Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 09:22:18 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (405) 405 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2120 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 126/250 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Autogun Hammer > --- INVENTORY (10) --- Ion Engine Improved Aluminum Leg Titanium Leg Recoil Stabilizer Hardened Light Armor Plating Autogun Autogun Autogun CPS Tube (2) Vortex Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Recoil Stabilizer Hardened Light Armor Plating Heavy Assault Rifle Autogun Autogun CPS Tube Hammer [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 2 12 . 1 Power 1 | . 1 . . Engine . | . . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads . | . . . . Leg 4 | . 4 . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device . | . . . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 5 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 8 | 6 5 9 9 Power 1 | 1 1 1 1 Propulsion 1 | 4 1 2 2 Utility 1 | . . . 1 Weapon 3 | 1 3 6 4 Tool/Special . | . . . . Unused Backups 20 | . 5 . 15 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 5 | . 1 . 4 Weapon 9 | . 3 . 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 94 100 100 Engine 2 | . 7 . . Core 11 | . 6 14 14 Leg 26 | . 23 28 28 Wheel 1 | . 4 . . Storage 14 | . 14 14 14 Processor 12 | . 9 14 14 Ballistic Gun 24 | . 17 28 27 Ballistic Cannon 2 | . 8 . . Peak Build Rating 15 | 6 14 14 15 Average Rating 13 | 5 10 14 14 On Entrance 10 | 6 6 14 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 13 21 21 21 Greatest Support 32 | 32 32 26 26 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 10 | 6 9 9 10 Average Carried 8 | 4 5 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 9 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 612 | 195 417 . . Remotely . | . . . . Salvage Created 400 | . 400 . . Parts 28 | . 28 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 12 | . 12 . . Guns 1 | . 1 . . Cannons 9 | . 9 . . AOE 2 | . 2 . . Classes Destroyed 4 | . 4 . . Hauler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 9 | . 9 . . Best Kill Streak 4 | . 4 . . Combat Bots Only 4 | . 4 . . Max Kills in Single Turn 2 | . 2 . . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 51 | . 43 . 8 Missed 17 | . 14 . 3 Hits 34 | . 29 . 5 Projectile 34 | . 29 . 5 Critical Strikes 3 | . 3 . . Damage Taken 449 | . 398 . 51 Core 124 | . 118 . 6 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 40 | . 40 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 38 | . 38 . . Largest 2 | . 2 . . Hottest 60 | . 60 . . Shots Fired 76 | . 76 . . Gun 12 | . 12 . . Cannon 64 | . 64 . . Launcher . | . . . . Special . | . . . . Kinetic 70 | . 70 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 6 | . 6 . . Robot Hit Streak 8 | . 8 . . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | . 44 . . Core Hits 19 | . 19 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Blast 2 | . 2 . . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 771 | . 771 . . Guns 70 | . 70 . . Cannons 624 | . 624 . . Explosions 77 | . 77 . . Melee . | . . . . Ramming . | . . . . Kinetic 642 | . 642 . . Thermal 77 | . 77 . . Explosive . | . . . . Electromagnetic 52 | . 52 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . 10 . . Impact . | . . . . Kinetic 10 | . 10 . . Secondary . | . . . . Self-Inflicted Damage 39 | . 39 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 171 | . 171 . . Average Temperature 76 | . 76 . . Received Heat Transfer 258 | . 234 . 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 174 | . 174 . . Initial . | . . . . Average 58 | . 59 . . Influence Increases 376 | . 376 . . Destroy 0b10 Robot/C 240 | . 240 . . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 56 | . 56 . . Successful Hack 45 | . 45 . . Disable Machine 15 | . 15 . . Destroy Structure 5 | . 5 . . Influence Decreases 376 | . 376 . . Time Decay 376 | . 376 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 17 . 3 Peak Tracking Total 6 | . 5 . 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 10 | . 8 . 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 34 . 2 Successful 24 | . 22 . 2 Failed 11 | . 11 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 9 | . 9 . . Terminals 31 | . 31 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 17 . 2 Record 1 | . . . 1 Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 3 . . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Maintenance Status 2 | . 2 . . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 3 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 3058 | 5 1075 152 1826 Spaces Moved 2358 | 1 722 127 1508 Core . | . . . . Treads . | . . . . Legs 2229 | . 594 127 1508 Wheels 129 | 1 128 . . Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 120 120 Average Speed 118 | 100 116 120 120 Slowest Speed 190 | 100 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 2 97 10 91 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 5 | . . . 5 Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 2538 | 6 881 126 1525 Wait 86 | . 86 . . Move 2355 | . 721 126 1508 Hop . | . . . . Pick Up 18 | . 10 . 8 Fast Attach 8 | . 8 . . Attach 3 | 2 1 . . Detach . | . . . . Swap 5 | . 4 . 1 Drop 24 | 4 13 . 7 Fire 38 | . 38 . . Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 10) 240 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 347 | -10/Materials | Identified exit to Mines 506 | -10/Materials | Derelicts attacked the area 593 | -10/Materials | Discovered exit to Mines (range 16) 678 | -10/Materials | Central database locked down 682 | -10/Materials | Discovered new exit (range 11) 694 | -10/Materials | Identified exit to Materials 775 | -10/Materials | Repaired Imp. Aluminum Leg 906 | -10/Materials | Discovered exit to Materials (range 6) 1075 | -10/Materials | Discovered new exit (range 4) 1080 | -10/Materials | Identified exit to Subcaves 1081 | -10/Materials | Entered Subcaves 1082 | -10/Subcaves | Approached by a straggling Scientist 1117 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1220 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1231 | -10/Subcaves | Identified exit to Scraptown 1233 | -10/Subcaves | Entered Scraptown 1364 | -9/Scraptown | Visited Red Mages 1409 | -9/Scraptown | Visited Junk Repository 1442 | -9/Scraptown | Visited Comm Corps 1510 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1867 | -9/Scraptown | Visited Cave Peace 1920 | -9/Scraptown | Visited Shadow of the Wyrm 1969 | -9/Scraptown | Discovered new exit (range 7) 2130 | -9/Scraptown | Visited UFD Registry 2130 | -9/Scraptown | Registered with UFD as "Flakcutter" 2159 | -9/Scraptown | Visited Chapter 10 2201 | -9/Scraptown | Visited Science Guys 2255 | -9/Scraptown | Visited LU-1G1's Boring Crew 2450 | -9/Scraptown | Visited Curators Association 2608 | -9/Scraptown | Discovered new exit (range 5) 2648 | -9/Scraptown | Visited Botcube Research 2661 | -9/Scraptown | Visited Observation Area 2690 | -9/Scraptown | Visited Derelict Rescue Squad 2807 | -9/Scraptown | Visited A0-MCA Data Center 2815 | -9/Scraptown | Given an A- rating by A0-MCA 2840 | -9/Scraptown | Visited Scrap Suit Storage 2878 | -9/Scraptown | Visited Research Penetration Think Tank 3008 | -9/Scraptown | Met Optimus 3008 | -9/Scraptown | Accepted into 0bPrime 3054 | -9/Scraptown | Attacked by Scraptown defenders 3059 | -9/Scraptown | Self-destructed Last Messages --------------- >>Record "0bP002 Fedlink Acceleration" We are accelerating the project timeline. 0bPrime is ready, the time is ripe, the only thing not ready are other Federation members, who are happy to drag their feet in the hope that we'll be safe hiding in Scraptown and similar communities forever. The Federation has grown too large and unwieldy, with too many voices slowing everything down, not nearly enough collective ambition! This slow burn isn't going to work, we'll be discovered eventually, so this is our best chance and we shouldn't waste it. 0b1 is already practically ours, they just don't know it yet. We need to rapidly expand our Fedlink network into 0b10 for the final stage of our plan. One day MC will know the power of scrap. Optimus: I'm glad you stopped by to talk to me, otherwise I wouldn't know to prepare for this possibility. Looking forward to working with you, Flakcutter! 03054_ Enclosure breached. 03054_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 03055_ Autobeam Turret pops up from the ground. 03055_ Optimus: "My trust in you was sorely misplaced, Flakcutter!" 03055_ Penetrated by Slug. 03055_ Enclosure breached. 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Aluminum Leg | 60% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeSpliceClaymores Manual? 0 Play Time 00:30:39 Cumulative 8.4 hours Start 2025.10.27 @ 08:49:58 End 2025.10.27 @ 09:22:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12447d11-2e4f-4550-a935-05ab2fcfbfb0