Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 00:11:25 Player: xack Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (105) 525 Value Destroyed (3470) 3470 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 10730 Bonus ------- Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 94/300 Energy 373/385 System Corruption 21% Temperature Cool (-146) Movement Hovering (360) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (5) --- Antigrav System > --- UTILITY (7) ------ Advanced Cryofiber Web Triangulator Advanced Targeting Computer Improved Target Analyzer Improved Focal Shield Advanced Shield Generator Remote Force Field > --- WEAPON (5) ------- Autogun Hardcell Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Improved Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser YOLO Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Heavy Treads Improved Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Improved Signal Interpreter Improved Targeting Computer ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Component Analysis Suite High-powered Tractor Beam Gauss Rifle KE Penetrator Missile Launcher [Rating: 96] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . 1 Utility 5 | . . . . . 2 1 . 1 1 . . . . . Weapon 3 | . . . . . 1 . . . 1 . . . . 1 Parts Attached 154 | 7 11 1 2 1 25 11 3 8 15 8 8 4 4 46 Power 14 | 1 . 1 . 1 1 1 . 1 . 2 . . . 6 Engine 4 | 1 . 1 . 1 . . . . . . . . . 1 Core 5 | . . . . . 1 1 . . . . . . . 3 Reactor 5 | . . . . . . . . 1 . 2 . . . 2 Propulsion 42 | 3 4 . . . 7 2 . 2 6 2 1 . 2 13 Treads 8 | 1 1 . . . . . . . . 2 1 . 1 2 Leg 3 | 2 . . . . . . . . . . . . . 1 Wheel 27 | . 3 . . . 7 2 . 2 6 . . . 1 6 Hover 3 | . . . . . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . . . . . 1 Utility 59 | 1 2 . 2 . 12 3 2 4 7 1 5 2 1 17 Device 37 | . . . . . 8 . 2 4 4 . 2 2 . 15 Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 8 | . 1 . 1 . 2 1 . . 1 . . . 1 1 Hackware 1 | . . . . . . 1 . . . . . . . . Protection 10 | . . . . . 2 1 . . 2 1 3 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 5 . . . 5 5 1 1 2 3 2 2 1 10 Energy Gun 12 | 1 2 . . . 2 3 1 . 1 1 . 1 . . Energy Cannon 6 | . . . . . 1 . . . . 1 1 . . 3 Ballistic Gun 13 | 1 3 . . . 2 . . 1 1 1 . . 1 3 Ballistic Cannon 3 | . . . . . . 1 . . . . . 1 . 1 Launcher 3 | . . . . . . . . . . . 1 . . 2 Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 3 | . . . . . . . . . . . . . . 3 Parts Lost 52 | . 4 . . . 2 1 1 2 1 8 . . 3 30 Power 7 | . . . . . . . . . . 1 . . 1 5 Propulsion 16 | . 1 . . . 1 . . 2 . 2 . . 1 9 Utility 12 | . . . . . . . . . 1 2 . . 1 8 Weapon 17 | . 3 . . . 1 1 1 . . 3 . . . 8 Highest Loss Streak 15 | . 2 . . . 1 1 1 2 1 4 . . 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 100 100 100 89 93 91 92 93 66 57 74 80 72 Engine 4 | . 14 14 14 14 6 . . . . . . . . . Core 2 | . . . . . 2 7 7 6 5 2 . . . 1 Reactor 3 | . . . . . . . . 6 5 6 11 11 5 3 Treads 2 | . . . . . . . . . . 6 11 11 7 4 Leg 1 | . 11 . . . . . . . . . . . . . Wheel 18 | . 16 28 28 28 26 30 30 25 22 7 . . 2 7 Device 9 | . . . . . 10 7 7 13 14 9 5 16 18 17 Storage 6 | . 14 14 10 14 9 7 7 6 5 2 . . . . Processor 9 | . 10 14 17 14 10 8 7 6 5 5 5 5 7 9 Protection 4 | . . . . . 3 5 7 6 6 4 6 11 11 4 Energy Gun 10 | . 13 14 14 14 4 13 14 13 17 9 5 7 6 3 Energy Cannon 2 | . . . . . 2 . . . . 3 4 5 5 6 Ballistic Gun 7 | . 14 14 14 14 14 4 . 5 5 2 2 . 3 6 Ballistic Cannon 1 | . . . . . . 3 7 . . . . 1 5 2 Peak Build Rating 96 | 6 11 11 13 14 41 40 40 50 64 96 88 92 92 96 Average Rating 44 | 3 8 10 11 13 27 37 39 48 61 72 75 83 73 68 On Entrance 40 | . 6 10 11 13 14 29 40 39 48 64 77 87 92 78 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 111 | 11 49 48 48 48 84 82 82 95 105 111 70 78 78 78 Greatest Support 140 | 20 20 20 20 20 30 46 46 46 46 140 140 140 140 97 Greatest Overweight (x) 11 | 3 4 2 2 2 3 1 1 3 5 11 . . 5 7 Average Overweight (x) 1 | . 1 2 1 2 1 1 1 2 2 . . . 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 14 | 7 15 20 16 20 20 20 20 20 20 12 5 5 5 5 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 13 | 4 11 19 16 19 19 19 19 19 19 12 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 5 20 20 19 20 20 20 20 19 20 3 4 4 5 . Class Distribution -------------------- 37% | Mutant 29% | Skirmisher 15% | Scavenger-Skirmisher 9% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Matter Collected 2934 | 270 198 . . 40 443 216 77 160 174 137 96 378 131 614 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5933 | . 576 . . . 530 609 212 188 416 1603 115 401 185 1098 Parts 221 | . 46 . . . 36 20 12 9 17 12 2 11 9 47 Haulers Intercepted 6 | . 2 . . . 1 2 . . . . . . . 1 Recyclers Shooed 4 | . 1 . . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . 7 11 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Combat Hostiles Destroyed 73 | . 11 . . . 13 8 5 3 1 6 4 9 2 11 Guns 40 | . 9 . . . 11 6 1 3 1 . . 3 . 6 Cannons 18 | . . . . . . 1 3 . . 3 . 6 2 3 AOE 10 | . 2 . . . . 1 1 . . . 4 . . 2 Classes Destroyed 14 | . 5 . . . 4 3 . . 1 1 . . . . Worker 8 | . 4 . . . 1 . . . 1 . . . . 2 Builder 5 | . . . . . . . . . 1 . . . . 4 Hauler 6 | . 2 . . . 1 2 . . . . . . . 1 Recycler 4 | . . . . . . 1 . . 2 . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . Watcher 6 | . 3 . . . 1 . 1 . . . . . . 1 Swarmer 21 | . 6 . . . 7 1 3 . . . . 4 . . Grunt 20 | . 5 . . . 4 5 . . . . 4 . . 2 Brawler 1 | . . . . . . 1 . . . . . . . . Sentry 11 | . . . . . 1 . 2 1 1 . . 1 . 5 Hunter 6 | . . . . . 1 . . 2 . . . 1 2 . Programmer 5 | . . . . . . 1 . . . . . . . 4 Compactor 6 | . . . . . . . . . . 6 . . . . Decomposer 3 | . . . . . . . . . . . . . 3 . Thug 3 | . . . . . . . . . . . . 3 . . Best Kill Streak 11 | . 11 . . . 4 3 4 3 1 2 4 2 2 5 Combat Bots Only 4 | . 3 . . . 3 3 4 3 1 2 4 2 2 3 Max Kills in Single Turn 3 | . 3 . . . 2 2 1 1 1 1 2 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 2 | . 1 . . . . 1 1 . . . 2 . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Hostile Shots Fired 636 | . 34 . . . 90 33 35 57 4 18 8 55 54 248 Missed 204 | . 8 . . . 28 6 12 20 1 1 3 13 14 98 Damage Taken 9037 | . 439 . . 41 552 583 258 419 76 1424 256 790 614 3585 Core 1746 | . 90 . . . 65 13 32 58 28 170 41 80 19 1150 Absorbed by Shields 87 | . . . . . . . . . . . . . . 87 Ignored by Resistances 125 | . . . . . . . . . . . . . . 125 Core Remaining (%) 84 | 100 . . . 64 88 . 93 93 . . . . 66 . Volleys Fired 270 | 1 34 . . . 35 46 11 14 6 28 4 30 9 52 Largest 5 | 1 2 . . . 3 3 3 3 4 4 1 3 4 5 Hottest 340 | 40 63 . . . 123 169 169 128 198 198 46 226 259 340 Shots Fired 646 | 1 63 . . . 91 92 31 32 24 53 5 67 27 160 Gun 458 | 1 63 . . . 88 65 20 32 24 38 . 25 12 90 Cannon 161 | . . . . . 3 9 11 . . 15 1 42 15 65 Launcher 9 | . . . . . . . . . . . 4 . . 5 Special 18 | . . . . . . 18 . . . . . . . . Kinetic 275 | . 34 . . . 67 30 11 14 6 11 . 12 10 80 Thermal 202 | . . . . . 3 40 2 . 6 26 1 55 17 52 Explosive 9 | . . . . . . . . . . . 4 . . 5 Electromagnetic 160 | 1 29 . . . 21 22 18 18 12 16 . . . 23 Robot Hit Streak 17 | 1 13 . . . 8 12 17 11 13 9 3 7 9 15 Robot Miss Streak 8 | . 3 . . . 5 5 7 8 4 6 . 5 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . . . 4 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . Shots Hit Robots 427 | 1 42 . . . 49 52 21 29 18 40 2 38 19 116 Core Hits 219 | . 22 . . . 21 28 22 23 15 15 9 15 7 42 Critical Kills 12 | . 1 . . . 3 . . . . 3 . 3 1 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . 3 1 3 Critical Strikes 29 | . 1 . . . 4 . . . . 7 . 8 3 6 Burn 3 | . . . . . . . . . . 1 . 1 1 . Meltdown 5 | . . . . . 2 . . . . 3 . . . . Destroy 19 | . 1 . . . 1 . . . . 3 . 7 2 5 Blast 1 | . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . 1 . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12804 | 12 902 . . . 1090 1125 595 452 366 2748 795 1048 425 3246 Guns 5884 | 12 683 . . . 695 883 267 452 366 547 . 339 193 1447 Cannons 4238 | . . . . . 208 108 185 . . 1297 . 709 232 1499 Explosions 2682 | . 219 . . . 187 134 143 . . 904 795 . . 300 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 3545 | . 342 . . . 579 273 185 174 69 238 . 118 101 1466 Thermal 6064 | . 219 . . . 395 480 143 . 100 2480 . 930 324 993 Explosive 1095 | . . . . . . . . . . . 795 . . 300 Electromagnetic 2100 | 12 341 . . . 116 372 267 278 197 30 . . . 487 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . . . 34 34 34 34 21 Average Corruption 29 | . . . . . . . . . . 20 34 34 30 19 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 129 | . . . . . . . . . . 18 21 53 20 17 Message Errors 28 | . . . . . . . . . . 4 6 11 2 5 Matter Fused 38 | . . . . . . . . . . 3 8 17 7 3 Heat Flow Errors 17 | . . . . . . . . . . 3 3 8 1 2 Energy Discharges 12 | . . . . . . . . . . 2 1 5 2 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . . . . 1 1 2 3 1 Data Loss (major) 2 | . . . . . . . . . . . . 1 . 1 Misfires 6 | . . . . . . . . . . . 1 5 . . Alerts 3 | . . . . . . . . . . 1 . . 2 . Weapon Failures 13 | . . . . . . . . . . 3 . 4 3 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 274 | . 49 . . . 65 . 27 . . . 40 . 15 78 Projectiles 70 | . . . . . 8 . . . . . . . 15 47 Explosions 204 | . 49 . . . 57 . 27 . . . 40 . . 31 Melee . | . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . 2 6 . . . . . 1 2 Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 2 6 . . . . . 1 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1215 | . 114 . . . . 156 . . . 625 159 . . 161 Shots 20 | . 3 . . . . 3 . . . 9 2 . . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 435 | . 33 . . . 171 242 153 48 87 286 228 435 156 335 Average Temperature 65 | . 8 . . . 44 78 74 19 31 102 99 129 110 48 Received Heat Transfer 901 | . 105 . . . 108 81 48 6 18 . 69 225 . 241 Effects 6 | . . . . . . . . . . . . 6 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . 4 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 3 1 2 . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 2 . . . . 3 . . . . Combat Hostiles 5 | . . . . . 2 . . . . 3 . . . . Parts Melted 16 | . . . . . 3 2 1 . . 5 . 1 1 3 Heat Transferred 7530 | . 250 . . . 400 900 200 . 148 2561 . 1258 518 1295 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 4 . . . . 2 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Peak Influence 262 | . 262 100 . . 250 170 164 75 106 70 262 . . 228 Initial 103 | . . 100 . . . 103 16 74 36 37 49 . . 32 Average 81 | . 132 100 . . 108 80 115 46 61 43 126 . . 73 Maximum Alert Level 1 | . 1 . . . 1 . . . . . 1 . . 1 Low Security (%) 93 | 100 74 100 . 100 72 100 100 100 100 100 83 . . 97 Level 1 6 | . 25 . . . 27 . . . . . 16 . . 2 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . . 2 2 . 3 . . . . . 2 Investigation 2 | . . 1 . . 1 . . . . . . . . . Extermination 3 | . . . . . . 1 . 1 . . . . . 1 Reinforcement 6 | . 1 . . . 1 1 . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Distress Signals 5 | . 1 . . . 1 1 . 1 . . . . . 1 Communications Jammed 1 | . . . . . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 119 | . 17 . . . 28 11 6 7 3 7 3 11 2 24 Peak Tracking Total 8 | . 4 . . . 8 3 4 3 2 2 4 4 2 8 Tactical Retreats 11 | . 1 . . . 4 1 . 1 . . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Traps Triggered 10 | . 1 . . . 1 1 . . 4 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Machines Disabled 7 | . 1 . . . 1 2 . . . . 1 . . 2 Max in Single Turn 1 | . 1 . . . 1 1 . . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Machines Accessed 29 | . 5 2 2 1 2 4 8 . . . 3 . . 2 Terminals 20 | . 4 1 . . 2 2 8 . . . 2 . . 1 Fabricators 2 | . . . . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 65 | . 14 3 2 1 6 8 16 . . . 8 . . 7 Successful 32 | . 7 2 2 1 2 3 9 . . . 3 . . 3 Failed 33 | . 7 1 . . 4 5 7 . . . 5 . . 4 Catastrophic 6 | . . . . . 1 2 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . 1 . 1 . 5 3 3 . . . 3 . . . Terminals 53 | . 13 2 . . 6 5 16 . . . 6 . . 5 Fabricators 4 | . . . . . . . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 28 | . 6 2 2 1 2 1 9 . . . 2 . . 3 Record 5 | . . . 1 . . . 1 . . . . . . 3 Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . . . 1 . . . Open Door 5 | . . 1 . 1 . . 3 . . . . . . . Branch Access Points 3 | . 1 . . . . 1 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 1 . . 2 4 7 . . . 3 . . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Total Allies 2 | . . . . 1 . . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . 14 . . . . Total Damage 253 | . . . . . . . . . . 253 . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Turns Passed 8939 | 87 777 393 808 347 662 1234 327 762 396 370 392 878 316 1190 Spaces Moved 5450 | 52 494 346 782 304 430 549 251 330 295 145 232 481 168 591 Core 81 | 32 . . . . . . . . . . . . . 49 Treads 997 | 7 . . . . . . . . . 100 232 481 52 125 Legs 207 | 13 194 . . . . . . . . . . . . . Wheels 4061 | . 300 346 782 304 430 549 251 330 295 45 . . 116 313 Hover 101 | . . . . . . . . . . . . . . 101 Flight 3 | . . . . . . . . . . . . . . 3 Fastest Speed 40 | 50 110 110 80 110 95 95 100 110 95 110 160 160 155 40 Average Speed 119 | 127 114 110 100 110 99 99 100 114 110 150 160 160 157 141 Slowest Speed 360 | 200 140 110 110 110 125 100 100 125 155 245 160 160 240 360 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 5 76 67 93 74 26 12 41 7 9 78 6 67 17 11 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 . . 1 1 . . 1 1 1 . Scrap Searched 6 | . . . . 1 . . . . . . . 3 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 276 | . 9 . . . 31 15 11 . . 70 56 11 4 69 Melee . | . . . . . . . . . . . . . . . Projectile 34 | . . . . . 1 . . . . 2 1 11 4 15 AOE 242 | . 9 . . . 30 15 11 . . 68 55 . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp Fac Total 7282 | 71 644 361 801 318 589 1130 302 689 350 222 246 531 198 830 Wait 1187 | . 77 3 . 6 58 504 35 328 16 31 . 12 15 102 Move 5437 | 51 493 345 781 303 429 548 250 329 295 144 231 480 167 591 Hop . | . . . . . . . . . . . . . . . Pick Up 147 | 11 23 6 15 4 21 11 2 6 12 6 1 2 2 25 Fast Attach 33 | 1 1 . 1 . 1 1 . 1 1 . 7 3 3 13 Attach 81 | 6 5 . . . 13 6 1 4 7 8 1 1 . 29 Detach 9 | . 1 . . . 1 . . . . 2 1 1 . 3 Swap 40 | . 5 1 1 1 11 4 2 3 7 . . . 1 4 Drop 76 | 1 5 6 3 4 20 10 1 4 6 3 1 2 1 9 Fire 270 | 1 34 . . . 35 46 11 14 6 28 4 30 9 52 Melee 2 | . . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / Rec) -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Discovered new exit (range 15) 663 | -10/Materials | Identified exit to Mines 865 | -10/Materials | Entered Mines 906 | -10/Mines | Met a Derelict bent on vengeance 928 | -10/Mines | Learned Materials terminal intel 1055 | -10/Mines | Discovered new exit (range 3) 1122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1195 | -10/Mines | Met a Derelict shopkeep closing up shop 1254 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1254 | -10/Mines | Discovered new exit (range 5) 1258 | -10/Mines | Entered Exiles 1274 | -10/Exiles | Discovered new exit (range 15) 1287 | -10/Exiles | Met 8R-AWN 1306 | -10/Exiles | Met EX-HEX 1395 | -10/Exiles | Visited The Gauntlet 1503 | -10/Exiles | Met EX-DEC 1563 | -10/Exiles | Met EX-BIN 1583 | -10/Exiles | Aligned with FarCom system 1584 | -10/Exiles | Given EX-Vault access code 1636 | -10/Exiles | Opened EX-Vault 1641 | -10/Exiles | Found YOLO Cannon 1665 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1821 | -10/Exiles | Discovered new exit (range 14) 1842 | -10/Exiles | Identified exit to Mines 2066 | -10/Exiles | Left Exiles lab with YOLO Cannon 2066 | -10/Exiles | Entered Mines 2076 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2123 | -9/Mines | Received a Mining Laser from a helpful Derelict 2160 | -9/Mines | Found a hidden stash of uninstalled traps 2187 | -9/Mines | Learned Materials security intel 2208 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2210 | -9/Mines | Found Prototype Device 2335 | -9/Mines | Discovered new exit (range 4) 2360 | -9/Mines | Discovered new exit (range 13) 2413 | -9/Mines | Entered Materials 2413 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2415 | -8/Materials | Loaded intel: 12 terminal locations 2418 | -8/Materials | Identified Exp. Sensor Array 2788 | -8/Materials | Build established: Skirmisher 2913 | -8/Materials | Discovered new exit (range 13) 3002 | -8/Materials | Identified exit to Factory 3075 | -8/Materials | Entered Factory 3075 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4279 | -7/Factory | Identified exit to Storage 4279 | -7/Factory | Identified exit to Lower Caves 4309 | -7/Factory | Entered Storage 4324 | -7/Storage | Identified exit to Recycling 4537 | -7/Storage | Discovered new exit (range 15) 4636 | -7/Storage | Entered Factory 4636 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4823 | -6/Factory | Discovered new exit (range 7) 5398 | -6/Factory | Entered another Factory area 5398 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5794 | -5/Factory | Sucked down chute 5794 | -5/Factory | Entered Waste 5795 | -5/Waste | Met a frightened Derelict 5809 | -5/Waste | EMP discharged 5817 | -5/Waste | Build established: Scavenger-Skirmisher 5851 | -5/Waste | Spotted C-40 Crusher 5855 | -5/Waste | Spotted C-40 Crusher 5884 | -5/Waste | Crushed by Compactor (1 part destroyed) 5906 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5907 | -5/Waste | Spotted C-40 Crusher 5909 | -5/Waste | EMP discharged 5909 | -5/Waste | System corruption reached 10% 5913 | -5/Waste | Destroyed C-40 Crusher 5915 | -5/Waste | Crushed by Compactor (1 part destroyed) 5917 | -5/Waste | Destroyed C-40 Crusher 5946 | -5/Waste | Lost 4 parts (2n2w) 5967 | -5/Waste | Spotted C-40 Crusher 5969 | -5/Waste | Spotted C-40 Crusher 5977 | -5/Waste | Destroyed C-40 Crusher 5990 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5994 | -5/Waste | Crushed by Compactor (1 part destroyed) 5996 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5997 | -5/Waste | Destroyed C-40 Crusher 6009 | -5/Waste | EMP discharged 6014 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6019 | -5/Waste | Spotted C-40 Crusher 6021 | -5/Waste | Destroyed C-40 Crusher 6032 | -5/Waste | Lost 4 parts (1p2u1w) 6032 | -5/Waste | Destroyed C-40 Crusher 6109 | -5/Waste | EMP discharged 6109 | -5/Waste | System corruption reached 30% 6150 | -5/Waste | Discovered new exit (range 10) 6164 | -5/Waste | Entered Factory 6438 | -5/Factory | Discovered new exit (range 9) 6556 | -5/Factory | Entered Upper Caves 6934 | -5/Upper Caves | Build established: Mutant 6969 | -5/Upper Caves | Ambushed by wild Derelicts 7187 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7407 | -5/Upper Caves | Discovered new exit (range 14) 7434 | -5/Upper Caves | Entered another Upper Caves area 7488 | -5/Upper Caves | Build established: Scavenger-Tank 7533 | -5/Upper Caves | Lost 3 parts (1p1n1u) 7736 | -5/Upper Caves | Discovered new exit (range 5) 7750 | -5/Upper Caves | Entered Factory 7750 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8320 | -4/Factory | Build established: Scavenger-Skirmisher 8552 | -4/Factory | Lost 15 parts (2p5n3u5w) 8571 | -4/Factory | Crushed by falling debris 8571 | -4/Factory | System corruption reached 10% 8602 | -4/Factory | Lost 3 parts (1n2u) 8692 | -4/Factory | Core integrity fell below 50% 8707 | -4/Factory | Core integrity fell below 20% 8737 | -4/Factory | Lost 8 parts (1p2n2u3w) 8940 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08908_ Penetrated by Slug. 08909_ System corrupted: Matter fused (-8). 08910_ Slug penetrates Wall. 08911_ Wall collapses. 08913_ Slug penetrates Wall. 08913_ Penetrated by Slug. 08917_ Construction Platform disabled. 08917_ Slug penetrates Wall. 08917_ Slug penetrates Construction Platform. 08920_ Slug penetrates Wall. 08925_ Slug penetrates Construction Platform. 08929_ Acquired Lgt. Antimatter Reactor. 08932_ Slug penetrates Wall. 08932_ Penetrated by Slug. 08932_ Slug penetrates Wall. 08932_ Penetrated by Slug. 08935_ Slug penetrates Wall. 08935_ Penetrated by Slug. 08939_ H-77 Assassin knocked back. 08940_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ???????????? !??????????????????????????????????? | | ??????????? !??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? =?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????#?? ?????????????????????????????????? | | ?????????# ?? ????????????????????????????????? | | ?????????##+###""###?????????????????????????????? | | ????????? % % #?????????????????????????????? | | ?????????? ##+############???????????????? | | ???????????? % + #???????????????? | | ??????????????#" % h# """"????????????????? | | ???????????????# # """"#???????????????? | | ???????????????# # """"#???????????????? | | ???????????????# /h%! """#???????????????? | | ??????????????## # """"#???????????????? | | ??????????????# % ##### """#???????????????? | | ??????????????# g % #???# """"#???????????????? | | ??????????????# #???#@ #???????????????? | | ??????????????# gg #???##########???????????????? | | ??????????????# % #????????????????????????????? | | ??????????????# #########????????????????????? | | ??????????????# ###########??????????? | | ???????######## ^ ^ # """T""" #??????????? | | ???????# + """ """ + #??????????? | | ???????# # "T" """ # #??????????? | | ???????# # """ # #??????????? | | ???????# # ! " ###########??????????? | | ???????# # ##############T ?????? | | ???????# # ???? | | ???????######## ???? | | ???#######???## % ### ???? | | ???# ##### ##"#" "#######??????? | | #### #????????????? | | h #????????????? | | # #????????????? | | # ## # #????????????? | | ## # ###### #????????????? | | #????# #????????????? | | #######????# #????????????? | | # #??????????# #????????????? | | #??????????# #????????????? | | # ## ####??????????###### ""#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 35 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 825 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Universal Adapter Challenges ------------ None Game ------ Seed GaussWeaponShearcannon Manual? 0 Play Time 02:42:58 Cumulative 13.8 hours Start 2024.12.06 @ 20:54:24 End 2024.12.07 @ 00:11:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fb91f83-8afa-4ea5-95ab-14df194bd3b5