Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 14:11:13 Player: shapeshifter Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (191) 955 Value Destroyed (6749) 6749 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 13973 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 324 Met Data Miner 300 Friendly Fire -477 Cogmind --------- Core Integrity 0/1000 Matter 197/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Field Recycling Unit (22) Heart of Steel Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Experimental Thermal Generator Advanced Heat Sink Huge Storage Unit Layered Heavy Armor Plating > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Improved Plasma Cutter > --- INVENTORY -------- Armored Medium Treads Cryofiber Web Advanced Heat Sink Advanced Energy Well Large Matter Pod Compact Matter Pod Matter Compressor Improved Target Analyzer Layered Heavy Armor Plating Shield Generator Tractor Beam High-powered Tractor Beam Improved Field Recycling Unit Improved Field Recycling Unit Heart of Steel Proton Cannon Cooled Plasma Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher Precision Rocket Launcher Remote Datajack Improved Plasma Cutter [Rating: 118] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Enhanced Armored Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Subdweller Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 10 | . . . 4 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . 2 . . Utility 3 | . . . 2 1 . . . . . . . . Weapon 4 | . . . 2 . . . . . 2 . . . Parts Attached 144 | 7 1 16 28 19 5 3 . 7 27 29 . 2 Power 9 | 1 . 1 2 1 . . . . 2 2 . . Engine 8 | 1 . 1 2 1 . . . . 1 2 . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 43 | 2 . 9 5 4 . 2 . 5 9 6 . 1 Treads 10 | 2 . . . . . 1 . 2 . 5 . . Leg 8 | . . . . . . 1 . 3 3 1 . . Wheel 24 | . . 9 5 4 . . . . 6 . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 46 | 2 1 1 8 7 5 1 . 1 7 13 . . Device 20 | 1 . . 4 4 3 1 . . . 7 . . Storage 10 | 1 1 1 1 . . . . . 5 1 . . Processor 3 | . . . . . 1 . . . 1 1 . . Hackware . | . . . . . . . . . . . . . Protection 13 | . . . 3 3 1 . . 1 1 4 . . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 . 5 13 7 . . . 1 9 8 . 1 Energy Gun 4 | 1 . 1 2 . . . . . . . . . Energy Cannon 6 | . . . . . . . . 1 3 2 . . Ballistic Gun 28 | 1 . 4 11 6 . . . . . 5 . 1 Ballistic Cannon 2 | . . . . 1 . . . . 1 . . . Launcher 3 | . . . . . . . . . 3 . . . Special Weapon 2 | . . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 14 | . . . 2 1 . . . . 6 5 . . Corrupted Parts 2 | . . . . . . . . 2 . . . . System Corruption 14 | . . . . . . . . 14 . . . . Parts Lost 54 | . . 9 1 4 . 2 . 5 19 8 4 2 Power 4 | . . 1 . . . . . . 2 1 . . Propulsion 25 | . . 6 . 3 . 2 . 2 8 . 3 1 Utility 7 | . . . 1 1 . . . . 3 2 . . Weapon 18 | . . 2 . . . . . 3 6 5 1 1 Highest Loss Streak 8 | . . 2 1 2 . 1 . 4 8 4 4 2 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Backups 14 | 3 5 13 12 15 14 14 14 13 16 19 15 2 Power . | . 1 1 . . . . . . . . . . Propulsion 1 | 1 2 3 . . . . 1 . 1 . 1 . Utility 6 | . 1 3 3 7 9 9 9 8 9 11 7 . Weapon 3 | 1 1 3 5 4 2 1 1 . 3 4 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 45 | . . . 15 4 3 1 . . 9 5 6 2 Power 3 | . . . 2 1 . . . . . . . . Propulsion 6 | . . . 2 . . . . . 2 . 2 . Utility 16 | . . . 3 2 2 . . . 2 5 2 . Weapon 16 | . . . 7 1 . 1 . . 5 . 1 1 Tool/Special 4 | . . . 1 . 1 . . . . . 1 1 Average Slot Usage (%) 85 | . 100 87 97 98 100 93 73 95 61 76 48 5 Engine 8 | . 14 13 9 7 7 7 7 7 3 3 2 . Treads 4 | . 28 2 . . . . 7 2 3 17 22 . Leg 3 | . . . . . . 1 7 19 . 7 . . Wheel 14 | . . 25 18 22 23 13 7 . 12 . . . Device 9 | . 14 2 11 13 15 15 15 15 6 8 4 1 Storage 9 | . 14 14 9 7 7 7 7 7 8 7 8 . Processor 2 | . . . . . 6 7 7 7 9 . . . Protection 5 | . . . 13 16 7 6 7 6 3 4 3 . Energy Gun 3 | . 14 9 1 . . . . . . . . . Ballistic Gun 21 | . 14 17 33 29 30 30 4 24 . 22 . 1 Peak Build Rating 118 | 7 7 23 39 47 49 48 48 54 108 118 81 19 Average Rating 45 | 5 7 19 34 41 47 46 37 51 73 96 56 8 On Entrance 33 | . 7 7 23 36 47 47 48 48 49 41 76 3 Avg Prop Armor Cover (%) 9 | . . . . . . 7 14 7 . 4 . . Naked Turns 220 | . . . . . . . . . . . 25 195 Heaviest Build 296 | 13 28 211 211 92 92 85 85 88 296 156 122 18 Greatest Support 135 | 40 40 40 40 36 36 36 16 79 79 135 135 7 Greatest Overweight (x) 10 | . . 10 5 8 2 5 5 5 9 2 1 3 Average Overweight (x) 2 | . . 4 2 2 1 3 4 1 3 1 . . Largest Inventory Capacity 35 | 8 15 35 35 20 20 20 20 20 30 25 25 5 Average Capacity 22 | 7 10 30 19 20 20 20 20 20 22 25 20 5 Most Carried 28 | 6 6 24 22 20 20 20 20 20 28 25 20 5 Average Carried 18 | 4 5 18 16 19 19 19 20 19 19 22 16 4 Final Capacity 35 | 8 15 35 20 20 20 20 20 20 25 25 5 5 Final Carried 23 | 5 5 22 20 20 20 20 20 17 23 20 5 5 Class Distribution -------------------- 21% | Hauler-Mutant 19% | Mutant 18% | Skirmisher 11% | Tank 11% | Executioner 8% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Executioner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 7396 | 294 55 494 2006 1236 332 546 . 378 712 1343 . . Remotely 360 | . . . . . . . . . . 360 . . Salvage Created 8064 | 121 195 593 1791 1273 216 823 . 617 810 1602 . 23 Parts 456 | 6 5 55 111 82 13 25 . 24 39 93 . 3 Haulers Intercepted 5 | . . . 3 1 . . . . 1 . . . Recyclers Shooed 8 | . 1 . . . . . . . 6 1 . . Parts Field Recycled 70 | . . . . . 21 26 . 13 . . . 10 Retrieved Matter 728 | . . . . . 156 287 . 44 . . . 241 Parts Self-Destructed 70 | . . 22 . . 10 17 . 21 . . . . Prevented 3 | . . . . . . 1 . 2 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 132 | . 4 17 33 18 4 10 . 9 9 28 . . Guns 111 | . 4 17 33 18 4 10 . 8 . 17 . . Cannons 8 | . . . . . . . . 1 6 1 . . AOE 13 | . . . . . . . . . 3 10 . . Classes Destroyed 18 | 2 2 3 4 2 2 1 . 1 1 . . . Worker 19 | . . . 6 5 . . . . 5 2 . 1 Builder 12 | . . . 3 1 . . . . 1 7 . . Tunneler 6 | 3 . . . 1 . . . . . 2 . . Hauler 5 | . . . 3 1 . . . . 1 . . . Recycler 6 | 1 . . . 2 . . . . 3 . . . Minesweeper 1 | . . . . . . . . 1 . . . . Watcher 7 | . 1 . 4 2 . . . . . . . . Swarmer 19 | . . 5 7 4 . 3 . . . . . . Grunt 53 | . 4 . 15 6 2 4 . 7 3 12 . . Brawler 3 | . . . . 1 . 1 . . . 1 . . Duelist 3 | . . . . . 1 1 . 1 . . . . Sentry 16 | . . 1 9 4 . 1 . . . 1 . . Specialist 5 | . . . . . . . . . 3 2 . . Hunter 6 | . . . 2 1 . . . . . 3 . . Programmer 15 | . . . . 2 . . . 1 3 9 . . Subdweller 11 | . . 11 . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . Thug 1 | . . . . . . 1 . . . . . . Savage 1 | . . . . . . 1 . . . . . . Mutant 2 | . . . . . 1 1 . . . . . . Best Kill Streak 8 | 2 5 3 8 5 3 7 . 4 8 7 . 1 Combat Bots Only 7 | . 3 3 7 4 3 7 . 4 3 6 . . Max Kills in Single Turn 5 | 1 1 1 2 2 1 2 . 1 4 5 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 5 | . . . . . . . . . 3 5 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Hostile Shots Fired 1158 | . 20 81 138 148 13 61 . 80 281 255 7 74 Missed 360 | . 5 24 25 50 3 16 . 25 113 70 . 29 Hits 798 | . 15 57 113 98 10 45 . 55 168 185 7 45 Melee 13 | . . . . . . . . 5 . 1 7 . Projectile 785 | . 15 57 113 98 10 45 . 50 168 184 . 45 AOE 1 | . . 1 . . . . . . . . . . Critical Strikes 29 | . 1 2 4 . . . . 1 4 11 4 2 Part Disruptions 2 | . . . . . . . . . 1 1 . . Damage Taken 13429 | . 198 1222 1522 1160 145 475 . 1142 2710 3693 348 814 Core 2269 | . 27 206 193 117 16 3 . 111 580 242 153 621 Absorbed by Shields 5 | . . . . . . . . . . 5 . . Ignored by Resistances 172 | . . . 94 . 5 73 . . . . . . Regen/Repaired (Parts) 51 | . . . . . . . . . 51 . . . Core Remaining (%) 53 | 100 . 6 64 . . . . 64 31 . . . Volleys Fired 576 | 8 16 107 106 79 11 31 . 35 79 81 12 11 Largest 5 | 2 2 2 4 4 4 4 . 4 2 5 2 1 Hottest 165 | 70 70 90 100 97 96 96 . 96 98 165 105 35 Shots Fired 1547 | 16 32 210 378 270 44 123 . 99 82 272 10 11 Gun 1415 | 16 32 210 378 257 44 123 . 85 2 257 . 11 Cannon 117 | . . . . 13 . . . 14 72 9 9 . Launcher 10 | . . . . . . . . . 3 6 1 . Special 5 | . . . . . . . . . 5 . . . Kinetic 1359 | 8 16 141 368 270 44 123 . 85 36 257 . 11 Thermal 156 | 8 16 69 10 . . . . 14 26 4 9 . Explosive 8 | . . . . . . . . . 1 6 1 . Electromagnetic 19 | . . . . . . . . . 14 5 . . Robot Hit Streak 23 | 7 5 14 12 15 23 11 . 12 9 15 8 9 Robot Miss Streak 11 | 1 3 3 11 5 6 3 . 4 3 5 2 3 Penetration Max 1 | . . . . 1 . . . . . 1 . . Secondary Targets 24 | . 1 . 7 3 2 2 . 4 . 5 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . 1 . 1 . . Shots Hit Robots 832 | 12 20 80 195 140 25 74 . 63 57 153 8 5 Core Hits 379 | 5 9 33 89 61 13 35 . 25 32 68 2 7 Critical Kills 5 | . . . . . 1 . . . . 4 . . Critical Parts Destroyed 28 | . 1 1 1 1 . 1 . 1 . 21 . 1 Critical Strikes 40 | 1 3 2 1 2 1 1 . 1 2 25 . 1 Burn 4 | 1 2 1 . . . . . . . . . . Destroy 34 | . 1 1 1 2 1 1 . 1 . 25 . 1 Blast 2 | . . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19804 | 147 265 1355 3115 2247 418 1262 . 1140 2513 6757 437 148 Guns 14723 | 147 265 1355 3115 2247 418 1262 . 928 39 4911 . 36 Cannons 2463 | . . . . . . . . 212 1834 96 321 . Explosions 2553 | . . . . . . . . . 630 1750 116 57 Melee . | . . . . . . . . . . . . . Ramming 65 | . . . . . . . . . 10 . . 55 Kinetic 15245 | 50 141 1081 3032 2247 418 1262 . 928 1139 4911 . 36 Thermal 1635 | 97 124 274 83 . . . . 212 524 . 321 . Explosive 2325 | . . . . . . . . . 459 1750 116 . Electromagnetic 534 | . . . . . . . . . 381 96 . 57 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . . . . 1 1 1 1 15 1 14 24 27 Average Corruption 5 | . . . . 1 1 1 1 2 1 11 18 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 121 | . . . . 5 5 8 1 13 1 62 9 17 Message Errors 21 | . . . . 1 2 3 . 3 . 9 1 2 Matter Fused 23 | . . . . 1 1 2 . 3 . 14 1 1 Heat Flow Errors 14 | . . . . . 1 1 1 1 . 7 1 2 Energy Discharges 12 | . . . . 1 . . . . 1 7 1 2 Parts Fused 3 | . . . . . . . . . . 3 . . Data Loss (minor) 18 | . . . . 1 1 1 . 2 . 9 1 3 Data Loss (major) 5 | . . . . . . 1 . 1 . 3 . . Misfires 4 | . . . . . . . . 1 . 2 . 1 Alerts 5 | . . . . . . . . 2 . 3 . . Misdirections 7 | . . . . . . . . . . 1 1 5 Weapon Failures 9 | . . . . 1 . . . . . 4 3 1 Overload Shots 3 | . . . . . . . . . . . 3 . Overflow Damage 90 | . . . . . . . . . 9 81 . . Projectiles 9 | . . . . . . . . . 9 . . . Explosions 81 | . . . . . . . . . . 81 . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 6 . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 71 | . . . . . . . . . . 45 . 26 Shots 1 | . . . . . . . . . . 1 . . Rammed 11 | . . . . . . . . . . . . 11 Targets Rammed 12 | . . . . . . . . . 1 . . 11 Kicked 1 | . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 453 | 27 135 . 199 7 215 269 125 155 352 453 213 103 Average Temperature 87 | 12 46 . 62 3 40 56 80 24 135 145 71 57 Received Heat Transfer 2982 | . 129 132 630 288 92 195 . 448 609 441 . 18 Effects 7 | . . . . . . 2 . . . 5 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 2 | . . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | 1 3 . . . . . . . 1 . . . Heat Transferred 3069 | 370 518 558 100 . . . . 296 787 . 440 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Maximum Alert Level 3 | . . . 2 2 . . . . 1 3 1 . Low Security (%) 51 | 100 100 . 72 . . . . . 94 20 20 100 Level 1 31 | . . . 15 91 . . . . 5 38 79 . Level 2 10 | . . . 12 8 . . . . . 19 . . Level 3 6 | . . . . . . . . . . 21 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 786 | 10 68 . 632 426 . . . . 221 786 258 124 Initial 285 | . . . 28 285 . . . . 7 55 258 124 Average 216 | 1 30 . 131 295 . . . . 48 401 230 59 Influence Increases 4397 | 20 98 160 1025 573 70 205 . 215 625 1261 20 125 Destroy 0b10 Robot/C 2540 | . 80 120 660 360 60 200 . 180 320 560 . . Destroy 0b10 Robot/NC 295 | 20 5 . 80 60 . 5 . 5 60 55 . 5 Destroy Leader 548 | . 12 10 174 106 10 . . 30 76 130 . . Allied During Kill 53 | . . . . . . . . . 53 . . . Successful Hack 71 | . . . 9 20 . . . . 16 26 . . Disable Machine 300 | . . . 60 15 . . . . . 165 . 60 Destroy Structure 350 | . 1 . 12 12 . . . . 25 280 20 . Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 225 | . . 30 15 . . . . . 75 45 . 60 Influence Decreases 4342 | 20 80 122 452 800 428 211 38 202 525 635 581 248 Entered New Map 1178 | . . 10 28 344 150 9 38 . 6 58 481 54 Time Decay 2647 | 20 80 92 414 416 278 182 . 152 282 497 60 174 Lost Part 369 | . . 20 10 40 . 20 . 50 89 80 40 20 Lost Ally 148 | . . . . . . . . . 148 . . . Squads Dispatched 32 | . 1 . 6 5 . . . . 8 12 . . Investigation 5 | . . . 2 1 . . . . . 2 . . Extermination 8 | . . . . 2 . . . . 2 4 . . Reinforcement 16 | . 1 . 2 2 . . . . 6 5 . . Assault 1 | . . . . . . . . . . 1 . . Garrison 2 | . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 . . Construction Impeded 5 | . . . . 1 . . . . . 4 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 1 . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 10 | . 2 . 4 . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 208 | . 7 17 44 23 4 10 . 9 46 34 6 8 Peak Tracking Total 10 | . 2 3 5 4 3 7 . 4 10 7 6 6 Tactical Retreats 11 | . . 1 1 . . . . . 3 3 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 8 | . . 2 2 1 . . . . . 2 . 1 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 10 | . . . . . . . . 10 . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 23 | . . 2 4 1 1 . . . . 11 . 4 Max in Single Turn 4 | . . 1 1 1 1 . . . . 4 . 3 Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 32 | . . 2 8 5 1 1 3 . 3 8 . 1 Terminals 17 | . . . 6 4 . 1 . . 1 5 . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 2 | . . . 1 . . . . . . 1 . . Scanalyzers 3 | . . . 1 1 . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 1 . . Total Hacks 91 | . . 6 26 11 1 4 23 . 4 14 . 2 Successful 56 | . . 6 13 4 1 4 23 . 1 4 . . Failed 35 | . . . 13 7 . . . . 3 10 . 2 Catastrophic 11 | . . . 3 1 . . . . 1 4 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . . . 18 5 . . . . 1 . . . Terminals 46 | . . . 22 9 . 4 . . 1 10 . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 3 | . . . 2 . . . . . . 1 . . Scanalyzers 6 | . . . 2 2 . . . . . 2 . . Garrison Access 2 | . . . . . . . . . 1 1 . . Terminal Hacks 38 | . . 6 2 1 1 4 23 . . 1 . . Record 15 | . . 5 . . . 4 6 . . . . . Part Schematic 8 | . . . . . . . 8 . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . Prototype ID Bank 5 | . . . 1 . . . 3 . . 1 . . Open Door 1 | . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . 1 . . Retrieve Components 2 | . . . 1 . . . . . . 1 . . Scanalyzer 5 | . . . 2 2 . . . . . 1 . . Retrieve Study 5 | . . . 2 2 . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . . . 8 1 . . . . . . . . Terminals 9 | . . . 8 1 . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . Skim 7 | . . . 6 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . . . 8 5 . . . . 3 5 . 1 Full Trace Events 2 | . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . Robots Built 3 | . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 2 . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . . . 10 . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 5 . . . Non-combat . | . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 5 . . . Robot Hacks Applied 5 | . . . . . . . . . 5 . . . parse_system 5 | . . . . . . . . . 5 . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 3 | . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . 3 . . . Highest-Rated Group 60 | . . . . . . . . . 60 . . . Highest-Rated Ally 20 | . . . . . . . . . 20 . . . Total Orders 3 | . . . . . . . . . 3 . . . STAY 2 | . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . 1 . . . Ally Attacks 52 | . . . . . . . . . 52 . . . Total Damage 1645 | . . . . . . . . . 1645 . . . Kills 9 | . . . . . . . . . 9 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Borg Created 5 | . . . . . . . . . 5 . . . Largest Collective 3 | . . . . . . . . . 3 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Active Infowar (turns) 4728 | 27 217 723 459 . 551 1330 146 1218 57 . . . Optics 213 | . . . 213 . . . . . . . . . Sensors 3302 | . . . . . 551 1330 146 1218 57 . . . Terrain 459 | . . . 459 . . . . . . . . . Seismic 967 | 27 217 723 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 13582 | 127 217 3429 1944 1013 618 1342 146 1300 963 1993 124 366 Spaces Moved 7559 | 64 89 1960 1161 673 575 917 92 449 370 655 88 466 Core 433 | 16 . . . . . . . . . . 48 369 Treads 876 | 48 89 134 . . . . . 75 77 413 40 . Legs 574 | . . . . . . . . 325 7 242 . . Wheels 5579 | . . 1826 1161 673 575 917 92 49 286 . . . Hover . | . . . . . . . . . . . . . Flight 97 | . . . . . . . . . . . . 97 Fastest Speed 45 | 50 160 105 115 100 91 106 150 160 98 170 50 45 Average Speed 141 | 132 160 152 124 102 94 130 151 220 161 228 108 54 Slowest Speed 400 | 160 160 240 160 190 106 165 165 400 400 330 250 205 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 14 86 70 17 78 87 68 62 11 23 91 10 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . . 1 . . . 2 1 1 . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 20 | . . 4 . . 7 5 . 4 . . . . Spaces Dug 9 | . . 1 . 4 . . . . 2 2 . . Terrain Destroyed 219 | . . 1 . 10 . . . 3 21 171 13 . Melee . | . . . . . . . . . . . . . Projectile 128 | . . 1 . 10 . . . 3 11 101 2 . AOE 91 | . . . . . . . . . 10 70 11 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Total 9398 | 90 132 2190 1437 824 628 1000 99 702 650 977 104 565 Wait 707 | . 25 69 54 12 18 33 . 187 87 153 . 69 Move 7549 | 63 88 1959 1160 672 574 916 91 448 370 655 87 466 Hop . | . . . . . . . . . . . . . Pick Up 179 | 12 1 32 42 20 3 2 . 2 41 24 . . Fast Attach 23 | . . . 4 2 1 2 4 1 1 6 . 2 Attach 94 | 7 . 10 13 9 1 . . 5 24 21 1 3 Detach 12 | . . . . . . . . . 5 4 . 3 Swap 104 | . 1 7 15 13 13 14 . 10 18 13 . . Drop 126 | . 1 6 43 17 7 2 4 4 19 20 3 . Fire 576 | 8 16 107 106 79 11 31 . 35 79 81 12 11 Melee . | . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . 1 11 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap 10 | . . . . . . . . 10 . . . . Miscellaneous 5 | . . . . . . . . . 5 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 4) 345 | -10/Materials | Entered Subcaves 346 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 346 | -10/Subcaves | Approached by a straggling Scientist 397 | -10/Subcaves | Discovered new exit (range 9) 502 | -10/Subcaves | Discovered new exit (range 14) 1054 | -10/Subcaves | Visited 4L-MR0's lab 1063 | -10/Subcaves | Found Prototype Special Melee Weapon 1086 | -10/Subcaves | Found Flightbrick 1353 | -10/Subcaves | Build established: Hauler-Mutant 1440 | -10/Subcaves | Visited Clippyterm 1445 | -10/Subcaves | Learned Research machine intel 1445 | -10/Subcaves | Learned Factory emergency access door positions 1497 | -10/Subcaves | Learned location of Storage (-7) 1577 | -10/Subcaves | Core integrity fell below 50% 1988 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2222 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2448 | -10/Subcaves | Disturbed a concealed Subdweller 3236 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3262 | -10/Subcaves | Core integrity fell below 20% 3774 | -10/Subcaves | Entered Materials 3774 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4467 | -8/Materials | Discovered new exit (range 5) 4613 | -8/Materials | Build established: Tank 4909 | -8/Materials | Discovered new exit (range 15) 5228 | -8/Materials | Destroyed 7 combat bots 5283 | -8/Materials | Identified exit to Factory 5322 | -8/Materials | Learned location of 1 exit from Storage 5366 | -8/Materials | Learned Recycling recycling unit intel 5388 | -8/Materials | Learned 2 Lower Caves zone layouts 5413 | -8/Materials | Learned Factory garrison access intel 5538 | -8/Materials | Garrison activated, responded to threat 5718 | -8/Materials | Entered Factory 5718 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5719 | -7/Factory | Identified exit to Lower Caves 5721 | -7/Factory | Loaded intel: 4 garrison access locations 6224 | -7/Factory | Build established: Scavenger-Tank 6565 | -7/Factory | Discovered new exit (range 12) 6731 | -7/Factory | Entered Lower Caves 6748 | -7/Lower Caves | Found Prototype Device 6981 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7052 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7123 | -7/Lower Caves | Discovered new exit (range 12) 7148 | -7/Lower Caves | Identified exit to Lower Caves 7349 | -7/Lower Caves | Entered another Lower Caves area 7407 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7513 | -7/Lower Caves | Build established: Skirmisher 8112 | -7/Lower Caves | Encountered a Warlord checkpoint 8118 | -7/Lower Caves | Learned Factory emergency access door positions 8244 | -7/Lower Caves | Discovered new exit (range 9) 8258 | -7/Lower Caves | Identified exit to Data Miner 8342 | -7/Lower Caves | Attracted the attention of an 0b10 base 8415 | -7/Lower Caves | Destroyed 7 combat bots 8423 | -7/Lower Caves | Learned location of Extension (-4) 8423 | -7/Lower Caves | Learned location of Armory (-4) 8423 | -7/Lower Caves | Learned 8 Research zone layouts 8423 | -7/Lower Caves | Learned Armory security intel 8691 | -7/Lower Caves | Entered Data Miner 8694 | -7/Data Miner | Discovered new exit (range 6) 8722 | -7/Data Miner | Met Data Miner 8747 | -7/Data Miner | Learned location of Section 7 (-3) 8747 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8771 | -7/Data Miner | Received God Mode back door access code from Data Miner 8835 | -7/Data Miner | Identified exit to Proximity Caves 8837 | -7/Data Miner | Entered Proximity Caves 9000 | -6/Proximity Caves | Learned 8 Factory zone layouts 9326 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9986 | -6/Proximity Caves | Lost 4 parts (2n2w) 10015 | -6/Proximity Caves | System corruption reached 10% 10103 | -6/Proximity Caves | Discovered new exit (range 7) 10133 | -6/Proximity Caves | Identified exit to Factory 10137 | -6/Proximity Caves | Entered Factory 10137 | -6/Factory | Evolved 2 slots: Weapon x2 10138 | -6/Factory | Identified exit to Factory 10227 | -6/Factory | Build established: Mutant 10248 | -6/Factory | Lost 8 parts (1p2n3u2w) 10493 | -6/Factory | Identified 1B-0RG's Assimilator 10494 | -6/Factory | Assimilating Soldier 5a into Collective. 10513 | -6/Factory | Assimilating Guardian 5a into Collective. 10524 | -6/Factory | Lost 4 parts (3n1w) 10654 | -6/Factory | Assimilating Engineer 5a into Collective. 10745 | -6/Factory | Build established: Scavenger-Mutant 10800 | -6/Factory | Assimilating Serf 5a into Collective. 10839 | -6/Factory | Assimilating Soldier 5b into Collective. 10901 | -6/Factory | Cargo convoy interrupted 10951 | -6/Factory | Fabricated B-48 Gladiator? 11067 | -6/Factory | Core integrity fell below 50% 11072 | -6/Factory | Lost 4 allies 11078 | -6/Factory | Discovered exit to Factory (range 2) 11100 | -6/Factory | Entered another Factory area 11100 | -5/Factory | Evolved 2 slots: Propulsion x2 11128 | -5/Factory | Lost 5 parts (1p2n2w) 11382 | -5/Factory | Build established: Executioner 11737 | -5/Factory | Discovered new exit (range 12) 11765 | -5/Factory | Incoming investigation squad redirected 11795 | -5/Factory | Identified exit to Factory 12072 | -5/Factory | System corruption reached 10% 12115 | -5/Factory | Cargo convoy interrupted 12644 | -5/Factory | Lost 3 parts (1u2w) 12687 | -5/Factory | Lost 4 parts (1u3w) 12900 | -5/Factory | First assault squad dispatched 12915 | -5/Factory | Incoming assault squad redirected 12934 | -5/Factory | Build established: Mutant 13093 | -5/Factory | Sucked down chute 13093 | -5/Factory | Entered Waste 13108 | -5/Waste | EMP discharged 13135 | -5/Waste | Spotted C-40 Crusher 13139 | -5/Waste | Spotted C-40 Crusher 13152 | -5/Waste | Spotted C-40 Crusher 13159 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13162 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13168 | -5/Waste | Crushed by Compactor (1 part destroyed) 13181 | -5/Waste | Spotted C-40 Crusher 13183 | -5/Waste | Spotted C-40 Crusher 13187 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13191 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13197 | -5/Waste | Spotted C-40 Crusher 13208 | -5/Waste | EMP discharged 13212 | -5/Waste | Discovered new exit (range 10) 13217 | -5/Waste | Entered Factory 13222 | -5/Factory | Lost 4 parts (3n1w) 13526 | -5/Factory | Core integrity fell below 50% 13563 | -5/Factory | Core integrity fell below 20% 13583 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 13513_ Hyp. Coil Gun destroyed. 13515_ U-05 Engineer lays Concrete. 13519_ Field Propulsion Drive destroyed. 13519_ U-05 Engineer lays Concrete. 13523_ System corrupted: Energy discharge (-33). 13523_ U-05 Engineer lays Concrete. 13543_ Slug penetrates Wall. 13546_ Penetrated by Slug. 13555_ Slammed into S-27 Virus. 13555_ Destabilizing: System corrupted (+2). 13556_ Slammed into S-27 Virus. 13562_ Slammed into P-70 Sage. 13563_ Penetrated by Slug. 13564_ S-27 Virus IFF system glitched. 13566_ Penetrated by Slug. 13566_ P-70 Sage resets S-27 Virus, system corruption cleaned. 13566_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13572_ System corrupted: Energy discharge (-20). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??? ??????????????????????????????????????? | | ? ??????????????????????????????????????? | | ? ??????????????????????????????????????? | | ? ??????????????????????????????????????? | | ?? ??????????????????????????????????????? | | ???# ??????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# ###########################???????????? | | ???# p ????????? | | ???# s @ ????????? | | ???# s ????????? | | ???# ###########################???????????? | | ???# # #??????????????????????????????? | | ???# # #??????????????????????????????? | | ???# # #??????????????????????????????? | | ???# # #??????????????????????????????? | | ???# ###/#####?????????????????????????????? | | ???# #?# #?????????????????????????????? | | ???# #?# #?????????????????????????????? | | ???# #?# +?????????????????????????????? | | ???# #?# #?????????????????????????????? | | ??## ### #?????????????????????????????? | | ### ## #?????????????????????????????? | | ## #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | "#????????????????????????????? | | #########????????????????????????????? | | ### #????????????????????????????????????? | | ??### ##############?????????????????????????? | | ????# # #?????????????????????????? | | ????# # ] #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 21 Energy Capacity 800 Matter Stores 550 Matter Capacity 550 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 675 Resistance: KI 30 Evasion (%) 61 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Proton Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombFieldSystem Manual? 0 Play Time 01:25:34 Cumulative 690.5 hours Start 2026.02.10 @ 11:59:26 End 2026.02.10 @ 14:11:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 857 Rogue 857 Adventurer 0 Explorer 0 Win Type - Total 25 Types 12/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 90 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9c24d26-6a77-4afe-897a-c8f4f77715ee