Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 09:25:13 Player: aliser Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1251) 1251 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4551 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 391/400 Energy 100/100 System Corruption 54% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (7) ------ Medium Matter Pod Matter Filter > --- WEAPON (3) ------- Precision Assault Rifle > --- INVENTORY (5) ---- Armored Treads Component Analysis Suite Recalibrator Minigun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Advanced Visual Processing Unit Improved Terrain Scanner Advanced Targeting Computer Target Analyzer Matter Filter > --- WEAPON ----------- Improved Assault Rifle Precision Assault Rifle Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Treads Trap Scanner Component Analysis Suite Recalibrator Improved Assault Rifle Minigun Advanced EMP Blaster Great Maul [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Matter Pod Device Makeshift Transmission Jammer Storage Medium Matter Pod Processor Advanced Visual Processing Unit Protection Utility Shielding Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . 2 . . . 2 1 Weapon 1 | . . . . . . . 1 Parts Attached 48 | 5 10 13 . 2 . 9 9 Power 5 | 1 1 2 . . . . 1 Engine 5 | 1 1 2 . . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 2 5 . . . . . Treads 7 | 2 . 5 . . . . . Leg 2 | . 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | . 4 3 . 2 . 3 4 Device 5 | . 1 . . 1 . 1 2 Storage 5 | . 1 3 . 1 . . . Processor 5 | . 1 . . . . 2 2 Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 3 3 . . . 6 4 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | . 3 3 . . . 3 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 1 1 Parts Lost 19 | . 3 1 . . . 3 12 Power 2 | . . . . . . . 2 Propulsion 2 | . 1 . . . . . 1 Utility 10 | . 1 . . . . 3 6 Weapon 5 | . 1 1 . . . . 3 Highest Loss Streak 11 | . 3 1 . . . 2 11 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 4 9 10 10 10 9 9 Power . | . . . 1 1 1 1 . Propulsion 1 | . . 1 2 2 2 2 1 Utility 2 | . 2 2 3 2 2 1 2 Weapon 3 | 1 . 3 4 4 5 5 3 Tool/Special . | . . . . . . . . Unused Backups 9 | . 3 1 . 1 1 . 3 Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . 1 . . 2 Weapon 4 | . 3 . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 93 98 100 99 100 93 80 Engine 10 | . 14 11 11 11 11 9 6 Treads 20 | . 23 20 22 22 22 18 15 Device 6 | . 3 . . 3 11 13 7 Storage 25 | . 13 32 33 32 33 25 14 Processor 4 | . 4 . . . . 8 12 Protection 3 | . 5 11 11 7 . . . Energy Gun 2 | . 21 . . . . . . Ballistic Gun 18 | . 7 21 22 22 22 13 17 Impact Weapon 1 | . . . . . . 3 3 Peak Build Rating 43 | 5 10 19 19 23 23 29 43 Average Rating 21 | 3 7 14 19 20 23 26 32 On Entrance 15 | . 5 10 19 19 23 23 23 Naked Turns . | . . . . . . . . Heaviest Build 225 | 9 17 31 31 225 35 37 42 Greatest Support 43 | 40 40 43 40 40 40 40 40 Greatest Overweight (x) 5 | . 5 1 . 5 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 35 | 5 8 10 10 35 10 10 10 Average Capacity 9 | 5 7 9 10 10 10 10 9 Most Carried 10 | 5 8 10 10 10 10 10 10 Average Carried 8 | 2 4 9 10 9 9 9 9 Final Capacity 10 | 5 8 10 10 10 10 10 5 Final Carried 10 | 3 8 10 10 10 10 10 5 Class Distribution -------------------- 91% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1663 | 202 318 293 . 150 282 85 333 Remotely . | . . . . . . . . Salvage Created 1507 | . 424 572 . . 90 151 270 Parts 102 | . 29 47 . . 12 5 9 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 39 | . 9 15 . . 8 2 5 Guns 38 | . 8 15 . . 8 2 5 AOE 1 | . 1 . . . . . . Classes Destroyed 11 | . 6 1 . . . 2 2 Worker 2 | . 1 1 . . . . . Hauler 2 | . 1 1 . . . . . Mechanic 1 | . . . . . . 1 . Operator 1 | . 1 . . . . . . Watcher 3 | . 2 1 . . . . . Swarmer 15 | . 3 4 . . 8 . . Grunt 17 | . 6 8 . . . . 3 Brawler 1 | . . . . . . . 1 Sentry 4 | . . 3 . . . 1 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 3 5 . . 8 1 4 Combat Bots Only 8 | . 2 5 . . 8 1 4 Max Kills in Single Turn 2 | . 2 2 . . 2 1 1 Gunslinging 1 | . . 1 . . 1 . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 193 | . 54 53 . . 40 20 26 Missed 58 | . 15 19 . . 12 4 8 Hits 135 | . 39 34 . . 28 16 18 Melee 3 | . . . . . . . 3 Projectile 132 | . 39 34 . . 28 16 15 Critical Strikes 4 | . . . . . . . 4 Damage Taken 4147 | . 737 381 . . 218 917 1894 Core 1153 | . 125 59 . . 39 222 708 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 12 | . 3 9 . . . . . Core Remaining (%) 71 | 100 50 . . . 75 59 . Volleys Fired 143 | . 51 44 . . 11 13 24 Largest 3 | . 2 2 . . 2 2 3 Hottest 90 | . 90 46 . . 46 48 69 Shots Fired 282 | . 102 80 . . 22 26 52 Gun 275 | . 102 80 . . 22 26 45 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 7 | . . . . . . . 7 Kinetic 198 | . 25 80 . . 22 26 45 Thermal 37 | . 37 . . . . . . Explosive . | . . . . . . . . Electromagnetic 40 | . 40 . . . . . . Robot Hit Streak 25 | . 16 9 . . 3 7 25 Robot Miss Streak 8 | . 4 3 . . 8 4 1 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 2 . . 4 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 200 | . 67 56 . . 13 19 45 Core Hits 82 | . 25 29 . . 8 7 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 2 . . . . . . Burn 2 | . 2 . . . . . . Melee Attacks 52 | . . . . . . 25 27 Impact 52 | . . . . . . 25 27 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3025 | . 907 894 . . 145 317 762 Guns 2639 | . 812 894 . . 145 146 642 Cannons . | . . . . . . . . Explosions 266 | . 95 . . . . 171 . Melee . | . . . . . . . . Ramming 120 | . . . . . . . 120 Kinetic 2049 | . 222 894 . . 145 146 642 Thermal 491 | . 320 . . . . 171 . Explosive . | . . . . . . . . Electromagnetic 365 | . 365 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 54 | . 9 . . . . 11 54 Average Corruption 12 | . 7 . . . . 8 27 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . 7 . . . . 4 5 Message Errors 3 | . 1 . . . . 1 1 Matter Fused 6 | . 2 . . . . 1 3 Heat Flow Errors 4 | . 3 . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 37 | . 2 . . . . 35 . Projectiles . | . . . . . . . . Explosions 37 | . 2 . . . . 35 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 205 | . 36 . . . . 49 120 Shots 2 | . 1 . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 280 | . 280 5 . . . 105 22 Average Temperature 60 | . 63 2 . . . 68 11 Received Heat Transfer 501 | . 213 135 . . . 18 135 Effects 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 1064 | . 914 . . . . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 99 | 100 100 97 100 . 100 100 100 Level 1 . | . . 2 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 207 | . 111 207 77 . 160 66 81 Initial 77 | . . 39 77 . . . . Average 26 | . 45 51 59 . 25 11 8 Influence Increases 1260 | . 388 406 . . 180 145 141 Destroy 0b10 Robot/C 780 | . 180 300 . . 160 40 100 Destroy 0b10 Robot/NC 45 | . 25 15 . . . 5 . Destroy Leader 190 | . 46 84 . . 20 20 20 Successful Hack 40 | . 23 7 . . . 10 . Disable Machine 45 | . . . . . . 45 . Destroy Structure 55 | . 9 . . . . 25 21 Lose Combat Pursuer 105 | . 105 . . . . . . Influence Decreases 1260 | . 293 302 162 37 180 145 141 Entered New Map 215 | . . 56 122 37 . . . Time Decay 994 | . 263 236 40 . 180 134 141 Lost Part 51 | . 30 10 . . . 11 . Squads Dispatched 9 | . 2 4 . . . 1 2 Investigation 3 | . 1 2 . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 4 | . 1 2 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 21 19 . . 8 3 5 Peak Tracking Total 6 | . 3 6 . . 4 1 4 Tactical Retreats 5 | . 5 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . 3 . Max in Single Turn 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 20 | . 6 5 . 4 . 4 1 Terminals 13 | . 5 5 . . . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 97 | . 15 14 . 49 . 14 5 Successful 67 | . 6 1 . 49 . 8 3 Failed 30 | . 9 13 . . . 6 2 Catastrophic 13 | . 5 5 . . . 1 2 Database Lockouts . | . . . . . . . . Manual 26 | . 8 10 . . . 3 5 Terminals 39 | . 14 14 . . . 6 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . . 3 . Scanalyzers 5 | . . . . . . 5 . Garrison Access . | . . . . . . . . Terminal Hacks 60 | . 5 1 . 49 . 2 3 Record 50 | . . . . 49 . . 1 Part Schematic 1 | . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . Locate Traps 2 | . 1 . . . . . 1 Surveillance Status 1 | . . 1 . . . . . Zone Layout 3 | . 2 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 4 | . . . . . . 4 . Insert Component 2 | . . . . . . 2 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 5 5 . . . 4 1 Full Trace Events 8 | . 4 4 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . 3 . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 2 | . . . . . . . 2 Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 no_distress 1 | . . . . . . . 1 find_chute 2 | . . . . . . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 31 | . . . 31 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 3159 | . 111 . . 374 1211 503 960 Optics 1567 | . 111 . . . . 502 954 Terrain 394 | . . . . . . . 394 Seismic 357 | . . . . . . 357 . Jamming 1996 | . . . . 374 1211 411 . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 5239 | 81 697 588 88 1012 1211 503 1059 Spaces Moved 2348 | 46 268 236 52 587 683 186 290 Core 4 | 3 1 . . . . . . Treads 2308 | 43 245 222 52 587 683 186 290 Legs 36 | . 22 14 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 170 170 170 170 170 Average Speed 171 | 152 157 163 170 170 170 170 198 Slowest Speed 570 | 160 300 190 170 570 170 170 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 22 | . . . . . . 17 5 Cave-ins Triggered 7 | . 1 . . . . 2 4 Exploration Rate (%) 38 | 3 50 25 14 90 95 23 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 52 | . . . . . . 25 27 Terrain Destroyed 74 | . 8 . . . . 39 27 Melee 52 | . . . . . . 25 27 Projectile . | . . . . . . . . AOE 22 | . 8 . . . . 14 . Terrain Rammed 47 | . . . . . . . 47 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3134 | 55 443 363 52 598 712 296 615 Wait 415 | . 94 45 1 . 17 54 204 Move 2340 | 45 267 235 51 586 682 184 290 Hop . | . . . . . . . . Pick Up 34 | 5 10 10 . 2 1 2 4 Fast Attach 22 | 3 5 2 . 4 . 3 5 Attach 11 | 2 3 3 . . . 2 1 Detach 5 | . 2 2 . . . 1 . Swap 31 | . 6 9 . . . 7 9 Drop 34 | . 5 13 . 6 1 4 5 Fire 143 | . 51 44 . . 11 13 24 Melee 52 | . . . . . . 25 27 Ram 46 | . . . . . . . 46 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 552 | -10/Materials | Crushed by falling debris 601 | -10/Materials | Lost 3 parts (1n1u1w) 708 | -10/Materials | Discovered new exit (range 15) 779 | -10/Materials | Entered another Materials area 779 | -9/Materials | Evolved 2 slots: Utility x2 1281 | -9/Materials | Discovered new exit (range 16) 1367 | -9/Materials | Entered Mines 1395 | -9/Mines | Learned Materials trap positions 1398 | -9/Mines | Received a Mining Laser from a helpful Derelict 1415 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1448 | -9/Mines | Discovered new exit (range 5) 1455 | -9/Mines | Entered Exiles 1455 | -9/Exiles | Found Exiles lab destroyed 1455 | -9/Exiles | Accompanied by 1 ally 1495 | -9/Exiles | Discovered new exit (range 15) 1807 | -9/Exiles | Learned location of Zion (-7) 1862 | -9/Exiles | Discovered new exit (range 14) 2467 | -9/Exiles | Entered Mines 2467 | -8/Mines | Discovered new exit (range 9) 2551 | -8/Mines | Discovered new exit (range 10) 2630 | -8/Mines | Destroyed 8 combat bots 3678 | -8/Mines | Entered Materials 3678 | -8/Materials | Evolved 2 slots: Utility x2 3679 | -8/Materials | Loaded intel: 13 trap records 4035 | -8/Materials | Crushed by falling debris 4089 | -8/Materials | Crushed by falling debris 4089 | -8/Materials | System corruption reached 10% 4147 | -8/Materials | Discovered new exit (range 3) 4181 | -8/Materials | Entered Factory 4181 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4479 | -7/Factory | Build established: Skirmisher 5135 | -7/Factory | Crushed by falling debris 5147 | -7/Factory | System corruption reached 10% 5168 | -7/Factory | Crushed by falling debris 5186 | -7/Factory | Core integrity fell below 50% 5195 | -7/Factory | Crushed by falling debris 5197 | -7/Factory | Crushed by falling debris 5197 | -7/Factory | System corruption reached 30% 5223 | -7/Factory | Core integrity fell below 20% 5240 | -7/Factory | Core destroyed Last Messages --------------- Slammed into Wall. Destabilizing: Core damaged (-7). Slammed into Wall. Destabilizing: System corrupted (+1). Slammed into Wall. Destabilizing: System corrupted (+1). Slammed into Wall. Destabilizing: System corrupted (+2). [Achievement: Z1$+NX3F=JRE3_ZNQR] Slammed into Wall. Destabilizing: System corrupted (+1). Slammed into Wall. Destabilizing: Core damaged (-28). Destabilizing: Core damaged (-21). Slammed into Wall. Destabilizing: Core damaged (-35). Slammed into Wall. Destabilizing: System corrupted (+2). Slammed into Wall. Destabilizing: Core damaged (-14). 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Treads | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Tank Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ThiefSmallGuard Manual? 0 Play Time 00:48:57 Cumulative 18.2 hours Start 2025.10.12 @ 08:33:57 End 2025.10.12 @ 09:25:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2781682-375c-442e-9d2b-aea3765b9c0f