Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.14 @ 22:43:00 Player: Runia Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (4738) 4738 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1241) 1241 TOTAL SCORE: 10109 Bonus ------- High Alert Combat Kills 1300 Follower Combat Kills 35 Friendly Fire -94 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Cooling System Hardened Medium Armor Plating Gatling Laser Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Improved Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Power Amplifier High-capacity Matter Pod Weapon Cycler Improved Light Armor Plating System Backup Module Heavy Particle Gun Heavy Particle Gun Gatling Laser Gatling Laser Improved EM Pulse Cannon Rocket Launcher Heavy Flail [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon 3 | . . . . . 1 . 2 Parts Attached 103 | 2 8 1 . 11 33 48 . Power 8 | . 1 . . 3 1 3 . Engine 6 | . 1 . . 1 1 3 . Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 1 . 2 5 5 . Treads 12 | 2 . 1 . 1 5 3 . Leg . | . . . . . . . . Wheel 3 | . . . . 1 . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | . 3 . . 1 7 11 . Device 6 | . . . . . 3 3 . Storage 5 | . 3 . . 1 . 1 . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 10 | . . . . . 4 6 . Artifact . | . . . . . . . . Weapon 58 | . 4 . . 5 20 29 . Energy Gun 12 | . . . . . 6 6 . Energy Cannon 5 | . . . . . 2 3 . Ballistic Gun 27 | . 3 . . 3 10 11 . Ballistic Cannon . | . . . . . . . . Launcher 13 | . 1 . . 2 2 8 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 28 | . . . . . 10 18 . Power 3 | . . . . . 1 2 . Propulsion 5 | . . . . . 2 3 . Utility 10 | . . . . . 3 7 . Weapon 10 | . . . . . 4 6 . Highest Loss Streak 9 | . . . . . 9 9 . Average Slot Usage (%) 91 | . 94 100 100 95 85 89 5 Engine 10 | . 14 14 14 12 9 6 . Treads 19 | . 28 28 28 20 14 12 . Wheel 2 | . . . . 3 5 4 . Device 5 | . . . . . 7 14 . Storage 17 | . 23 28 28 28 9 6 . Processor 2 | . . . . . . 7 5 Protection 5 | . . . . . 13 11 . Energy Gun 4 | . . . . . 7 10 . Ballistic Gun 20 | . 28 28 28 27 18 9 . Naked Turns 11 | . . . . . . . 11 Heaviest Build 85 | 12 31 31 31 56 84 85 . Greatest Support 60 | 40 40 40 40 40 60 60 3 Greatest Overweight (x) 5 | . . . . 1 2 5 . Average Overweight (x) . | . . . . . 1 2 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 5 Average Capacity 15 | 8 10 15 15 16 20 17 5 Most Carried 20 | 6 11 15 15 16 20 16 5 Average Carried 12 | 3 7 13 15 15 17 12 4 Final Capacity 20 | 8 15 15 15 20 20 5 5 Final Carried 16 | 2 10 15 15 16 15 5 5 Class Distribution -------------------- 56% | Mutant 27% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 2592 | 200 318 193 . 156 646 1071 8 Remotely . | . . . . . . . . Salvage Created 5024 | . 422 85 . 223 1642 2652 . Parts 253 | . 23 3 . 23 76 128 . Haulers Intercepted 5 | . 2 . . . 2 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 101 | . 8 2 . 10 29 52 . Melee 1 | . . . . . . 1 . Guns 57 | . 6 2 . 5 22 22 . Cannons 1 | . . . . . . 1 . AOE 41 | . 2 . . 5 6 28 . Classes Destroyed 18 | . 3 . . 3 7 5 . Worker 5 | . . . . 1 . 4 . Builder 7 | . . . . . 1 6 . Tunneler 4 | . . . . 1 1 2 . Hauler 5 | . 2 . . . 2 1 . Recycler 8 | . . . . . 2 6 . Mechanic 2 | . . . . . . 2 . Operator 1 | . . . . . . 1 . Watcher 2 | . 1 . . . 1 . . Swarmer 10 | . . . . 6 1 3 . Grunt 62 | . 8 2 . 4 19 29 . Brawler 5 | . . . . . 1 4 . Duelist 5 | . . . . . 2 3 . Protector 4 | . . . . . . 4 . Sentry 7 | . . . . . 4 3 . Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . 1 1 . Programmer 4 | . . . . . . 4 . Heavy 1 | . . . . . 1 . . Best Kill Streak 16 | . 3 2 . 4 6 16 . Combat Bots Only 13 | . 3 2 . 3 5 13 . Max Kills in Single Turn 4 | . 1 1 . 3 2 4 . Gunslinging 1 | . . . . . . 1 . Exploded 4 | . 1 . . 2 2 4 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 7089 | . 392 62 . 201 2304 3269 861 Core 1698 | . 55 . . 69 203 510 861 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 100 . . . 50 63 27 . Volleys Fired 290 | 1 54 7 . 21 101 106 . Largest 3 | 2 2 2 . 2 3 3 . Hottest 165 | 40 40 40 . 40 121 165 . Shots Fired 673 | 2 104 14 . 38 258 257 . Gun 620 | 2 101 14 . 34 242 227 . Cannon 19 | . . . . . 11 8 . Launcher 34 | . 3 . . 4 5 22 . Special . | . . . . . . . . Kinetic 448 | 2 101 14 . 34 184 113 . Thermal 172 | . . . . . 58 114 . Explosive 34 | . 3 . . 4 5 22 . Electromagnetic 19 | . . . . . 11 8 . Robot Hit Streak 21 | . 21 10 . 11 12 12 . Robot Miss Streak 13 | 2 3 1 . 4 4 13 . Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 . . 3 . 5 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . Shots Hit Robots 447 | . 80 11 . 25 161 170 . Core Hits 310 | . 31 6 . 20 87 166 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 15 | . . . . . 7 8 . Burn 12 | . . . . . 5 7 . Destroy 3 | . . . . . 2 1 . Melee Attacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12401 | . 814 90 . 654 3073 7770 . Guns 5938 | . 650 90 . 206 2239 2753 . Cannons 330 | . . . . . 170 160 . Explosions 6126 | . 163 . . 448 662 4853 . Melee . | . . . . . . . . Ramming 7 | . 1 . . . 2 4 . Kinetic 3812 | . 650 90 . 206 1514 1352 . Thermal 2168 | . . . . . 725 1443 . Explosive 6084 | . 163 . . 448 662 4811 . Electromagnetic 330 | . . . . . 170 160 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . 2 . Average Corruption 1 | . 1 2 2 2 . 1 . Corruption Purged . | . . . . . . . . Effects 25 | . 3 7 2 11 . 2 . Message Errors 7 | . 2 1 . 4 . . . Heat Flow Errors 3 | . . . 1 1 . 1 . Energy Discharges 4 | . . . . 3 . 1 . Data Loss (minor) 10 | . . 6 1 3 . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 218 | . . . . 40 24 154 . Projectiles 13 | . . . . . 13 . . Explosions 205 | . . . . 40 11 154 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 275 | . . . . 35 132 108 . Shots 9 | . . . . 1 4 4 . Rammed 4 | . 1 . . . 2 1 . Targets Rammed 5 | . 1 . . . 2 2 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 435 | . 21 12 257 149 435 284 . Average Temperature 105 | . 9 9 135 48 129 82 . Received Heat Transfer 2352 | . 219 39 . 24 855 1095 120 Effects 8 | . . . . . 8 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . . . 4 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 1 . 2 . Heat Transferred 4791 | . . . . . 1665 3126 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 1535 | . 206 74 . 318 712 1535 747 Initial 732 | . . 24 . . 65 255 732 Average 307 | . 74 31 . 187 279 644 740 Maximum Alert Level 4 | . 1 . . 1 3 4 3 Low Security (%) 49 | 100 95 100 . 64 27 . . Level 1 19 | . 4 . . 35 53 17 . Level 2 19 | . . . . . 17 52 . Level 3 9 | . . . . . 1 22 100 Level 4 2 | . . . . . . 8 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 2 . . 1 6 19 2 Investigation 9 | . 2 . . 1 2 3 1 Extermination 2 | . . . . . . 2 . Reinforcement 11 | . . . . . 2 8 1 Assault 7 | . . . . . 1 6 . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . . 1 3 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 2 . . . 4 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 170 | . 20 2 . 20 45 81 2 Peak Tracking Total 11 | . 5 2 . 4 6 11 1 Tactical Retreats 11 | . 1 . . . 5 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . 2 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . 2 . Traps Extracted . | . . . . . . . . Installed 5 | . . . . . 1 4 . Triggered 5 | . . 1 . . . 4 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 16 | . 1 . . 1 1 13 . Max in Single Turn 4 | . 1 . . 1 1 4 . Garrison Access 2 | . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 21 | . 8 . 1 1 3 7 1 Terminals 9 | . 6 . . . 1 2 . Fabricators 4 | . . . . . . 3 1 Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 55 | . 25 . 1 1 7 18 3 Successful 25 | . 14 . 1 1 4 4 1 Failed 30 | . 11 . . . 3 14 2 Catastrophic 7 | . 2 . . . . 4 1 Database Lockouts . | . . . . . . . . Manual 20 | . 15 . . . 3 2 . Terminals 30 | . 22 . . . 3 5 . Fabricators 12 | . . . . . . 9 3 Repair Stations 2 | . . . . . . 2 . Recycling Units 5 | . 3 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 2 2 . Terminal Hacks 14 | . 10 . 1 1 2 . . Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 3 | . 3 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 Network Status 2 | . . . . . . 1 1 Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 1 2 . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators 2 | . . . . . . 2 . Fabnet 1 | . . . . . . 1 . Haulers 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . Tunnel 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 6 . . . 3 7 1 Full Trace Events 4 | . . . . . . 3 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 6 | . 1 5 . . . . . Largest Group 5 | . 1 5 5 3 . . . Highest-Rated Group 84 | . 10 84 84 40 . . . Highest-Rated Ally 31 | . 10 31 31 16 . . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . 26 . . . Total Damage 221 | . . . . 221 . . . Kills 6 | . . . . 6 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 5468 | 7 1034 875 286 722 808 1645 91 Spaces Moved 2629 | 1 528 517 176 447 263 625 72 Core 111 | . . . . . . 39 72 Treads 1763 | 1 528 517 176 277 62 202 . Legs . | . . . . . . . . Wheels 755 | . . . . 170 201 384 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 160 160 160 160 115 115 50 50 Average Speed 160 | 160 160 160 160 142 157 187 50 Slowest Speed 490 | 160 160 160 160 160 320 490 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 2 84 94 58 95 28 24 3 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 . 1 1 . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 200 | . 6 . . 16 15 163 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 200 | . 6 . . 16 15 163 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3362 | 7 633 554 180 499 466 895 128 Wait 233 | . 24 21 5 9 45 75 54 Move 2622 | . 527 516 175 446 262 624 72 Hop . | . . . . . . . . Pick Up 49 | . 12 7 . 4 12 13 1 Fast Attach 24 | . 1 . . 2 11 10 . Attach 17 | 2 . . . 1 6 8 . Detach 3 | . . . . . . 3 . Swap 62 | . 7 1 . 8 16 30 . Drop 50 | 4 7 2 . 8 10 18 1 Fire 290 | 1 54 7 . 21 101 106 . Melee 2 | . . . . . . 2 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . 1 . . . 2 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 5 | . . . . . 1 4 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Discovered new exit (range 11) 509 | -10/Materials | Discovered new exit (range 11) 671 | -10/Materials | Discovered new exit (range 10) 1042 | -10/Materials | Entered Mines 1042 | -10/Mines | Discovered new exit (range 12) 1136 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1226 | -10/Mines | Learned location of Recycling (-7) 1311 | -10/Mines | Found a hidden stash of uninstalled traps 1336 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1386 | -10/Mines | Identified exit to Materials 1902 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1904 | -10/Mines | Discovered new exit (range 5) 1917 | -10/Mines | Entered Exiles 1917 | -10/Exiles | Found Exiles lab abandoned 1917 | -10/Exiles | Accompanied by 5 allies 1947 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2180 | -10/Exiles | Discovered new exit (range 14) 2203 | -10/Exiles | Entered Mines 2203 | -9/Mines | Accompanied by 3 allies 2324 | -9/Mines | Learned location of Zion (-7) 2416 | -9/Mines | Assembled infested the area 2421 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2702 | -9/Mines | Met a Derelict shopkeep closing up shop 2757 | -9/Mines | Learned location of 1 exit from Materials 2862 | -9/Mines | Discovered new exit (range 15) 2914 | -9/Mines | Discovered new exit (range 10) 2925 | -9/Mines | Entered Materials 2925 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2926 | -8/Materials | Identified exit to Factory 3289 | -8/Materials | Build established: Scavenger-Tank 3467 | -8/Materials | Lost 9 parts (1p2n3u3w) 3525 | -8/Materials | Garrison activated, responded to threat 3597 | -8/Materials | Discovered exit to Factory (range 13) 3733 | -8/Materials | Entered Factory 3733 | -7/Factory | Evolved 2 slots: Utility x2 4133 | -7/Factory | First assault squad dispatched 4641 | -7/Factory | Cargo convoy interrupted 5283 | -7/Factory | Destroyed 8 combat bots 5339 | -7/Factory | Discovered new exit (range 15) 5356 | -7/Factory | Core integrity fell below 50% 5364 | -7/Factory | Destroyed 13 combat bots 5378 | -7/Factory | Entered another Factory area 5378 | -6/Factory | Evolved 2 slots: Weapon x2 5387 | -6/Factory | Lost 9 parts (1p3n2u3w) 5400 | -6/Factory | Spotted B-75 Beast 5445 | -6/Factory | Core integrity fell below 50% 5463 | -6/Factory | Core integrity fell below 20% 5469 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05414_ K-01 Serf cleans the Matter Pump. 05415_ K-01 Serf pushes P-60 Hacker. 05416_ ALERT: All DSF locations entering lockdown mode. 05416_ Knocked back. 05416_ K-01 Serf pushes P-60 Hacker. 05420_ K-01 Serf cleans the Matter Pump. 05421_ K-01 Serf pushes P-60 Hacker. 05421_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05423_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 05423_ K-01 Serf cleans the Matter Pump. 05424_ Knocked back. 05424_ K-01 Serf destroyed. 05428_ K-01 Serf collects debris. 05430_ Matter Pump disabled. 05433_ K-01 Serf collects debris. 05455_ Knocked back. 05458_ Adv. Terrain Scan Processor blasted off. 05462_ Knocked back. 05463_ Acquired 8 matter. 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"????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleCompositePropulsion Manual? 0 Play Time 00:32:35 Cumulative 480.2 hours Start 2021.11.14 @ 22:11:09 End 2021.11.14 @ 22:43:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 476 Adventurer 0 Explorer 0 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dddddb6-e19f-45bc-aa0b-9fa201f604c8