Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.03 @ 21:55:17 Player: Roxy Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1056) 1056 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-172) -172 TOTAL SCORE: 3824 Bonus ------- High Alert Combat Kills 55 Friendly Fire -227 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Heat Sink Heavy Particle Gun Advanced Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Terrain Scanner Shield Generator > --- WEAPON ----------- Small Laser Particle Gun Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Wheel Wheel Compact Wheel Hover Unit Heat Sink Small Matter Pod Structural Scanner Heavy Particle Gun Heavy Particle Gun Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Assault Cannon Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 27 | 5 5 8 5 3 1 . Power 3 | 1 . . 1 1 . . Engine 3 | 1 . . 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 1 2 2 . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 8 | 2 1 2 2 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . 3 . 1 2 . . Device 4 | . 1 . 1 2 . . Storage 1 | . 1 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 1 6 1 . . . Energy Gun 7 | 2 . 4 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . 2 4 2 . . 6 Power 3 | . . . 1 . . 2 Propulsion 4 | . 1 2 1 . . . Utility 2 | . . . . . . 2 Weapon 5 | . 1 2 . . . 2 Highest Loss Streak 6 | . 2 2 1 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 93 97 98 99 92 65 Engine 14 | . 14 14 10 17 15 10 Wheel 22 | . 25 26 20 18 23 12 Device 10 | . 11 . 11 17 15 12 Storage 10 | . 11 14 11 9 7 5 Processor 7 | . 2 14 11 9 7 5 Energy Gun 19 | . 24 19 22 18 15 10 Ballistic Gun 2 | . 3 4 . . . . Launcher 4 | . . 2 11 9 7 5 Naked Turns 21 | . . . . . . 21 Heaviest Build 57 | 7 48 50 52 57 56 56 Greatest Support 38 | 20 26 26 28 28 38 38 Greatest Overweight (x) 5 | . 4 4 5 2 1 2 Average Overweight (x) 1 | . 1 1 2 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 18 | 5 17 20 20 20 20 17 Most Carried 18 | 5 9 15 17 18 18 18 Average Carried 11 | 2 5 11 14 16 17 15 Final Capacity 20 | 5 20 20 20 20 20 5 Final Carried 18 | 3 9 15 17 18 18 5 Class Distribution -------------------- 62% | Mutant 17% | Scavenger-Skirmisher 12% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Was Matter Collected 730 | 250 105 76 25 274 . . Remotely . | . . . . . . . Salvage Created 1409 | 39 382 35 124 512 . 317 Parts 61 | . 17 . 10 29 . 5 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 30 | 1 8 3 3 14 . 1 Guns 13 | . 7 3 2 1 . . AOE 17 | 1 1 . 1 13 . 1 Classes Destroyed 11 | 1 4 1 1 3 . 1 Builder 3 | . 1 . . 2 . . Hauler 1 | . . . . 1 . . Recycler 3 | . 1 . . 2 . . Mechanic 1 | . . . . 1 . . Watcher 4 | . 1 . 1 2 . . Swarmer 7 | . 3 . . 4 . . Grunt 15 | 1 5 . 2 7 . . Duelist 1 | . . . . 1 . . Sentry 3 | . . . 1 2 . . Compactor 1 | . . . . . . 1 Assembled 3 | . . 3 . . . . Thug 1 | . . . . . . 1 Best Kill Streak 7 | 1 4 2 2 7 . 1 Combat Bots Only 4 | 1 3 2 2 4 . 1 Max Kills in Single Turn 4 | 1 2 1 1 4 . 1 Gunslinging . | . . . . . . . Exploded 3 | 1 1 . 1 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Was Damage Taken 1749 | 32 233 269 144 294 . 777 Core 1049 | 21 67 77 69 79 . 736 Absorbed by Shields 82 | . . . . 82 . . Core Remaining (%) 73 | 91 . 34 82 85 . . Volleys Fired 79 | 5 22 15 8 21 . 8 Largest 3 | 2 2 2 3 3 . 1 Hottest 138 | 90 90 100 138 138 . 33 Shots Fired 136 | 10 43 23 17 35 . 8 Gun 101 | 10 43 20 14 14 . . Cannon . | . . . . . . . Launcher 33 | . . 1 3 21 . 8 Special 2 | . . 2 . . . . Kinetic 5 | . 5 . . . . . Thermal 77 | 5 22 22 14 14 . . Explosive 33 | . . 1 3 21 . 8 Electromagnetic 21 | 5 16 . . . . . Robot Hit Streak 8 | 5 8 6 7 5 . 6 Robot Miss Streak 6 | 1 2 6 2 6 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 77 | 8 26 10 13 14 . 6 Core Hits 77 | 2 17 7 6 38 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3243 | 113 446 156 229 1635 . 664 Guns 736 | 88 313 110 152 73 . . Cannons . | . . . . . . . Explosions 2507 | 25 133 46 77 1562 . 664 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 36 | . 36 . . . . . Thermal 693 | 75 283 110 152 73 . . Explosive 2349 | . . 46 77 1562 . 664 Electromagnetic 165 | 38 127 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 4 . . . 10 Average Corruption 6 | . . 4 . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . 3 . . . 4 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 39 | . . 7 . 32 . . Projectiles . | . . . . . . . Explosions 39 | . . 7 . 32 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 132 | . 26 47 . 39 . 20 Shots 4 | . 1 1 . 1 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 274 | 168 242 274 184 238 . . Average Temperature 81 | 88 85 60 90 93 . . Received Heat Transfer 375 | 18 93 98 42 124 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1525 | 148 594 250 372 161 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Peak Influence 544 | 20 188 23 97 544 247 121 Initial 247 | . 13 22 7 40 247 86 Average 93 | 3 55 13 33 235 247 101 Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 82 | 100 100 100 100 49 . 100 Level 1 12 | . . . . 18 100 . Level 2 5 | . . . . 32 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Distress Signals 6 | . 1 2 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | 1 10 9 9 16 . 5 Peak Tracking Total 6 | 1 3 2 5 6 . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Was Machines Disabled 2 | . 1 . . 1 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Machines Accessed 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 6 . 2 . . . Successful 6 | . 5 . 1 . . . Failed 2 | . 1 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 8 | . 6 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 5 . 1 . . . Record 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 . 1 . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Was Total Allies 2 | . . 1 . . . 1 Largest Group 1 | . . 1 . . . 1 Highest-Rated Group 31 | . . 31 . . . 31 Highest-Rated Ally 31 | . . 31 . . . 31 Total Orders . | . . . . . . . Ally Attacks 32 | . . 22 . . . 10 Total Damage 407 | . . 255 . . . 152 Kills 6 | . . 6 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Was Turns Passed 1594 | 99 486 290 191 271 142 115 Spaces Moved 1071 | 107 320 157 122 177 134 54 Core 49 | 49 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1022 | 58 320 157 122 177 134 54 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 105 110 110 105 105 Average Speed 106 | 66 106 109 112 121 105 112 Slowest Speed 155 | 80 140 140 155 125 105 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 6 48 41 17 25 5 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 219 | . 6 13 32 140 . 28 Melee . | . . . . . . . Projectile 2 | . . 2 . . . . AOE 217 | . 6 11 32 140 . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Was Total 1390 | 124 422 246 159 203 136 100 Wait 175 | . 64 54 19 . . 38 Move 1066 | 106 319 156 121 176 134 54 Hop . | . . . . . . . Pick Up 40 | 8 11 11 6 3 1 . Fast Attach . | . . . . . . . Attach 20 | 5 4 4 4 2 1 . Detach . | . . . . . . . Swap 7 | . 1 4 1 1 . . Drop 2 | . 1 1 . . . . Fire 79 | 5 22 15 8 21 . 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 69 | -11/Junkyard | Discovered new exit (range 8) 100 | -11/Junkyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 519 | -10/Materials | Identified exit to Mines 586 | -10/Materials | Entered Mines 587 | -10/Mines | Assembled infested the area 591 | -10/Mines | Identified exit to Materials 603 | -10/Mines | Received a Mining Laser from a helpful Derelict 758 | -10/Mines | Core integrity fell below 50% 805 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 876 | -10/Mines | Entered Materials 876 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1053 | -9/Materials | Discovered new exit (range 12) 1066 | -9/Materials | Identified exit to Materials 1067 | -9/Materials | Entered another Materials area 1067 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1267 | -8/Materials | Discovered new exit (range 15) 1337 | -8/Materials | Identified exit to Factory 1338 | -8/Materials | Entered Factory 1338 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -7/Factory | Sucked down chute 1480 | -7/Factory | Entered Waste 1481 | -7/Waste | Met a frightened Derelict 1489 | -7/Waste | Spotted C-40 Crusher 1495 | -7/Waste | EMP discharged 1495 | -7/Waste | System corruption reached 10% 1499 | -7/Waste | Destroyed C-40 Crusher 1499 | -7/Waste | Spotted C-40 Crusher 1516 | -7/Waste | Spotted C-40 Crusher 1531 | -7/Waste | Spotted C-40 Crusher 1565 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1568 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1571 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1574 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1581 | -7/Waste | Core integrity fell below 50% 1590 | -7/Waste | Core integrity fell below 20% 1595 | -7/Waste | EMP discharged 1595 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Wheel crushed. Signal Interpreter crushed. Terrain Scanner crushed. Hcp. Storage Unit crushed. Structural Scanner crushed. Lgt. Assault Rifle crushed. Prototype Energy Gun crushed. Imp. Deuterium Engine crushed. Lgt. Assault Rifle crushed. Aluminum Leg crushed. Shield Generator crushed. Assault Cannon crushed. Sml. Matter Pod crushed. Structural Scanner crushed. ALERT: Foreign system detected. Charging EMP. Wheel crushed. Com. Wheel crushed. Aluminum Leg crushed. Wheel crushed. System corrupted (+7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ???????????????#??????#????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????############?????????????????????? | | ????????????????############?????????????????????? | | ????????????????## CC=##???#?????????????????? | | ?????????#??????## CC!##?????????????????????? | | ????????????????## CC@##?????????????????????? | | ????????????#???## CC=##?????????????????????? | | #???????????????## CC##????#????????????????? | | ?????????#?????### CC##?????????????????????? | | ???#??########??## ##?????????????????????? | | ??????########??## CC ##?????????????????????? | | ######## ##??#### CC####?????????????????????? | | ######## ######## ####?????????????????????? | | #### ######## ##???????????????????????? | | ## # # ###### ##???????????????????????? | | # #### ###??????????????????????? | | = ##???????????????????????? | | *% ##???????????????????????? | | = %* ##???????????????????????? | | = ##???????????????????????? | | ##### ##???????????????????????? | | # ##### ##???????????????????????? | | # ######## ##???#???????????????????? | | ######## #####?## ##???????????????????????? | | ######## ##????## ##???????????????????????? | | ????## ???? ???????????????????????? | | ????## ?? ????? ????????????????? | | ????## ??????????????????????? | | #???## ????????????????????? | | ????#### ######## #####????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Survived The Infestation Loot Pinata Remodeling Challenges ------------ None Game ------ Seed SigixMasterConstruct Manual? 0 Play Time 00:47:33 Cumulative 3.4 hours Start 2023.08.03 @ 18:20:04 End 2023.08.03 @ 21:55:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5df330fd-8f78-4a81-895d-cdd09191b354