Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.28 @ 00:02:25 Player: Kenzurith Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (83) 415 Value Destroyed (3375) 3375 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2768) 2768 TOTAL SCORE: 13338 Bonus ------- Follower Combat Kills 233 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 728 Friendly Fire -93 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Vortex Chain Reactor Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Humpback Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Kinecellerator Improved Light Armor Plating Thermal Barrier Long-range Tractor Beam > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Vortex Chain Reactor Medium Treads Medium Treads Spiked Medium Treads Armored Medium Treads Enhanced Biometal Leg Enhanced Biometal Leg Improved Diametric Drive Improved Diametric Drive Large Storage Unit Humpback Hardened Heavy Armor Plating Advanced Remote Shield Hacking Drone Bay Heavy Proton Cannon Heavy Battle Rifle Tri-rail Accelerator Proton Missile Launcher Long-range Missile Launcher [Rating: 93] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 8 | . . . . . 2 2 . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 177 | . 12 7 1 3 26 14 6 2 25 15 6 8 18 7 8 . 3 16 Power 11 | . . 1 . 1 2 . . . 2 1 1 . . . . . 1 2 Engine 4 | . . 1 . . . . . . 2 . . . . . . . 1 . Core 6 | . . . . 1 2 . . . . 1 1 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 41 | . 2 1 . 2 8 4 1 . 7 4 1 . 2 3 2 . 1 3 Treads 15 | . 2 1 . . 3 2 1 . . . . . . 3 2 . 1 . Leg 14 | . . . . 2 5 2 . . 5 . . . . . . . . . Wheel 4 | . . . . . . . . . . 2 1 . 1 . . . . . Hover 5 | . . . . . . . . . 2 2 . . 1 . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 3 Utility 54 | . 2 . 1 . 9 2 1 . 7 6 2 3 7 2 2 . 1 9 Device 23 | . . . . . 2 1 . . 2 3 2 2 1 2 1 . 1 6 Storage 8 | . 2 . 1 . 2 . . . . 2 . . . . . . . 1 Processor 11 | . . . . . 1 1 . . 1 1 . 1 4 . . . . 2 Hackware 1 | . . . . . . . . . . . . . 1 . . . . . Protection 11 | . . . . . 4 . 1 . 4 . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 71 | . 8 5 . . 7 8 4 2 9 4 2 5 9 2 4 . . 2 Energy Gun 9 | . 5 1 . . . 1 . . . . 1 1 . . . . . . Energy Cannon 5 | . . 2 . . . 1 . . . . . 1 . . 1 . . . Ballistic Gun 24 | . 1 2 . . 4 3 3 2 4 3 1 1 . . . . . . Ballistic Cannon 18 | . . . . . 1 2 . . 2 . . 1 6 1 3 . . 2 Launcher 13 | . 2 . . . 2 1 1 . 2 . . 1 3 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 1 . . . . . . 6 1 2 . . 6 Parts Lost 53 | . 2 2 . . 4 4 1 . 20 . 7 . 1 . . . . 12 Power 4 | . . . . . . . . . 2 . 1 . . . . . . 1 Propulsion 16 | . . . . . . 4 . . 8 . 1 . . . . . . 3 Utility 16 | . . . . . 2 . . . 4 . 3 . 1 . . . . 6 Weapon 17 | . 2 2 . . 2 . 1 . 6 . 2 . . . . . . 2 Highest Loss Streak 11 | . 2 1 . . 1 3 2 . 8 . 6 . 1 . . . . 11 Average Slot Usage (%) 88 | . 97 100 100 99 94 98 99 90 82 83 74 83 79 82 79 88 88 84 Engine 3 | . 14 14 14 5 . . . . 4 4 . . . . . . . . Core 4 | . . . . 9 9 7 7 7 . 1 5 6 6 6 5 5 4 4 Treads 10 | . 6 28 28 10 13 21 14 15 2 . . . . 6 17 17 17 16 Leg 5 | . 21 . . 17 21 8 15 15 15 . . . . . . . . . Wheel 2 | . . . . . . . . . . 3 12 13 8 5 . . . . Hover 1 | . . . . . . . . . 3 13 . . 4 3 . . . . Device 13 | . . . . . 5 6 1 . 5 19 20 25 20 20 20 23 23 24 Storage 12 | . 25 28 28 28 18 15 15 15 14 6 6 6 6 6 5 5 5 4 Processor 9 | . . . . . 1 14 15 15 15 17 14 17 9 13 11 11 11 11 Protection 4 | . . . . . 9 7 13 15 7 6 . . 5 6 6 11 11 6 Energy Gun 3 | . 24 10 . . . . . . . . 4 5 . . . . . . Energy Cannon 1 | . . 3 14 14 3 . . . . . . . . . . . . . Ballistic Gun 5 | . 3 13 14 14 10 8 14 6 6 6 6 2 . . . . . . Ballistic Cannon 5 | . . . . . 2 6 . . 4 . . 3 12 13 9 11 11 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 12 42 43 41 41 57 57 55 55 60 40 46 46 67 67 74 74 75 135 Greatest Support 110 | 20 40 40 40 40 60 62 25 25 73 61 56 56 56 68 110 110 110 110 Greatest Overweight (x) 5 | . 2 1 1 2 5 2 2 2 3 1 1 . 2 2 1 . . 1 Average Overweight (x) . | . . . 1 1 . . 1 1 . . . . 1 1 . . . . Largest Inventory Capacity 30 | 6 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 30 Average Capacity 13 | 6 13 16 16 16 16 16 16 16 15 10 10 10 10 10 10 10 10 18 Most Carried 24 | 6 16 16 16 16 16 16 15 16 16 10 10 10 10 10 10 10 10 24 Average Carried 12 | 6 9 15 16 15 15 15 13 15 13 9 8 9 9 9 9 9 9 16 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 4 Final Carried 16 | 6 15 16 16 16 16 15 14 14 10 10 10 10 9 10 10 10 10 2 Class Distribution -------------------- 45% | Mutant 28% | Scavenger-Mutant 23% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 3339 | 200 127 134 . 40 308 242 62 . 709 220 115 132 145 274 . 79 185 367 Remotely 1094 | . . . . . . . . . . . . 64 145 274 . 79 185 347 Salvage Created 3525 | . 373 347 . . 562 277 106 . 634 291 262 171 . 81 . . 223 198 Parts 152 | . 22 18 . . 17 17 7 . 29 11 11 6 . 7 . . 3 4 Haulers Intercepted 2 | . . . . . . . . . . 2 . . . . . . . . Recyclers Shooed 6 | . 1 . . . 4 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . 4 . 13 . 7 9 1 6 . . 6 65 Prevented 28 | . . . . . . . 1 . 8 . 1 . . 4 . . 1 13 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 73 | . 7 10 . . 8 7 4 . 12 1 4 5 . 5 . . 5 5 Melee 1 | . . . . . . . . . . . 1 . . . . . . . Guns 32 | . 4 8 . . 3 6 . . 5 1 3 2 . . . . . . Cannons 21 | . . 2 . . 2 1 . . 5 . . 1 . 1 . . 5 4 AOE 16 | . 3 . . . 2 . 4 . 1 . . 2 . 4 . . . . Classes Destroyed 15 | . 6 2 . . 1 1 . . 2 1 1 . . . . . . 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . . Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . 2 . . . . . . . . Recycler 4 | . 1 . . . 2 1 . . . . . . . . . . . . Watcher 4 | . 2 . . . 1 1 . . . . . . . . . . . . Swarmer 19 | . 3 . . . . 4 4 . . . . 4 . 4 . . . . Grunt 33 | . 4 6 . . 6 . . . 6 . 3 1 . . . . 4 3 Duelist 2 | . . . . . . . . . 1 . 1 . . . . . . . Sentry 6 | . . . . . 2 1 . . 1 1 . . . . . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . 3 . . . . . . . . 1 Programmer 4 | . . . . . . 2 . . 1 . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 4 3 . . 6 7 4 . 4 2 3 3 . 4 . . 3 3 Combat Bots Only 4 | . 3 2 . . 3 4 4 . 4 1 3 3 . 4 . . 3 3 Max Kills in Single Turn 4 | . 2 2 . . 1 1 4 . 1 1 1 1 . 4 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 1 . 4 . 1 . . 1 . 4 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 11565 | . 273 526 . 28 1019 806 91 47 3377 198 1434 94 . 213 . . 312 3147 Core 2333 | . 58 72 . . 94 82 14 . 559 57 367 9 . . . . 38 983 Absorbed by Shields 67 | . . . . . . . . . . . 44 23 . . . . . . Reduced by Siege Mode 22 | . . . . . . . . . . . . . . . . . 16 6 Core Remaining (%) 57 | 100 . . . 48 82 . . . 6 . . . . 49 . . . . Volleys Fired 275 | . 29 43 . . 57 27 4 1 44 8 18 7 . 7 . . 11 19 Largest 2 | . 2 2 . . 2 2 1 2 2 2 2 2 . 2 . . 2 2 Hottest 126 | . 80 85 . . 80 96 33 56 96 58 85 126 . 114 . . 114 114 Shots Fired 486 | . 53 73 . . 98 49 4 1 77 15 32 12 . 13 . . 22 37 Gun 324 | . 48 71 . . 68 40 . 1 41 15 32 8 . . . . . . Cannon 133 | . . 2 . . 20 8 . . 30 . . 2 . 12 . . 22 37 Launcher 29 | . 5 . . . 10 1 4 . 6 . . 2 . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 349 | . 7 42 . . 74 44 . 1 71 15 19 5 . 12 . . 22 37 Thermal 52 | . 3 31 . . 14 . . . . . . 4 . . . . . . Explosive 4 | . 3 . . . . . . . . . . . . 1 . . . . Electromagnetic 81 | . 40 . . . 10 5 4 . 6 . 13 3 . . . . . . Robot Hit Streak 19 | . 11 16 . . 7 14 1 . 9 16 19 2 . 3 . . 11 5 Robot Miss Streak 6 | . 6 3 . . 5 5 . . 3 . 3 3 . 3 . . 1 3 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . . . Secondary Targets 5 | . 1 2 . . . . . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . 1 . . . . . . . Shots Hit Robots 313 | . 32 54 . . 58 31 1 . 53 17 24 2 . 4 . . 17 20 Core Hits 182 | . 22 26 . . 34 20 7 . 26 5 11 6 . 6 . . 10 9 Critical Hits 13 | . . . . . 1 . . . 3 . . 2 . . . . 4 3 Critical Kills 5 | . . . . . . . . . 1 . . 2 . . . . . 2 Critical Parts Destroyed 8 | . . . . . 1 . . . 2 . . . . . . . 4 1 Melee Attacks 15 | . . . . . . . . . . 7 8 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . 7 8 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8123 | . 619 594 . . 1177 708 369 . 1532 656 529 171 . 543 . . 670 555 Guns 3282 | . 434 560 . . 269 509 . . 658 434 374 44 . . . . . . Cannons 2554 | . . 34 . . 323 146 . . 548 . . 31 . 247 . . 670 555 Explosions 1910 | . 185 . . . 585 53 369 . 326 . . 96 . 296 . . . . Melee 377 | . . . . . . . . . . 222 155 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 4683 | . 33 243 . . 431 546 . . 1206 434 262 56 . 247 . . 670 555 Thermal 917 | . 65 351 . . 161 39 182 . 64 . . 55 . . . . . . Explosive 605 | . 153 . . . 156 . . . . . . . . 296 . . . . Electromagnetic 1541 | . 368 . . . 429 123 187 . 262 . 112 60 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 377 | . . . . . . . . . . 222 155 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 3 3 3 . . . 4 5 . . . . Average Corruption 3 | . . . . . . 2 3 3 3 . . . 4 4 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . . . 2 6 4 27 . . . 24 8 . . . . Message Errors 20 | . . . . . . . 1 1 11 . . . 7 . . . . . Matter Fused 10 | . . . . . . . 1 1 2 . . . 5 1 . . . . Heat Flow Errors 9 | . . . . . . . 1 1 1 . . . 6 . . . . . Energy Discharges 10 | . . . . . . . 1 . 6 . . . . 3 . . . . Data Loss (minor) 15 | . . . . . . 1 2 . 4 . . . 6 2 . . . . Targeting Errors 6 | . . . . . . 1 . . 3 . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 254 | . . . . . 94 . . . . 86 . . . 63 . . . 11 Projectiles 34 | . . . . . 23 . . . . . . . . . . . . 11 Explosions 134 | . . . . . 71 . . . . . . . . 63 . . . . Melee 86 | . . . . . . . . . . 86 . . . . . . . . Knockbacks 17 | . . . . . 2 . . . 3 . . . . 1 . . 6 5 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . 2 . . . 3 . . . . 1 . . 6 5 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . 139 14 . . . . . . . . . . . . Shots 4 | . . . . . 3 1 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 153 262 . . 97 . 249 125 258 . 45 . 205 . . . 16 233 Average Temperature 61 | . 43 84 . . 24 . 129 69 48 . 17 . 91 . . . 5 83 Received Heat Transfer 2661 | . 102 192 . . 405 30 . 6 735 75 576 . . . . . 114 426 Effects 1 | . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 2 1 Total Turns 52 | . . . . . . . . . . . . . . . . . 38 14 Longest Duration 23 | . . . . . . . . . . . . . . . . . 23 14 Robots Corrupted 2 | . . . . . 1 . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . . . . . . . Parts Fried 15 | . 8 . . . 4 . 1 . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1585 | . 125 840 . . 333 50 100 . 50 . . 87 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . 1 1 2 . 1 . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 385 | . 180 135 . . 279 385 . . . 222 . . . . 113 . . . Initial 126 | . . . . . . 126 . . . 4 . . . . 113 . . . Average 76 | . 63 37 . . 131 192 . . . 89 . . . . 113 . . . Maximum Alert Level 1 | . . . . . 1 1 . . . 1 . . . . . . . . Low Security (%) 90 | 100 100 100 . 100 71 71 . . . 76 . . . . 100 . . . Level 1 9 | . . . . . 28 28 . . . 23 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 3 2 . . 1 3 . . . . 1 . . . Investigation 2 | . . . . . . . . . . 2 . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . 1 . . . Reinforcement 5 | . . . . . 3 1 . . . 1 . . . . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 5 | . . . . . 2 2 . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 13 13 . . 26 14 3 1 27 11 8 10 . 7 . . 7 55 Peak Tracking Total 41 | . 4 2 . . 7 5 4 3 8 4 4 4 . 5 1 . 4 41 Tactical Retreats 19 | . . 2 . . 3 2 . . 5 4 2 . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 6 | . 3 . . 1 . 1 . . . . . . . . 1 . . . Indirectly 2 | . 2 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 36 | . . . . . . . . . . . . . . . . . 2 34 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 10 | . 4 . . . 2 . . 1 . . 1 . . . . . . 2 Max in Single Turn 2 | . 2 . . . 1 . . 1 . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 24 | . 5 1 1 1 1 1 . 4 . 3 1 2 . . . . . 4 Terminals 10 | . 5 1 . . 1 . . . . 3 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 97 | . 9 2 23 1 6 2 . 25 . 10 1 5 . . . . . 13 Successful 83 | . 7 2 23 1 3 . . 25 . 3 1 5 . . . . . 13 Failed 13 | . 2 . . . 3 2 . . . 6 . . . . . . . . Catastrophic 3 | . . . . . 1 . . . . 2 . . . . . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . Manual 21 | . 3 1 . . 5 . . . . 10 . . 1 . . . . 1 Terminals 27 | . 9 2 . . 6 . . . . 10 . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . 5 1 23 1 3 . . 25 . 2 1 5 . . . . . 13 Record 47 | . 1 . 23 . . . . 11 . . . 4 . . . . . 8 Part Schematic 8 | . . . . . 1 . . 6 . 1 . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . 3 . . . . . . . . . 4 Open Door 4 | . . . . 1 . . . . . . 1 1 . . . . . 1 Level Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 1 . . . . . . . 1 . . . . . . . . Terminals 4 | . 2 1 . . . . . . . 1 . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . 1 . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 3 . . . 1 1 . . . 3 . . . . . . . . Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . 6 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total Allies 7 | . . . . 3 . . . . . . . . 4 . . . . . Largest Group 4 | . . . . 3 3 . . . . . . . 4 4 1 1 1 . Highest-Rated Group 156 | . . . . 40 40 . . . . . . . 156 156 40 34 34 . Highest-Rated Ally 40 | . . . . 16 16 . . . . . . . 40 40 40 34 34 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . 14 . . . . . . . . 15 . . 8 . Total Damage 451 | . . . . . 137 . . . . . . . . 182 . . 132 . Kills 7 | . . . . . 3 . . . . . . . . 2 . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 12397 | 3 815 1237 333 553 665 435 297 136 1288 472 585 784 1655 292 253 414 438 1742 Spaces Moved 7957 | 3 442 566 185 299 282 204 160 82 884 539 494 710 1344 176 139 245 227 976 Core . | . . . . . . . . . . . . . . . . . . . Treads 2860 | . 86 566 185 106 128 204 . . 78 . . . . 18 139 245 227 878 Legs 1500 | 3 356 . . 193 154 . 160 82 552 . . . . . . . . . Wheels 2800 | . . . . . . . . . . 94 494 710 1344 158 . . . . Hover 699 | . . . . . . . . . 254 445 . . . . . . . . Flight 98 | . . . . . . . . . . . . . . . . . . 98 Fastest Speed 30 | 120 120 160 180 180 150 155 150 150 66 58 100 100 100 120 166 166 166 30 Average Speed 135 | 120 155 179 180 180 156 162 175 160 121 67 100 100 115 124 166 166 166 163 Slowest Speed 270 | 120 180 180 180 180 270 185 180 180 210 110 110 100 120 200 190 166 166 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 79 93 57 71 28 7 29 69 96 17 66 62 90 28 3 35 40 79 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 4 | . . 1 1 . . . . 1 . . . . 1 . . . . . Known Exits Taken 14 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . 1 . 3 . . 4 4 1 . 3 2 . Spaces Dug 4 | . . . . . . . . . . 4 . . . . . . . . Terrain Destroyed 121 | . 9 . . . 24 8 16 . 11 4 2 1 . 20 . . 9 17 Melee 4 | . . . . . . . . . . 4 . . . . . . . . Projectile 39 | . . . . . . 1 . . 3 . 2 . . 7 . . 9 17 AOE 78 | . 9 . . . 24 7 16 . 8 . . 1 . 13 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total 9096 | 2 518 730 186 317 426 257 170 86 1017 624 541 771 1448 233 162 254 267 1087 Wait 413 | . 11 100 . 4 26 2 . . 45 34 5 37 55 39 5 2 23 25 Move 7929 | 2 441 565 184 298 281 203 159 81 883 538 493 709 1343 175 138 244 226 966 Hop 5 | . . . . . . . . . . . . . . . . . . 5 Pick Up 115 | . 17 8 . 6 17 6 1 . 10 9 8 4 7 2 4 4 1 11 Fast Attach 61 | . 1 . . . 4 2 . . 7 5 2 2 17 3 5 . 1 12 Attach 63 | . 4 3 . 2 11 6 2 2 12 8 4 1 3 . 2 . . 3 Detach 24 | . 2 . . . 1 1 . 2 3 1 . . 6 . . . . 8 Swap 55 | . 7 4 1 1 11 6 4 . 6 2 . 5 . 4 1 . 2 1 Drop 134 | . 6 7 1 6 18 4 . . 7 12 3 6 17 3 7 4 3 30 Fire 275 | . 29 43 . . 57 27 4 1 44 8 18 7 . 7 . . 11 19 Melee 15 | . . . . . . . . . . 7 8 . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Discovered new exit (range 13) 296 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 819 | -10/Materials | Entered Mines 820 | -10/Mines | Learned location of Storage (-9) 842 | -10/Mines | Learned 2 Materials zone layouts 849 | -10/Mines | Assembled infested the area 1090 | -10/Mines | Discovered exit to Materials (range 4) 1698 | -10/Mines | Core integrity fell below 50% 1765 | -10/Mines | Learned Materials security intel 1819 | -10/Mines | Discovered exit to Materials (range 6) 2047 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2048 | -10/Mines | Discovered new exit (range 5) 2056 | -10/Mines | Entered Exiles 2100 | -10/Exiles | Met 8R-AWN 2130 | -10/Exiles | Met EX-HEX 2200 | -10/Exiles | Met EX-DEC 2213 | -10/Exiles | Learned location of Zion (-6) 2373 | -10/Exiles | Discovered new exit (range 11) 2389 | -10/Exiles | Entered Mines 2510 | -9/Mines | Learned Materials stockpile data 2554 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2859 | -9/Mines | Build established: Scavenger-Mutant 2892 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2921 | -9/Mines | Discovered new exit (range 7) 2942 | -9/Mines | Entered Materials 2942 | -8/Materials | Accompanied by 3 allies 2942 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2943 | -8/Materials | Identified exit to Factory 3607 | -8/Materials | Entered Factory 3607 | -7/Factory | Evolved 2 slots: Utility x2 3985 | -7/Factory | Lost 3 parts (3n) 4009 | -7/Factory | Discovered new exit (range 6) 4016 | -7/Factory | Identified exit to Lower Caves 4042 | -7/Factory | Entered Lower Caves 4326 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4334 | -7/Lower Caves | Identified exit to Data Miner 4339 | -7/Lower Caves | Entered Data Miner 4339 | -7/Data Miner | Discovered new exit (range 6) 4370 | -7/Data Miner | Met Data Miner 4384 | -7/Data Miner | Build established: Mutant 4398 | -7/Data Miner | Learned location of Section 7 (-2) 4398 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4424 | -7/Data Miner | Received God Mode back door access code from Data Miner 4465 | -7/Data Miner | Identified exit to Proximity Caves 4471 | -7/Data Miner | Data Conduit disabled 4475 | -7/Data Miner | Entered Proximity Caves 4560 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 4673 | -6/Proximity Caves | Spotted B-75 Beast 4730 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 4948 | -6/Proximity Caves | Build established: Scavenger-Mutant 4988 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5096 | -6/Proximity Caves | Core integrity fell below 50% 5164 | -6/Proximity Caves | Learned 8 Factory zone layouts 5376 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5500 | -6/Proximity Caves | Core integrity fell below 20% 5537 | -6/Proximity Caves | Lost 8 parts (1p4n1u2w) 5755 | -6/Proximity Caves | Discovered new exit (range 13) 5762 | -6/Proximity Caves | Identified exit to Factory 5763 | -6/Proximity Caves | Entered Factory 5763 | -6/Factory | Evolved 2 slots: Utility x2 5977 | -6/Factory | Discovered new exit (range 5) 5979 | -6/Factory | Identified exit to Factory 6077 | -6/Factory | Identified exit to Lower Caves 6077 | -6/Factory | Central database locked down 6235 | -6/Factory | Entered Lower Caves 6237 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6408 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 6645 | -6/Lower Caves | Build established: Mutant 6669 | -6/Lower Caves | Encountered a Warlord checkpoint 6756 | -6/Lower Caves | Spotted B-75 Beast 6786 | -6/Lower Caves | Discovered new exit (range 3) 6819 | -6/Lower Caves | Identified exit to Lower Caves 6820 | -6/Lower Caves | Entered another Lower Caves area 7084 | -6/Lower Caves | Core integrity fell below 50% 7126 | -6/Lower Caves | Encountered a Warlord checkpoint 7389 | -6/Lower Caves | Learned location of 1 exit from Factory 7389 | -6/Lower Caves | Learned location of 1 exit from Research 7389 | -6/Lower Caves | Learned 8 Factory zone layouts 7463 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7468 | -6/Lower Caves | Build established: Derelict-Mutant 7595 | -6/Lower Caves | Discovered new exit (range 8) 7603 | -6/Lower Caves | Identified exit to Zion 7604 | -6/Lower Caves | Entered Zion 7648 | -6/Zion | Given the Hacking Drone Bay 7650 | -6/Zion | Found Prototype Device 7693 | -6/Zion | Discovered new exit (range 9) 7810 | -6/Zion | Received a hallucinogenic algorithm 7878 | -6/Zion | Found Prototype Launcher 7878 | -6/Zion | Identified Gui. Missile Launcher 7993 | -6/Zion | Learned Factory emergency access door positions 8031 | -6/Zion | Found Prototype Processor 8031 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8103 | -6/Zion | Found Prototype Processor 8103 | -6/Zion | Identified Exp. Melee Analysis Suite 8109 | -6/Zion | Found Prototype Processor 8109 | -6/Zion | Identified Exp. Targeting Computer 8120 | -6/Zion | Found Prototype Hackware 8120 | -6/Zion | Identified Exp. Hacking Suite 8167 | -6/Zion | Learned location of Armory (-4) 8335 | -6/Zion | Build established: Mutant 8827 | -6/Zion | Imprinted 8829 | -6/Zion | Declared Zion's savior 9228 | -6/Zion | Identified exit to Proximity Caves 9259 | -6/Zion | Entered Proximity Caves 9259 | -5/Proximity Caves | Accompanied by 4 allies 9432 | -5/Proximity Caves | Identified Hacking Drone Bay 9551 | -5/Proximity Caves | Entered Factory 9551 | -5/Factory | Accompanied by 1 ally 9551 | -5/Factory | Evolved 2 slots: Utility x2 9552 | -5/Factory | Identified exit to Factory 9553 | -5/Factory | Identified exit to Upper Caves 9720 | -5/Factory | Build established: Scavenger-Mutant 9804 | -5/Factory | Entered Upper Caves 9804 | -5/Upper Caves | Accompanied by 1 ally 9805 | -5/Upper Caves | Encountered a Warlord checkpoint 10206 | -5/Upper Caves | Discovered new exit (range 4) 10211 | -5/Upper Caves | Identified exit to Upper Caves 10218 | -5/Upper Caves | Entered another Upper Caves area 10218 | -5/Upper Caves | Accompanied by 1 ally 10534 | -5/Upper Caves | Build established: Derelict-Mutant 10638 | -5/Upper Caves | Discovered new exit (range 4) 10641 | -5/Upper Caves | Identified exit to Warlord 10656 | -5/Upper Caves | Entered Warlord 10989 | -5/Warlord | Found Prototype Device 10989 | -5/Warlord | Identified Minesniffer Drone Bay 11320 | -5/Warlord | Visited the Vortex Lab 11329 | -5/Warlord | Warlord's base attacked by MAIN.C 11679 | -5/Warlord | Warlord forces counterattacked 11831 | -5/Warlord | Rebuked by Warlord 11848 | -5/Warlord | Opened Warlord's prototype stash 11855 | -5/Warlord | Found Prototype Reactor 11862 | -5/Warlord | Found Prototype Device 11862 | -5/Warlord | Identified Exp. Cloaking Device 11880 | -5/Warlord | Found Prototype Processor 11880 | -5/Warlord | Identified Exp. Core Analyzer 11884 | -5/Warlord | Found Prototype Device 11884 | -5/Warlord | Identified Thermal Barrier 12234 | -5/Warlord | Spotted Striker 12249 | -5/Warlord | Spotted Executioner 12298 | -5/Warlord | Destroyed Executioner 12335 | -5/Warlord | Spotted Executioner 12363 | -5/Warlord | Spotted Striker 12365 | -5/Warlord | Spotted Striker 12368 | -5/Warlord | Spotted Striker 12375 | -5/Warlord | Core integrity fell below 50% 12384 | -5/Warlord | Spotted Executioner 12391 | -5/Warlord | Core integrity fell below 20% 12398 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 12372_ Acquired Impulse Thruster Array. 12374_ Acquired 10 matter. 12376_ Acquired Lgt. Quantum Reactor. 12377_ Imp. Diametric Drive destroyed. 12377_ Knocked back. 12386_ The unstable cave ceiling collapses. 12386_ The tunnel wall slides away. 12386_ Thermal Barrier destroyed. 12387_ WAR.Sys disabled. 12387_ Lgt. Quantum Reactor destroyed. 12387_ Slug penetrates Wall. 12392_ The unstable cave ceiling collapses. 12392_ Slug penetrates Reinforced Barrier. 12395_ Penetrated by Slug. 12395_ Impulse Thruster Array destroyed. 12395_ Slug penetrates G-50 Soldier. 12395_ Slug penetrates Earth. 12396_ Slammed into M-28 Smith. 12397_ The unstable cave ceiling collapses. 12398_ Tri-rail Accelerator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????#####??????????????? | | ????????######??????????????### ###????????????? | | ????????#" #?????????##?### #????????????? | | ????????#X #????????## ## #????????????? | | ????????#" ########## #????????????? | | ????????#""" + id s "????????????? | | ????????###### dE Kg "????????????? | | ######???????###+#####; slKg #????????????? | | """""#????????## #### g@l # #????????????? | | """" #????????#"" ""#?# gKg ## # #????????????? | | "#????????#"X X"#?##gb###########????????????? | | ""#????????#"" ""#??#gm#??????????????????????? | | ""#????????#"""""#??#g##??????????????????????? | | ""#????????#"""""#??#s#???????????????????????? | | ""#????????#######??#b#???????????????????????? | | "#?????????????????#g##??????????????????????? | | #?????????????????#b #??????????????????????? | | [ #?????????????????# ##??????????????????????? | | ### #?????????????????#g#???????????????????????? | | ###++#?????????????????#i#???????????????????????? | | #???????????????### #???????????????????????? | | #???????????????#=/%##??????????????????????? | | #???????????????#!* !#??????????????????????? | | ######???##########??# ##??????????????????????? | | ?????????# #??# =!#???????????????????????? | | ?????????# #?## =%#???????????????????????? | | ?????????# ###" !#???????????????????????? | | ?????????# + #??????""???????????????? | | ?????????# #### ##????#""#??????????????? | | ?????????# #? " "#????#""#??????????????? | | ?????????# ###" #######""#####??????????? | | ####?????# # " "" "############ | | #?????# #% ==%*"" """"""""""""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 1500 Resistance: TH 50 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 5 Core Analysis 15 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 16 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Lrn. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferGrenadeCloak Manual? 0 Play Time 01:47:54 Cumulative 228.8 hours Start 2021.06.27 @ 22:03:03 End 2021.06.28 @ 00:02:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 122 Adventurer 1 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b27efa1c-4ff6-4919-8c18-04ea3e34b52c