Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 08:56:38 Player: Sen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (870) 870 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 3722 Bonus ------- Follower Combat Kills 47 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Experimental Sensor Array Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Improved Signal Interpreter Reaction Control System Insulated Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Field Recycling Unit Splice Drone Bay EM Shotgun Particle Gun Flak Gun [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 50 | 6 2 6 5 13 18 Power 8 | 1 . 2 1 1 3 Engine 6 | 1 . 2 1 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 18 | 2 . 2 3 6 5 Treads . | . . . . . . Leg 8 | 2 . 2 3 1 . Wheel . | . . . . . . Hover 6 | . . . . 4 2 Flight 4 | . . . . 1 3 Utility 11 | 1 2 . . 3 5 Device 6 | . 1 . . 2 3 Storage 1 | 1 . . . . . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 . 2 1 3 5 Energy Gun 8 | 2 . 1 1 . 4 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon 2 | . . . . 2 . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 Parts Lost 24 | . . 2 . 1 21 Power 6 | . . 1 . . 5 Propulsion 9 | . . . . 1 8 Utility 4 | . . . . . 4 Weapon 5 | . . 1 . . 4 Highest Loss Streak 18 | . . 1 . 1 18 To Critical Strikes . | . . . . . . Average Backups 6 | . 5 7 7 7 6 Power 1 | . 1 1 3 2 1 Propulsion . | . 1 1 . . . Utility 2 | . 1 3 2 1 2 Weapon 1 | . . . 1 2 2 Tool/Special . | . . . . . . Unused Backups 7 | . . 4 . 2 1 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 99 94 98 94 84 Engine 12 | . 14 8 11 18 14 Leg 16 | . 28 28 43 3 . Hover 10 | . . . . 28 18 Device 7 | . 10 . . 8 14 Storage 10 | . 14 14 11 9 6 Processor 9 | . 2 14 11 9 7 Protection 2 | . . . . . 5 Energy Gun 13 | . 28 20 11 4 6 Ballistic Gun 5 | . . 6 9 1 6 Ballistic Cannon 1 | . . . . 10 . Peak Build Rating 47 | 6 7 10 14 40 47 Average Rating 24 | 5 6 8 13 34 42 On Entrance 11 | . 6 7 10 14 33 Naked Turns . | . . . . . . Heaviest Build 46 | 14 15 14 16 33 46 Greatest Support 47 | 20 20 20 40 47 27 Greatest Overweight (x) 8 | . . . . 8 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 1 7 8 8 8 8 Average Carried 6 | . 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 7 8 8 8 3 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 948 | 247 23 86 93 254 245 Remotely . | . . . . . . Salvage Created 1112 | . 24 232 412 182 262 Parts 68 | . 2 11 25 12 18 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled 4 | . . . . . 4 Retrieved Matter 35 | . . . . . 35 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 31 | . . 8 8 6 9 Guns 24 | . . 7 7 1 9 Cannons 5 | . . . . 5 . AOE 2 | . . 1 1 . . Classes Destroyed 9 | . 1 2 3 2 1 Worker 1 | . . . 1 . . Hauler 3 | . . . 2 1 . Watcher 2 | . 1 . 1 . . Swarmer 19 | . . 5 4 3 7 Cutter 1 | . . . . 1 . Grunt 6 | . . 3 2 1 . Sentry 3 | . . . 2 . 1 Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 7 | . 1 3 7 3 4 Combat Bots Only 6 | . . 3 6 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 325 | . . 47 43 19 216 Missed 108 | . . 10 19 10 69 Hits 217 | . . 37 24 9 147 Melee 1 | . . . . 1 . Projectile 216 | . . 37 24 8 147 Critical Strikes 11 | . . . 1 2 8 Damage Taken 3004 | . . 401 307 110 2186 Core 819 | . . 42 48 18 711 Absorbed by Shields . | . . . . . . Ignored by Resistances 15 | . . . . . 15 Regen/Repaired (Parts) 74 | . . . 56 . 18 Core Remaining (%) 91 | 100 . 83 88 96 . Volleys Fired 115 | . 3 26 33 26 27 Largest 2 | . 2 2 2 2 2 Hottest 108 | . 80 80 65 85 108 Shots Fired 215 | . 6 46 64 52 47 Gun 179 | . 6 46 64 16 47 Cannon 36 | . . . . 36 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 102 | . . 7 33 36 26 Thermal 19 | . . . . . 19 Explosive . | . . . . . . Electromagnetic 94 | . 6 39 31 16 2 Robot Hit Streak 11 | . 1 5 7 11 9 Robot Miss Streak 8 | . 2 5 3 4 8 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 3 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 145 | . 2 24 52 34 33 Core Hits 70 | . 1 10 20 11 28 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . . 3 1 Destroy 1 | . . . . . 1 Blast 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2747 | . 42 433 783 790 699 Guns 1871 | . 42 289 613 228 699 Cannons 560 | . . . . 560 . Explosions 314 | . . 144 170 . . Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 1084 | . . 48 178 560 298 Thermal 711 | . . 144 170 . 397 Explosive . | . . . . . . Electromagnetic 950 | . 42 241 435 228 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 41 | . . 9 . 32 . Projectiles 32 | . . . . 32 . Explosions 9 | . . 9 . . . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 102 | . . 71 30 1 . Shots 4 | . . 2 2 . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 572 | . 36 162 94 330 572 Average Temperature 115 | . 18 66 31 116 183 Received Heat Transfer 948 | . . 66 87 45 750 Effects 14 | . . . . 1 13 Shutdowns 6 | . . . . 1 5 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 1 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1120 | . . 250 250 . 620 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 2 3 . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 148 | . 14 96 148 116 84 Initial 49 | . . . . 49 37 Average 20 | . 1 14 42 67 10 Influence Increases 985 | . 21 201 244 224 295 Destroy 0b10 Robot/C 660 | . . 160 160 140 200 Destroy 0b10 Robot/NC 30 | . 5 . 20 5 . Destroy Leader 150 | . 2 20 56 22 50 Allied During Kill 3 | . . . . 1 2 Successful Hack 61 | . 14 . . 7 40 Disable Machine 15 | . . . . 15 . Destroy Structure 36 | . . 6 8 19 3 Lose Combat Pursuer 30 | . . 15 . 15 . Influence Decreases 985 | . 21 201 126 258 379 Entered New Map 116 | . . . . 69 47 Time Decay 719 | . 21 191 126 179 202 Lost Part 150 | . . 10 . 10 130 Squads Dispatched 9 | . . . 2 1 6 Investigation 2 | . . . . . 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . . . 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 2 10 15 8 27 Peak Tracking Total 11 | . 1 3 6 3 11 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 2 1 1 2 7 Terminals 6 | . 2 . . 2 2 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . 1 . 2 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 35 | . 8 1 2 7 17 Successful 20 | . 2 1 2 3 12 Failed 15 | . 6 . . 4 5 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 6 | . 3 . . 1 2 Terminals 19 | . 8 . . 7 4 Fabricators 2 | . . . . . 2 Repair Stations 6 | . . . 2 . 4 Recycling Units . | . . . . . . Scanalyzers 6 | . . . . . 6 Garrison Access 1 | . . . . . 1 Terminal Hacks 7 | . 2 1 . 3 1 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Maintenance Status 1 | . 1 . . . . Patrol Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . . 2 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Parts Repaired 2 | . . . 1 . 1 Time 48 | . . . 26 . 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . . . 1 1 Largest Group 1 | . . . . 1 1 Highest-Rated Group 90 | . . . . 90 16 Highest-Rated Ally 90 | . . . . 90 16 Total Orders . | . . . . . . Ally Attacks 26 | . . . . 17 9 Total Damage 216 | . . . . 134 82 Kills 2 | . . . . 1 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1517 | . 283 . . 143 1091 Sensors 1517 | . 283 . . 143 1091 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 16 | . . . . 12 4 Drone Recoveries 16 | . . . . 12 4 Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3282 | 67 355 965 304 387 1204 Spaces Moved 2287 | 51 243 674 145 281 893 Core 76 | 5 . . . 2 69 Treads . | . . . . . . Legs 1128 | 46 243 674 145 20 . Wheels . | . . . . . . Hover 1081 | . . . . 259 822 Flight 2 | . . . . . 2 Fastest Speed 48 | 50 120 120 120 48 50 Average Speed 110 | 113 120 120 120 73 111 Slowest Speed 450 | 120 120 120 120 450 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 33 89 20 21 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . 6 8 22 . Melee . | . . . . . . Projectile 22 | . . . . 22 . AOE 14 | . . 6 8 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2819 | 57 299 787 217 410 1049 Wait 298 | . 46 60 30 73 89 Move 2282 | 50 242 673 144 280 893 Hop . | . . . . . . Pick Up 27 | 1 6 11 1 3 5 Fast Attach 30 | 6 1 2 2 8 11 Attach 16 | . . 1 2 3 10 Detach 7 | . . . 1 2 4 Swap 13 | . 1 4 2 4 2 Drop 30 | . . 10 2 10 8 Fire 115 | . 3 26 33 26 27 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 366 | -10/Materials | Identified exit to Mines 423 | -10/Materials | Entered Mines 447 | -10/Mines | Met a Derelict bent on vengeance 527 | -10/Mines | Discovered new exit (range 6) 532 | -10/Mines | Identified exit to Materials 665 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 668 | -10/Mines | Found Prototype Device 686 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 687 | -10/Mines | Discovered new exit (range 5) 691 | -10/Mines | Identified exit to Exiles 775 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 814 | -10/Mines | Found the Drone Emporium 820 | -10/Mines | Found Prototype Device 851 | -10/Mines | Discovered new exit (range 6) 857 | -10/Mines | Identified exit to Subcaves 966 | -10/Mines | Discovered exit to Materials (range 7) 1164 | -10/Mines | Learned location of Zion (-7) 1172 | -10/Mines | Learned location of Storage (-7) 1388 | -10/Mines | Entered Materials 1388 | -9/Materials | Evolved 2 slots: Propulsion x2 1482 | -9/Materials | Repaired Lgt. Assault Rifle 1671 | -9/Materials | Discovered new exit (range 11) 1682 | -9/Materials | Identified exit to Materials 1692 | -9/Materials | Entered another Materials area 1692 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1693 | -8/Materials | Identified Splice Drone Bay 1761 | -8/Materials | Identified Exp. Sensor Array 2053 | -8/Materials | Discovered new exit (range 17) 2077 | -8/Materials | Identified exit to Factory 2079 | -8/Materials | Entered Factory 2079 | -7/Factory | Evolved 2 slots: Utility x2 2928 | -7/Factory | Build established: Scavenger-Mutant 2983 | -7/Factory | Repaired Gravmag System 3011 | -7/Factory | Fabricated Gravmag System? 3221 | -7/Factory | Core integrity fell below 50% 3272 | -7/Factory | Core integrity fell below 20% 3277 | -7/Factory | Lost 18 parts (4p6n4u4w) 3283 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03241_ Matter Pump disabled. 03241_ G-47 Trooper reactivates. 03241_ Splice Drone Bay destroyed. 03242_ Acquired VTOL Module. 03243_ Critical hit (Burn: +37). 03243_ R-06 Scavenger collects Lgt. Nuclear Core. 03244_ K-01 Serf cleans the Terminal. 03245_ Acquired VTOL Module. 03245_ VTOL Module destroyed. 03245_ Critical hit (Burn: +37). 03245_ VTOL Module destroyed. 03246_ Imp. Heat Sink destroyed. 03247_ R-06 Scavenger collects Autogun. 03247_ K-01 Serf cleans the Terminal. 03252_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 03264_ K-01 Serf cleans the Neutrino Reactor. 03266_ System corrupted: Heat flow error (+204). 03282_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | / # #??????????????????????? | | ######### """ + #??????????????????????? | | #???????# """ # #??????????????????????? | | +#####?????# """ # #?????####?????????????? | | #?????# # #????? ?????????????? | | """ #?????########## #???? ??????????????? | | Y" #??????????????# #???? ??????????????? | | """ #??????????????# #??? ""??????????????? | | #??????????????# #??? """"????????????? | | #??????????????# #?? """ ????????????? | | #??????????????# #?? ?????????????? | | !#??????????????# #? """?????????????? | | ######??????????????# #? 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"????????????????? | | ????????????????????# #???? ????????????????? | | ###+########????????# #??????????????????????? | | ???????? #??????????????????????? | | ???????? #??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ????????? u ??????????????????????? | | #??######+############+#+#??????????????????????? | | #??# = ?????????????????????????????????? | | #??# ?????????????????????????????????? | | #??# """" """" #???????????????????????????????? | | #??# """" """" #???????????????????????????????? | | #??# """" """" #???????????????????????????????? | | #??# """" """" #???????????????????????????????? | | #### #???????????????????????????????? | | + """" """" #???????????????????????????????? | | +#### """" """" #???????????????????????????????? | | ?# """" """" #???????????????????????????????? | | # """" """" #???????????????????????????????? | | # #???????????????????????????????? | | #####+########???????????????????????????????? | | #####???# #??##############??????????????????????? | | ????????# #??# #??????????????????????? | | ????????# #??# [ #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -7/Factory Repaired ---------- Lgt. Assault Rifle | 30% | -9/Materials Gravmag System | 60% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed StorageSupersonicMatrix Manual? 0 Play Time 00:51:08 Cumulative 58.4 hours Start 2025.06.15 @ 08:06:42 End 2025.06.15 @ 08:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dafea48b-bcf7-4560-8695-39a30f1a638d