Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.22 @ 19:36:27 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (671) 671 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2856 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 220/300 Energy 250/250 System Corruption 0% Temperature Cool (10) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Armored Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (4) ------- Light Assault Rifle Heavy Assault Rifle Autogun Heavy Hammer > --- INVENTORY (15) --- Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Improved Targeting Computer Utility Shielding Weapon Shielding Hardened Light Armor Plating High-powered Tractor Beam Particle Gun Slug Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Autogun Heavy Hammer > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Utility Shielding Weapon Shielding Hardened Light Armor Plating High-powered Tractor Beam Particle Gun Slug Cannon Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Parts Attached 30 | 6 11 4 . 5 4 Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 4 1 . 2 1 Treads 4 | 2 1 . . . 1 Leg 6 | . 3 1 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 4 1 . 1 . Device 1 | . 1 . . . . Storage 3 | 1 1 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 10 | 2 2 2 . 1 3 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 . . . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 3 . . 4 . Power 2 | . 1 . . 1 . Propulsion 2 | . 1 . . 1 . Utility 1 | . . . . 1 . Weapon 2 | . 1 . . 1 . Highest Loss Streak 3 | . 2 . . 3 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 100 100 91 87 Engine 13 | . 13 14 14 14 9 Treads 5 | . 17 . . . 6 Leg 22 | . 10 28 28 27 18 Storage 13 | . 14 14 14 14 9 Processor 1 | . 5 . . . . Protection 11 | . 6 14 14 14 9 Energy Gun 1 | . 4 . . . . Ballistic Gun 8 | . 23 . . . 27 Launcher 8 | . . 14 14 6 . Impact Weapon 9 | . . 14 14 14 9 Naked Turns . | . . . . . . Heaviest Build 40 | 13 22 34 34 37 40 Greatest Support 40 | 40 40 20 20 23 23 Greatest Overweight (x) 7 | . 7 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 12 | 6 8 14 15 15 15 Most Carried 15 | 1 10 15 15 15 13 Average Carried 11 | . 6 12 15 14 12 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 1 10 15 15 14 12 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 608 | 214 252 76 . 66 . Remotely . | . . . . . . Salvage Created 778 | . 420 155 . 203 . Parts 58 | . 30 15 . 13 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 11 5 . 10 . Melee 2 | . . 2 . . . Guns 11 | . 11 . . . . AOE 11 | . . 3 . 8 . Classes Destroyed 7 | . 4 1 . 2 . Worker 6 | . 1 4 . 1 . Tunneler 3 | . . 1 . 2 . Hauler 1 | . 1 . . . . Mechanic 1 | . . . . 1 . Swarmer 14 | . 3 3 . 8 . Grunt 10 | . 8 2 . . . Sentry 2 | . . . . 2 . Best Kill Streak 7 | . 7 3 . 4 . Combat Bots Only 4 | . 4 3 . 4 . Max Kills in Single Turn 4 | . 1 2 . 4 . Gunslinging . | . . . . . . Exploded 4 | . . 2 . 4 . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1387 | . 653 216 . 374 144 Core 165 | . 107 21 . 37 . Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . . . 34 . Volleys Fired 67 | . 57 2 . 3 5 Largest 3 | . 2 1 . 1 3 Hottest 76 | . 76 30 . 33 66 Shots Fired 134 | . 114 2 . 3 15 Gun 129 | . 114 . . . 15 Cannon . | . . . . . . Launcher 5 | . . 2 . 3 . Special . | . . . . . . Kinetic 99 | . 84 . . . 15 Thermal 30 | . 30 . . . . Explosive 5 | . . 2 . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 18 . . 1 6 Robot Miss Streak 8 | . 8 . . 3 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 117 | . 78 12 . 15 12 Core Hits 45 | . 26 8 . 7 4 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 3 | . 1 1 . 1 . Burn 1 | . 1 . . . . Smash 2 | . . 1 . 1 . Melee Attacks 29 | . . 13 . 15 1 Impact 29 | . . 13 . 15 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . . 5 . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2972 | . 887 743 . 1184 158 Guns 1042 | . 884 . . . 158 Cannons . | . . . . . . Explosions 640 | . . 155 . 485 . Melee 1287 | . . 588 . 699 . Ramming 3 | . 3 . . . . Kinetic 754 | . 596 . . . 158 Thermal 288 | . 288 . . . . Explosive 640 | . . 155 . 485 . Electromagnetic . | . . . . . . Impact 1287 | . . 588 . 699 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 445 | . . 168 . 277 . Projectiles . | . . . . . . Explosions 18 | . . 5 . 13 . Melee 427 | . . 163 . 264 . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . . 13 . 52 . Shots 3 | . . 1 . 2 . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 322 | . 322 . . 12 102 Average Temperature 95 | . 101 . . 5 61 Received Heat Transfer 555 | . 315 105 . 81 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . 3 . 8 . Impact Corruptions 16 | . . 6 . 10 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 814 | . 814 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 187 | . 187 122 . 134 48 Initial 47 | . . 17 . . 47 Average 50 | . 54 29 . 103 46 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 26 5 . 9 3 Peak Tracking Total 5 | . 4 3 . 5 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 8 | . 5 1 1 . 1 Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 15 | . 11 2 1 . 1 Successful 5 | . 4 . 1 . . Failed 10 | . 7 2 . . 1 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 12 | . 10 2 . . . Terminals 13 | . 11 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 3 | . 2 . 1 . . Record 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 1 . . 1 Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 2 | . . 1 . 1 . Largest Group 1 | . . 1 . 1 1 Highest-Rated Group 31 | . . 31 . 31 31 Highest-Rated Ally 31 | . . 31 . 31 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 105 | . . . . . 105 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 4629 | 80 1446 1297 1112 489 205 Spaces Moved 2384 | 47 774 657 586 226 94 Core 6 | 4 2 . . . . Treads 529 | 43 486 . . . . Legs 1849 | . 286 657 586 226 94 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 177 | 150 153 190 190 190 190 Slowest Speed 400 | 160 400 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 95 100 90 42 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 40 | . . 10 . 29 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 39 | . . 10 . 29 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2619 | 53 933 679 585 261 108 Wait 65 | . 58 . . 4 3 Move 2379 | 46 773 656 585 225 94 Hop . | . . . . . . Pick Up 32 | 1 21 4 . 5 1 Fast Attach 10 | 6 3 . . 1 . Attach 11 | . 5 . . 3 3 Detach 1 | . 1 . . . . Swap 9 | . 3 4 . 1 1 Drop 14 | . 10 . . 4 . Fire 67 | . 57 2 . 3 5 Melee 29 | . . 13 . 15 1 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 81 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 932 | -10/Materials | Discovered new exit (range 14) 1220 | -10/Materials | Discovered new exit (range 15) 1482 | -10/Materials | Discovered new exit (range 5) 1527 | -10/Materials | Entered Mines 1613 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1615 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Discovered new exit (range 7) 2087 | -10/Mines | Discovered new exit (range 16) 2181 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2427 | -10/Mines | Core integrity fell below 50% 2546 | -10/Mines | Received a Mining Laser from a helpful Derelict 2824 | -10/Mines | Entered Exiles 2824 | -10/Exiles | Found Exiles lab abandoned 2849 | -10/Exiles | Discovered new exit (range 15) 3649 | -10/Exiles | Discovered new exit (range 10) 3936 | -10/Exiles | Entered Mines 4002 | -9/Mines | Lost 3 parts (1p1u1w) 4025 | -9/Mines | Met a Derelict bent on vengeance 4030 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4115 | -9/Mines | Met a Derelict testing a Signal Generator 4233 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4395 | -9/Mines | Discovered new exit (range 9) 4425 | -9/Mines | Entered Materials 4425 | -8/Materials | Accompanied by 1 ally 4425 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 4630 | -8/Materials | Self-destructed Last Messages --------------- 04326_ Machine Analyzer fried. 04326_ Recalibrator fried. 04326_ M-13 Machinist destroyed. 04329_ Acquired 3 matter. 04395_ EXIT=FOUND 04398_ Aluminum Leg destroyed. 04398_ S-10 Pest destroyed. 04412_ Acquired 7 matter. 04418_ Acquired 5 matter. 04420_ Acquired 2 matter. PARAMETERS=PROPULSION+2,WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE 04471_ Acquired Arm. Treads. 04588_ Connecting with Garrison Access... 04588_ Current location identified: Materials 04613_ Slug penetrates 0O-RNQ(g). 04622_ 0O-RNQ(g) suffers critical hit (Destroy). 04622_ 0O-RNQ(g) destroyed. 04625_ Penetrated by Slug. 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""" # #?????????? | | ??????????????????# """ # #####?????? | | ??????????????????# """ # #?????? | | ??????????????????# + #?????? | | ??????????????????# """ # #?????? | | ??????????????????# """ ####+######???? | | ??????????????????# """ ## #???? | | ??????????????????# ## """ #???? | | ??????????????????########### """ #???? | | ????????????????????????????# """ #???? | | ????????????????????????????# #???? | | ????????????????????????????# """ #???? | | ????????????????????????????# """ #???? | | ????????????????????????????# """ #???? | | ????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombTacticalCapacitor Manual? 0 Play Time 00:31:42 Cumulative 94.8 hours Start 2023.09.22 @ 19:04:13 End 2023.09.22 @ 19:36:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16d3526d-0875-486e-b129-89dce05a8903