????? | | ???#????+##??## """gg *] #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #####+###### #????????????????? | | ?????????????? #???? ?????? #????????????????? | | ??????????????? #???? ????????????????????????? | | ????????????????###????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniElectronWell Manual? 0 Play Time 01:18:05 Cumulative 73.2 hours Start 2021.05.06 @ 15:05:24 End 2021.05.06 @ 16:32:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 28 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9462ab77-3da9-4c06-a5e0-8d0a2b8c4851