Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 19:55:52 Player: winnking222 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (159) 795 Value Destroyed (6137) 6137 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1899) 1899 TOTAL SCORE: 12731 Bonus ------- High Alert Combat Kills 858 Follower Combat Kills 41 Entered Garrisons 400 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 170/170 System Corruption 17% Temperature Cool (86) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- High-capacity Matter Pod (183) Encrypted Comm Array Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Heavy Rocket Launcher Plasma Cutter Heavy Flail CR-A16's Pointy Stick Tiamat Bomb Trap GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Makeshift Power Source Advanced Heat Sink High-capacity Matter Pod Seismic Detector Encrypted Comm Array Hardened Medium Armor Plating Improved Medium Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Battle Rifle Heavy Battle Rifle Slug Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Plasma Cutter Heavy Flail CR-A16's Pointy Stick Tiamat Bomb Trap Tiamat Bomb Trap GAL Module [Rating: 53] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Battle Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 . 2 . . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 3 | . . . 2 . 1 . . . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 120 | 7 1 16 3 20 10 22 6 11 6 11 7 Power 12 | 1 . 4 . . 1 2 . 2 1 . 1 Engine 10 | 1 . 4 . . . 1 . 2 1 . 1 Core 2 | . . . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 . 3 . 4 2 6 1 3 1 . 1 Treads 20 | 2 . 3 . 4 1 6 1 1 1 . 1 Leg 2 | . . . . . . . . 2 . . . Wheel 1 | . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 2 1 2 3 5 4 7 5 2 2 8 2 Device 15 | 1 1 . 1 1 2 2 1 1 1 2 2 Storage 2 | 1 . 1 . . . . . . . . . Processor 5 | . . . . . . . . . 1 4 . Hackware 2 | . . . 1 . . . 1 . . . . Protection 19 | . . 1 1 4 2 5 3 1 . 2 . Artifact . | . . . . . . . . . . . . Weapon 42 | 2 . 7 . 11 3 7 . 4 2 3 3 Energy Gun 6 | 1 . 1 . 1 . 2 . 1 . . . Energy Cannon 3 | . . . . 2 1 . . . . . . Ballistic Gun 22 | 1 . 6 . 5 1 3 . 2 2 . 2 Ballistic Cannon 6 | . . . . . 1 1 . 1 . 2 1 Launcher 1 | . . . . . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . . 5 . Parts Lost 64 | . . 2 1 11 8 15 . 4 1 . 22 Power 7 | . . 2 . 1 1 2 . . . . 1 Propulsion 19 | . . . . 3 2 5 . 3 1 . 5 Utility 20 | . . . 1 2 3 5 . 1 . . 8 Weapon 18 | . . . . 5 2 3 . . . . 8 Highest Loss Streak 8 | . . 1 1 5 4 3 . 1 1 . 8 To Critical Strikes 2 | . . . . . 1 . . . . . 1 Average Backups 16 | 1 5 17 19 17 15 15 16 16 17 17 13 Power 1 | . . 1 2 2 1 . . 1 1 1 . Propulsion 1 | 1 2 4 5 5 4 1 . . . . . Utility 5 | . 2 4 3 4 3 6 6 5 5 6 5 Weapon 6 | . . 6 8 5 4 5 8 7 7 7 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 1 5 . 6 1 6 2 2 . 4 1 Power 2 | . . . . . 1 1 . . . . . Propulsion 11 | . . 4 . 3 . 4 . . . . . Utility 8 | . 1 1 . 3 . . 2 . . . 1 Weapon 7 | . . . . . . 1 . 2 . 4 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 96 99 92 98 96 89 91 91 69 Engine 6 | . 14 10 9 8 1 . 7 7 6 7 6 Core 1 | . . . . . 5 6 . . . . . Treads 24 | . 28 32 27 26 27 27 30 22 21 23 13 Leg 3 | . . . . . . . . 4 8 7 2 Device 7 | . 14 10 7 6 7 14 15 7 6 . 4 Storage 7 | . 14 11 9 9 7 7 7 7 7 7 7 Processor 2 | . . . . . . . . . 5 7 3 Hackware 1 | . . . 8 9 1 . . . . . . Protection 10 | . . . 8 10 19 14 11 14 8 13 8 Energy Gun 2 | . 14 1 . 1 . 5 7 1 . . . Energy Cannon 1 | . . . . 7 4 2 . . . . . Ballistic Gun 13 | . 14 31 27 17 11 8 7 13 15 9 7 Ballistic Cannon 5 | . . . . . 3 2 7 7 7 12 13 Peak Build Rating 53 | 7 7 23 29 32 38 38 44 46 48 53 49 Average Rating 36 | 5 7 20 28 28 33 34 41 42 46 46 37 On Entrance 29 | . 7 7 23 29 32 38 38 44 45 46 47 Naked Turns . | . . . . . . . . . . . . Heaviest Build 106 | 12 12 60 63 66 82 87 86 87 85 106 94 Greatest Support 88 | 40 40 60 60 63 83 83 88 88 68 60 60 Greatest Overweight (x) 27 | 1 . . 1 1 7 8 . 3 2 1 27 Average Overweight (x) . | . . . . . . 1 . . 1 1 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 20 20 20 19 20 20 20 20 20 20 Average Carried 17 | 2 5 18 19 18 17 16 19 19 19 19 16 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 20 20 20 16 19 20 20 20 20 10 Class Distribution -------------------- 59% | Scavenger-Tank 10% | Scavenger-Gunner 8% | Gunner 7% | Mutant 5% | Derelict-Gunner 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Scavenger-Tank | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Matter Collected 6374 | 284 193 1203 180 661 280 893 165 710 510 169 1126 Remotely 6 | . . . . . . . . . 6 . . Salvage Created 6208 | 173 264 1327 300 936 277 1442 155 361 241 . 732 Parts 292 | 14 9 85 18 42 7 52 9 18 12 . 26 Haulers Intercepted 3 | . . 2 1 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . 20 12 . 26 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 141 | . 7 28 5 23 7 31 3 12 6 . 19 Guns 102 | . 7 28 5 17 1 21 1 7 5 . 10 Cannons 33 | . . . . 6 4 6 2 5 1 . 9 AOE 4 | . . . . . 1 3 . . . . . Classes Destroyed 15 | 2 3 5 . 2 . 1 . 1 1 . . Worker 2 | . 1 1 . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 3 | . . 2 1 . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 1 | . . 1 . . . . . . . . . Watcher 5 | . . 4 . . . . 1 . . . . Swarmer 33 | . 3 7 . 6 . 3 . 6 3 . 5 Grunt 76 | . 4 14 5 10 4 21 3 5 2 . 8 Brawler 4 | . . 1 . . 1 . . . . . 2 Duelist 4 | . . . . 1 1 . . . . . 2 Sentry 19 | . . 6 . 5 1 6 . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . Hunter 2 | . . . . . . . . 1 . . 1 Programmer 2 | . . . . . . 1 . . 1 . . Best Kill Streak 9 | 3 3 8 3 4 3 9 2 3 3 . 5 Combat Bots Only 9 | . 2 8 3 4 3 9 2 3 3 . 5 Max Kills in Single Turn 3 | 1 1 2 1 1 1 3 1 1 2 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . . 1 3 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 1106 | . 59 169 30 113 119 300 8 91 36 4 177 Missed 306 | . 11 49 12 16 36 107 2 23 11 1 38 Hits 800 | . 48 120 18 97 83 193 6 68 25 3 139 Melee 42 | . . 1 . 1 13 . . . 1 . 26 Projectile 758 | . 48 119 18 96 70 193 6 68 24 3 113 AOE 2 | . . . . 2 . . . . . . . Critical Strikes 29 | . . 3 1 1 6 1 . 1 1 . 15 Damage Taken 11593 | . 498 1350 267 1430 1380 2025 91 1086 406 40 3020 Core 1188 | . 155 99 74 151 65 71 . 90 18 . 465 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 206 | . . . . . . 187 . . . 19 . Regen/Repaired (Parts) 282 | . . . . . . . . . . 282 . Core Remaining (%) 68 | 100 38 75 . 59 . . . . . . . Volleys Fired 484 | 14 34 105 15 69 24 92 12 34 22 . 63 Largest 3 | 2 2 3 3 3 3 3 3 3 3 . 3 Hottest 189 | 70 70 90 69 159 114 189 132 132 106 . 117 Shots Fired 1330 | 28 67 313 45 176 68 255 34 107 68 . 169 Gun 1006 | 28 67 313 45 130 42 174 22 70 44 . 71 Cannon 323 | . . . . 46 26 80 12 37 24 . 98 Launcher 1 | . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 1063 | 14 34 305 45 118 56 134 23 97 68 . 169 Thermal 265 | 14 33 8 . 57 12 120 11 10 . . . Explosive 1 | . . . . . . 1 . . . . . Electromagnetic 1 | . . . . 1 . . . . . . . Robot Hit Streak 21 | 7 10 14 8 21 13 18 4 5 13 . 17 Robot Miss Streak 6 | 3 6 6 3 2 3 4 3 5 4 . 5 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 15 | . 1 8 3 2 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . Shots Hit Robots 769 | 16 39 176 30 105 50 150 17 50 33 . 103 Core Hits 320 | 7 15 71 13 42 14 75 8 22 12 . 41 Critical Kills 4 | . . . . . . 2 . 1 . . 1 Critical Parts Destroyed 5 | . . . . . 1 . 1 . . . 3 Critical Strikes 27 | . 2 . . . 2 7 1 4 2 . 9 Burn 4 | . 2 . . . . 2 . . . . . Meltdown 1 | . . . . . . 1 . . . . . Destroy 8 | . . . . . 1 1 1 1 . . 4 Blast 14 | . . . . . 1 3 . 3 2 . 5 Melee Attacks 49 | . . . . 7 . 42 . . . . . Impact 49 | . . . . 7 . 42 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13784 | 174 417 2192 459 1769 949 3083 332 928 807 . 2674 Guns 8925 | 174 417 2192 459 1193 432 1657 175 518 553 . 1155 Cannons 4625 | . . . . 576 517 1192 157 410 254 . 1519 Explosions 234 | . . . . . . 234 . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 10768 | 85 132 2168 459 1049 722 1545 242 885 807 . 2674 Thermal 2759 | 89 285 24 . 697 227 1304 90 43 . . . Explosive 234 | . . . . . . 234 . . . . . Electromagnetic 23 | . . . . 23 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . 2 . 1 5 7 7 7 8 8 17 Average Corruption 5 | . . 2 . 1 5 5 7 7 7 2 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 290 | . . 2 . 15 3 69 14 55 80 13 39 Message Errors 58 | . . . . 2 1 15 2 13 17 2 6 Matter Fused 71 | . . 2 . 6 . 11 4 14 18 4 12 Heat Flow Errors 36 | . . . . 2 1 9 1 4 7 3 9 Energy Discharges 43 | . . . . 1 . 12 3 7 15 . 5 Parts Rejected 8 | . . . . 1 . 2 . 2 2 . 1 Parts Fused 5 | . . . . . . 1 . 2 2 . . Data Loss (minor) 35 | . . . . 2 1 9 3 4 10 4 2 Data Loss (major) 7 | . . . . . . 5 . 1 1 . . Misfires 14 | . . . . 1 . 2 . 5 4 . 2 Alerts 6 | . . . . . . . . 3 2 . 1 Weapon Failures 7 | . . . . . . 3 1 . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 74 | . . . . 2 . 9 . . 27 . 36 Projectiles 74 | . . . . 2 . 9 . . 27 . 36 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 38 | . . . . . 1 5 1 5 9 . 17 Impact . | . . . . . . . . . . . . Kinetic 34 | . . . . . 1 5 1 4 7 . 16 Secondary 4 | . . . . . . . . 1 2 . 1 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 355 | 70 288 355 198 237 203 282 111 226 265 281 326 Average Temperature 79 | 28 96 67 92 66 61 72 80 64 61 121 121 Received Heat Transfer 3748 | . 165 456 180 513 435 837 54 351 99 . 658 Effects 10 | . . 1 . . . . . . 1 1 7 Energy Bleed 2 | . . . . . . . . . 1 . 1 Interference 8 | . . 1 . . . . . . . 1 6 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . Parts Melted 7 | . 2 . . 2 2 1 . . . . . Heat Transferred 6253 | 259 999 74 . 1332 407 2849 222 111 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Maximum Alert Level 5 | . . 2 1 4 2 5 3 . . . . Low Security (%) 21 | 100 100 52 53 4 . . . . . . . Level 1 18 | . . 33 46 34 . 8 . . . . . Level 2 16 | . . 13 . 9 100 18 . . . . . Level 3 22 | . . . . 41 . 16 100 . . . . Level 4 16 | . . . . 10 . 42 . . . . . Level 5 4 | . . . . . . 13 . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1903 | 5 55 416 238 1256 659 1903 1020 . . . . Initial 998 | . . . 163 113 659 335 998 . . . . Average 656 | . 14 215 197 666 544 1090 952 . . . . Influence Increases 5606 | 25 190 853 122 1273 194 1758 110 310 285 . 486 Destroy 0b10 Robot/C 2840 | . 140 560 100 480 140 620 60 240 120 . 380 Destroy 0b10 Robot/NC 95 | 25 5 45 5 . . . 5 . 10 . . Destroy Leader 376 | . 30 142 12 30 30 30 12 40 20 . 30 Allied During Kill 6 | . . . . 5 . . . . . . 1 Trap Triggered on 0b10 20 | . . . . . 10 10 . . . . . Successful Hack 77 | . . 9 5 28 14 7 14 . . . . Disable Machine 135 | . . 15 . 30 . 75 15 . . . . Anti-Garrison Action 1450 | . . . . 600 . 850 . . . . . Destroy Structure 142 | . . 7 . 55 . 76 4 . . . . Partial Spotted 15 | . . . . . . 15 . . . . . Lose Combat Pursuer 450 | . 15 75 . 45 . 75 . 30 135 . 75 Influence Decreases 5606 | 25 190 466 334 192 971 334 1103 954 486 65 486 Entered New Map 2385 | . . . 224 62 597 144 905 337 51 65 . Time Decay 2541 | 25 190 446 100 . 254 . 198 577 425 . 326 Lost Part 580 | . . 20 10 110 80 150 . 40 10 . 160 Lost Ally 100 | . . . . 20 40 40 . . . . . Squads Dispatched 9 | . . 2 2 . 2 . 2 . . . 1 Investigation 2 | . . . 1 . . . 1 . . . . Extermination 2 | . . . . . 1 . 1 . . . . Reinforcement 3 | . . 2 1 . . . . . . . . Assault 2 | . . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Distress Signals 2 | . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 192 | . 10 41 5 25 10 37 4 16 12 2 30 Peak Tracking Total 9 | . 3 7 2 4 5 5 2 4 3 1 9 Tactical Retreats 22 | . 1 2 . 3 . 3 . 2 9 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 11 | . . 1 . 4 . 5 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 4 | . . . . . 1 1 . 1 . . 1 Traps Extracted . | . . . . . . . . . . . . Installed 7 | . . . . 1 1 1 . 1 2 . 1 Triggered 4 | . . . . . 1 1 . 1 . . 1 Most Traps Carried 4 | . . . . 2 2 3 3 3 4 4 2 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 11 | . . 1 . 2 . 6 1 . . . 1 Max in Single Turn 1 | . . 1 . 1 . 1 1 . . . 1 Garrison Relay 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 18 | . 2 2 2 3 1 3 1 1 2 1 . Terminals 11 | . 2 2 1 3 . 3 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . Total Hacks 43 | . 5 4 7 8 2 7 2 1 2 5 . Successful 21 | . 3 3 2 2 1 1 1 1 2 5 . Failed 22 | . 2 1 5 6 1 6 1 . . . . Catastrophic 4 | . . . . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 27 | . 5 4 3 8 . 7 . . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . 4 . 2 . . . . . . Terminal Hacks 18 | . 3 3 1 2 . 1 . 1 2 5 . Record 1 | . . . . . . . . . 1 . . Part Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 2 | . . 1 1 . . . . . . . . Open Door 3 | . . . . . . 1 . 1 1 . . Emergency Access Points 3 | . 1 1 . 1 . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . 1 2 3 1 3 1 . . . . Full Trace Events 5 | . . . 1 2 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . 20 . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . 2 . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Total Allies 7 | . . . . 3 . 2 . . . . 2 Largest Group 2 | . . . . 2 2 2 . . . . 2 Highest-Rated Group 61 | . . . . 34 34 53 . . . . 61 Highest-Rated Ally 32 | . . . . 31 18 31 . . . . 32 Initial Warlord ECA Mod 59 | . . . . . 5 5 10 10 10 10 9 Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . . . 15 9 3 . . . . 6 Total Damage 589 | . . . . 209 129 43 . . . . 208 Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Active Infowar (turns) 2098 | 33 748 1183 23 . . . . . . 2 109 Optics 2 | . . . . . . . . . . 2 . Seismic 2096 | 33 748 1183 23 . . . . . . . 109 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Turns Passed 17698 | 224 748 1267 212 2502 544 2759 409 1769 2378 3616 1270 Spaces Moved 7238 | 116 391 482 64 998 240 1300 223 742 898 1468 316 Core 19 | 15 . . . . . . . . . . 4 Treads 6831 | 101 391 482 64 998 234 1081 223 579 898 1468 312 Legs 163 | . . . . . . . . 163 . . . Wheels 225 | . . . . . 6 219 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 170 163 162 160 160 160 243 243 243 Average Speed 212 | 146 160 169 242 209 183 173 160 219 251 243 315 Slowest Speed 1400 | 160 160 170 250 250 245 240 160 330 325 243 1400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 7 83 56 9 87 6 76 10 75 90 88 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . 1 . 2 . Known Exits Taken 2 | . . . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . Scrap Searched 10 | . . . . . . . . 3 4 3 . Spaces Dug 23 | . . . . . . 21 . . 2 . . Terrain Destroyed 99 | . . . . . . 26 4 16 15 . 38 Melee 21 | . . . . . . 21 . . . . . Projectile 73 | . . . . . . . 4 16 15 . 38 AOE 5 | . . . . . . 5 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Low Low Zio Pro Total 8542 | 144 454 737 90 1257 292 1561 253 814 968 1518 454 Wait 315 | . 20 89 5 86 4 50 . 5 19 18 19 Move 7225 | 115 390 481 64 995 240 1297 222 741 897 1467 316 Hop . | . . . . . . . . . . . . Pick Up 144 | 8 7 27 3 26 9 30 6 10 6 6 6 Fast Attach 16 | 1 . 1 . . . . . 3 5 6 . Attach 75 | 6 . 4 3 12 10 18 1 4 2 1 14 Detach 1 | . . . . . . . . . . 1 . Swap 78 | . 1 13 . 20 1 14 5 7 5 7 5 Drop 90 | . 2 17 . 16 3 11 7 9 10 12 3 Fire 484 | 14 34 105 15 69 24 92 12 34 22 . 63 Melee 49 | . . . . 7 . 42 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . 4 . 6 . . . . . Rewire 46 | . . . . 19 . . . . . . 27 Trap 7 | . . . . 1 1 1 . 1 2 . 1 Miscellaneous 2 | . . . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 6) 485 | -10/Materials | Discovered new exit (range 12) 563 | -10/Materials | Core integrity fell below 50% 618 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Discovered new exit (range 11) 905 | -10/Materials | Discovered new exit (range 16) 973 | -10/Materials | Entered another Materials area 973 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 974 | -9/Materials | Discovered new exit (range 7) 1285 | -9/Materials | Build established: Gunner 1669 | -9/Materials | Destroyed 8 combat bots 1711 | -9/Materials | Discovered new exit (range 9) 2213 | -9/Materials | Discovered new exit (range 5) 2240 | -9/Materials | Entered another Materials area 2240 | -8/Materials | Evolved 2 slots: Utility x2 2452 | -8/Materials | Identified exit to Garrison 2452 | -8/Materials | Entered Garrison 2612 | -8/Garrison | Build established: Scavenger-Tank 2630 | -8/Garrison | Rescued a captive Derelict 2978 | -8/Garrison | Triggered checkpoint 3096 | -8/Garrison | Triggered checkpoint 3159 | -8/Garrison | Lost 5 parts (1n1u3w) 3183 | -8/Garrison | Discovered new exit (range 12) 3276 | -8/Garrison | Triggered checkpoint 3336 | -8/Garrison | Discovered new exit (range 8) 3386 | -8/Garrison | Triggered checkpoint 3490 | -8/Garrison | Discovered new exit (range 37) 3490 | -8/Garrison | Discovered new exit (range 28) 3490 | -8/Garrison | Discovered new exit (range 69) 4577 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4745 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4954 | -8/Garrison | Entered Factory 4954 | -7/Factory | Accompanied by 2 allies 4954 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5079 | -7/Factory | Lost 3 parts (1p2u) 5354 | -7/Factory | First assault squad dispatched 5406 | -7/Factory | Lost 4 parts (1n1u2w) 5498 | -7/Factory | Identified exit to Garrison 5498 | -7/Factory | Entered Garrison 5534 | -7/Garrison | Triggered checkpoint 5704 | -7/Garrison | Triggered checkpoint 5764 | -7/Garrison | Lost 3 parts (1p2u) 5819 | -7/Garrison | Destroyed 9 combat bots 6008 | -7/Garrison | Discovered new exit (range 13) 6030 | -7/Garrison | Triggered checkpoint 6110 | -7/Garrison | Rescued a captive Derelict 6111 | -7/Garrison | Rescued a captive Derelict 6336 | -7/Garrison | Triggered checkpoint 6554 | -7/Garrison | Triggered checkpoint 6573 | -7/Garrison | Garrison Relay disabled 6622 | -7/Garrison | Discovered new exit (range 10) 6670 | -7/Garrison | Triggered checkpoint 6966 | -7/Garrison | Discovered new exit (range 10) 7387 | -7/Garrison | Build established: Scavenger-Mutant 8003 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8147 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8164 | -7/Garrison | Build established: Scavenger-Tank 8257 | -7/Garrison | Entered Factory 8461 | -7/Factory | Fabricated Imp. Cloaking Device? 8524 | -7/Factory | Discovered new exit (range 15) 8666 | -7/Factory | Entered Lower Caves 8683 | -7/Lower Caves | Met a Warlord Commander 8684 | -7/Lower Caves | Learned location of Warlord (-4) 8685 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8703 | -7/Lower Caves | Found Encrypted Comm Array 9223 | -7/Lower Caves | Learned Factory terminal intel 9460 | -7/Lower Caves | Learned 4 Factory zone layouts 10302 | -7/Lower Caves | Encountered a Warlord checkpoint 10405 | -7/Lower Caves | Discovered new exit (range 12) 10435 | -7/Lower Caves | Entered another Lower Caves area 11230 | -7/Lower Caves | Build established: Derelict-Gunner 11526 | -7/Lower Caves | Entered a destroyed Warlord outpost 12238 | -7/Lower Caves | Discovered new exit (range 7) 12266 | -7/Lower Caves | Build established: Scavenger-Gunner 12529 | -7/Lower Caves | Learned Factory interactive machine intel 12813 | -7/Lower Caves | Entered Zion 12929 | -7/Zion | System corruption cleaned by Quarantine Array 13178 | -7/Zion | Discovered new exit (range 12) 13271 | -7/Zion | Found Prototype Device 13271 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13580 | -7/Zion | Given the Hacking Drone Bay 13581 | -7/Zion | Found Prototype Device 13581 | -7/Zion | Identified Hacking Drone Bay 13607 | -7/Zion | Build established: Scavenger-Tank 13623 | -7/Zion | Found Unknown Piercing Weapon 13719 | -7/Zion | Identified CR-A16's Pointy Stick 14538 | -7/Zion | Met Imprinter 14779 | -7/Zion | Found GAL Module 14987 | -7/Zion | Received a visual enhancement algorithm 15099 | -7/Zion | Learned Factory interactive machine intel 15350 | -7/Zion | Learned Factory emergency access door positions 15730 | -7/Zion | Found Prototype Processor 15730 | -7/Zion | Identified Exp. Signal Interpreter 15734 | -7/Zion | Found Prototype Processor 15734 | -7/Zion | Identified Spectral Analyzer 16429 | -7/Zion | Entered Proximity Caves 16536 | -6/Proximity Caves | Learned Factory terminal intel 16894 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16930 | -6/Proximity Caves | Core integrity fell below 50% 16961 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 17052 | -6/Proximity Caves | System corruption reached 10% 17080 | -6/Proximity Caves | Core integrity fell below 20% 17104 | -6/Proximity Caves | Lost 8 parts (1p4u3w) 17699 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17666_ Arm. Treads destroyed. 17667_ G-50 Soldier knocked back. 17668_ Hvy. Laser fries itself beyond repair. 17673_ Overheating: System interference. 17673_ Hvy. Battle Rifle temporarily disabled. 17673_ Adv. Heat Sink fries itself beyond repair. 17683_ 02RKEJ=3Y 2 UI=S/5T2R 17684_ Magnetic Acceleration Cannon destroyed. 17685_ Guardian 5a destroyed. 17686_ Dropped Tiamat Bomb Trap. 17686_ Installed Tiamat Bomb Trap. 17690_ Critical hit (Burn: +37). 17690_ G-67 Veteran triggered Tiamat Bomb Trap. 17690_ An explosion rips through the floor. 17690_ Machine disabled. 17690_ M-28 Smith destroyed. 17695_ Critical hit (Burn: +37). 17698_ Med. Reactive Plating destroyed. 17698_ Imp. Medium Armor Plating destroyed. 17698_ Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ##??# #????????????????????????????? | | #???? #????????????????????????????? | | ## ##????? ????????????????????????????? | | ####?????? ????????????????????????????? | | #??????????# ???????? ???????????????????? | | #???????????##### ???????# ???????????????????? | | #????###????????????????? ???????????????????? | | #????#"###??????????????? ???????????????????? | | ######" "####???????????? #?###???????????????? | | ##"####???????? ## #???????????????? | | " #???????? %" #???????????????? | | ### " ###?????? #???????????????? | | ??## "" ""## # #?????? #???????????????? | | ???## ### ""# #"#?????? #????????????????? | | ????##### "" #?????? #?????????????????? | | ???????#" "## #?????? #?????? ?????????? | | #??????#" ### ####### ## ????????? | | ####??#### # [% ????????? | | ##?# "" ## ;######*=% ????????? | | #?##### ####% ;" ""#%# ### #??????????? | | #????#" #### ; %"#= # #????????????????? | | #???# # # #????????????????? | | ##??# ####"## % # ##????????????????? | | ##??# #???#### # #? #?????????????????? | | #??# #???????# #""" ggg #??#?????????????????? | | ##??##????????# ##### @ #????????????????????? | | #?????????????# #????????????????????? | | ##?????????????######## ##????????????????????? | | ??????????????????????##### ?????????????????????? | | ??????????????????????????? g????????????????????? | | ???????????????????????????? g???????????????????? | | ???????????????????????????? g???????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????## ?????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Flak Gun | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive IFF Parser | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Energy Well | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Power Sword | -7/Zion | Archive Spear | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Imp. Cloaking Device | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeHugeCompanion Manual? 0 Play Time 01:46:49 Cumulative 70.2 hours Start 2025.05.31 @ 11:46:14 End 2025.05.31 @ 19:55:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7325289f-b0ce-4d96-98fe-0f3d2d090104