Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 20:51:20 Player: emari Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (383) 383 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1368 Bonus ------- None Cogmind --------- Core Integrity 57/400 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Large Battery (200) Small Matter Pod (50) Weight Redist. System ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Large Battery Small Matter Pod Weight Redist. System Visual Processing Unit Improved Targeting Computer Small Laser Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 27 | 7 14 6 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg 6 | . 4 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 9 | 2 5 2 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 3 | . 2 1 System Corruption 21 | . 14 7 Parts Lost 13 | . 4 9 Power 1 | . . 1 Propulsion 5 | . 2 3 Utility . | . . . Weapon 7 | . 2 5 Highest Loss Streak 5 | . 4 5 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 86 75 Engine 11 | . 13 9 Leg 14 | . 6 23 Wheel 8 | . 16 . Device 8 | . 7 9 Storage 12 | . 14 10 Energy Gun 23 | . 26 19 Ballistic Gun 1 | . . 2 Peak Build Rating 10 | 6 8 10 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 8 Naked Turns 30 | . . 30 Heaviest Build 21 | 13 21 21 Greatest Support 32 | 32 32 30 Greatest Overweight (x) 6 | . 6 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 9 Most Carried 10 | 3 10 10 Average Carried 6 | 1 6 8 Final Capacity 10 | 8 10 5 Final Carried 8 | 2 8 5 Class Distribution -------------------- 76% | Mutant 10% | Scavenger-Gunner 9% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 542 | 265 135 142 Remotely . | . . . Salvage Created 665 | . 332 333 Parts 39 | . 13 26 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 5 8 Guns 12 | . 4 8 Classes Destroyed 5 | . 4 1 Recycler 3 | . 2 1 Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 4 | . 2 2 Sentry 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 126 | . 29 97 Missed 26 | . 3 23 Damage Taken 1271 | . 333 938 Core 395 | . 52 343 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 79 . Volleys Fired 52 | . 22 30 Largest 3 | . 2 3 Hottest 120 | . 80 120 Shots Fired 98 | . 43 55 Gun 98 | . 43 55 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 15 | . . 15 Thermal 11 | . . 11 Explosive . | . . . Electromagnetic 72 | . 43 29 Robot Hit Streak 6 | . 4 6 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 52 | . 20 32 Core Hits 24 | . 10 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 921 | . 458 463 Guns 706 | . 302 404 Cannons . | . . . Explosions 215 | . 156 59 Melee . | . . . Ramming . | . . . Kinetic 112 | . . 112 Thermal 305 | . 156 149 Explosive . | . . . Electromagnetic 504 | . 302 202 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 14 | . 14 7 Average Corruption 8 | . 12 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 4 9 Message Errors 3 | . 1 2 Matter Fused 1 | . . 1 Heat Flow Errors 4 | . 2 2 Energy Discharges 4 | . . 4 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 24 | . 24 . Projectiles . | . . . Explosions 24 | . 24 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 53 | . 53 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 257 | . 257 219 Average Temperature 79 | . 97 56 Received Heat Transfer 447 | . 111 336 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 3 | . 2 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 500 | . 200 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 3 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 366 | . 196 366 Initial 82 | . . 82 Average 135 | . 107 193 Maximum Alert Level 1 | . . 1 Low Security (%) 80 | 100 100 55 Level 1 19 | . . 44 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 9 25 Peak Tracking Total 10 | . 3 10 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 839 | 81 379 379 Spaces Moved 533 | 73 245 215 Core 50 | 14 4 32 Treads . | . . . Legs 244 | . 61 183 Wheels 239 | 59 180 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 50 Average Speed 112 | 90 114 119 Slowest Speed 350 | 100 350 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 45 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 6 4 Melee . | . . . Projectile . | . . . AOE 10 | . 6 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 676 | 87 301 288 Wait 27 | . 1 26 Move 531 | 72 244 215 Hop . | . . . Pick Up 33 | 8 18 7 Fast Attach . | . . . Attach 22 | 6 12 4 Detach 2 | . 1 1 Swap 5 | 1 2 2 Drop 4 | . 1 3 Fire 52 | . 22 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Lost 4 parts (2n2w) 349 | -10/Materials | Discovered new exit (range 15) 375 | -10/Materials | System corruption reached 10% 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 808 | -9/Materials | Core integrity fell below 50% 816 | -9/Materials | Core integrity fell below 20% 838 | -9/Materials | Lost 5 parts (1p2n2w) 840 | -9/Materials | Self-destructed Last Messages --------------- 00733_ R-06 Scavenger collects Lgt. Treads. 00737_ R-06 Scavenger collects Heat Sink. 00742_ System corrupted: Matter fused (-7). 00748_ W-16 Scout sends out distress signal. 00771_ System corrupted: Heat flow error (+240). 00779_ C-30 ARC bursts open, deploying its payload. 00779_ G-47 Trooper unfolds itself. 00779_ G-34 Mercenary unfolds itself. 00794_ Atomic Centrifuge disabled. 00797_ Sml. Laser destroyed. 00799_ Lgt. Ion Engine destroyed. 00800_ Aluminum Leg destroyed. 00805_ Y-45 Defender destroyed. 00807_ Assault Rifle destroyed. 00808_ Critical hit (Burn: +37). 00810_ System corrupted: Energy discharge (-24). 00810_ Dropped Med. Storage Unit. 00811_ Acquired 18 matter. 00833_ System corrupted: Energy discharge (-27). 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