Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 23:25:41 Player: EpikMaowPhailure Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (558) 558 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3858 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Salvage Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Force Field Drone Bay (2/2) Drone Bay (2/2) Improved Light Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Salvage Targeting Computer Target Analyzer Power Shielding Force Field > --- WEAPON ----------- EM Shotgun Particle Gun Mini Assault Cannon > --- INVENTORY -------- Improved Light Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Power Shielding Device Force Field Storage Large Storage Unit Processor Improved Salvage Targeting Computer Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 4 | . . . . 2 2 Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 58 | 6 . 10 7 19 16 Power 8 | 1 . 1 1 2 3 Engine 5 | 1 . 1 1 . 2 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 17 | 2 . 4 2 6 3 Treads . | . . . . . . Leg 10 | 2 . 2 2 2 2 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 6 | . . 2 . 4 . Utility 19 | 1 . 5 2 5 6 Device 4 | . . . . . 4 Storage 6 | 1 . 3 . 2 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 7 | . . 2 2 2 1 Artifact . | . . . . . . Weapon 14 | 2 . . 2 6 4 Energy Gun 6 | 1 . . . 2 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon 3 | . . . 1 1 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 2 | . . . . . 2 System Corruption 5 | . . . . . 5 Parts Lost 16 | . . . 1 3 12 Power 3 | . . . 1 . 2 Propulsion 4 | . . . . 1 3 Utility 5 | . . . . 1 4 Weapon 4 | . . . . 1 3 Highest Loss Streak 7 | . . . 1 2 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 71 | . 85 82 88 75 36 Engine 7 | . 14 11 16 . 4 Core 1 | . . . . 3 1 Leg 17 | . 28 21 18 21 4 Flight 2 | . . . . 7 1 Storage 12 | . 14 13 18 14 1 Processor 2 | . . . . . 8 Protection 11 | . . 13 18 12 4 Energy Gun 8 | . 14 11 6 8 5 Ballistic Gun 5 | . 14 11 6 2 . Naked Turns . | . . . . . . Heaviest Build 49 | 10 10 29 49 44 33 Greatest Support 44 | 20 20 20 24 44 40 Greatest Overweight (x) 8 | . . 2 2 8 6 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 Average Capacity 10 | 7 8 11 15 13 5 Most Carried 15 | 6 6 11 15 15 5 Average Carried 9 | 3 5 9 14 12 3 Final Capacity 15 | 8 8 15 15 5 5 Final Carried 15 | 4 6 11 15 5 5 Class Distribution -------------------- 89% | Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 603 | 215 . 90 80 119 99 Remotely . | . . . . . . Salvage Created 530 | . . 73 222 112 123 Parts 28 | . . 8 6 6 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 13 | . . 3 5 3 2 Guns 7 | . . 3 . 2 2 Cannons 3 | . . . 2 1 . AOE 2 | . . . 2 . . Classes Destroyed 5 | . . 2 1 . 2 Watcher 3 | . . 1 . 1 1 Swarmer 6 | . . 3 . 3 . Grunt 5 | . . . 5 . . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . . 2 5 3 1 Combat Bots Only 5 | . . 2 5 3 1 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3627 | . 42 175 624 563 2223 Core 1077 | . 21 72 66 58 860 Absorbed by Shields 233 | . . . . 4 229 Redirected to Shielding 66 | . . . 22 . 44 Core Remaining (%) 90 | 100 91 82 88 91 . Volleys Fired 51 | . . 13 10 12 16 Largest 3 | . . 2 2 2 3 Hottest 175 | . . 60 80 100 175 Shots Fired 110 | . . 26 19 24 41 Gun 78 | . . 26 . 17 35 Cannon 23 | . . . 10 7 6 Launcher 9 | . . . 9 . . Special . | . . . . . . Kinetic 29 | . . 13 10 . 6 Thermal 52 | . . 13 . 19 20 Explosive . | . . . . . . Electromagnetic 29 | . . . 9 5 15 Robot Hit Streak 8 | . . 7 8 4 5 Robot Miss Streak 4 | . . 4 2 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 66 | . . 13 12 14 27 Core Hits 37 | . . 6 9 7 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1419 | . . 172 612 252 383 Guns 687 | . . 172 . 217 298 Cannons 291 | . . . 191 35 65 Explosions 421 | . . . 421 . . Melee . | . . . . . . Ramming 20 | . . . . . 20 Kinetic 326 | . . 70 191 . 65 Thermal 484 | . . 102 49 149 184 Explosive . | . . . . . . Electromagnetic 589 | . . . 372 103 114 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 4 1 7 Average Corruption 3 | . . . 1 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . 5 . 11 Message Errors 3 | . . . 2 . 1 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . 1 . . Parts Rejected 3 | . . . 1 . 2 Data Loss (minor) 2 | . . . . . 2 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . 1 . . Projectiles . | . . . . . . Explosions 1 | . . . 1 . . Melee . | . . . . . . Knockbacks 6 | . . . 5 . 1 Impact . | . . . . . . Kinetic 5 | . . . 4 . 1 Secondary 1 | . . . 1 . . Self-Inflicted Damage 155 | . . . 146 . 9 Shots 8 | . . . 8 . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 414 | . . 28 414 28 412 Average Temperature 137 | . . 12 210 14 182 Received Heat Transfer 411 | . 24 . 270 18 99 Effects 7 | . . . 2 . 5 Shutdowns 5 | . . . 2 . 3 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 4 | . . . 2 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 1029 | . . 225 50 324 430 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 115 | . . 97 111 115 105 Initial 51 | . . . . 18 51 Average 39 | . . 48 11 58 48 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 2 3 3 Investigation 2 | . . . 1 1 . Extermination 2 | . . . . 1 1 Reinforcement 5 | . 1 . 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 2 6 12 15 21 Peak Tracking Total 9 | . 1 4 5 7 9 Tactical Retreats 6 | . . 1 . 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 7 | . . . . 2 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 11 | . 1 4 3 3 . Terminals 8 | . 1 2 3 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 24 | . 1 7 10 6 . Successful 22 | . 1 5 10 6 . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 1 3 10 5 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 1 1 10 5 . Record 11 | . . . 6 5 . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . 1 1 . . Locate Traps 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 3 1 3 . Full Trace Events 2 | . . . 1 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 112 | . . 112 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2499 | 61 176 585 479 661 537 Spaces Moved 1824 | 43 146 324 229 632 450 Core 138 | 8 . . . . 130 Treads . | . . . . . . Legs 1083 | 35 146 321 229 246 106 Wheels . | . . . . . . Hover 106 | . . . . . 106 Flight 497 | . . 3 . 386 108 Fastest Speed 26 | 50 120 120 180 26 35 Average Speed 116 | 106 120 156 186 89 90 Slowest Speed 685 | 120 120 210 270 685 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 23 24 23 17 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . 5 . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 5 | . . . 5 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2112 | 58 147 383 263 714 547 Wait 16 | . . 8 . 2 6 Move 1817 | 42 145 323 228 629 450 Hop 1 | . . . . 1 . Pick Up 70 | 10 2 18 12 15 13 Fast Attach 3 | . . . . 2 1 Attach 39 | 6 . 2 2 16 13 Detach 3 | . . . . 1 2 Swap 16 | . . 8 5 1 2 Drop 37 | . . 11 6 17 3 Fire 51 | . . 13 10 12 16 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 56 | . . . . 18 38 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 11) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 365 | -9/Materials | Build established: Mutant 793 | -9/Materials | Discovered new exit (range 4) 823 | -9/Materials | Entered another Materials area 823 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1288 | -8/Materials | Discovered new exit (range 4) 1302 | -8/Materials | Entered Factory 1302 | -7/Factory | Evolved 2 slots: Propulsion x2 1960 | -7/Factory | Discovered new exit (range 10) 1963 | -7/Factory | Entered another Factory area 1963 | -6/Factory | Evolved 2 slots: Propulsion x2 2365 | -6/Factory | Core integrity fell below 50% 2397 | -6/Factory | Lost 7 parts (2p1n2u2w) 2472 | -6/Factory | Core integrity fell below 20% 2500 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02424_ Penetrated by Slug. 02425_ U-05 Engineer lays Concrete. 02425_ Slug penetrates Wall. 02425_ Penetrated by Slug. 02427_ Slug penetrates Wall. 02428_ Penetrated by Slug. 02433_ System corrupted: Matter fused (-3). 02447_ Slammed into W-25 Informer. 02450_ S-27 Virus destroyed. 02451_ System corrupted: Component data lost. 02458_ Lyr. Medium Armor Plating destroyed. 02468_ K-01 Serf cleans the Assembly Bed. 02469_ Critical hit (Destroy). 02469_ Gravmag Array destroyed. 02470_ Slammed into G-50 Soldier. 02471_ System corrupted: Component data lost. 02471_ Slammed into G-50 Soldier. 02471_ Destabilizing: Core damaged (-8). 02475_ K-01 Serf pushes Drone. 02486_ K-01 Serf cleans the Terminal. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeBombCharger Manual? 0 Play Time 00:29:33 Cumulative 4.5 hours Start 2022.12.27 @ 22:56:57 End 2022.12.27 @ 23:25:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 550e1a6e-6b6f-413e-a55c-a86018d09ba6