Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 20:54:41 Player: Mathewnd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (113) 565 Value Destroyed (3623) 3623 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 10553 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 39 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Gravmag Array Medium Storage Unit Makeshift ECM Suite Improved Shield Generator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Makeshift ECM Suite Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Mace Katana > --- INVENTORY -------- Improved Shield Generator [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . . Utility 3 | . . . . . 2 1 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 101 | 6 2 3 . . 32 12 2 3 6 7 12 1 8 1 5 . 1 Power 7 | 1 . 1 . . 1 1 . . . . 2 . 1 . . . . Engine 3 | 1 . 1 . . . . . . . . 1 . . . . . . Core 4 | . . . . . 1 1 . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 1 1 . . 12 3 1 . 1 2 5 . 3 . 1 . . Treads 14 | 2 . 1 . . 10 . . . . . 1 . . . . . . Leg 4 | . . . . . 1 . 1 . 1 1 . . . . . . . Wheel 2 | . 1 . . . 1 . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 2 . 3 . . . . Flight 7 | . . . . . . 3 . . . 1 2 . . . 1 . . Utility 27 | 1 1 1 . . 4 5 1 . 1 1 5 1 3 1 2 . . Device 9 | . . 1 . . 1 1 1 . . . 1 1 1 . 2 . . Storage 5 | 1 1 . . . . 1 . . . . 1 . 1 . . . . Processor 3 | . . . . . 1 1 . . . . 1 . . . . . . Hackware 7 | . . . . . . 2 . . 1 1 2 . 1 . . . . Protection 3 | . . . . . 2 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . . . . 15 3 . 3 4 4 . . 1 . 2 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . . . . 10 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . 5 . . 2 1 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . 3 . 1 3 1 . . 1 . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 . . 1 . 1 1 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . System Corruption 5 | . . . . . . . . . . . . 5 . . . . . Parts Lost 43 | . . 2 . . 17 . 3 1 . 8 4 4 . . 1 . 3 Power 4 | . . 1 . . 1 . . . . 1 1 . . . . . . Propulsion 21 | . . 1 . . 9 . 2 1 . 2 3 1 . . 1 . 1 Utility 13 | . . . . . 4 . 1 . . 3 . 3 . . . . 2 Weapon 5 | . . . . . 3 . . . . 2 . . . . . . . Highest Loss Streak 8 | . . 2 . . 3 . 2 1 . 8 3 4 . . 1 . 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 75 | . 85 99 100 100 89 73 68 68 68 35 53 12 34 55 61 26 19 Engine 4 | . 14 14 14 14 5 . . . . . 2 . . . . . . Core 3 | . . . . . 3 7 7 7 7 . . . 3 6 4 . . Treads 9 | . 22 13 14 14 24 1 . . . . . . . . . . . Leg 3 | . . . . . 3 . 6 7 14 1 . . . . . . . Wheel 3 | . 5 14 14 14 5 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 2 1 12 20 15 . . Flight 2 | . . . . . . 20 7 6 . 4 8 . . . 1 6 4 Device 8 | . . 13 14 14 11 6 6 7 7 . 3 1 5 6 11 6 3 Storage 8 | . 14 14 14 14 9 7 7 7 7 . 4 1 2 6 4 . . Processor 3 | . . . . . 1 6 7 7 7 7 7 1 . . . . . Hackware 6 | . . . . . . 13 15 15 15 11 15 4 5 6 6 6 4 Protection 2 | . . . . . 7 . . . . . . . . 1 4 . . Ballistic Gun 10 | . 28 28 28 28 17 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . 6 7 6 5 6 6 1 3 6 4 . . Peak Build Rating 50 | 6 8 10 10 10 27 30 25 26 37 33 44 33 39 44 50 16 16 Average Rating 22 | 4 6 9 10 10 21 24 24 25 29 19 33 9 26 40 42 16 11 On Entrance 18 | . 6 7 10 10 10 20 25 25 25 32 21 33 1 39 44 16 16 Naked Turns 64 | . . . . . . . . . . . . 57 7 . . . . Heaviest Build 98 | 12 87 88 88 88 98 94 13 17 21 10 12 9 21 29 39 3 3 Greatest Support 82 | 40 40 10 10 10 82 60 20 20 40 40 30 20 39 39 39 4 4 Greatest Overweight (x) 9 | 2 8 8 8 8 9 1 2 . . 3 1 2 . . 1 . . Average Overweight (x) 1 | . 4 8 8 8 5 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 10 10 10 5 5 Average Capacity 15 | 7 14 25 25 25 25 10 8 8 8 5 7 5 7 10 9 5 5 Most Carried 22 | 6 10 11 9 9 22 22 8 8 8 8 8 8 5 . 5 5 5 Average Carried 9 | 3 7 10 9 9 14 8 7 8 7 4 6 5 1 . 1 5 5 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 5 8 5 10 10 5 5 5 Final Carried 22 | 6 10 9 9 9 22 8 8 8 8 5 8 5 . . 5 5 5 Class Distribution -------------------- 38% | Scavenger-Mutant 37% | Mutant 20% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Matter Collected 2639 | 200 361 111 . . 1014 28 163 83 175 136 115 . 48 103 102 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4122 | . 588 138 . . 2032 28 83 228 . 171 511 . 48 79 216 . . Parts 194 | . 31 8 . . 128 . 2 3 . 3 7 . . 6 6 . . Haulers Intercepted 6 | . 1 . . . 4 . . . . . 1 . . . . . . Recyclers Shooed 4 | . 2 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 3 2 1 . . . 6 4 . . Prevented 3 | . . . . . . . 2 . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 79 | . 14 3 . . 40 . 1 9 . 4 3 . . 2 3 . . Melee 7 | . . . . . . . . . . 3 . . . 1 3 . . Guns 46 | . 14 3 . . 29 . . . . . . . . . . . . AOE 20 | . . . . . 11 . . 9 . . . . . . . . . Classes Destroyed 16 | . 5 . . . 8 . 2 . . . . . . . 1 . . Worker 7 | . . . . . 3 . . . . . 2 . 2 . . . . Builder 2 | . . . . . 1 . . . . . 1 . . . . . . Tunneler 2 | . . . . . 2 . . . . . . . . . . . . Hauler 6 | . 1 . . . 4 . . . . . 1 . . . . . . Recycler 2 | . . . . . 1 . . . . . 1 . . . . . . Minesweeper 2 | . . . . . . . 1 1 . . . . . . . . . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . Operator 4 | . 1 . . . 1 . . . . . 2 . . . . . . Watcher 7 | . . . . . 3 1 . . . . 3 . . . . . . Swarmer 14 | . 3 . . . 7 . . . . . . . . 1 3 . . Grunt 43 | . 11 3 . . 17 . . 7 . 3 2 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 5 | . . . . . 3 . . 2 . . . . . . . . . Sentry 14 | . . . . . 12 . . . . 1 . . . 1 . . . Hunter 2 | . . . . . . . 1 . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 5 2 . . 10 1 1 4 . 2 3 . 2 1 3 . . Combat Bots Only 8 | . 5 2 . . 8 . 1 4 . 2 2 . . 1 3 . . Max Kills in Single Turn 3 | . 2 1 . . 3 1 1 1 . 1 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Hostile Shots Fired 705 | . 58 17 . . 212 18 13 17 . 103 114 3 30 40 33 . 47 Missed 265 | . 22 4 . . 52 14 3 10 . 34 51 . 19 19 13 . 24 Damage Taken 6561 | . 384 208 . . 2589 27 122 144 . 1236 732 122 81 226 292 . 398 Core 1956 | . 65 68 . . 352 17 18 89 . 494 235 111 52 75 89 . 291 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 48 | 100 . . . 46 36 . . . . 11 . . . . . . . Volleys Fired 241 | . 47 15 . . 158 . . 18 . 3 . . . . . . . Largest 2 | . 2 2 . . 2 . . 1 . 1 . . . . . . . Hottest 63 | . 40 40 . . 63 . . 36 . 39 . . . . . . . Shots Fired 453 | . 94 30 . . 308 . . 18 . 3 . . . . . . . Gun 419 | . 94 30 . . 295 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 34 | . . . . . 13 . . 18 . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 419 | . 94 30 . . 295 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 34 | . . . . . 13 . . 18 . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 9 7 . . 24 . . 13 . 4 . . . . . . . Robot Miss Streak 6 | . 6 2 . . 5 . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 373 | . 64 23 . . 220 1 2 17 . 13 17 . 2 3 11 . . Core Hits 205 | . 29 10 . . 120 . . 23 . 10 8 . . 1 4 . . Critical Kills 2 | . . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 9 | . 1 . . . 1 . 1 . . 2 3 . 1 . . . . Critical Strikes 12 | . 1 . . . 1 . 1 . . 4 3 . 1 . 1 . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . Smash 9 | . . . . . . . 1 . . 4 3 . 1 . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 93 | . . . . . . 1 9 4 2 15 33 . 2 8 17 . 2 Impact 71 | . . . . . . 1 9 4 2 10 33 . 2 8 2 . . Slashing 22 | . . . . . . . . . . 5 . . . . 15 . 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 1 1 . 2 6 . 2 . 3 . . Combat Hostiles 3 | . . . . . . . . . . 2 1 . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . Damage Inflicted 9505 | . 789 300 . . 4039 47 76 1295 . 925 1301 . 130 111 492 . . Guns 3827 | . 789 300 . . 2738 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 2870 | . . . . . 1301 . . 1204 . 267 98 . . . . . . Melee 2808 | . . . . . . 47 76 91 . 658 1203 . 130 111 492 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3827 | . 789 300 . . 2738 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 2772 | . . . . . 1301 . . 1204 . 267 . . . . . . . Electromagnetic 98 | . . . . . . . . . . . 98 . . . . . . Impact 2135 | . . . . . . 47 76 91 . 440 1203 . 130 111 37 . . Slashing 673 | . . . . . . . . . . 218 . . . . 455 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . 1 18 18 18 18 18 18 Average Corruption 16 | . . . . . . . . . . . 1 6 18 18 18 18 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . . . . . . . . 5 9 11 13 1 5 Message Errors 8 | . . . . . . . . . . . . . 1 3 4 . . Matter Fused 14 | . . . . . . . . . . . . 3 3 3 5 . . Heat Flow Errors 6 | . . . . . . . . . . . . 1 . 2 2 . 1 Energy Discharges 6 | . . . . . . . . . . . . 1 3 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . 1 2 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1072 | . . . . . 17 25 36 44 . 89 659 . 90 5 107 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 40 | . . . . . 17 . . 23 . . . . . . . . . Melee 1032 | . . . . . . 25 36 21 . 89 659 . 90 5 107 . . Knockbacks 13 | . . . . . . 1 1 . . 1 7 . 2 . 1 . . Impact 12 | . . . . . . 1 1 . . 1 6 . 2 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 374 | . . . . . 256 . . 35 . 17 66 . . . . . . Shots 12 | . . . . . 7 . . 2 . 1 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 253 | . 2 8 . . 56 . . 18 . 34 . 77 . 253 235 . 142 Average Temperature 48 | . 2 5 . . 16 . . 18 . 15 . 40 . 111 117 . 76 Received Heat Transfer 2055 | . 165 117 . . 909 6 . 81 . 465 228 . 24 24 . . 36 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . 1 2 1 . 1 9 . 2 1 . . . Combat Hostiles 6 | . . . . . . . 1 . . 1 3 . . 1 . . . Parts Fried 27 | . . . . . . 3 1 5 . 1 16 . . 1 . . . Impact Corruptions 36 | . . . . . . 2 2 1 . 3 22 . 4 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Peak Influence 758 | . 398 126 . . 758 588 . . . . 205 86 120 . . . . Initial 344 | . . 76 . . . 344 . . . . 59 71 32 . . . . Average 188 | . 243 67 . . 266 422 . . . . 91 55 72 . . . . Maximum Alert Level 3 | . 1 . . . 3 2 . . . . 1 . . . . . . Low Security (%) 65 | 100 48 100 . 100 44 . . . . . 98 100 100 . . . . Level 1 21 | . 51 . . . 30 63 . . . . 1 . . . . . . Level 2 9 | . . . . . 17 36 . . . . . . . . . . . Level 3 3 | . . . . . 8 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . . . 7 1 . . . . 4 . . . . . . Investigation 5 | . 2 . . . . 1 . . . . 2 . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . . . . . 2 . . . . . . Assault 1 | . . . . . 1 . . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Distress Signals 11 | . 2 2 . . 5 1 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 171 | . 22 5 . . 61 4 1 14 . 6 15 6 11 7 7 . 12 Peak Tracking Total 11 | . 6 2 . . 5 3 1 4 . 4 6 6 11 4 5 . 10 Tactical Retreats 19 | . . 1 . . 5 . . 3 . 1 1 1 1 2 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Traps Triggered 6 | . 1 . . . . 1 . . . . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Machines Disabled 8 | . . . . . 5 . . . . . 3 . . . . . . Max in Single Turn 2 | . . . . . 1 . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Machines Accessed 29 | . 3 . 1 . 4 5 . 1 1 . 7 . 2 . 1 4 . Terminals 18 | . 3 . . . 4 4 . . . . 5 . 2 . . . . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 88 | . 6 . 1 . 9 10 . 1 4 . 18 . 6 . 1 32 . Successful 59 | . 1 . 1 . 2 5 . 1 4 . 9 . 3 . 1 32 . Failed 29 | . 5 . . . 7 5 . . . . 9 . 3 . . . . Catastrophic 8 | . . . . . 2 3 . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 29 | . 6 . . . 3 6 . . . . 10 . 4 . . . . Terminals 43 | . 6 . . . 9 7 . . . . 15 . 6 . . . . Fabricators 6 | . . . . . . 3 . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 49 | . . . 1 . 2 1 . 1 4 . 5 . 2 . 1 32 . Record 13 | . . . 1 . . . . . . . 1 . . . . 11 . Part Schematic 15 | . . . . . . . . . 4 . . . . . . 11 . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . Prototype ID Bank 5 | . . . . . 1 . . . . . 1 . . . . 3 . Open Door 2 | . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . 3 . . . . 1 . 1 . . . . Terminals 5 | . 1 . . . . 2 . . . . 1 . 1 . . . . Botnet 5 | . 1 . . . . 2 . . . . 1 . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 4 5 . . . . 6 . 2 . . . . Full Trace Events 3 | . 1 . . . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 4 . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 19 . . . . . . 11 . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 3 1 Autooverrided 1 | . . . . . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Total Allies 7 | . . 2 . . . 3 . . . . . . . . 1 . 1 Largest Group 3 | . . 2 2 . . 3 . . . . . . . . 1 . 1 Highest-Rated Group 96 | . . 38 35 . . 93 . . . . . . . . 29 . 96 Highest-Rated Ally 96 | . . 31 28 . . 31 . . . . . . . . 29 . 96 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . 3 . . . 31 . . . . . . . . 4 . . Total Damage 618 | . . 21 . . . 522 . . . . . . . . 75 . . Kills 7 | . . 1 . . . 5 . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . 1 1 2 3 . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Turns Passed 9940 | 79 501 923 262 330 2651 304 873 835 1097 361 793 116 193 244 289 27 62 Spaces Moved 7720 | 43 183 246 132 166 949 762 671 543 803 614 1110 190 342 380 361 78 147 Core 484 | 6 . . . . . . . . . 10 222 149 65 . . . 32 Treads 562 | 37 89 . . . 414 7 . . . . 15 . . . . . . Legs 1962 | . . . . . . . 565 543 803 51 . . . . . . . Wheels 1173 | . 94 246 132 166 535 . . . . . . . . . . . . Hover 1320 | . . . . . . . . . . . 369 41 277 380 253 . . Flight 2219 | . . . . . . 755 106 . . 553 504 . . . 108 78 115 Fastest Speed 32 | 50 160 200 200 200 140 32 32 130 130 40 37 50 48 48 35 35 35 Average Speed 103 | 149 180 200 200 200 216 33 125 130 134 47 50 53 50 48 46 35 38 Slowest Speed 240 | 160 200 200 200 200 240 240 200 130 135 200 160 150 60 48 101 35 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 39 61 50 59 66 21 65 54 80 80 35 89 13 56 54 69 25 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 1 . . . . 1 1 . . . . . 1 . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 24 | . . 1 . 1 . . 7 . 3 5 . . . 2 4 . 1 Spaces Dug 20 | . . . . . . . 5 3 . . 9 . . 2 1 . . Terrain Destroyed 240 | . . . . . 96 . 5 113 . 13 10 . . 2 1 . . Melee 20 | . . . . . . . 5 3 . . 9 . . 2 1 . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 220 | . . . . . 96 . . 110 . 13 1 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Total 9064 | 55 260 647 131 165 1247 817 684 642 816 650 1276 203 356 426 462 77 150 Wait 803 | . 23 383 . . 85 8 2 75 . 7 97 11 5 38 69 . . Move 7702 | 42 182 245 131 165 948 759 670 542 802 613 1110 189 341 379 360 77 147 Hop 1 | . . . . . . 1 . . . . . . . . . . . Pick Up 57 | 7 4 1 . . 23 7 1 . 2 2 7 . . . 3 . . Fast Attach 41 | 5 1 1 . . 8 1 1 . 2 3 9 1 3 1 4 . 1 Attach 37 | 1 . 2 . . 12 10 1 . 1 4 . . 5 . 1 . . Detach 14 | . 1 . . . 1 7 . . . 1 1 . . . 3 . . Swap 23 | . 1 . . . 12 1 . 3 3 . 3 . . . . . . Drop 43 | . 1 . . . . 22 . . 4 2 5 2 . . 7 . . Fire 241 | . 47 15 . . 158 . . 18 . 3 . . . . . . . Melee 91 | . . . . . . 1 9 4 2 15 33 . 2 8 15 . 2 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 11 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 4) 486 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Entered Mines 618 | -10/Mines | Assembled infested the area 623 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1047 | -10/Mines | Discovered new exit (range 15) 1292 | -10/Mines | Core integrity fell below 50% 1484 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1484 | -10/Mines | Discovered new exit (range 5) 1504 | -10/Mines | Entered Exiles 1504 | -10/Exiles | Accompanied by 2 allies 1534 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1552 | -10/Exiles | Met 8R-AWN 1586 | -10/Exiles | Met EX-HEX 1678 | -10/Exiles | Met EX-DEC 1688 | -10/Exiles | Learned location of Zion (-7) 1748 | -10/Exiles | Discovered new exit (range 11) 1766 | -10/Exiles | Entered Mines 1767 | -9/Mines | Learned location of Storage (-8) 1982 | -9/Mines | Learned Materials stockpile data 2060 | -9/Mines | Discovered new exit (range 11) 2096 | -9/Mines | Entered Materials 2096 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2097 | -8/Materials | Identified exit to Storage 2461 | -8/Materials | Discovered exit to Storage (range 8) 2563 | -8/Materials | Build established: Scavenger-Mutant 3342 | -8/Materials | Discovered new exit (range 12) 3390 | -8/Materials | Garrison activated, responded to threat 3549 | -8/Materials | Destroyed 8 combat bots 4316 | -8/Materials | Core integrity fell below 50% 4324 | -8/Materials | Lost 3 parts (2n1u) 4349 | -8/Materials | Discovered new exit (range 3) 4496 | -8/Materials | First assault squad dispatched 4747 | -8/Materials | Entered Factory 4747 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4815 | -7/Factory | Allied Derelicts emerged from ambush trap array 4943 | -7/Factory | Identified exit to Lower Caves 5051 | -7/Factory | Entered Lower Caves 5054 | -7/Lower Caves | Build established: Scavenger-Sprinter 5370 | -7/Lower Caves | Build established: Scavenger-Mutant 5546 | -7/Lower Caves | Encountered a Warlord checkpoint 5556 | -7/Lower Caves | Learned Factory terminal intel 5919 | -7/Lower Caves | Discovered new exit (range 5) 5923 | -7/Lower Caves | Identified exit to Lower Caves 5924 | -7/Lower Caves | Entered another Lower Caves area 5966 | -7/Lower Caves | Encountered a Warlord checkpoint 6045 | -7/Lower Caves | Learned Factory terminal intel 6720 | -7/Lower Caves | Discovered new exit (range 6) 6758 | -7/Lower Caves | Identified exit to Zion 6759 | -7/Lower Caves | Entered Zion 6817 | -7/Zion | Discovered new exit (range 15) 6942 | -7/Zion | Build established: Hacker-Mutant 7056 | -7/Zion | Learned location of 1 exit from Factory 7078 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7529 | -7/Zion | Found Prototype Launcher 7529 | -7/Zion | Identified Gui. Missile Launcher 7854 | -7/Zion | Identified exit to Proximity Caves 7856 | -7/Zion | Entered Proximity Caves 7883 | -6/Proximity Caves | Core integrity fell below 50% 7901 | -6/Proximity Caves | Core integrity fell below 20% 7938 | -6/Proximity Caves | Lost 8 parts (1p2n3u2w) 8016 | -6/Proximity Caves | Learned Factory stockpile data 8027 | -6/Proximity Caves | Learned Factory terminal intel 8112 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8204 | -6/Proximity Caves | Build established: Mutant 8213 | -6/Proximity Caves | Discovered new exit (range 9) 8216 | -6/Proximity Caves | Identified exit to Factory 8217 | -6/Proximity Caves | Entered Factory 8217 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8218 | -6/Factory | Identified exit to Lower Caves 8219 | -6/Factory | Identified exit to Factory 8221 | -6/Factory | Loaded intel: 26 terminal locations 8585 | -6/Factory | Build established: Hacker-Mutant 8596 | -6/Factory | Fabricated Adv. Sensor Array (x2) 8630 | -6/Factory | Discovered exit to Factory (range 9) 9010 | -6/Factory | Manually triggered Chute Trap 9010 | -6/Factory | Sucked down chute 9010 | -6/Factory | Entered Waste 9025 | -6/Waste | EMP discharged 9025 | -6/Waste | Spotted C-40 Crusher 9029 | -6/Waste | Spotted C-40 Crusher 9030 | -6/Waste | Spotted C-40 Crusher 9033 | -6/Waste | Lost 3 parts (1p2n) 9035 | -6/Waste | Crushed by Compactor (1 part destroyed) 9041 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9066 | -6/Waste | Spotted C-40 Crusher 9068 | -6/Waste | Crushed by Compactor (1 part destroyed) 9070 | -6/Waste | Spotted C-40 Crusher 9086 | -6/Waste | Spotted C-40 Crusher 9099 | -6/Waste | Lost 4 parts (1n3u) 9103 | -6/Waste | Discovered new exit (range 12) 9116 | -6/Waste | System corruption reached 10% 9125 | -6/Waste | EMP discharged 9126 | -6/Waste | Entered Factory 9127 | -6/Factory | Loaded intel: 26 terminal locations 9165 | -6/Factory | Discovered exit to Factory (range 5) 9319 | -6/Factory | Entered Lower Caves 9321 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9356 | -6/Lower Caves | Build established: Mutant 9398 | -6/Lower Caves | Core integrity fell below 50% 9508 | -6/Lower Caves | Identified exit to Lower Caves 9563 | -6/Lower Caves | Entered another Lower Caves area 9632 | -6/Lower Caves | Discovered exit to Factory (range 9) 9849 | -6/Lower Caves | Discovered new exit (range 8) 9852 | -6/Lower Caves | Entered Data Miner 9852 | -6/Data Miner | Discovered new exit (range 6) 9859 | -6/Data Miner | Met Data Miner 9868 | -6/Data Miner | Learned location of Section 7 (-2) 9868 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9871 | -6/Data Miner | Received God Mode back door access code from Data Miner 9879 | -6/Data Miner | Entered Proximity Caves 9881 | -5/Proximity Caves | Learned Factory garrison access intel 9890 | -5/Proximity Caves | Spotted B-75 Beast 9899 | -5/Proximity Caves | Escorted by Enhanced Grunt 9908 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9919 | -5/Proximity Caves | Core integrity fell below 20% 9938 | -5/Proximity Caves | Spotter reported a threat 9939 | -5/Proximity Caves | Spotter reported a threat 9941 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09899_ Enhanced Grunt: "Protecting LRC-V3." 09900_ System corrupted: Heat flow error (+176). 09908_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 09910_ Adv. Sensor Array destroyed. 09917_ Slug penetrates Wall. 09920_ VTOL Module destroyed. 09920_ Penetrated by Slug. 09924_ System corrupted: Katana rejected. 09924_ Acquired Katana. 09928_ Imp. Hacking Suite destroyed. 09936_ Searching scrap... 09936_ Found Unknown Special Weapon. 09936_ Found 62 Matter. 09937_ N-01 Spotter is scanning... 09938_ ALERT: Unidentified potential threat approaching Complex 0b10. 09939_ N-01 Spotter sends a signal. 09939_ ALERT: Unidentified potential threat approaching Complex 0b10. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ??????????????????????## ????????????????????????? | | ?????????????????????## ###?###?????????????????? | | ????????????######???# # ## ?####?????????????? | | ????????????# ???# # # ??????????????? | | ????????????? ????? ??????????????????? | | ?????????????? ?????##@ #?????????????????????? | | ??????????????# #?????# ##?????????????????????? | | ??????????????# #??####n%#??????????????????????? | | ?????????????## #### ss #??????????????????????? | | ?????????????# ## nss #??????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????# #### #?????????????????????? | | ?????????????# ##??# ##?????????????????????? | | ?????????????## ##???####??????????????????????? | | ???#??????????# #??????????????????????????????? | | ?## ??????????# ###????????????????????????????? | | ?# ????????### #????????????????????????????? | | ?# ???????## #????????????????????????????? | | ## #????#### #????????????????????????????? | | #????# ##????????????????????????????? | | ###### ##?????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | # # #??????????????????????????????? | | # ## #??????????????????????????????? | | ### ##??????????????????????????????? | | #?## ##???????????????????????????????? | | #######??## #????????????????????????????????? | | ####?????????####????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Spear | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeDeuteriumBank Manual? 0 Play Time 00:54:55 Cumulative 175.2 hours Start 2025.01.22 @ 19:59:39 End 2025.01.22 @ 20:54:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fe15eec-4e9c-4b62-840c-1ee77f43b51e