Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 12:29:31 Player: P9H Result: Destroyed by as-05266 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (982) 982 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 2586 Bonus ------- Follower Combat Kills 64 Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 99/100 System Corruption 14% Temperature Cool (71) Movement Core (1600) Ox31 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Salvage Targeting Computer > --- WEAPON (3) ------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Treads High-capacity Matter Pod (200) Seismic Detector Salvage Targeting Computer Propulsion Shielding Weapon Shielding Light Armor Plating Tractor Beam Tractor Beam Heavy EM Pulse Gun Spread Laser Shotgun Hammer Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Particle Gun Spread Laser Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads High-capacity Matter Pod Seismic Detector Salvage Targeting Computer Propulsion Shielding Weapon Shielding Light Armor Plating Light Armor Plating Tractor Beam Tractor Beam Heavy EM Pulse Gun Spread Laser Shotgun Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Hammer Makeshift Axe [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 37 | 7 4 7 10 9 Power 6 | 2 . . 1 3 Engine 6 | 2 . . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 1 3 1 Treads 4 | 1 . 1 1 1 Leg . | . . . . . Wheel 4 | 1 1 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 2 2 Device 3 | . 1 1 1 . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 14 | 2 1 4 4 3 Energy Gun 4 | 1 . . 3 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon 3 | . . . . 3 Launcher 1 | . . 1 . . Special Weapon 2 | . . 2 . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 26 | . 1 8 2 15 Power 5 | . . 1 . 4 Propulsion 7 | . . 2 1 4 Utility 5 | . . 2 . 3 Weapon 9 | . 1 3 1 4 Highest Loss Streak 13 | . 1 2 1 13 To Critical Strikes . | . . . . . Average Backups 22 | 4 13 21 24 24 Power 4 | . 1 4 4 4 Propulsion 2 | 3 4 3 2 2 Utility 10 | . 6 10 12 9 Weapon 5 | . . 2 5 8 Tool/Special . | . . . . . Unused Backups 31 | . . 3 14 14 Power 3 | . . . 1 2 Propulsion 8 | . . 2 5 1 Utility 15 | . . 1 7 7 Weapon 5 | . . . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 94 96 98 98 Engine 11 | . 14 13 11 10 Treads 13 | . . 22 12 10 Wheel 9 | . 26 3 8 10 Device 8 | . 10 7 5 10 Storage 12 | . 14 14 11 11 Processor 3 | . . . . 10 Protection 6 | . . 5 16 . Energy Gun 13 | . 11 . 17 21 Ballistic Gun 9 | . 16 10 5 10 Special Weapon 4 | . . 11 4 . Impact Weapon 3 | . . 5 5 . Peak Build Rating 21 | 5 8 9 19 21 Average Rating 14 | 3 7 8 16 20 On Entrance 8 | . 5 8 9 19 Naked Turns . | . . . . . Heaviest Build 102 | 14 90 89 102 99 Greatest Support 40 | 16 26 40 40 10 Greatest Overweight (x) 9 | . 5 5 6 9 Average Overweight (x) 4 | . 2 2 2 9 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 Most Carried 25 | 8 17 25 25 25 Average Carried 22 | 4 13 21 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 17 25 25 16 Class Distribution -------------------- 51% | Mutant 31% | Gunner 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 985 | 208 82 183 461 51 Remotely 183 | . . 183 . . Salvage Created 1089 | . 110 129 660 190 Parts 74 | . 11 15 38 10 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 37 | . 2 11 11 13 Guns 25 | . 2 5 11 7 Cannons 5 | . . 4 . 1 AOE 7 | . . 2 . 5 Classes Destroyed 10 | . 2 2 4 2 Worker 2 | . . . 2 . Builder 1 | . 1 . . . Recycler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 13 | . . 9 1 3 Grunt 11 | . 2 . 6 3 Sentry 6 | . . 2 4 . Demolisher 1 | . . . . 1 Assembled 6 | . . . . 6 Best Kill Streak 8 | . 2 3 8 7 Combat Bots Only 7 | . 2 3 3 7 Max Kills in Single Turn 4 | . 1 1 2 4 Gunslinging 1 | . . . 1 1 Exploded 4 | . . 1 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 262 | . 15 115 32 100 Missed 53 | . 1 26 5 21 Hits 209 | . 14 89 27 79 Melee 18 | . . . . 18 Projectile 191 | . 14 89 27 61 AOE 3 | . . . . 3 Critical Strikes 5 | . . 4 1 . Part Disruptions 1 | . . . . 1 Damage Taken 2870 | . 185 883 375 1427 Core 628 | . 61 146 75 346 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . 10 . Core Remaining (%) 58 | 100 . 17 . . Volleys Fired 106 | . 16 34 35 21 Largest 3 | . 2 2 3 3 Hottest 200 | . 60 200 165 153 Shots Fired 211 | . 28 55 78 50 Gun 186 | . 28 40 77 41 Cannon 7 | . . . . 7 Launcher 4 | . . 2 . 2 Special 14 | . . 13 1 . Kinetic 104 | . 17 40 25 22 Thermal 92 | . . 13 53 26 Explosive 4 | . . 2 . 2 Electromagnetic 11 | . 11 . . . Robot Hit Streak 10 | . 7 5 10 8 Robot Miss Streak 11 | . 4 5 11 4 Penetration Max . | . . . . . Secondary Targets 9 | . 1 2 2 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 140 | . 16 28 60 36 Core Hits 108 | . 6 14 58 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2496 | . 246 482 799 969 Guns 1729 | . 246 222 775 486 Cannons 70 | . . . . 70 Explosions 475 | . . 62 . 413 Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 782 | . 132 222 219 209 Thermal 1119 | . . 192 580 347 Explosive 475 | . . 62 . 413 Electromagnetic 114 | . 114 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . 20 2 . Projectiles 2 | . . . 2 . Explosions 20 | . . 20 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 68 | . . 19 . 49 Shots 2 | . . 1 . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 448 | . 75 121 448 187 Average Temperature 69 | . 44 45 90 65 Received Heat Transfer 664 | . 99 162 177 226 Effects 8 | . . . 8 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1967 | . . 400 842 725 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 134 | . 30 67 128 134 Initial 39 | . . 7 . 39 Average 30 | . 5 14 61 22 Influence Increases 1071 | . 55 301 524 191 Destroy 0b10 Robot/C 700 | . 40 220 300 140 Destroy 0b10 Robot/NC 55 | . 5 . 50 . Destroy Leader 158 | . 10 30 98 20 Allied During Kill 30 | . . . 30 . Disable Machine 30 | . . . 15 15 Destroy Structure 38 | . . 21 1 16 Lose Combat Pursuer 60 | . . 30 30 . Influence Decreases 1070 | . 35 321 421 293 Entered New Map 77 | . . 13 . 64 Time Decay 797 | . 25 238 354 180 Lost Part 139 | . 10 70 10 49 Lost Ally 57 | . . . 57 . Squads Dispatched 3 | . 1 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 9 13 22 28 Peak Tracking Total 11 | . 4 3 5 11 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 1 | . . . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 41 | . . . 41 . Total Damage 460 | . . . 460 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 231 | . 204 27 . . Terrain 231 | . 204 27 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3456 | 70 258 949 1050 1129 Spaces Moved 1327 | 57 147 280 383 460 Core 13 | 13 . . . . Treads 372 | . . 213 159 . Legs . | . . . . . Wheels 942 | 44 147 67 224 460 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 135 135 215 Average Speed 215 | 88 132 285 217 215 Slowest Speed 560 | 100 175 320 560 215 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 23 60 44 82 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 40 | . . 21 . 19 Melee . | . . . . . Projectile 4 | . . 3 . 1 AOE 36 | . . 18 . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1721 | 76 183 356 546 560 Wait 154 | . 2 7 79 66 Move 1323 | 56 146 279 382 460 Hop . | . . . . . Pick Up 67 | 12 13 20 20 2 Fast Attach 4 | . 1 . 3 . Attach 31 | 6 3 8 3 11 Detach 2 | 1 1 . . . Swap 8 | 1 . 3 4 . Drop 25 | . 1 4 20 . Fire 106 | . 16 34 35 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 394 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 690 | -10/Mines | Core integrity fell below 50% 876 | -10/Mines | Core integrity fell below 20% 1218 | -10/Mines | Discovered new exit (range 6) 1224 | -10/Mines | Learned 2 Materials zone layouts 1259 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1278 | -10/Mines | Entered Materials 1278 | -9/Materials | Accompanied by 3 allies 1278 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1279 | -9/Materials | Identified exit to Materials 1849 | -9/Materials | Lost 3 allies 2078 | -9/Materials | Build established: Tank 2290 | -9/Materials | Discovered new exit (range 15) 2328 | -9/Materials | Entered Mines 2427 | -9/Mines | Discovered exit to Materials (range 4) 2601 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2620 | -9/Mines | Build established: Gunner 2841 | -9/Mines | Discovered exit to Materials (range 6) 2981 | -9/Mines | Learned location of Storage (-7) 3371 | -9/Mines | Assembled infested the area 3376 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3387 | -9/Mines | Learned location of Zion (-7) 3409 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3436 | -9/Mines | Core integrity fell below 50% 3442 | -9/Mines | Core integrity fell below 20% 3446 | -9/Mines | System corruption reached 10% 3457 | -9/Mines | Destroyed by as-05266 with Assembled Maul Last Messages --------------- 03441_ System corrupted by crushing effect (+3). 03443_ as-98869 destroyed. 03443_ as-13965 destroyed. 03443_ as-18931 destroyed. 03443_ as-08108 destroyed. 03444_ Lgt. Armor Plating destroyed. 03445_ Lgt. Treads destroyed. 03445_ as-34591 destroyed. 03445_ Lgt. Treads destroyed. 03445_ Rocket Launcher destroyed. 03445_ System corrupted by crushing effect (+5). 03447_ The unstable cave ceiling collapses. 03448_ Imp. Ion Engine destroyed. 03448_ System corrupted by crushing effect (+4). 03450_ as-23688 knocked back. 03451_ Knocked back. 03452_ Acquired 9 matter. 03452_ Knocked back. 03454_ VGTAJ:IMQPFD%E64Q9A>MZSHOVFZA7I9GMTMDC 03456_ as-95037 destroyed. Map ----- +----------------------------------------------------+ | #?## ##??? #??????????## | | ##### ##??? #???????????## | | #??? #### ##????????????## ### | | ## #### #?? #???# #??????????????#####?## | | #### #??## ##? ????# #?????????????????????# | | ???# ########?# ????? #?????????????????????? | | ???# #??## ?????? #?????????????????????? | | ???# #???# ??????###?????????????????????? | | ???####### #???? ????"%?????????????????????????? | | ?????????# #????????? "#????????????????????????? | | ?????????# #??????### ##??????????????????????? | | ?????????# #?????## t ##?????????????????????? | | ?????????# #??#??# ## #?????????????????????? | | ?????????# #??? ?# ??????????????????????? | | ?????????# #???? # %=% ??????????????????????? | | ?????????# #???? # % ??????????????????????? | | ??????#### #????? ##?????????????????????? | | ?????## ##????? ####??????????????????? | | ?????# #?????# = ???????????????????? | | ?????# #?????# a ????????????????????? | | ?????## ##?????# ##? #?????????????????? | | ?###??# ##?????## ;# #?????????????????? | | ## #### ##??????# # a% #?????????????????? | | # ## #????????# ##????????????????????? | | # ########## a # #?????????????????? | | # a@ #?????????????????? | | # ########## #?????????????????? | | ##????????## # a #????????????????? | | #??????????##### % #???????????????? | | #?????????????? < #???????????????? | | ### ##??????????????# ### ##???????????????? | | ##??####???????????????#####???##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalProcessingSuite Manual? 0 Play Time 00:23:12 Cumulative 58.6 hours Start 2025.07.30 @ 11:45:03 End 2025.07.30 @ 12:29:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6efec222-10ed-48df-9b00-bf26e8710ba5