Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 09:02:42 Player: Fazzonamite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (200) 200 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1064) 1064 TOTAL SCORE: 4544 Bonus ------- Pacifist 564 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 33/550 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Signal Interpreter Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Authchip [R/Combat] Authchip [R/Combat] Datajack Longsword +1 Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Improved Terrain Scanner Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Longsword +1 Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 22 | 3 4 1 5 2 . 3 . 4 . Power 2 | 1 . . 1 . . . . . . Engine 2 | 1 . . 1 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 7 | 2 2 . 2 . . 1 . . . Treads 1 | 1 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 4 | 1 1 . 1 . . 1 . . . Hover . | . . . . . . . . . . Flight 2 | . 1 . 1 . . . . . . Utility 11 | . 2 . 2 2 . 2 . 3 . Device 3 | . . . 1 1 . 1 . . . Storage 1 | . 1 . . . . . . . . Processor 2 | . . . . 1 . 1 . . . Hackware 3 | . . . . . . . . 3 . Protection 2 | . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 2 | . . 1 . . . . . 1 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 9 | . . 1 6 . . . . 2 . Power . | . . . . . . . . . . Propulsion 5 | . . . 4 . . . . 1 . Utility 3 | . . . 2 . . . . 1 . Weapon 1 | . . 1 . . . . . . . Highest Loss Streak 5 | . . 1 5 . . . . 1 . To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 3 4 5 4 3 4 3 3 4 5 Power . | . . . . 1 1 1 1 . . Propulsion . | 2 1 . . . . . . . . Utility 1 | . 2 3 2 . 1 . . 3 3 Weapon . | . . 1 1 1 1 1 1 . 1 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . 4 . 1 . 1 . . 2 3 Power 1 | . 1 . . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 7 | . 2 . 1 . . . . 2 2 Weapon 1 | . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 34 | . 43 50 34 12 11 19 38 51 36 Engine 2 | . 10 . 1 . . . . . . Treads 1 | . 10 . . . . . . . . Wheel 6 | . 10 14 10 . . 2 9 6 . Flight 3 | . 3 14 13 . . . . . . Device 1 | . . . . 3 . 4 11 . . Processor 9 | . . . . 9 11 12 18 18 18 Hackware 4 | . . . . . . . . 19 18 Protection 2 | . 3 14 9 . . . . . . Slashing Weapon 1 | . . . . . . . . 6 . Peak Build Rating 26 | 3 4 4 6 15 3 16 23 26 14 Average Rating 8 | 1 3 3 3 5 2 6 12 20 14 On Entrance 4 | . 3 3 3 . 2 3 10 9 14 Naked Turns 22 | . . . 19 3 . . . . . Heaviest Build 10 | 5 10 4 6 2 . 8 9 3 . Greatest Support 26 | 16 16 4 26 3 3 3 10 3 3 Greatest Overweight (x) 2 | . . . . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 4 4 5 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 3 5 5 Class Distribution -------------------- 89% | Mutant 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 356 | 172 . 33 . . 118 33 . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 203 | . 1 8 104 1 . 2 5 82 . Missed 94 | . . 6 52 . . . 2 34 . Hits 109 | . 1 2 52 1 . 2 3 48 . Projectile 109 | . 1 2 52 1 . 2 3 48 . AOE 1 | . . . . 1 . . . . . Critical Strikes 2 | . . . 1 . . . . 1 . Damage Taken 1266 | . 32 12 550 55 . 40 42 535 . Core 895 | . . 6 279 55 . 38 16 501 . Absorbed by Shields 89 | . . . . . . . . 89 . Core Remaining (%) 68 | 100 . 97 . . . 7 . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 1 | . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 10 | . . . . . . . . 10 . Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . . 10 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 27 | . . . . . . 7 . 20 . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 27 | . . . . . . 7 . 20 . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . 3 . 9 . Shots . | . . . . . . . . . . Rammed 6 | . . . 1 . . 2 . 3 . Targets Rammed 6 | . . . 1 . . 2 . 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 14 | . . . 5 . . . . 14 . Average Temperature 9 | . . . 5 . . . . 14 . Received Heat Transfer 291 | . 6 . 114 . . . 27 144 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 194 | . 15 1 105 27 . 15 . 194 94 Initial 94 | . . 1 . 27 . . . . 94 Average 29 | . 1 . 46 4 . . . 83 94 Influence Increases 481 | . 30 . 207 . . 30 . 214 . Successful Hack 41 | . 15 . 12 . . . . 14 . Anti-Garrison Action 50 | . . . . . . . . 50 . Destroy Structure 45 | . . . . . . . . 45 . Partial Spotted 30 | . . . 30 . . . . . . Lose Combat Pursuer 315 | . 15 . 165 . . 30 . 105 . Influence Decreases 387 | . 25 5 135 72 . 30 . 20 100 Entered New Map 149 | . . 4 . 45 . . . . 100 Time Decay 121 | . 25 1 75 10 . 10 . . . Lost Part 80 | . . . 60 . . . . 20 . Lost Ally 37 | . . . . 17 . 20 . . . Squads Dispatched 1 | . . . 1 . . . . . . Investigation 1 | . . . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 51 | . 4 5 20 1 . 2 3 15 1 Peak Tracking Total 13 | . 2 5 13 1 . 1 3 13 1 Tactical Retreats 8 | . 1 . 3 . . 2 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 1 | . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 11 | . 4 . 2 1 1 . 1 1 1 Terminals 7 | . 3 . 2 . . . . 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 26 | . 13 . 7 1 1 . 1 2 1 Successful 11 | . 5 . 2 1 1 . 1 1 . Failed 15 | . 8 . 5 . . . . 1 1 Catastrophic 3 | . . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 21 | . 12 . 7 . 1 . . . 1 Terminals 21 | . 11 . 7 . . . . 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 5 | . 1 . 1 1 1 . . 1 . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 5 | . 4 . 1 . . . . . . Terminals 5 | . 4 . 1 . . . . . . Botnet 4 | . 3 . 1 . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 3 . 2 . . . . 1 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 41 | . . . . 41 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . . 1 Total Orders 9 | . . . . 3 . 5 1 . . ROAM 2 | . . . . . . 1 1 . . EXPLORE 5 | . . . . 2 . 3 . . . RETURN 2 | . . . . 1 . 1 . . . Ally Attacks 17 | . . . . 5 . 8 4 . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 410 | . . . . . . 34 76 291 9 Optics 399 | . . . . . . 23 76 291 9 Terrain 125 | . . . . . . 34 76 15 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 20 | . . . . 7 . 9 4 . . Drone Recoveries 4 | . . . . 3 . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 1286 | 35 221 61 170 124 114 185 76 291 9 Spaces Moved 1825 | 34 278 132 312 167 224 256 112 294 16 Core 1105 | 16 . . 38 167 224 256 94 294 16 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 200 | 18 149 . 15 . . . 18 . . Hover . | . . . . . . . . . . Flight 520 | . 129 132 259 . . . . . . Fastest Speed 40 | 50 40 45 42 50 50 50 50 50 50 Average Speed 53 | 76 72 45 46 50 50 50 54 50 50 Slowest Speed 150 | 100 100 45 90 50 50 150 80 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . 2 . 4 . . . . . . Potential Cave-ins 3 | . . . . 2 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 53 41 36 56 60 80 12 47 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 2120 | 42 299 132 333 208 225 310 127 428 16 Wait 205 | . 4 . 16 34 . 46 13 92 . Move 1806 | 33 273 131 304 166 223 255 112 293 16 Hop 5 | . 2 . 3 . . . . . . Pick Up 22 | 6 8 . 1 2 1 . . 4 . Fast Attach 12 | 1 1 1 3 . . 3 . 3 . Attach 14 | 2 3 . 2 3 . 2 1 1 . Detach 7 | . . . 2 1 . 2 . 2 . Swap . | . . . . . . . . . . Drop 16 | . 8 . 1 2 1 . 1 3 . Fire . | . . . . . . . . . . Melee 10 | . . . . . . . . 10 . Ram 6 | . . . 1 . . 2 . 3 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 17 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 14) 117 | -10/Materials | Discovered new exit (range 13) 212 | -10/Materials | Discovered new exit (range 4) 257 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 313 | -10/Mines | Discovered new exit (range 11) 318 | -10/Mines | Entered Materials 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 465 | -9/Materials | Identified exit to Mines 473 | -9/Materials | Core integrity fell below 50% 488 | -9/Materials | Entered Mines 495 | -9/Mines | Assembled infested the area 496 | -9/Mines | Found the Drone Emporium 499 | -9/Mines | Found Prototype Device 500 | -9/Mines | Lost 5 parts (4n1u) 500 | -9/Mines | Identified Bomb Drone Bay 524 | -9/Mines | Discovered new exit (range 34) 547 | -9/Mines | Lost 4 allies 549 | -9/Mines | Core integrity fell below 20% 555 | -9/Mines | Learned location of Zion (-6) 601 | -9/Mines | Identified exit to Materials 610 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 610 | -9/Mines | Discovered new exit (range 5) 612 | -9/Mines | Identified exit to Exiles 612 | -9/Mines | Entered Exiles 624 | -9/Exiles | Met 8R-AWN 633 | -9/Exiles | Met EX-HEX 648 | -9/Exiles | Met EX-BIN 654 | -9/Exiles | Aligned with FarCom system 654 | -9/Exiles | Given EX-Vault access code 666 | -9/Exiles | Opened EX-Vault 669 | -9/Exiles | Found Longsword +1 680 | -9/Exiles | Warned to stay clear of 0b10 Research branches 696 | -9/Exiles | Met EX-DEC 720 | -9/Exiles | Discovered new exit (range 14) 725 | -9/Exiles | Identified exit to Mines 726 | -9/Exiles | Left Exiles lab with Longsword +1 726 | -9/Exiles | Entered Mines 896 | -8/Mines | Lost 3 allies 897 | -8/Mines | Discovered exit to Materials (range 5) 911 | -8/Mines | Entered Materials 911 | -8/Materials | Evolved 2 slots: Utility x2 987 | -8/Materials | Identified exit to Garrison 987 | -8/Materials | Entered Garrison 1000 | -8/Garrison | Lost 4 allies 1028 | -8/Garrison | Garrison Relay disabled 1181 | -8/Garrison | Triggered checkpoint 1206 | -8/Garrison | Discovered new exit (range 12) 1236 | -8/Garrison | Core integrity fell below 50% 1253 | -8/Garrison | Core integrity fell below 20% 1261 | -8/Garrison | Triggered checkpoint 1274 | -8/Garrison | Discovered new exit (range 10) 1278 | -8/Garrison | Identified exit to Materials 1278 | -8/Garrison | Entered Materials 1287 | -8/Materials | Self-destructed Last Messages --------------- 01233_ Field strength at 51. 01234_ Field strength at 45. 01235_ Field strength at 22. 01236_ Field strength at 9. 01237_ Field strength at 3. 01237_ Stasis field depleted. 01246_ Slammed into Y-45 Defender. 01248_ Slammed into B-36 Bruiser. 01249_ Slammed into X-57 Shotgunner. 01261_ Beams of light sweep through the air. An alarm sounds. 01261_ Critical hit (Burn: +37). 01274_ EXIT=FOUND 01278_ EXIT=IDENTIFIED: MATERIALS LOCATION=MATERIALS GOAL=ESCAPE 01278_ Receiving FarCom transmissions... 01282_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01287_ Connecting with Terminal... 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""" ????? | | ???????????????+ ! ????? | | ???????????????# ????? | | ???????????????# #####+#########?????????????? | | ???????????????# # #?????????????????? | | ???????????????# # """ """ #?????????????????? | | ???????????????# # "T" """ #???????g?????????? | | ???????????????# # @ """ #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????####### #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessDeepDrive Manual? 0 Play Time 00:45:51 Cumulative 205.0 hours Start 2025.07.24 @ 08:09:50 End 2025.07.24 @ 09:02:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5baf689c-d913-4b6f-ab07-64d5b9103fc4