Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 00:20:22 Player: Drosophila Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (2260) 2260 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (3268) 3268 TOTAL SCORE: 12023 Bonus ------- Follower Combat Kills 1126 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1180 Friendly Fire -38 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Cryofiber Web Improved Force Field Gamma Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Stasis Canceller Improved Force Field Wardrone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Spiked Heavy Treads Spiked Heavy Treads Armored Wheel Impulse Thruster Q-thruster Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Phase Shifter Improved Force Field Dispersion Rifle Railgun Advanced Datajack [Rating: 195] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Spiked Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Airjet Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . Utility 10 | . . 2 2 2 . 1 1 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 141 | 6 6 13 11 5 5 15 8 . 13 15 44 Power 22 | 1 . 3 2 1 2 3 . . . 4 6 Engine 12 | 1 . 3 2 . 2 . . . . 2 2 Core 6 | . . . . 1 . 3 . . . 1 1 Reactor 4 | . . . . . . . . . . 1 3 Propulsion 37 | 2 1 1 3 . . 6 3 . 2 3 16 Treads 7 | . . . . . . . . . 2 3 2 Leg 5 | . . . . . . . . . . . 5 Wheel 19 | 2 1 1 3 . . 4 3 . . . 5 Hover 2 | . . . . . . 2 . . . . . Flight 4 | . . . . . . . . . . . 4 Utility 49 | 1 3 3 1 4 2 4 4 . 10 3 14 Device 35 | . . 1 . 2 2 3 2 . 8 3 14 Storage 4 | 1 2 1 . . . . . . . . . Processor 4 | . 1 . . . . 1 2 . . . . Hackware 1 | . . . 1 . . . . . . . . Protection 5 | . . 1 . 2 . . . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 2 6 5 . 1 2 1 . 1 5 8 Energy Gun 21 | 2 . 5 1 . . 1 1 . 1 3 7 Energy Cannon 3 | . . . 3 . . . . . . . . Ballistic Gun 3 | . . . . . . 1 . . . 2 . Ballistic Cannon 3 | . 2 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . 1 . . . . . 1 Unidentified Prototypes 4 | . . 1 . . . . . . . 2 1 Parts Lost 36 | . 2 4 4 . . . . . 1 18 7 Power 5 | . 1 . 1 . . . . . . 3 . Propulsion 9 | . 1 2 1 . . . . . . 2 3 Utility 15 | . . . 1 . . . . . 1 10 3 Weapon 7 | . . 2 1 . . . . . . 3 1 Highest Loss Streak 12 | . 2 1 3 . . . . . 1 12 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 91 90 79 82 85 84 90 94 90 66 55 Engine 5 | . 10 9 8 1 4 5 5 5 5 4 1 Core 3 | . . . . 5 1 4 5 5 5 3 3 Treads 2 | . . . . . . . . . 5 8 . Wheel 11 | . 26 20 8 15 13 13 14 21 12 2 7 Device 17 | . . 8 9 13 19 19 22 21 22 22 16 Storage 6 | . 16 11 9 7 6 5 5 5 5 5 3 Processor 7 | . 8 11 9 7 6 5 6 10 10 8 . Hackware 3 | . . . 9 7 6 5 5 5 3 . . Protection 5 | . . 8 8 7 13 11 10 10 9 . . Energy Gun 6 | . 7 18 9 . . 2 2 5 6 8 7 Energy Cannon 2 | . . . 7 15 11 4 . . . . . Ballistic Gun 1 | . . . . . . . 5 5 3 . . Ballistic Cannon 1 | . 20 3 . . . . . . . . . Peak Build Rating 195 | 6 7 17 21 35 41 58 74 69 112 144 195 Average Rating 68 | 4 6 14 19 26 38 48 65 69 85 102 140 On Entrance 48 | . 6 7 16 21 35 39 58 69 69 112 144 Naked Turns 71 | . . . . . . . . . . . 71 Heaviest Build 144 | 14 31 53 59 66 74 82 89 88 101 111 144 Greatest Support 185 | 20 20 26 20 20 20 30 52 52 150 185 150 Greatest Overweight (x) 17 | 1 2 5 17 3 3 6 4 1 8 1 11 Average Overweight (x) 1 | . . 1 4 2 3 2 2 1 . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 11 17 20 20 20 20 20 20 20 20 17 Most Carried 20 | 1 9 16 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 5 12 16 19 19 19 19 20 19 16 13 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 9 16 20 20 20 19 20 20 19 8 5 Class Distribution -------------------- 42% | Mutant 30% | Scavenger-Mutant 25% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Matter Collected 1960 | 237 111 377 90 27 70 150 90 4 89 290 425 Remotely . | . . . . . . . . . . . . Salvage Created 3219 | . 133 817 351 . . 42 395 . 495 721 265 Parts 149 | . 15 52 20 . . 4 10 . 8 22 18 Haulers Intercepted 3 | . 2 1 . . . . . . . . . Recyclers Shooed 11 | . . 1 1 . 2 3 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 1 . 59 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Combat Hostiles Destroyed 40 | . 5 14 3 . . . . . 7 10 1 Guns 30 | . . 13 3 . . . . . 6 7 1 Cannons 6 | . 5 1 . . . . . . . . . Classes Destroyed 15 | . 4 4 1 . . 1 . . 2 2 1 Worker 2 | . . . . . . 1 . . . . 1 Builder 4 | . . . 3 . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . Hauler 3 | . 2 1 . . . . . . . . . Recycler 6 | . . 1 1 . . . 3 . . . 1 Operator 3 | . . 2 . . . 1 . . . . . Watcher 4 | . . 2 1 . . . . . . . 1 Swarmer 9 | . 3 4 . . . . . . . 2 . Grunt 19 | . 2 6 3 . . . . . 4 4 . Brawler 2 | . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . 1 . Sentry 5 | . . 4 . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . 2 . . Best Kill Streak 7 | . 3 5 7 . . 1 2 . 4 5 2 Combat Bots Only 5 | . 3 4 3 . . . . . 4 5 1 Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Hostile Shots Fired 599 | . 36 46 20 . 6 9 10 . 40 228 204 Missed 200 | . 10 11 5 . . 2 3 . 10 43 116 Damage Taken 7713 | . 315 468 469 46 121 54 67 . 358 3984 1831 Core 2214 | . 55 112 140 20 . 15 9 . . 545 1318 Absorbed by Shields 753 | . . . . . 42 19 28 . 175 359 130 Reduced by Siege Mode 470 | . . . . . . . . . 55 415 . Redirected to Shielding 184 | . . 4 5 3 50 17 16 . 57 32 . Ignored by Resistances 434 | . . . . . 22 16 23 . 6 367 . Regen/Repaired (Parts) 30 | . . . . . . . . . 30 . . Core Remaining (%) 83 | 100 78 72 74 97 100 98 . . . 51 . Volleys Fired 192 | . 32 38 12 . 1 5 8 . 26 54 16 Largest 2 | . 2 2 2 . 2 2 2 . 2 2 2 Hottest 450 | . 100 90 150 . 150 140 108 . 150 450 176 Shots Fired 370 | . 64 74 24 . 2 10 9 . 52 104 31 Gun 287 | . 6 60 20 . . 5 9 . 52 104 31 Cannon 83 | . 58 14 4 . 2 5 . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 85 | . 58 14 . . . . 8 . . 4 1 Thermal 189 | . 6 . 4 . 2 5 1 . 52 100 19 Explosive . | . . . . . . . . . . . . Electromagnetic 96 | . . 60 20 . . 5 . . . . 11 Robot Hit Streak 27 | . 5 27 10 . . 3 5 . 10 22 3 Robot Miss Streak 4 | . 4 4 2 . 2 2 3 . 2 2 4 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 3 | . . 1 . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . Shots Hit Robots 264 | . 36 57 21 . 1 6 6 . 37 83 17 Core Hits 128 | . 10 34 17 . 1 4 4 . 15 33 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . Melee Attacks 3 | . . . 2 . 1 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . 2 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6166 | . 597 1037 522 2 50 182 180 . 876 2078 642 Guns 4994 | . 62 784 341 . . 81 139 . 876 2078 633 Cannons 903 | . 535 193 75 . 50 50 . . . . . Explosions 217 | . . 60 106 . . 51 . . . . . Melee . | . . . . . . . . . . . . Ramming 52 | . . . . 2 . . 41 . . . 9 Kinetic 987 | . 535 193 . . . . 111 . . 126 22 Thermal 3697 | . 62 60 181 . 50 101 28 . 876 1952 387 Explosive . | . . . . . . . . . . . . Electromagnetic 1430 | . . 784 341 . . 81 . . . . 224 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 1 . 1 . . . . . . 11 8 Average Corruption 7 | . 1 . 1 . . . . . . 10 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . 1 . 1 . . . . . . 61 5 Message Errors 18 | . . . . . . . . . . 17 1 Matter Fused 21 | . 1 . . . . . . . . 18 2 Heat Flow Errors 8 | . . . 1 . . . . . . 6 1 Energy Discharges 6 | . . . . . . . . . . 6 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . . . 8 . Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots 5 | . . . . . . . . . . 5 . Overflow Damage 88 | . 15 39 12 . . 11 11 . . . . Projectiles 26 | . 15 . . . . 11 . . . . . Explosions 51 | . . 39 12 . . . . . . . . Melee 11 | . . . . . . . 11 . . . . Knockbacks 7 | . 5 1 . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic 6 | . 5 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 118 | . . 38 56 1 . . 20 . . . 3 Shots 2 | . . 1 1 . . . . . . . . Rammed 6 | . . . . 1 . . 1 . . . 4 Targets Rammed 6 | . . . . 1 . . 1 . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 716 | . 99 20 83 . 6 18 . . 42 716 251 Average Temperature 88 | . 40 6 31 . 4 7 . . 13 132 77 Received Heat Transfer 1811 | . 69 156 135 6 24 . . . 110 1230 81 Effects 8 | . . . . . . . . . . 8 . Shutdowns 6 | . . . . . . . . . . 6 . Energy Bleed 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations 12 | . . . . . . . . . 4 8 . Total Turns 289 | . . . . . . . . . 60 229 . Longest Duration 78 | . . . . . . . . . 32 78 . Robots Corrupted 2 | . . . . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 12 | . . 6 1 . . . 4 . . . 1 Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 4 | . . . . . . . . . 1 3 . Combat Hostiles 4 | . . . . . . . . . 1 3 . Parts Melted 9 | . 1 . 1 . . . . . 1 5 1 Heat Transferred 5704 | . 259 100 211 . 74 124 37 . 1443 2975 481 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Peak Influence 370 | . 173 360 228 21 . 48 37 . . . 370 Initial 152 | . . . 152 21 . . 7 . . . 141 Average 92 | . 56 190 132 11 . 30 23 . . . 184 Maximum Alert Level 1 | . . 1 1 . . . . . . . 1 Low Security (%) 83 | 100 100 51 72 100 100 100 100 . . . 72 Level 1 16 | . . 48 27 . . . . . . . 27 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . . 3 2 5 2 3 2 . . 1 8 Investigation 5 | . . 2 1 . . . . . . . 2 Extermination 3 | . . . . . . 1 . . . . 2 Reinforcement 12 | . . 1 . 2 2 1 2 . . . 4 Assault 1 | . . . . . . . . . . 1 . Garrison 5 | . . . 1 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Distress Signals 13 | . 2 1 2 1 1 2 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 10 27 10 5 9 12 4 . 9 27 40 Peak Tracking Total 18 | . 5 4 3 3 3 4 4 . 5 8 18 Tactical Retreats 13 | . 1 3 1 . . 1 . . . 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Traps Triggered 7 | . 2 . 1 . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . . . . 7 Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 9 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Machines Disabled 3 | . . 1 . . . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Machines Accessed 24 | . 5 5 . . . 1 . . 8 1 4 Terminals 9 | . 3 4 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 53 | . 13 15 . . . 3 . . 14 1 7 Successful 37 | . 9 9 . . . 2 . . 14 1 2 Failed 16 | . 4 6 . . . 1 . . . . 5 Catastrophic 3 | . 1 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 9 10 . . . . . . . . . Terminals 25 | . 9 12 . . . . . . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 3 . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 6 | . . 3 . . . 3 . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 19 | . 1 1 . . . . . . 14 1 2 Record 16 | . . . . . . . . . 13 1 2 Open Door 1 | . . . . . . . . . 1 . . Maintenance Status 1 | . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . 2 . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . Analyze 2 | . . 1 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 7 6 . . . . . . . . . Terminals 13 | . 7 6 . . . . . . . . . Track 3 | . 3 . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . Botnet 7 | . 3 4 . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 12 | . 3 4 . . . 1 . . . . 4 Full Trace Events 4 | . 1 2 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Total Allies 3 | . . 1 . . . . . . . 2 . Largest Group 2 | . . 1 1 . . . . . . 2 . Highest-Rated Group 96 | . . 10 10 . . . . . . 96 . Highest-Rated Ally 48 | . . 10 10 . . . . . . 48 . Total Orders 7 | . . . . . . . . . . 2 5 EXPLORE 1 | . . . . . . . . . . . 1 RETURN 6 | . . . . . . . . . . 2 4 Ally Attacks 53 | . . . . . . . . . . 31 22 Total Damage 4192 | . . . . . . . . . . 1707 2485 Kills 26 | . . . . . . . . . . 15 11 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . 3 . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . 2 5 Drone Recoveries 6 | . . . . . . . . . . 2 4 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Turns Passed 8626 | 47 424 719 647 722 519 469 439 388 1397 1877 978 Spaces Moved 4945 | 49 312 411 348 338 267 258 258 208 987 883 626 Core 163 | 9 . . 3 . . . . . . . 151 Treads 1278 | . . . . . . . . . 346 883 49 Legs 93 | . . . . . . . . . . . 93 Wheels 3249 | 40 312 411 345 338 267 258 258 208 641 . 171 Hover . | . . . . . . . . . . . . Flight 162 | . . . . . . . . . . . 162 Fastest Speed 34 | 50 80 95 110 110 125 110 105 105 105 152 34 Average Speed 124 | 76 91 113 157 110 125 118 123 105 124 166 92 Slowest Speed 900 | 100 110 155 900 125 125 170 140 105 200 260 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 9 Cave-ins Triggered 1 | . . . 1 . . . . . . . . Exploration Rate (%) 33 | 3 55 35 31 9 10 10 9 34 90 85 26 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . 1 . Scrap Searched 3 | . . . . . . . . . . 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 11 | . . . 4 . . . 1 . . 6 . Melee . | . . . . . . . . . . . . Projectile 8 | . . . 1 . . . 1 . . 6 . AOE 3 | . . . 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Total 7004 | 55 384 587 418 687 451 405 365 377 1113 1185 977 Wait 1546 | . 25 112 31 339 169 124 85 170 52 187 252 Move 4915 | 48 311 410 346 337 266 257 257 207 986 882 608 Hop 9 | . . . . . . . . . . . 9 Pick Up 71 | 1 9 9 11 3 3 2 2 . 9 6 16 Fast Attach 66 | 6 1 5 5 3 1 10 3 . 9 1 22 Attach 32 | . 1 4 3 1 . 2 . . 3 12 6 Detach 11 | . . 2 . . . . 1 . . 1 7 Swap 44 | . 4 4 3 1 4 3 5 . 1 3 16 Drop 63 | . 1 3 4 2 6 2 3 . 27 1 14 Fire 192 | . 32 38 12 . 1 5 8 . 26 54 16 Melee 3 | . . . 2 . 1 . . . . . . Ram 6 | . . . . 1 . . 1 . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . . Rewire 38 | . . . . . . . . . . 38 . Trap 7 | . . . . . . . . . . . 7 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered exit to Materials (range 12) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x2 936 | -9/Materials | Discovered new exit (range 16) 1188 | -9/Materials | Identified exit to Materials 1191 | -9/Materials | Entered another Materials area 1191 | -8/Materials | Accompanied by 1 ally 1191 | -8/Materials | Evolved 2 slots: Utility x2 1431 | -8/Materials | Lost 3 parts (1p1n1w) 1627 | -8/Materials | Met 7R-MNS 1715 | -8/Materials | Garrison activated, responded to threat 1747 | -8/Materials | Build established: Scavenger-Mutant 1768 | -8/Materials | Discovered new exit (range 9) 1780 | -8/Materials | Crushed by falling debris 1837 | -8/Materials | Identified exit to Factory 1838 | -8/Materials | Entered Factory 1838 | -7/Factory | Evolved 2 slots: Utility x2 1839 | -7/Factory | Caught up to 7R-MNS 2449 | -7/Factory | Discovered new exit (range 11) 2545 | -7/Factory | Identified exit to Factory 2560 | -7/Factory | Entered another Factory area 2560 | -6/Factory | Evolved 2 slots: Propulsion x2 2561 | -6/Factory | Caught up to 7R-MNS 3058 | -6/Factory | Discovered new exit (range 16) 3078 | -6/Factory | Identified exit to Factory 3079 | -6/Factory | Entered another Factory area 3079 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3080 | -5/Factory | Caught up to 7R-MNS 3500 | -5/Factory | Garrison activated, responded to threat 3540 | -5/Factory | Discovered new exit (range 5) 3547 | -5/Factory | Identified exit to Factory 3548 | -5/Factory | Entered another Factory area 3548 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3549 | -4/Factory | Caught up to 7R-MNS 3588 | -4/Factory | Spotted B-86 Titan 3979 | -4/Factory | Discovered new exit (range 7) 3985 | -4/Factory | 7R-MNS successfully reached the Upper Caves 3986 | -4/Factory | Identified exit to Upper Caves 3987 | -4/Factory | Entered Upper Caves 4113 | -4/Upper Caves | Build established: Scavenger-Skirmisher 4366 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4374 | -4/Upper Caves | Identified exit to Warlord 4375 | -4/Upper Caves | Entered Warlord 4403 | -4/Warlord | Discovered new exit (range 14) 4918 | -4/Warlord | Warlord's base attacked by MAIN.C 4995 | -4/Warlord | Met Warlord 5268 | -4/Warlord | Warlord forces counterattacked 5463 | -4/Warlord | Found Prototype Device 5504 | -4/Warlord | Spotted Striker 5513 | -4/Warlord | Destroyed Striker 5537 | -4/Warlord | Spotted Striker 5562 | -4/Warlord | Destroyed Striker 5577 | -4/Warlord | Spotted B-90 Cyclops 5587 | -4/Warlord | Lost 9 allies 5588 | -4/Warlord | Spotted B-86 Titan 5593 | -4/Warlord | Warlord base infiltrated, sounded retreat 5599 | -4/Warlord | Destroyed B-90 Cyclops 5770 | -4/Warlord | Identified exit to Proximity Caves 5772 | -4/Warlord | Entered Proximity Caves 5974 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6092 | -3/Proximity Caves | System corruption reached 10% 6122 | -3/Proximity Caves | Lost 3 parts (1p2w) 6310 | -3/Proximity Caves | Build established: Mutant 6826 | -3/Proximity Caves | Found Alien Artifact 6829 | -3/Proximity Caves | Identified Dimensional Node Initializer 6829 | -3/Proximity Caves | Initialized slip node 7051 | -3/Proximity Caves | Spotted B-86 Titan 7156 | -3/Proximity Caves | Lost 12 parts (2p1n8u1w) 7468 | -3/Proximity Caves | Identified Wardrone Bay 7545 | -3/Proximity Caves | Discovered new exit (range 10) 7649 | -3/Proximity Caves | Entered Research 7649 | -3/Research | Evolved 2 slots: Utility x2 8342 | -3/Research | Build established: Scavenger-Mutant 8461 | -3/Research | Released all parts (16) 8562 | -3/Research | Spotted B-86 Titan 8587 | -3/Research | Lost 5 parts (3n2u) 8587 | -3/Research | Core integrity fell below 50% 8615 | -3/Research | Core integrity fell below 20% 8627 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08587_ Connecting with Garrison Access... 08587_ ALERT: Suspicious activity at Garrison Access R001. Dispatching Investigation squad. 08588_ Door malfunctions. 08591_ Penetrated by Slug. 08591_ Slug penetrates Wall. 08592_ Slammed into Y-72 Warden. 08594_ Slug penetrates Wall. 08607_ Slammed into K-01 Serf. 08617_ Triggered Alarm Trap. 08617_ An alarm sounds. 08617_ ALERT: Alarm triggered, dispatching investigation squad. 08618_ P-80 Master resets U-05 Engineer, system corruption cleaned. 08619_ U-05 Engineer lays Concrete. 08626_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 08627_ Ion Accelerator explodes. 08627_ Door malfunctions. Map ----- +----------------------------------------------------+ | #????????? | | ########/############ ########### #????????? | | ?????? ?????????# #?????????# #????????? | | ???? ???????# #?????????# #????????? | | ???# """" #??????# #?????????# #????????? | | ???# """" #??????# #?????????# #????????? | | ???# """" #??????# #???????### #????????? | | ???# """" #??????# #???????#"" #????????? | | ???# #??????+ #???????#"T ########## | | ???# ????? #??????# #???????### # # | | ?####?????+###??????# #?????????# #= # | | ????# #????????# #?????????# #![= """# | | ????# #????????# #?????????# #![== """# | | ????# #????????# #?????????# # = R"# | | ????# #????????# #?????????# #= =! """# | | # ????# #????????# +?????????# # = ["" # | | # ????# #???####?# #?????????# #*! ! # | | # ##### #####T ### #?????????# #* # | | + ########### #####/#### | | # | | # | | + % | | # | | # uu p####/########## ########### | | + p p p x x ! #?# ??????????? | | #### ################ @ #?# ??????????? | | ## #??????????????# #?# ??????????? | | ## #??????????????# #?# ??????????? | | ## #??????????????# #?# ??????????# | | ##%#??????????????# #?# ??????????# | | /% #??????????????# #?# ??????????# | | ######??????????????#############?= ???????????# | | ?????????????????????????????????? ???????????# | | ????????????????????????????????????H ???????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ####?????????????????????????????????????????????# | | #?????????????????????????????????????????????# | | #?????????????????????????????????????????????# | | #?????????????????????????????????????????????# | | #??######?????????????????????????????????????# | | ##? #?????????????????????????????????????# | | !# #?????????????????????????????????????? | | # #?????????????????????????????????????? | | + #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # ###?######?????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 73 Recoil Reduction 5 Energy Filtering 50 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapSpreadKit Manual? 0 Play Time 01:41:53 Cumulative 67.0 hours Start 2025.02.06 @ 22:15:55 End 2025.02.07 @ 00:20:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 66 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67d03a1e-1d16-4d2c-b083-366b102480e3