Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 02:51:06 Player: BlobtheGreat Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (231) 1155 Value Destroyed (9152) 9152 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (2462) 2462 TOTAL SCORE: 21109 Bonus ------- High Alert Combat Kills 612 Follower Combat Kills 470 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -220 Cogmind --------- Core Integrity 0/1450 Matter 122/300 Energy 100/100 System Corruption 59% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Kinecellerator 01-MTF's Autohacker Gamma Rifle Graviton Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Transmission Jammer Experimental Reaction Control System Experimental Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- High-powered Disruptor Cannon Graviton Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Myomer Leg Improved Thunder Leg Centrium Leg Centrium Leg Experimental Energy Well Gravity Neutralizer Advanced Kinecellerator Advanced Actuator Array 01-MTF's Autohacker High-powered Tractor Beam Gamma Rifle Compact HERF Cannon Compact HERF Cannon Graviton Cannon Graviton Cannon Enhanced Gamma Bomb Array Plasma Cutter CPS Tube [Rating: 204] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 . . . 4 . . . . 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 1 . . . 1 . . . . 2 1 . . . Utility 8 | . . 1 1 . . . 2 . . . . . 1 2 1 . Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 238 | 7 9 26 20 16 3 11 30 1 2 . 2 15 19 25 42 10 Power 34 | 1 2 5 . 1 . . 6 . . . . 4 4 3 8 . Engine 17 | 1 2 5 . 1 . . 5 . . . . . 2 1 . . Core 6 | . . . . . . . 1 . . . . 4 1 . . . Reactor 11 | . . . . . . . . . . . . . 1 2 8 . Propulsion 77 | 2 2 9 8 7 . 2 11 . 1 . 2 8 6 5 13 1 Treads 17 | 2 . 5 7 1 . . . . . . . . . . 2 . Leg 46 | . 1 4 1 4 . 2 10 . 1 . 2 1 6 3 10 1 Wheel 1 | . 1 . . . . . . . . . . . . . . . Hover 12 | . . . . 2 . . 1 . . . . 7 . 1 1 . Flight 1 | . . . . . . . . . . . . . . 1 . . Utility 75 | 2 2 6 5 4 1 7 9 1 1 . . 2 7 10 12 6 Device 37 | 1 . 2 1 2 1 5 1 . . . . . 4 7 8 5 Storage 4 | 1 1 . . 1 . . . . . . . . . 1 . . Processor 20 | . . . 1 . . 2 8 1 . . . . 3 2 2 1 Hackware 3 | . . . . . . . . . . . . 1 . . 2 . Protection 11 | . 1 4 3 1 . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 2 3 6 7 4 2 2 4 . . . . 1 2 7 9 3 Energy Gun 9 | 1 . 1 1 . . . 1 . . . . . . 3 2 . Energy Cannon 9 | . . . . 1 . . 2 . . . . 1 . 1 3 1 Ballistic Gun 17 | 1 3 4 4 2 . . 1 . . . . . . 2 . . Ballistic Cannon 7 | . . . . . . . . . . . . . 2 1 2 2 Launcher 5 | . . . 1 1 . 1 . . . . . . . . 2 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 2 6 . 1 3 . . . . 2 3 3 6 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . 4 . Parts Lost 100 | . 6 9 3 6 . . 3 . 3 . . 3 14 25 17 11 Power 18 | . 2 1 . . . . 1 . 1 . . 1 2 5 2 3 Propulsion 35 | . 2 4 1 4 . . . . 1 . . . 5 12 1 5 Utility 30 | . . 2 2 1 . . 2 . 1 . . 2 5 4 8 3 Weapon 17 | . 2 2 . 1 . . . . . . . . 2 4 6 . Highest Loss Streak 14 | . 3 3 2 6 . . 1 . 2 . . 2 11 14 8 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 17 | 4 12 18 19 19 18 17 18 20 19 17 19 18 15 16 18 15 Power 1 | . 1 1 3 2 1 . 1 1 . . . 1 1 2 1 1 Propulsion 4 | 2 3 3 4 4 3 3 5 8 7 7 8 5 3 2 1 2 Utility 5 | . 3 4 3 5 7 7 5 6 5 5 5 5 4 5 6 4 Weapon 4 | . 3 8 8 6 4 4 2 2 2 2 2 3 2 3 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 45 | . . 4 6 1 3 9 4 . . . . 3 . 1 7 7 Power 6 | . . 1 1 . 1 . . . . . . . . . 2 1 Propulsion 10 | . . 1 . 1 1 . 1 . . . . . . . 4 2 Utility 13 | . . . . . 1 9 1 . . . . 1 . . . 1 Weapon 14 | . . 2 5 . . . 1 . . . . 2 . 1 1 2 Tool/Special 2 | . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 91 95 98 99 95 99 100 99 100 100 99 93 78 89 71 Engine 7 | . 12 6 9 9 9 8 7 13 12 13 13 1 2 2 . . Core 1 | . . . . . . . 4 . . . . 8 5 . 1 . Reactor 1 | . . . . . . . . . . . . . 1 3 5 6 Treads 6 | . 23 14 32 15 . . . . . . . . . . . . Leg 23 | . 1 16 . 19 36 34 32 33 33 33 33 . 20 23 26 28 Hover 2 | . . . . . . . . . . . . 40 20 . . . Device 10 | . 10 5 12 12 9 10 7 6 5 6 6 5 11 15 17 14 Storage 7 | . 14 11 9 9 9 8 6 6 6 6 6 5 5 4 4 3 Processor 11 | . . . 3 9 9 7 23 26 25 20 20 17 13 17 14 5 Protection 5 | . 3 16 10 5 8 8 . . 1 6 6 4 . . . . Energy Gun 1 | . 12 . . . . . . . . . . . . 1 4 . Energy Cannon 1 | . . . . . . . 5 6 5 6 5 5 2 . 3 5 Ballistic Gun 6 | . 15 20 17 13 7 . . . . . . . . . 1 . Special Weapon 1 | . . . . . 4 6 . . . . . . . . . . Slashing Weapon 3 | . . . . 4 4 8 6 6 6 6 5 5 2 . . . Peak Build Rating 204 | 7 8 18 31 47 48 52 84 81 81 74 80 105 126 143 194 204 Average Rating 65 | 5 7 13 25 36 42 43 77 80 79 74 77 100 109 110 168 149 On Entrance 59 | . 7 8 17 31 47 42 48 81 81 74 74 77 92 126 72 140 Naked Turns 119 | . . . . . . 19 . . . . . . . . . 100 Heaviest Build 126 | 12 50 58 63 63 63 68 79 78 81 81 82 87 89 106 126 123 Greatest Support 236 | 40 40 63 88 88 60 63 100 94 94 90 90 67 180 180 236 235 Greatest Overweight (x) 4 | . 4 2 1 1 1 1 1 . . . . 1 1 3 4 . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 19 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 7 18 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 Average Carried 17 | 4 12 18 19 19 18 18 19 20 19 17 19 18 15 17 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 16 19 20 20 20 20 20 20 17 17 20 20 17 18 18 4 Class Distribution -------------------- 30% | Mutant 25% | Commander-Mutant 19% | Assassin 7% | Skirmisher 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Data Miner Assassin | -5/Proximity Caves Assassin | -5/Factory Skirmisher | -4/Factory Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Testing Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Matter Collected 7872 | 278 231 959 872 575 565 103 729 72 157 . 280 306 575 675 1131 364 Remotely 10 | . . . . . 10 . . . . . . . . . . . Salvage Created 10829 | 108 729 1318 1069 678 498 . 930 . 236 . 361 741 357 665 2590 549 Parts 546 | 13 34 91 62 47 16 . 43 . 17 . 17 36 9 30 119 12 Haulers Intercepted 13 | . 1 4 3 5 . . . . . . . . . . . . Recyclers Shooed 19 | . 1 1 3 2 2 . 1 . . . . . 3 . 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 14 . 11 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Combat Hostiles Destroyed 180 | . 15 31 20 9 5 . 12 . 10 . 10 10 5 7 41 5 Melee 16 | . . . . . . . 6 . 3 . . 6 1 . . . Guns 87 | . 15 31 18 7 5 . . . . . . . . 4 7 . Cannons 25 | . . . . . . . 2 . . . . . 4 3 14 2 AOE 42 | . . . 2 2 . . 4 . 7 . 10 4 . . 13 . Classes Destroyed 17 | 2 3 5 1 . 2 . 2 . 1 . . . . . . 1 Worker 5 | . . 2 . . . . 2 . . . . 1 . . . . Builder 4 | . . 1 . 1 . . 1 . . . . . . . 1 . Tunneler 3 | 2 . . . . . . . . . . . . . 1 . . Hauler 13 | . 1 4 3 5 . . . . . . . . . . . . Recycler 19 | 1 2 . 1 . 4 . 4 . . . . 2 1 2 1 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Watcher 5 | . . 1 . . . . 1 . . . . . 1 . 2 . Swarmer 49 | . 5 13 3 4 . . 3 . 3 . 10 . . . 8 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 63 | . 10 10 10 . 1 . 3 . 5 . . 4 . . 16 4 Brawler 4 | . . . 1 . . . . . . . . . . . 3 . Duelist 2 | . . 1 1 . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . Sentry 26 | . . 7 5 5 2 . 2 . 1 . . 2 1 . 1 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . Hunter 5 | . . . . . . . 1 . . . . . 2 . 2 . Programmer 28 | . . . . . . . 3 . 1 . . 4 2 7 11 . Best Kill Streak 9 | 2 4 4 4 6 2 . 4 . 4 . 5 5 2 3 9 2 Combat Bots Only 8 | . 4 4 4 2 2 . 3 . 4 . 5 4 2 2 8 2 Max Kills in Single Turn 4 | 1 1 1 1 2 1 . 3 . 2 . 3 4 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . 2 . 2 . 3 4 . . 3 . Melee 1 | . . . . . . . 1 . 1 . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Hostile Shots Fired 1796 | . 108 208 80 95 24 . 143 . 61 . 23 66 155 286 326 221 Missed 567 | . 33 52 25 25 5 . 43 . 19 . 6 28 43 86 112 90 Hits 1229 | . 75 156 55 70 19 . 100 . 42 . 17 38 112 200 214 131 Melee 13 | . . 1 1 . . . . . . . . . . . 6 5 Projectile 1216 | . 75 155 54 70 19 . 100 . 42 . 17 38 112 200 208 126 AOE 4 | . . . . . 4 . . . . . . . . . . . Critical Strikes 57 | . 2 3 3 1 1 . 3 . 3 . . 2 5 16 10 8 Part Disruptions 19 | . . . . 9 . . . . . . . . . 5 3 2 Damage Taken 22603 | . 933 1732 924 1154 363 . 1564 . 684 . 318 902 2247 3837 4881 3064 Core 3444 | . 129 222 104 84 66 . 119 . 112 . 54 191 323 570 421 1049 Absorbed by Shields 771 | . . . . . . . . . . . . . . 488 283 . Redirected to Shielding 50 | . 12 38 . . . . . . . . . . . . . . Regen/Repaired (Parts) 341 | . . . . . . 341 . . . . . . . . . . Core Remaining (%) 64 | 100 48 44 . . . 53 . . . . 66 80 71 56 . . Volleys Fired 703 | 8 76 109 67 49 15 . 43 1 31 . 8 19 34 58 149 36 Largest 3 | 2 2 2 2 2 2 . 1 1 1 . 1 1 2 2 3 2 Hottest 253 | 70 70 73 50 50 50 . 100 90 90 . 39 90 94 193 253 204 Shots Fired 1200 | 16 152 219 130 86 33 . 44 2 30 . 8 20 51 83 282 44 Gun 790 | 16 152 219 126 84 32 . . . . . . . . 39 122 . Cannon 371 | . . . . . . . 42 2 21 . . 20 51 44 148 43 Launcher 37 | . . . 4 2 . . 2 . 9 . 8 . . . 12 . Special 2 | . . . . . 1 . . . . . . . . . . 1 Kinetic 707 | 8 82 204 126 84 32 . . . . . . . 39 75 46 11 Thermal 358 | 8 70 . . . 1 . 42 2 21 . . 20 12 5 176 1 Explosive 37 | . . . 4 2 . . 2 . 9 . 8 . . . 12 . Electromagnetic 98 | . . 15 . . . . . . . . . . . 3 48 32 Robot Hit Streak 18 | 6 11 8 13 18 8 . 4 . 3 . . . 9 11 9 5 Robot Miss Streak 8 | 1 7 6 2 4 3 . 8 . 1 . 1 2 2 3 5 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 . Secondary Targets 5 | . 1 3 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . Capacitor 13 | . . . . . . . . . . . . . . . . 13 Shots Hit Robots 758 | 12 97 133 93 63 27 . 50 . 13 . 6 19 45 45 134 21 Core Hits 375 | 4 35 51 43 23 13 . 24 . 23 . 14 15 13 20 88 9 Critical Kills 7 | . . . . . . . . . . . . . . 4 3 . Critical Parts Destroyed 9 | . . . 1 . . . . . . . . . . 5 3 . Critical Strikes 38 | . 3 . 2 1 . . 2 . . . . 4 5 10 11 . Burn 3 | . 3 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . 1 1 . Destroy 15 | . . . 2 . . . . . . . . . . 8 5 . Blast 7 | . . . . . . . . . . . . . 5 . 2 . Corrupt 4 | . . . . . . . . . . . . . . 1 3 . Sever 1 | . . . . 1 . . . . . . . . . . . . Melee Attacks 181 | . . 1 2 5 16 . 58 . 11 . 6 38 44 . . . Impact 1 | . . 1 . . . . . . . . . . . . . . Slashing 180 | . . . 2 5 16 . 58 . 11 . 6 38 44 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . 1 4 . 8 . 3 . . 4 . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . 1 . 1 . . . Damage Inflicted 26009 | 121 1152 2116 1885 1406 827 . 2587 . 1519 . 1239 1556 1538 1692 7335 1036 Guns 9183 | 121 1125 2036 1539 1096 395 . . . . . . . . 751 2120 . Cannons 5548 | . . . . . . . 743 . . . . 32 722 709 2344 998 Explosions 5885 | . . . 307 178 . . 124 . 1049 . 793 585 . . 2849 . Melee 4907 | . . . . 110 412 . 1714 . 470 . 446 939 816 . . . Ramming 486 | . 27 80 39 22 20 . 6 . . . . . . 232 22 38 Kinetic 8385 | 59 589 1909 1539 1096 395 . . . . . . . 722 1150 751 175 Thermal 5059 | 62 536 . . . . . 743 . . . . 617 . 227 2874 . Explosive 5300 | . . . 307 178 . . 124 . 1049 . 793 . . . 2849 . Electromagnetic 1872 | . . 127 . . . . . . . . . . . 83 839 823 Impact . | . . . . . . . . . . . . . . . . . Slashing 4907 | . . . . 110 412 . 1714 . 470 . 446 939 816 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 58 | . . 2 1 14 15 . 5 5 6 6 6 3 9 30 35 58 Average Corruption 9 | . . 2 1 8 14 . 4 5 5 6 6 2 8 26 10 38 Corruption Purged 7 | . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 399 | . . 13 10 22 76 . 54 9 24 3 13 4 19 37 64 51 Message Errors 91 | . . 3 4 6 18 . 14 2 7 1 3 2 4 10 12 5 Matter Fused 83 | . . 3 1 7 22 . 14 . 9 1 4 . 2 4 10 6 Heat Flow Errors 40 | . . 1 2 1 7 . 7 1 . . 1 . 1 3 7 9 Energy Discharges 50 | . . 1 1 4 11 . 4 2 2 1 1 1 6 3 9 4 Parts Rejected 5 | . . . . . . . . . . . . . . 1 3 1 Parts Fused 2 | . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 50 | . . 2 2 1 9 . 8 2 4 . 1 . 2 2 12 5 Data Loss (major) 17 | . . 1 . . 3 . 2 . 1 . 2 . 2 4 2 . Misfires 18 | . . 1 . 2 4 . 1 1 . . . 1 . 5 1 2 Alerts 12 | . . 1 . 1 1 . 4 1 . . . . . . 3 1 Misdirections 19 | . . . . . 1 . . . . . . . . 2 1 15 Weapon Failures 12 | . . . . . . . . . 1 . . . 2 2 4 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 842 | . . 1 . 9 79 . 228 . 131 . 37 77 36 8 214 22 Projectiles 175 | . . . . . . . 28 . . . . . 11 8 106 22 Explosions 152 | . . . . 9 . . . . . . 13 22 . . 108 . Melee 515 | . . 1 . . 79 . 200 . 131 . 24 55 25 . . . Knockbacks 16 | . 2 . . . . . . . . . . . 2 7 3 2 Impact 4 | . 2 . . . . . . . . . . . . 2 . . Kinetic 12 | . . . . . . . . . . . . . 2 5 3 2 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 480 | . . . 51 55 . . . . . . 54 123 . 2 191 4 Shots 13 | . . . 3 2 . . . . . . 2 2 . . 4 . Rammed 23 | . 5 5 6 4 . . . . . . . . . 2 . 1 Targets Rammed 68 | . 5 8 7 4 2 . 1 . . . . . . 35 3 3 Kicked 44 | . . 3 . . 2 . 1 . . . . . . 33 3 2 Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 402 | 100 193 285 283 255 251 . 243 103 324 . 237 332 382 221 381 402 Average Temperature 80 | 50 64 80 48 21 102 . 53 41 93 . 160 138 157 81 90 130 Received Heat Transfer 3039 | . 465 447 450 54 81 . 210 . 285 . . 135 162 54 615 81 Effects 11 | . . . . . . . . . . . . 2 2 . 2 5 Shutdowns 3 | . . . . . . . . . . . . . 1 . 1 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . . . 1 Interference 4 | . . . . . . . . . . . . . 1 . . 3 Damage (minor) 2 | . . . . . . . . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . 2 . 1 . . . . . . 3 Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . 3 Robots Corrupted 11 | . . 1 . . . . . . . . . . . . 6 4 Combat Hostiles 9 | . . . . . . . . . . . . . . . 6 3 Parts Fried 24 | . . 3 . 1 . . . . . . . . . 3 6 11 Impact Corruptions 3 | . . 1 . . . . 1 . . . . . . 1 . . Robots Melted 2 | . . . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Melted 16 | . 4 1 . . 1 . . . . . . . . 2 8 . Heat Transferred 6246 | 185 1813 . . . . . 775 . . . . 550 . 185 2738 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Maximum Alert Level 4 | . . 1 . . . . 1 . . . . 1 . . 4 2 Low Security (%) 88 | 100 100 75 100 100 100 . 97 . . . . 98 100 100 62 . Level 1 4 | . . 24 . . . . 2 . . . . 1 . . 9 . Level 2 4 | . . . . . . . . . . . . . . . 4 100 Level 3 2 | . . . . . . . . . . . . . . . 19 . Level 4 . | . . . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1167 | 5 144 341 183 190 111 . 205 . . . . 328 160 40 1167 686 Initial 656 | . . 40 125 75 64 . . . . . . 44 160 4 . 656 Average 110 | 1 39 117 93 90 55 . 46 . . . . 34 87 6 295 603 Influence Increases 7691 | 15 524 1057 598 599 636 . 578 . 295 . 230 597 363 224 1746 229 Destroy 0b10 Robot/C 3880 | . 300 620 400 320 220 . 240 . 200 . 200 220 100 140 820 100 Destroy 0b10 Robot/NC 285 | 15 15 40 20 35 40 . 40 . 5 . 10 15 10 15 20 5 Destroy Leader 846 | . 62 160 96 110 . . 72 . 30 . 20 70 32 40 144 10 Allied During Kill 242 | . . . . 110 126 . . . . . . 6 . . . . Trap Triggered on 0b10 50 | . . 20 . . . . 30 . . . . . . . . . Successful Hack 139 | . 25 3 13 8 30 . 33 . . . . . . . 27 . Select Force Hacks 270 | . 60 . . . 210 . . . . . . . . . . . Disable Machine 330 | . . 60 30 . . . . . . . . 105 15 15 75 30 Destroy Structure 914 | . 2 4 24 16 10 . 58 . . . . 166 86 14 525 9 Partial Spotted 90 | . 15 . . . . . . . . . . 15 60 . . . Lose Combat Pursuer 645 | . 45 150 15 . . . 105 . 60 . . . 60 . 135 75 Influence Decreases 7202 | 15 427 856 717 612 758 44 505 73 201 94 158 341 682 233 579 907 Entered New Map 1314 | . . 57 173 104 102 44 . 28 . 94 . 28 168 5 . 511 Time Decay 4576 | 15 367 562 514 368 538 . 330 45 171 . 158 263 374 156 429 286 Lost Part 789 | . 60 87 30 60 . . 20 . 30 . . 30 140 72 150 110 Lost Ally 223 | . . . . 80 118 . 5 . . . . 20 . . . . Purge Threat 300 | . . 150 . . . . 150 . . . . . . . . . Squads Dispatched 55 | . 3 4 . 6 . . 10 . . . . 7 6 4 10 5 Investigation 20 | . 2 1 . . . . 5 . . . . 5 4 1 2 . Extermination 19 | . . . . . . . 5 . . . . 2 2 3 6 1 Reinforcement 11 | . 1 3 . 3 . . . . . . . . . . 1 3 Assault 2 | . . . . . . . . . . . . . . . 1 1 Garrison 3 | . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 1 . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Distress Signals 25 | . 2 6 5 5 1 . 1 . . . . . . 2 1 2 Communications Jammed 40 | . . . . . . . . . . . . . . . 38 2 Distress Signals 40 | . . . . . . . . . . . . . . . 38 2 Times Spotted 350 | . 32 52 38 28 13 . 23 . 11 . 10 27 11 17 62 26 Peak Tracking Total 13 | . 5 7 5 4 4 . 4 . 4 . 5 13 4 5 7 9 Tactical Retreats 26 | . 2 6 1 . . . 5 . 1 . . . 2 . 5 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Traps Triggered 19 | . 2 4 2 . . . 2 . . . . 2 2 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . . . . Reused 5 | . . 2 . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . . . Triggered 5 | . . 2 . . . . 3 . . . . . . . . . Most Traps Carried 3 | . . . . . . 3 3 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Machines Disabled 22 | . . 4 2 . . . . . . . . 7 1 1 5 2 Max in Single Turn 4 | . . 1 1 . . . . . . . . 4 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Machines Accessed 85 | . 8 6 5 5 12 3 16 . 1 4 . 8 7 3 6 1 Terminals 46 | . 6 6 5 5 5 . 7 . . . . 3 3 2 3 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 28 | . 2 . . . 7 . 7 . . . . 5 4 1 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . . . . 1 . Total Hacks 215 | . 27 24 18 10 23 19 31 . 1 26 . 9 13 4 8 2 Successful 128 | . 13 10 9 4 16 19 12 . 1 26 . 4 8 2 4 . Failed 87 | . 14 14 9 6 7 . 19 . . . . 5 5 2 4 2 Catastrophic 20 | . . 2 4 2 . . 6 . . . . 3 . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 126 | . 23 20 11 9 22 . 10 . . . . 7 11 4 7 2 Terminals 129 | . 24 24 18 10 16 . 16 . . . . 3 8 3 5 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 33 | . 3 . . . 7 . 9 . . . . 6 5 1 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 6 . . . . . . . 1 . Terminal Hacks 70 | . 5 3 3 1 3 19 5 . 1 26 . . 3 . 1 . Record 29 | . . . . . . 17 1 . . 11 . . . . . . Part Schematic 11 | . . . . . 1 . 1 . . 9 . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . Open Door 3 | . . . . 1 . 1 . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . Alert Level 4 | . . . . . 1 . 1 . . . . . 2 . . . Unreport Threat 2 | . . 1 . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . 1 . . . Zone Layout 3 | . 1 1 . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 56 | . 8 7 6 3 13 . 6 . . . . 4 5 2 2 . Terminals 32 | . 6 7 6 3 6 . 2 . . . . . 1 1 . . Botnet 9 | . 1 2 1 . 1 . 2 . . . . . 1 1 . . Skim 23 | . 5 5 5 3 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 24 | . 2 . . . 7 . 4 . . . . 4 4 1 2 . Tunnel 9 | . 2 . . . 7 . . . . . . . . . . . Fedlink 15 | . . . . . . . 4 . . . . 4 4 1 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 7 6 5 5 5 . 11 . . . . 4 4 2 3 1 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . 1 . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . 16 . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Total Allies 27 | . . . . 10 16 . . . . . . 1 . . . . Largest Group 17 | . . . . 10 17 15 11 . . . . 1 . . . . Highest-Rated Group 285 | . . . . 173 285 251 188 . . . . 49 . . . . Highest-Rated Ally 49 | . . . . 29 34 34 34 . . . . 49 . . . . Total Orders 9 | . . . . . 2 . 2 . . . . 2 . 3 . . STAY 3 | . . . . . 1 . . . . . . 1 . 1 . . ROAM 2 | . . . . . . . 2 . . . . . . . . . FOLLOW 2 | . . . . . 1 . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 120 | . . . . 70 44 . . . . . . 6 . . . . Total Damage 1720 | . . . . 860 625 . . . . . . 235 . . . . Kills 19 | . . . . 9 9 . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Active Infowar (turns) 14004 | 45 1654 927 1417 454 . 44 2667 273 899 93 411 653 877 1139 1918 533 Optics 8796 | . . . . . . . 2667 273 899 93 411 653 869 1139 1792 . Sensors 7063 | . . . . . . 2 2147 269 755 . 354 551 579 981 984 441 Terrain 2 | . . . . . . . . . . . . . . 2 . . Structural 1861 | . . . 1241 454 . 42 . . . . . . 124 . . . Seismic 3323 | 45 1654 927 697 . . . . . . . . . . . . . Machine Analysis 1999 | . . . . . . . . . . . . . . 194 1805 . Cloaking 303 | . . . . . . . . . . . . . 54 249 . . Jamming 938 | . . . . . . . . . . . . . . . 761 177 Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 1 1 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Turns Passed 20817 | 136 2125 1864 1417 853 2011 2824 2685 273 899 93 411 653 877 1139 1918 639 Spaces Moved 12452 | 63 786 741 693 447 918 2122 1808 223 573 78 232 589 962 640 1076 501 Core 340 | 4 . . . . . 170 . . . . . . . . . 166 Treads 1772 | 59 520 336 693 164 . . . . . . . . . . . . Legs 8736 | . . 405 . 283 918 1952 1808 223 573 78 232 . 268 639 1022 335 Wheels 266 | . 266 . . . . . . . . . . . . . . . Hover 1283 | . . . . . . . . . . . . 589 694 . . . Flight 55 | . . . . . . . . . . . . . . 1 54 . Fastest Speed 24 | 50 140 160 155 120 120 50 120 120 120 120 120 28 24 110 118 50 Average Speed 130 | 153 192 190 168 146 178 127 121 120 120 120 120 67 49 130 127 95 Slowest Speed 375 | 160 320 260 240 190 190 190 190 120 120 120 120 81 116 330 375 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . 4 . 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 6 89 78 51 71 98 90 58 46 72 74 44 22 30 24 41 50 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 25 | . 3 3 3 . 9 5 1 . . 1 . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . 4 . 1 1 . . . . . . . Spaces Dug 307 | . . 1 2 3 9 . 33 1 37 . 62 64 31 8 49 7 Terrain Destroyed 688 | . . 1 22 16 9 . 69 2 75 . 105 92 55 10 224 8 Melee 75 | . . 1 2 3 9 . 22 . 2 . . 15 21 . . . Projectile 197 | . . . . . . . 20 2 21 . . 17 34 10 85 8 AOE 416 | . . . 20 13 . . 27 . 52 . 105 60 . . 139 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Tes Total 15629 | 85 1244 971 836 580 1244 2266 2141 227 732 77 344 778 1242 849 1403 610 Wait 1162 | . 352 34 10 31 73 45 130 . 105 . 87 52 145 51 37 10 Move 12438 | 62 785 740 692 446 917 2121 1807 222 572 77 231 588 961 640 1076 501 Hop . | . . . . . . . . . . . . . . . . . Pick Up 167 | 8 14 22 10 7 8 25 12 . . . 3 11 6 10 26 5 Fast Attach 159 | 6 3 12 11 7 1 13 17 2 . . . 8 14 22 34 9 Attach 109 | 1 6 12 1 6 4 7 4 . 3 . . 8 21 11 18 7 Detach 52 | . . 2 . 1 2 14 1 1 . . . 3 12 8 4 4 Swap 150 | . 3 11 14 13 2 4 30 . 10 . 9 11 5 5 30 3 Drop 193 | . . 20 22 11 9 37 32 1 . . . 16 1 10 27 7 Fire 703 | 8 76 109 67 49 15 . 43 1 31 . 8 19 34 58 149 36 Melee 179 | . . 1 2 5 16 . 58 . 11 . 5 38 43 . . . Ram 2 | . . . . . . . . . . . . . . 1 . 1 Kick 43 | . . 3 . . 2 . 1 . . . . . . 33 2 2 Crush 21 | . 5 5 7 4 . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . 13 . . . 15 Rewire 208 | . . . . . 195 . 1 . . . 1 11 . . . . Trap 3 | . . . . . . . 3 . . . . . . . . . Miscellaneous 12 | . . . . . . . 2 . . . . . . . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 974 | -10/Materials | Discovered new exit (range 12) 1644 | -10/Materials | Discovered new exit (range 6) 1913 | -10/Materials | Discovered new exit (range 9) 2025 | -10/Materials | Learned location of 1 exit from Storage 2027 | -10/Materials | Core integrity fell below 50% 2049 | -10/Materials | Lost 3 parts (1n2w) 2072 | -10/Materials | Identified exit to Materials 2107 | -10/Materials | Learned location of 2 exits from Mines 2153 | -10/Materials | Learned location of Recycling (-8) 2161 | -10/Materials | Learned Storage terminal intel 2179 | -10/Materials | Learned Storage trap positions 2209 | -10/Materials | Learned 4 Subcaves zone layouts 2251 | -10/Materials | Learned location of 2 exits from Mines 2262 | -10/Materials | Entered another Materials area 2262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2263 | -9/Materials | Identified exit to Materials 3457 | -9/Materials | Build established: Scavenger-Mutant 3591 | -9/Materials | Discovered exit to Materials (range 16) 3865 | -9/Materials | Learned 2 Storage zone layouts 3880 | -9/Materials | Lost 3 parts (1n1u1w) 3915 | -9/Materials | Identified exit to Mines 3915 | -9/Materials | Learned location of 1 exit from Materials 3953 | -9/Materials | Learned Storage emergency access door positions 3961 | -9/Materials | Core integrity fell below 50% 3981 | -9/Materials | Learned Recycling recycling unit intel 3998 | -9/Materials | Learned location of Zion (-7) 4027 | -9/Materials | Learned location of 1 exit from Storage 4126 | -9/Materials | Entered another Materials area 4126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4127 | -8/Materials | Identified exit to Factory 4772 | -8/Materials | Discovered new exit (range 14) 4875 | -8/Materials | Identified exit to Storage 4902 | -8/Materials | Build established: Mutant 4948 | -8/Materials | Discovered exit to Factory (range 8) 4979 | -8/Materials | Learned location of Extension (-6) 5047 | -8/Materials | Learned Storage stockpile data 5066 | -8/Materials | Learned 4 Factory zone layouts 5075 | -8/Materials | Learned location of 1 exit from Recycling 5076 | -8/Materials | Learned Storage stockpile data 5082 | -8/Materials | Learned location of 1 exit from Lower Caves 5122 | -8/Materials | Learned Storage stockpile data 5155 | -8/Materials | Learned Factory fabricator intel 5543 | -8/Materials | Entered Storage 5544 | -8/Storage | Identified exit to Recycling 5546 | -8/Storage | Loaded intel: 20 trap records 5549 | -8/Storage | Loaded intel: 17 terminal locations 5582 | -8/Storage | Met 01-MTF 5855 | -8/Storage | Garrison activated, responded to threat 5911 | -8/Storage | System corruption reached 10% 5923 | -8/Storage | Destroyed 01-MTF 5942 | -8/Storage | Found Prototype Device 5951 | -8/Storage | Lost 6 parts (4n1u1w) 5997 | -8/Storage | Identified 01-MTF's Autohacker 6052 | -8/Storage | Remotely autohacked Sealed Heavy Doors 6082 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6310 | -8/Storage | Remotely autohacked Sealed Heavy Doors 6340 | -8/Storage | Build established: Commander-Mutant 6354 | -8/Storage | Remotely autohacked Sealed Blast Doors 6396 | -8/Storage | Entered Recycling 6396 | -8/Recycling | Accompanied by 6 allies 6397 | -8/Recycling | Identified exit to Factory 6398 | -8/Recycling | Identified exit to Scraptown 6399 | -8/Recycling | Loaded intel: 7 recycling unit locations 7977 | -8/Recycling | Learned location of 1 exit from Recycling 8010 | -8/Recycling | Learned 2 Lower Caves zone layouts 8025 | -8/Recycling | Learned location of 1 exit from Lower Caves 8298 | -8/Recycling | Scanned before Scraplab entrance 8325 | -8/Recycling | Entered Scraplab 8407 | -8/Recycling | Entered Scraptown 8407 | -8/Scraptown | Accompanied by 15 allies 8407 | -8/Scraptown | System corruption cleaned by C-Scrubber 8727 | -8/Scraptown | Discovered exit to Factory (range 11) 8849 | -8/Scraptown | Visited Assassins FH 8877 | -8/Scraptown | Visited Symbiants 8961 | -8/Scraptown | Visited Red Mages 8996 | -8/Scraptown | Visited IN-MT5's Study 9109 | -8/Scraptown | Visited The Evicted 9134 | -8/Scraptown | Visited Awakened 9195 | -8/Scraptown | Visited UFD Registry 9195 | -8/Scraptown | Registered with UFD as "Microslicer" 9229 | -8/Scraptown | Visited Science Guys 9296 | -8/Scraptown | Visited LU-1G1's Boring Crew 9339 | -8/Scraptown | Visited Infowarlord's Domain 9355 | -8/Scraptown | Visited Observation Area 9401 | -8/Scraptown | Visited Research Penetration Think Tank 9430 | -8/Scraptown | Visited Junk Repository 9464 | -8/Scraptown | Visited Curators Association 9521 | -8/Scraptown | Visited Sword Containment 9613 | -8/Scraptown | Received an X-ray algorithm 9736 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10093 | -8/Scraptown | Visited CR-KLE's Repair Center 10282 | -8/Scraptown | Found Exp. Sensor Array 10314 | -8/Scraptown | Visited Cartography Club 10404 | -8/Scraptown | Learned location of Warlord (-5) 10404 | -8/Scraptown | Learned location of Cetus (-6) 10404 | -8/Scraptown | Learned location of Quarantine (-3) 10404 | -8/Scraptown | Learned 12 Materials zone layouts 10404 | -8/Scraptown | Learned 12 Factory zone layouts 10404 | -8/Scraptown | Learned 16 Factory zone layouts 10404 | -8/Scraptown | Learned 12 Lower Caves zone layouts 10404 | -8/Scraptown | Learned location of 1 exit from Factory 10404 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 10404 | -8/Scraptown | Learned location of 1 exit from Upper Caves 10404 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 10428 | -8/Scraptown | Found Deep Structural Scanner 10674 | -8/Scraptown | CR-KLE repaired 8 parts 11120 | -8/Scraptown | Met Optimus 11120 | -8/Scraptown | Accepted into 0bPrime 11183 | -8/Scraptown | Discovered exit to Factory (range 5) 11231 | -8/Scraptown | Entered Factory 11231 | -6/Factory | Accompanied by 11 allies 11231 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11232 | -6/Factory | Identified exit to Lower Caves 11232 | -6/Factory | Identified exit to Extension 11233 | -6/Factory | Identified exit to Factory 11235 | -6/Factory | Loaded intel: 6 fabricator locations 11381 | -6/Factory | Lost 8 allies 11975 | -6/Factory | Discovered exit to Factory (range 19) 12192 | -6/Factory | Build established: Assassin 12200 | -6/Factory | Loaded intel: 8 recycling unit locations 12381 | -6/Factory | Learned location of Protoforge (-2) 12898 | -6/Factory | Discovered exit to Factory (range 21) 13916 | -6/Factory | Entered Lower Caves 13917 | -6/Lower Caves | Identified exit to Lower Caves 14110 | -6/Lower Caves | Encountered a Warlord checkpoint 14189 | -6/Lower Caves | Entered another Lower Caves area 15028 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15085 | -6/Lower Caves | Discovered new exit (range 4) 15087 | -6/Lower Caves | Identified exit to Data Miner 15088 | -6/Lower Caves | Entered Data Miner 15088 | -6/Data Miner | Discovered new exit (range 6) 15104 | -6/Data Miner | Met Data Miner 15144 | -6/Data Miner | Learned location of Section 7 (-2) 15144 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15156 | -6/Data Miner | Received God Mode back door access code from Data Miner 15180 | -6/Data Miner | Identified exit to Proximity Caves 15181 | -6/Data Miner | Entered Proximity Caves 15576 | -5/Proximity Caves | Spotted B-75 Beast 15592 | -5/Proximity Caves | Entered Factory 15592 | -5/Factory | Evolved 2 slots: Propulsion x2 15593 | -5/Factory | Identified exit to Upper Caves 15846 | -5/Factory | Loaded intel: 8 recycling unit locations 16243 | -5/Factory | Discovered new exit (range 8) 16245 | -5/Factory | Identified exit to Factory 16245 | -5/Factory | Entered another Factory area 16245 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16329 | -4/Factory | Loaded intel: 8 recycling unit locations 16546 | -4/Factory | Discovered new exit (range 9) 16549 | -4/Factory | Identified exit to Research 16686 | -4/Factory | Lost 11 parts (1p5n3u2w) 17122 | -4/Factory | Entered Research 17122 | -3/Research | Evolved 2 slots: Utility x2 17233 | -3/Research | Build established: Skirmisher 17580 | -3/Research | System corruption reached 10% 17642 | -3/Research | System corruption reached 30% 17678 | -3/Research | Lost 14 parts (2p7n2u3w) 17823 | -3/Research | Loaded intel: 5 recycling unit locations 17849 | -3/Research | Incoming investigation squad redirected 18029 | -3/Research | Lost 4 parts (1p2n1u) 18215 | -3/Research | Discovered new exit (range 12) 18256 | -3/Research | Identified exit to Research 18261 | -3/Research | Entered another Research area 18261 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18292 | -2/Research | Lost 6 parts (1p3n1u1w) 18457 | -2/Research | Spotted B-90 Cyclops 18695 | -2/Research | Build established: Scavenger-Skirmisher 18716 | -2/Research | Found Prototype Device 18716 | -2/Research | Identified Adv. Kinecellerator 18804 | -2/Research | Spotted B-90 Cyclops 18833 | -2/Research | Loaded intel: 5 recycling unit locations 18972 | -2/Research | Found Prototype Device 18972 | -2/Research | Identified Exp. Transmission Jammer 19181 | -2/Research | Found Fusion Bomb Launcher 19254 | -2/Research | Found Prototype Launcher 19254 | -2/Research | Identified Enh. Gamma Bomb Array 19376 | -2/Research | Build established: Skirmisher 19431 | -2/Research | System corruption reached 10% 19646 | -2/Research | Discovered new exit (range 7) 19665 | -2/Research | Identified exit to Access 19695 | -2/Research | Destroyed 8 combat bots 20011 | -2/Research | First assault squad dispatched 20059 | -2/Research | Incoming assault squad redirected 20067 | -2/Research | System corruption reached 30% 20100 | -2/Research | Lost 8 parts (1n5u2w) 20127 | -2/Research | Identified exit to Testing 20179 | -2/Research | Entered Testing 20362 | -2/Testing | Found Prototype Energy Cannon 20365 | -2/Testing | Identified Hpw. Disruptor Cannon 20429 | -2/Testing | First assault squad dispatched 20584 | -2/Testing | Found Prototype Device 20584 | -2/Testing | Identified Exp. Thermal Shield 20629 | -2/Testing | Found Unknown Device 20629 | -2/Testing | Identified Quantum Capacitor 20718 | -2/Testing | Core integrity fell below 50% 20718 | -2/Testing | Released all parts (12) 20743 | -2/Testing | Lost 11 parts (3p5n3u) 20748 | -2/Testing | Discovered exit to Access (range 16) 20762 | -2/Testing | Core integrity fell below 20% 20793 | -2/Testing | Scanned by Researcher 20807 | -2/Testing | Spotted Alpha 7 20818 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 20768_ P-80 Master resets P-80 Master, system corruption cleaned. 20775_ System corrupted: Matter fused (-9). 20793_ Slammed into C-65 Expert. 20793_ Destabilizing: System corrupted (+2). 20793_ C-65 Expert calls for reinforcements. 20793_ ALERT: Hostile activity reported, dispatching reinforcements to area. 20793_ Held in stasis. 20793_ C-65 Expert is analyzing... 20793_ ALERT: Encountered unknown unique technology, formulating response. 20795_ ALERT: Live fire test to commence in T-25. 20796_ W-44 Eye sends out distress signal. 20798_ Held in stasis. 20805_ TKUB/DG9WQC HNFOI,>9 20814_ Held in stasis. 20814_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###########+#####??????????????????? | | ??????????????# +??????????????????? | | ?????????# ???# p @ +??????????????????? | | ????????## ??# p +??????????????????? | | ??#######] ##pkc c +??????????????????? | | ??# ##[ /p#########+#####??????????????????? | | ??# ##[ + #????????????????????????????????? | | ??# #### T## #????????????????????????????????? | | ??# #??##??# #????????????????????????????????? | | ??# #??????# #????????????????????????????????? | | ??# #??????# #????????????????????????????????? | | ??# ########/####?????????????????????????????? | | ??# # * #?????????????????????????????? | | ??# # """" #?????????????????????????????? | | ??# # ""R"" #?????????????????????????????? | | ??+ / "" "" #?????????????????????????????? | | ??# # #?????????????????????????????? | | ??# #############?????????????????????????????? | | ??# #? #????????????????????????????????? | | ??# #? #????????????????????????????????? | | ??# # #????????????????????????????????? | | ??# # ! #????????????????????????????????? | | ??# / #????????????????????????????????? | | ??+ # #????????????????????????????????? | | ??# # #????????????????????????????????? | | ??# #? #????????????????????????????????? | | ??# #? #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 46 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 3 Power Amplification 30 Armor Coverage 300 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 4 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 26 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -8/Recycling | Hacked Linear Gravjet | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorTiamatProtomatter Manual? 0 Play Time 02:36:03 Cumulative 125.8 hours Start 2025.09.06 @ 00:16:28 End 2025.09.06 @ 02:51:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d2f4966-1e70-4808-a2fc-8d137fcc574a