Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 21:08:09 Player: DZKane Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (204) 1020 Value Destroyed (7718) 7718 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1243) 1243 TOTAL SCORE: 16821 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 40 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -195 Cogmind --------- Core Integrity 0/1150 Matter 134/300 Energy 98/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- Recoil Nullifier Improved Force Field Advanced Drone Bay (2/2) Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Energy Well Improved Signal Interpreter Improved Target Analyzer Improved Weapon Cycler Transmission Jammer Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Gatling Laser Hardcell Cannon Ripper > --- INVENTORY -------- High-capacity Matter Pod Matter Compressor Improved Sensor Array Terrain Scanner Terrain Scan Processor Encrypted Comm Array Recoil Nullifier Improved Force Field Improved System Shield Authchip [Propulsion] High-powered Tractor Beam Advanced Drone Bay High-powered Shock Rifle Tesla Rifle Cooled Particle Cannon Hardcell Cannon Hardcell Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Tesla Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . 2 Utility 7 | . . . . . . 2 2 . . . . . . 1 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 154 | . 4 27 5 3 1 5 11 1 14 8 12 1 16 12 11 23 Power 18 | . 1 4 1 . . 1 . 1 2 1 2 . 1 1 1 2 Engine 14 | . 1 4 1 . . 1 . . 1 1 2 . 1 1 1 . Core 4 | . . . . . . . . 1 1 . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | . . 11 . . . 2 2 . 1 2 3 . 2 . . 8 Treads 16 | . . 9 . . . 2 2 . 1 1 1 . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . Wheel 14 | . . 1 . . . . . . . 1 2 . 2 . . 8 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 52 | . 2 2 1 2 . 2 9 . 3 5 2 1 4 9 6 4 Device 24 | . . . . . . 1 4 . 1 3 1 1 1 5 5 2 Storage 9 | . 1 1 1 2 . . 2 . . . . . . 1 . 1 Processor 7 | . 1 1 . . . . 1 . 1 1 . . 1 1 . . Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 11 | . . . . . . 1 2 . 1 1 1 . 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 53 | . 1 10 3 1 1 . . . 8 . 5 . 9 2 4 9 Energy Gun 6 | . . . . . . . . . . . . . . . 2 4 Energy Cannon 4 | . . . . . . . . . 1 . 2 . 1 . . . Ballistic Gun 30 | . 1 8 1 . 1 . . . 7 . 3 . 6 2 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 3 Launcher 4 | . . . 1 . . . . . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 2 1 1 . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . 2 . . . . . 1 2 Parts Lost 61 | . . 3 . . . 3 . . . 6 2 . 13 . 7 27 Power 10 | . . 2 . . . 1 . . . 1 . . 1 . 1 4 Propulsion 13 | . . . . . . 2 . . . 1 1 . 3 . . 6 Utility 19 | . . . . . . . . . . 4 . . 4 . 3 8 Weapon 19 | . . 1 . . . . . . . . 1 . 5 . 3 9 Highest Loss Streak 21 | . . 2 . . . 3 . . . 1 2 . 12 . 7 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 97 99 87 66 71 73 76 89 99 99 100 78 93 91 70 Engine 7 | . 14 10 11 11 11 8 7 3 5 1 7 7 5 13 10 4 Core 1 | . . . . . . . . 3 1 5 . . . . . . Treads 11 | . . 14 22 22 22 18 15 15 15 12 4 . . . . . Leg 1 | . 28 7 . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . 2 10 15 7 6 5 12 Device 9 | . . . . . . 9 13 15 16 16 15 15 4 13 22 15 Storage 8 | . 14 11 11 10 11 9 7 7 7 7 7 7 7 6 5 7 Processor 12 | . 13 11 11 11 11 9 13 15 13 12 15 15 12 13 11 8 Protection 5 | . . . . . . 9 7 7 7 7 7 7 12 13 10 1 Ballistic Gun 19 | . 28 26 27 . 11 9 7 7 20 30 29 30 16 20 15 . Slashing Weapon 6 | . . 15 15 33 . . . . . . . . 2 6 5 3 Peak Build Rating 81 | 6 8 22 23 24 49 54 67 69 71 64 64 56 54 66 78 81 Average Rating 48 | 6 7 17 22 21 48 53 62 68 63 60 59 54 44 64 74 62 On Entrance 43 | 6 6 8 22 23 24 49 52 67 69 60 64 56 54 52 65 68 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 19 37 58 53 62 67 69 66 76 71 81 80 80 83 92 89 Greatest Support 60 | 20 20 46 46 46 46 46 56 56 56 56 24 24 28 28 28 60 Greatest Overweight (x) 6 | . . 2 1 1 1 1 1 1 1 5 6 3 3 2 3 2 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 2 4 3 2 2 2 . Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 9 11 19 19 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 8 10 19 19 18 18 19 20 19 18 19 19 13 17 19 13 Final Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 15 20 20 19 19 20 20 20 20 20 20 13 19 15 5 Class Distribution -------------------- 31% | Skirmisher 27% | Gunner 14% | Scavenger-Mutant 10% | Mutant 9% | Scavenger-Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Commander-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Matter Collected 6825 | 200 38 1023 165 20 75 676 323 605 601 860 379 179 697 444 329 211 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9064 | . 92 1269 545 . 103 615 367 726 834 1166 491 205 632 390 752 877 Parts 447 | . 7 73 30 . 7 55 18 26 41 54 28 15 21 15 25 32 Haulers Intercepted 9 | . . 4 . . . 1 . . . . 1 . . . 3 . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 6 21 . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 155 | . 2 19 12 . 4 16 4 14 16 30 3 3 13 2 7 10 Melee 4 | . . 1 2 . . . . . . . . . . . . 1 Guns 136 | . 2 18 7 . 4 16 4 14 16 30 3 3 7 2 7 3 Cannons 5 | . . . . . . . . . . . . . 1 . . 4 AOE 10 | . . . 3 . . . . . . . . . 5 . . 2 Classes Destroyed 21 | . 1 9 . . 1 3 1 . . 2 1 2 1 . . . Worker 9 | . . 4 1 . . 2 . . . . . . . . . 2 Builder 6 | . . . . . . 1 . . 1 . 1 . . . . 3 Tunneler 3 | . . 1 2 . . . . . . . . . . . . . Hauler 9 | . . 4 . . . 1 . . . . 1 . . . 3 . Recycler 14 | . . 2 2 . . . 2 . 1 . 3 . . 2 . 2 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . Operator 2 | . . 2 . . . . . . . . . . . . . . Watcher 4 | . . 2 . . . . . . . . . . . . 1 1 Swarmer 45 | . . 7 7 . 3 7 . . 3 15 . . 1 . . 2 Cutter 3 | . . . . . . 3 . . . . . . . . . . Grunt 57 | . 2 6 4 . . 2 2 14 8 10 . . 4 . 4 1 Brawler 4 | . . . . . . . . . . . . . 4 . . . Duelist 5 | . . 2 1 . . . . . . . . . 2 . . . Protector 2 | . . . . . . . . . . 1 . . 1 . . . Sentry 15 | . . 4 . . . 2 1 . 1 2 2 1 1 1 . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . Hunter 6 | . . . . . 1 . . . 1 . . . . 1 3 . Programmer 12 | . . . . . . . 1 . 3 1 . . . . . 7 Heavy 1 | . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . Mutant 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 16 | . 2 4 4 . 3 16 2 4 4 4 5 1 7 2 4 7 Combat Bots Only 14 | . 2 3 4 . 3 14 2 4 3 4 1 1 7 2 3 3 Max Kills in Single Turn 3 | . 1 1 1 . 2 2 1 1 2 2 2 1 2 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . . . 2 . . 1 Melee 1 | . . 1 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Hostile Shots Fired 924 | . 2 102 31 . 12 53 11 16 29 119 32 22 107 24 114 250 Missed 273 | . 1 29 11 . 4 17 2 5 5 34 14 7 29 6 28 81 Damage Taken 11182 | . 10 1042 269 . 113 377 76 171 383 1158 489 144 1925 194 1427 3404 Core 2210 | . . 161 45 . 9 58 5 14 14 131 135 12 357 . 102 1167 Absorbed by Shields 136 | . . . . . . . . . . . . . . . 136 . Redirected to Shielding 100 | . . . . . . . . . . . . . 13 3 84 . Ignored by Resistances 31 | . . . . . . . . . . . . . 30 1 . . Regen/Repaired (Parts) 189 | . . . . . . . 18 . 21 . . . . 150 . . Core Remaining (%) 75 | 100 100 . . . 46 89 . . . . . . 4 100 89 . Volleys Fired 472 | . 5 92 16 . 8 28 17 34 36 67 41 10 37 8 25 48 Largest 4 | . 2 3 3 . 1 1 1 1 4 4 4 4 4 3 3 3 Hottest 210 | . 40 66 69 . 60 60 60 60 90 80 90 88 88 86 165 210 Shots Fired 1104 | . 10 229 27 . 8 28 17 34 84 262 103 41 87 24 66 84 Gun 1026 | . 10 229 24 . 8 28 17 34 82 262 82 41 72 24 66 47 Cannon 63 | . . . . . . . . . 2 . 21 . 5 . . 35 Launcher 15 | . . . 3 . . . . . . . . . 10 . . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 1006 | . 10 229 24 . 8 28 17 34 82 262 82 41 72 24 58 35 Thermal 60 | . . . . . . . . . 2 . 21 . 5 . 8 24 Explosive 10 | . . . . . . . . . . . . . 10 . . . Electromagnetic 28 | . . . 3 . . . . . . . . . . . . 25 Robot Hit Streak 20 | . 3 15 8 . 5 20 18 13 9 17 17 14 14 5 15 15 Robot Miss Streak 6 | . 3 6 2 . 3 5 4 3 3 5 2 2 2 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 11 | . . 1 . . . . . . . 4 . . 3 . 3 . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . 1 . 1 . Shots Hit Robots 741 | . 6 164 29 . 8 27 9 28 45 156 47 24 68 15 48 67 Core Hits 356 | . 4 57 20 . 5 22 8 28 33 53 15 12 34 6 26 33 Critical Kills 6 | . . . 1 . . . . . . . . . 1 1 3 . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 2 1 . . Critical Strikes 22 | . . 1 1 . . . . . . . . . 4 2 3 11 Destroy 10 | . . . 1 . . . . . . . . . 4 2 3 . Blast 5 | . . . . . . . . . . . . . . . . 5 Corrupt 2 | . . . . . . . . . . . . . . . . 2 Sever 4 | . . 1 . . . . . . . . . . . . . 3 Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 52 | . . 9 11 . . . . . . . . . . 14 . 18 Impact . | . . . . . . . . . . . . . . . . . Slashing 46 | . . 9 11 . . . . . . . . . . 14 . 12 Piercing 6 | . . . . . . . . . . . . . . . . 6 Sneak Attacks 15 | . . 4 5 . . . . . . . . . . 3 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19798 | . 79 2197 891 . 348 1443 527 1656 1710 3265 1008 559 2006 472 982 2655 Guns 15690 | . 79 1830 285 . 342 1427 527 1656 1698 3265 1008 559 1163 227 982 642 Cannons 1227 | . . . . . . . . . . . . . 138 . . 1089 Explosions 1301 | . . . 139 . . . . . . . . . 705 . . 457 Melee 1546 | . . 367 467 . . . . . . . . . . 245 . 467 Ramming 34 | . . . . . 6 16 . . 12 . . . . . . . Kinetic 15985 | . 79 1830 285 . 342 1427 527 1656 1698 3265 1008 559 1163 227 830 1089 Thermal 976 | . . . . . . . . . . . . . 138 . 152 686 Explosive 705 | . . . . . . . . . . . . . 705 . . . Electromagnetic 552 | . . . 139 . . . . . . . . . . . . 413 Impact . | . . . . . . . . . . . . . . . . . Slashing 1507 | . . 367 467 . . . . . . . . . . 245 . 428 Piercing 39 | . . . . . . . . . . . . . . . . 39 Highest Corruption 23 | . . . 1 1 1 . . . 1 2 5 5 7 . . 23 Average Corruption 3 | . . . 1 1 1 . . . 1 2 3 5 6 . . 10 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 111 | . . . 12 6 2 . . . . 15 15 23 19 . . 19 Message Errors 25 | . . . 2 3 1 . . . . 6 2 1 5 . . 5 Matter Fused 27 | . . . 3 1 1 . . . . 3 2 7 7 . . 3 Heat Flow Errors 16 | . . . . . . . . . . 3 6 5 2 . . . Energy Discharges 14 | . . . 4 2 . . . . . 1 1 3 1 . . 2 Parts Rejected 2 | . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . 1 . . . . . . 1 1 3 1 . . 2 Data Loss (major) 4 | . . . 1 . . . . . . . . 1 1 . . 1 Misfires 2 | . . . . . . . . . . . . 2 . . . . Alerts 5 | . . . . . . . . . . 1 2 . 2 . . . Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . 1 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 356 | . . 13 133 . . . . . . . . . 5 38 . 167 Projectiles 69 | . . . . . . . . . . . . . . . . 69 Explosions 71 | . . . 4 . . . . . . . . . 5 . . 62 Melee 216 | . . 13 129 . . . . . . . . . . 38 . 36 Knockbacks 13 | . . . . . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . 11 Secondary 2 | . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 164 | . . . 33 . . . . . . . . . 31 . . 100 Shots 6 | . . . 2 . . . . . . . . . 2 . . 2 Rammed 6 | . . . . . 2 1 . . 3 . . . . . . . Targets Rammed 6 | . . . . . 2 1 . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 276 | . . 78 3 . 190 114 144 137 228 242 247 220 196 94 69 276 Average Temperature 63 | . . 25 2 . 86 40 49 46 64 82 68 57 48 32 37 117 Received Heat Transfer 1687 | . 6 339 42 . . 18 27 117 63 225 30 24 342 6 241 207 Effects 1 | . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 . . . . . . . . . . . . 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 1 . . 1 1 1 Heat Transferred 1710 | . . . . . . . . . . . . . 185 . 375 1150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Peak Influence 937 | . 66 323 202 . 120 461 208 605 445 937 663 . . 93 95 363 Initial 491 | . . 27 101 . . . 127 55 317 56 491 . . . 2 46 Average 218 | . 52 213 93 . 42 145 97 360 166 490 471 . . 29 58 182 Maximum Alert Level 3 | . . 1 1 . . 2 1 2 2 3 2 . . . . 1 Low Security (%) 55 | 100 100 49 85 . 100 65 77 18 57 8 . . . 100 100 75 Level 1 29 | . . 50 14 . . 29 22 47 40 29 41 . . . . 24 Level 2 11 | . . . . . . 5 . 34 2 34 58 . . . . . Level 3 3 | . . . . . . . . . . 26 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 2 . . . 2 2 . 4 . 3 . 1 2 4 3 Investigation 7 | . . 1 . . . . 1 . 2 . 1 . . 1 . 1 Extermination 5 | . . . . . . . 1 . 2 . . . . . 1 1 Reinforcement 11 | . 1 1 . . . 2 . . . . 2 . . 1 3 1 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Distress Signals 11 | . . 1 1 . . 3 1 . 2 . . . . 1 . 2 Communications Jammed 96 | . . . . . . . 11 . 5 6 4 . . 49 2 19 Distress Signals 86 | . . . . . . . 11 . 1 6 . . . 49 2 17 Times Spotted 219 | . 5 37 14 . 4 22 8 12 21 29 4 3 14 5 13 28 Peak Tracking Total 9 | . 2 5 4 . 3 7 2 1 3 4 1 1 9 2 6 8 Tactical Retreats 12 | . . 2 2 . . 1 1 . . 1 . . 1 . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Traps Triggered 8 | . . 2 . . . . . . 1 3 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . 1 . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . 4 4 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Machines Disabled 20 | . . . . . . 1 . 6 . 3 2 3 . . . 5 Max in Single Turn 3 | . . . . . . 1 . 2 . 1 2 1 . . . 3 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . 2 . 2 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Machines Accessed 39 | . . 4 . 2 . 2 5 1 12 2 2 1 . 3 2 3 Terminals 24 | . . 3 . . . 1 3 1 9 2 1 . . 1 2 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . 1 . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . . . . . 1 . . Garrison Access 5 | . . . . . . . 1 . 2 . . . . . . 2 Total Hacks 108 | . . 14 . 2 . 5 21 2 36 3 4 1 . 10 3 7 Successful 50 | . . 3 . 2 . 2 11 1 18 1 2 1 . 7 1 1 Failed 58 | . . 11 . . . 3 10 1 18 2 2 . . 3 2 6 Catastrophic 5 | . . . . . . 1 . . 2 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 54 | . . 11 . 3 . 2 18 . 18 . 1 . . 1 . . Terminals 76 | . . 11 . . . 3 17 2 29 3 3 . . 2 3 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . . . . . 3 . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 3 . . . 2 . . . . . . . 7 . . Garrison Access 11 | . . . . . . . 1 . 6 . . . . . . 4 Terminal Hacks 24 | . . 1 . 2 . 1 5 1 9 1 1 1 . 1 1 . Record 1 | . . . . 1 . . . . . . . . . . . . Part Schematic 5 | . . 1 . . . . 2 . 2 . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . . . . 1 . . Alert Level 2 | . . . . . . . 1 . 1 . . . . . . . Unreport Threat 4 | . . . . . . . 1 . 2 . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 . . . 1 . . . . . . . 5 . . Insert Component 5 | . . 1 . . . 1 . . . . . . . 3 . . Analyze 3 | . . 1 . . . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . 1 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 15 | . . . . . . . 5 . 8 . 1 . . 1 . . Terminals 11 | . . . . . . . 4 . 7 . . . . . . . Botnet 4 | . . . . . . . 2 . 2 . . . . . . . Skim 7 | . . . . . . . 2 . 5 . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . 1 . 1 . . . . 1 . . Patch 3 | . . . . . . . 1 . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . 4 . . . 2 5 1 11 1 1 . . 2 1 3 Full Trace Events 3 | . . 1 . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 . . . . 2 . 2 . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . . . . 2 . . Part Schematics Acquired 3 | . . 1 . . . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 7 . 11 . . . . . . Machine Destruction 15 | . . . . . . . . 7 . 8 . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 4 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Total Allies 7 | . . . . . . . . . . 1 . 4 2 . . . Largest Group 4 | . . . . . . . . . . 1 1 4 4 2 . . Highest-Rated Group 95 | . . . . . . . . . . 31 31 95 95 52 . . Highest-Rated Ally 32 | . . . . . . . . . . 31 31 25 32 32 . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . 2 . . Muscle 1 | . . . . . . . . . . . . . . 1 . . Ranger 1 | . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . 10 6 . 3 2 . . Total Damage 371 | . . . . . . . . . . 127 82 . 57 105 . . Kills 1 | . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Turns Passed 13985 | 5 233 1641 1264 1077 402 527 628 749 1900 1634 689 902 593 664 534 543 Spaces Moved 6321 | 5 170 755 484 448 123 154 234 258 718 674 367 619 354 432 169 357 Core 149 | . . . . . . . . . . . . . . . . 149 Treads 3377 | . . 537 484 448 123 154 234 258 718 421 . . . . . . Legs 391 | 5 170 216 . . . . . . . . . . . . . . Wheels 2404 | . . 2 . . . . . . . 253 367 619 354 432 169 208 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 110 160 160 240 240 240 240 240 165 120 135 115 130 130 50 Average Speed 184 | 120 120 166 239 235 240 240 240 240 240 211 155 135 129 130 143 86 Slowest Speed 320 | 120 120 240 240 240 240 240 240 240 240 320 180 135 135 130 145 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 34 | 2 29 71 77 70 26 19 5 50 24 66 11 74 29 9 4 13 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . . Known Exits Taken 6 | . . . . . . 1 1 . 1 . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 1 . . . . Scrap Searched 3 | . . . 1 . . . . . . . . 2 . . . . Spaces Dug 45 | . . . 2 . . . 6 . 1 . 13 . 11 11 . 1 Terrain Destroyed 253 | . . . 2 . 5 28 13 73 4 1 20 . 23 11 1 72 Melee 14 | . . . 2 . . . . . . . . . . 11 . 1 Projectile 74 | . . . . . 5 28 13 . 4 1 14 . . . 1 8 AOE 165 | . . . . . . . . 73 . . 6 . 23 . . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac Fac Fac Total 8133 | 4 187 953 550 473 229 311 308 390 893 845 458 676 447 504 413 492 Wait 824 | . 5 20 18 . 90 116 24 95 83 92 11 24 18 2 194 32 Move 6303 | 4 169 754 483 447 122 153 233 257 717 672 365 618 353 431 168 357 Hop . | . . . . . . . . . . . . . . . . . Pick Up 149 | . 3 22 10 16 3 6 9 1 16 3 13 3 7 21 7 9 Fast Attach 51 | . 1 14 2 2 . 1 2 . 7 2 5 . 3 . 2 10 Attach 46 | . . 1 1 . 1 4 2 . . 4 2 . 11 3 8 9 Detach 6 | . . 1 1 . . . 2 . . . . . . . 1 1 Swap 57 | . 3 12 2 1 . . 7 1 7 2 5 1 2 9 1 4 Drop 132 | . 1 28 6 7 3 2 12 2 24 1 15 3 1 16 7 4 Fire 472 | . 5 92 16 . 8 28 17 34 36 67 41 10 37 8 25 48 Melee 52 | . . 9 11 . . . . . . . . . . 14 . 18 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 2 1 . . 3 . . . . . . . Escape Stasis 3 | . . . . . . . . . . 2 1 . . . . . Rewire 32 | . . . . . . . . . . . . 17 15 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 5) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Weapon x2 317 | -9/Materials | Build established: Mutant 685 | -9/Materials | Build established: Gunner 863 | -9/Materials | Discovered new exit (range 6) 1161 | -9/Materials | Discovered new exit (range 8) 1365 | -9/Materials | Build established: Mutant 1662 | -9/Materials | Discovered new exit (range 9) 1880 | -9/Materials | Entered Mines 2168 | -9/Mines | Assembled infested the area 2330 | -9/Mines | Build established: Gunner 2407 | -9/Mines | Found a hidden stash of uninstalled traps 2641 | -9/Mines | Discovered new exit (range 5) 2868 | -9/Mines | Core integrity fell below 50% 3005 | -9/Mines | Learned 8 Materials zone layouts 3030 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3040 | -9/Mines | Build established: Scavenger-Mutant 3135 | -9/Mines | Discovered new exit (range 5) 3144 | -9/Mines | Entered Exiles 3178 | -9/Exiles | Discovered new exit (range 15) 3206 | -9/Exiles | Met 8R-AWN 3245 | -9/Exiles | Met EX-HEX 3365 | -9/Exiles | Met EX-DEC 3406 | -9/Exiles | Learned location of Zion (-7) 3630 | -9/Exiles | Discovered new exit (range 11) 3829 | -9/Exiles | Met EX-BIN 3868 | -9/Exiles | Aligned with FarCom system 3870 | -9/Exiles | Given EX-Vault access code 3928 | -9/Exiles | Opened EX-Vault 3942 | -9/Exiles | Found XL Autogun Array 3991 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4221 | -9/Exiles | Left Exiles lab with XL Autogun Array 4221 | -9/Exiles | Entered Mines 4510 | -8/Mines | Build established: Skirmisher 4611 | -8/Mines | Discovered new exit (range 5) 4623 | -8/Mines | Entered Materials 4623 | -8/Materials | Evolved 2 slots: Utility x2 4624 | -8/Materials | Identified exit to Factory 5020 | -8/Materials | Destroyed 14 combat bots 5023 | -8/Materials | Lost 3 parts (1p2n) 5150 | -8/Materials | Entered Factory 5150 | -7/Factory | Evolved 2 slots: Utility x2 5537 | -7/Factory | Discovered new exit (range 16) 5757 | -7/Factory | Identified exit to Garrison 5778 | -7/Factory | Entered Garrison 5826 | -7/Garrison | Triggered checkpoint 5863 | -7/Garrison | Garrison Relay disabled 5918 | -7/Garrison | Phase Generator disabled 5952 | -7/Garrison | Discovered new exit (range 64) 5952 | -7/Garrison | Discovered new exit (range 37) 5952 | -7/Garrison | Discovered new exit (range 80) 6093 | -7/Garrison | Triggered checkpoint 6093 | -7/Garrison | Triggered checkpoint 6393 | -7/Garrison | Garrison Relay disabled 6465 | -7/Garrison | Triggered checkpoint 6527 | -7/Garrison | Entered Factory 7506 | -7/Factory | Learned 4 Proximity Caves zone layouts 7568 | -7/Factory | Learned location of 1 exit from Cetus 7620 | -7/Factory | Learned 2 Extension zone layouts 7663 | -7/Factory | Learned Hub_04(d) stockpile data 7695 | -7/Factory | Learned Extension emergency access door positions 7736 | -7/Factory | Identified exit to Factory 7789 | -7/Factory | Learned 2 Proximity Caves zone layouts 7868 | -7/Factory | Identified exit to Garrison 8411 | -7/Factory | Cargo convoy interrupted 8427 | -7/Factory | Entered Garrison 8525 | -7/Garrison | Triggered checkpoint 8569 | -7/Garrison | Discovered new exit (range 6) 8895 | -7/Garrison | Triggered checkpoint 9171 | -7/Garrison | Build established: Gunner 9199 | -7/Garrison | Triggered checkpoint 9224 | -7/Garrison | Garrison Relay disabled 9291 | -7/Garrison | Discovered new exit (range 11) 9373 | -7/Garrison | Triggered checkpoint 9543 | -7/Garrison | Triggered checkpoint 9670 | -7/Garrison | Discovered new exit (range 9) 9767 | -7/Garrison | Rescued a captive Derelict 9825 | -7/Garrison | Triggered checkpoint 9854 | -7/Garrison | Garrison Relay disabled 9897 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10061 | -7/Garrison | Entered Factory 10061 | -7/Factory | Accompanied by 1 ally 10366 | -7/Factory | Crushed by falling debris 10432 | -7/Factory | Discovered new exit (range 9) 10750 | -7/Factory | Entered Lower Caves 10752 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10804 | -7/Lower Caves | Met a Warlord Commander 10805 | -7/Lower Caves | Learned location of Warlord (-4) 10806 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10810 | -7/Lower Caves | Found Encrypted Comm Array 10849 | -7/Lower Caves | Encountered a Warlord checkpoint 11053 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11489 | -7/Lower Caves | Build established: Commander-Gunner 11618 | -7/Lower Caves | Discovered new exit (range 16) 11652 | -7/Lower Caves | Entered another Lower Caves area 11652 | -7/Lower Caves | Accompanied by 4 allies 11699 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11705 | -7/Lower Caves | Core integrity fell below 50% 11714 | -7/Lower Caves | Lost 4 allies 11751 | -7/Lower Caves | Destroyed 7 combat bots 11755 | -7/Lower Caves | Core integrity fell below 20% 11770 | -7/Lower Caves | Lost 12 parts (1p2n4u5w) 12245 | -7/Lower Caves | Entered Factory 12245 | -6/Factory | Accompanied by 2 allies 12245 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12308 | -6/Factory | Build established: Scavenger-Tank 12616 | -6/Factory | Joined by Warlord Muscle squad 12780 | -6/Factory | Discovered new exit (range 13) 12810 | -6/Factory | Joined by Warlord Ranger squad 12859 | -6/Factory | Lost 3 allies 12860 | -6/Factory | Discovered new exit (range 8) 12909 | -6/Factory | Identified exit to Factory 12909 | -6/Factory | Entered another Factory area 12909 | -5/Factory | Evolved 2 slots: Utility x2 13103 | -5/Factory | Discovered new exit (range 15) 13441 | -5/Factory | Lost 7 parts (1p3u3w) 13442 | -5/Factory | Identified exit to Factory 13443 | -5/Factory | Entered another Factory area 13443 | -4/Factory | Evolved 2 slots: Propulsion x2 13651 | -4/Factory | Lost 3 parts (1p1n1u) 13789 | -4/Factory | System corruption reached 10% 13895 | -4/Factory | Core integrity fell below 50% 13924 | -4/Factory | Lost 21 parts (3p5n5u8w) 13948 | -4/Factory | Core integrity fell below 20% 13986 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13892_ Slug penetrates Wall. 13893_ Hvy. Proton Missile Launcher destroyed. 13894_ Dropped Hcp. Storage Unit. 13894_ Penetrated by Slug. 13895_ K-01 Serf collects debris. 13897_ Slug penetrates Wall. 13898_ K-01 Serf collects debris. 13900_ Slug penetrates Wall. 13905_ System corrupted: Component data lost. 13924_ System corrupted: Matter fused (-10). 13940_ Acquired Spear. 13945_ System corrupted: Matter fused (-5). 13956_ Graphene Brace destroyed. 13957_ S-27 Virus suffers critical hit (Impale). 13957_ S-27 Virus destroyed. 13961_ Imp. Target Analyzer destroyed. 13963_ Acquired 27 matter. 13965_ PL1ES#NM2LKAFIE##Q8LH#NH|V=EV/KQH4 13978_ Subcomponent Replicator disabled. 13985_ 5OA#WVC#14,&SLUA=DZR6Q Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##############????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# """" """" #????? | | ???????????????????????????????# """" """" ###### | | ???????????????????????????????# """" """" ## | | ???????????????????????????????# """" """" ## | | ???????????????????????????????# ="""" """" ## | | ???????????????????????????????# """" """" ## | | ???????????????????????????????# """"^"""" ## | | ???????????????????????????????# ## | | ?????????????????????########### ## | | ?????????????????????# @ s # = ! ## | | ?????????????????????# """ """ #+#+########+## | | ?????????????????????# """ """ # # | | ?????????????????????# """ """ + # | | ?????????????????????# ""s "" # + | | ?????????????????????#! "" "" ###+####### # | | ?????????????????????# s # ## ##### | | ?????????????????????# ! ! # "" ## | | ?????????????????????########### """ + | | ???????????????????????????????# R" ## | | ???????????????????????????????# """ ###+#####+ | | ???????????????????????????????# #????????? | | ???????????????????????????????# """ #????????? | | ???????????????????????????????# """"" #????????? | | ??????????????????????????????Y# """" #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# ] #????????? | | ???????????????????????????????# #????????? | | ??????????????????????????????? === #????????? | | ??????????????????????????????## === #????????? | | ???????????????????????????????# == #????????? | | ???????????????????????????????# ? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ??????????????????????????????????????##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Gatling Laser | -7/Factory | Hacked Cooling System | -7/Factory | Hacked Variable Charge Gun | -7/Factory | Hacked Launcher Loader | -7/Factory | Hacked Hacking Suite | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonPointySlayer Manual? 0 Play Time 01:48:25 Cumulative 208.2 hours Start 2025.02.03 @ 16:04:06 End 2025.02.03 @ 21:08:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c46e11a1-e935-4726-9e6d-d40e42b853c8