Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 07:46:35 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (2549) 2549 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1925) 1925 TOTAL SCORE: 9519 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 480 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 742/850 Matter 130/300 Energy 370/370 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY (6) ------ Transport Network Coupler Kinecellerator Hacking Suite Relay Coupler [NC] (16) Relay Coupler [NC] (31) Relay Coupler [Hunter] (5) > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Angular Momentum Engine VTOL Module Relay Coupler [Duelist] (28) Relay Coupler [Behemoth] (11) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Transport Network Coupler Hacking Suite Relay Coupler [NC] Heart of Steel > --- WEAPON ----------- Improved Datajack Power Maul > --- INVENTORY -------- Relay Coupler [Grunt] Relay Coupler [Hunter] [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Transport Network Coupler Device Kinecellerator Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Maul Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 2 . 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 4 | . . . 1 . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 126 | 6 1 . 9 13 28 19 9 19 4 . 11 7 Power 18 | 1 . . 1 3 2 3 2 1 . . 3 2 Engine 11 | 1 . . 1 3 1 2 . 1 . . 1 1 Core 7 | . . . . . 1 1 2 . . . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 . . 3 3 8 3 3 8 3 . 3 2 Treads 4 | . . . . . 2 . . . 2 . . . Leg 7 | . . . 2 2 1 . . . . . . 2 Wheel 4 | 2 . . . 1 . . . . . . 1 . Hover 8 | . . . . . 2 1 1 3 . . 1 . Flight 15 | . . . 1 . 3 2 2 5 1 . 1 . Utility 23 | 1 1 . . 3 3 4 . 3 . . 5 3 Device 10 | . 1 . . 1 1 2 . 1 . . 3 1 Storage 2 | 1 . . . . 1 . . . . . . . Processor 2 | . . . . 1 . . . . . . 1 . Hackware 6 | . . . . . . 1 . 2 . . 1 2 Protection 3 | . . . . 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 . . 5 4 15 9 4 7 1 . . . Energy Gun 8 | 2 . . . . 6 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 5 | . . . 3 . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . 1 . 2 2 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 15 | . . . . 1 4 6 2 1 1 . . . Slashing Weapon 9 | . . . 2 2 3 . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 4 . . . . Unidentified Prototypes 18 | . . . 1 2 11 1 . 2 . . 1 . Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 8 | . . . . . . . 8 . . . . . Parts Lost 35 | . . . 4 1 6 5 8 7 . . . 4 Power 11 | . . . 2 . 2 2 3 1 . . . 1 Propulsion 12 | . . . 1 . 3 1 3 2 . . . 2 Utility 8 | . . . 1 1 1 2 . 3 . . . . Weapon 4 | . . . . . . . 2 1 . . . 1 Highest Loss Streak 7 | . . . 3 1 5 4 5 7 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 87 100 79 75 87 97 67 76 83 84 72 86 Engine 7 | . 14 14 9 9 7 14 1 2 . . 3 5 Core 3 | . . . . . 5 . 6 7 7 7 7 6 Treads 2 | . . . . . 5 11 . . . . . . Leg 3 | . . . 13 9 1 . . . . . . 7 Wheel 4 | . 28 28 8 8 3 . . . . . . . Hover 3 | . . . . . 10 . 1 3 . . . . Flight 13 | . . . 10 9 11 17 11 22 29 30 19 14 Device 5 | . 2 14 3 . 6 4 7 5 7 7 6 6 Storage 6 | . 14 14 11 9 9 7 7 3 . . . . Processor 6 | . . . . 4 9 7 7 7 7 7 6 10 Hackware 5 | . . . . . . 7 7 10 15 15 13 19 Protection 2 | . . . . 7 . 9 . . . . . . Energy Gun 2 | . 28 28 10 . . . . . . . . . Impact Weapon 8 | . . . . 3 15 13 12 5 7 7 6 6 Slashing Weapon 1 | . . . 3 14 . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . 4 7 7 6 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 12 13 13 16 26 27 26 23 27 15 15 31 31 Greatest Support 40 | 32 32 32 32 23 20 40 25 24 24 18 18 30 Greatest Overweight (x) 10 | . . . . 1 3 1 1 1 . . 10 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 5 4 2 8 8 8 7 8 8 5 5 5 5 Average Carried 5 | 2 2 2 4 7 7 3 5 5 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 2 2 8 8 8 5 8 5 5 5 4 4 Class Distribution -------------------- 65% | Mutant 13% | Commander-Mutant 10% | Scavenger-Mutant 5% | Sprinter 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Matter Collected 1605 | 259 1 . 246 122 305 55 168 140 122 . . 187 Remotely . | . . . . . . . . . . . . . Salvage Created 2205 | . 97 . 455 286 807 121 288 90 37 . . 24 Parts 87 | . 8 . 27 10 21 9 9 2 . . . 1 Haulers Intercepted 8 | . 1 . . 2 5 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Combat Hostiles Destroyed 44 | . 1 . 11 5 9 5 11 1 . . . 1 Melee 8 | . . . . 3 2 1 2 . . . . . Guns 12 | . 1 . 11 . . . . . . . . . AOE 9 | . . . . . . 4 5 . . . . . Classes Destroyed 9 | . 2 . 1 . 2 1 1 2 . . . . Builder 1 | . . . . . . . . 1 . . . . Hauler 8 | . 1 . . 2 5 . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 10 | . . . . . . 4 5 . . . . 1 Grunt 23 | . 1 . 9 4 5 . 4 . . . . . Sentry 9 | . . . 2 1 4 1 . 1 . . . . Programmer 2 | . . . . . . . 2 . . . . . Best Kill Streak 6 | . 1 . 3 2 3 4 6 2 . . . 1 Combat Bots Only 6 | . 1 . 3 2 2 4 6 1 . . . 1 Max Kills in Single Turn 4 | . 1 . 1 1 1 4 3 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 3 . . . . . Melee 1 | . . . . 1 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Damage Taken 4310 | . 22 . 565 351 776 649 778 738 . . 77 354 Core 1046 | . . . 51 62 215 106 223 281 . . 36 72 Absorbed by Shields 161 | . . . . 4 65 92 . . . . . . Redirected to Shielding 105 | . . . . . 20 85 . . . . . . Regen/Repaired (Parts) 137 | . . . . . 96 41 . . . . . . Core Remaining (%) 69 | 100 . 100 87 . 49 . . . . 12 . . Volleys Fired 56 | . 9 . 41 . . 3 3 . . . . . Largest 2 | . 2 . 2 . . 1 1 . . . . . Hottest 100 | . 100 . 100 . . 33 33 . . . . . Shots Fired 89 | . 18 . 65 . . 3 3 . . . . . Gun 83 | . 18 . 65 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . . 3 3 . . . . . Special . | . . . . . . . . . . . . . Kinetic 52 | . . . 52 . . . . . . . . . Thermal 31 | . 18 . 13 . . . . . . . . . Explosive 6 | . . . . . . 3 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | . 5 . 13 . . 1 . . . . . . Robot Miss Streak 3 | . 3 . 3 . . 1 2 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 175 | . 10 . 50 25 43 8 21 13 1 . . 4 Core Hits 53 | . 4 . 21 5 7 6 10 . . . . . Critical Kills 4 | . . . . . 2 . 2 . . . . . Critical Parts Destroyed 20 | . . . . 3 9 1 7 . . . . . Critical Strikes 29 | . . . 1 5 11 2 9 1 . . . . Burn 1 | . . . 1 . . . . . . . . . Smash 27 | . . . . 4 11 2 9 1 . . . . Sever 1 | . . . . 1 . . . . . . . . Melee Attacks 149 | . . . . 29 59 8 28 13 3 . 1 8 Impact 116 | . . . . 13 53 8 28 7 3 . 1 3 Slashing 26 | . . . . 16 6 . . 4 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 2 8 . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 18 | . . . . 6 7 1 4 . . . . . Damage Inflicted 5897 | . 125 . 796 884 1820 406 1175 532 108 . . 51 Guns 921 | . 125 . 796 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 510 | . . . . . . 189 321 . . . . . Melee 4466 | . . . . 884 1820 217 854 532 108 . . 51 Ramming . | . . . . . . . . . . . . . Kinetic 670 | . . . 670 . . . . . . . . . Thermal 251 | . 125 . 126 . . . . . . . . . Explosive 510 | . . . . . . 189 321 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 3655 | . . . . 386 1730 217 854 309 108 . . 51 Slashing 811 | . . . . 498 90 . . 223 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . 4 . . . 9 9 9 9 4 4 Average Corruption 5 | . . . 3 . . . 7 9 9 9 3 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . 3 . . . 8 6 8 1 5 7 Message Errors 6 | . . . 1 . . . 4 1 . . . . Matter Fused 10 | . . . 1 . . . 2 . 1 . 2 4 Heat Flow Errors 4 | . . . . . . . . 1 2 . 1 . Energy Discharges 7 | . . . . . . . 2 2 1 . 1 1 Parts Rejected 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 6 | . . . 1 . . . . 1 2 . 1 1 Data Loss (major) 2 | . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1317 | . . . . 99 585 28 312 173 94 . . 26 Projectiles . | . . . . . . . . . . . . . Explosions 11 | . . . . . . . 11 . . . . . Melee 1306 | . . . . 99 585 28 301 173 94 . . 26 Knockbacks 12 | . . . . 2 7 . 2 1 . . . . Impact 12 | . . . . 2 7 . 2 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . 92 . . . . . Shots 2 | . . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 412 | . 117 . 177 412 1 . 21 169 233 . 108 8 Average Temperature 79 | . 48 . 59 209 1 . 11 92 103 . 50 6 Received Heat Transfer 1310 | . 12 . 222 108 322 130 234 192 . . 18 72 Effects 1 | . . . . 1 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 29 | . . . . 5 15 . 4 4 . . . 1 Impact Corruptions 48 | . . . . 6 20 1 14 4 2 . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . Heat Transferred 814 | . 370 . 444 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Peak Influence 665 | . 58 37 288 208 544 305 665 358 . . 166 191 Initial 348 | . . 22 14 39 87 163 207 348 . . 121 . Average 188 | . 30 23 116 105 240 199 423 338 . . 125 40 Maximum Alert Level 2 | . . . 1 1 2 1 2 1 . . . . Low Security (%) 60 | 100 100 100 83 92 45 41 . . . . 100 100 Level 1 31 | . . . 16 7 36 58 61 100 . . . . Level 2 8 | . . . . . 17 . 38 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 1 3 3 . 1 . . . . Investigation 3 | . . . 2 . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 1 . . 1 1 2 . 1 . . . . Assault 2 | . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Distress Signals 2 | . . . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 90 | . 3 2 15 8 25 9 12 3 . . 2 11 Peak Tracking Total 8 | . 2 2 4 3 8 4 5 2 . . 2 4 Tactical Retreats 7 | . . 1 1 . 3 . 1 . . . 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Traps Triggered 20 | . 1 . 5 . 1 . 3 4 . . 5 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 12 | . 6 . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Machines Disabled 13 | . . . . . 3 6 3 . . . . 1 Max in Single Turn 3 | . . . . . 1 3 2 . . . . 1 Garrison Relay 2 | . . . . . . . 1 . . . . 1 Phase Generator 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Machines Accessed 26 | . 5 . 1 . 11 5 . 2 . 1 1 . Terminals 21 | . 5 . 1 . 10 3 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 68 | . 15 . 1 . 31 12 . 6 . 1 2 . Successful 47 | . 10 . 1 . 21 9 . 3 . 1 2 . Failed 21 | . 5 . . . 10 3 . 3 . . . . Catastrophic 3 | . . . . . 1 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 54 | . 15 . 1 . 24 8 . 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . . . 7 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 . Terminal Hacks 38 | . 10 . 1 . 17 6 . 3 . 1 . . Robot Analysis 1 | . . . . . . 1 . . . . . . Open Door 5 | . . . . . 4 . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 5 | . 2 . 1 . 1 1 . . . . . . Alert Level 3 | . 2 . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . Locate Traps 7 | . 3 . . . 3 1 . . . . . . Disarm Traps 3 | . 1 . . . 2 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Patrol Status 2 | . . . . . 2 . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . . . . 2 . . . . . . Zone Layout 3 | . . . . . 1 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 2 . . . . . . Scan Component 3 | . . . . . 2 1 . . . . . . Repair 2 | . . . . . 1 1 . . . . . . Refit 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 2 . Unlock Access 2 | . . . . . . 1 . . . . 1 . Coupler Status 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 4 . 1 . 4 5 . 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . Time 48 | . . . . . 32 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Used RIF Installer 2 | . . . . . . . 1 . . . . 1 Patrol Navigation 1 | . . . . . . . . . . . . 1 Robots Hacked 4 | . . . . . . . . 1 . . . 3 Non-combat 1 | . . . . . . . . 1 . . . . Combat 3 | . . . . . . . . . . . . 3 Robot Hacks Applied 5 | . . . . . . . . 2 . . . 3 start_evac 1 | . . . . . . . . 1 . . . . link_fov 1 | . . . . . . . . 1 . . . . streamctrl_high 1 | . . . . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . . . . 2 Relay Couplers Released 8 | . . . . . . . 5 . . . . 3 Machine Destruction 8 | . . . . . . . 5 . . . . 3 Attached 5 | . . . . . . . . 2 . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Total Allies 15 | . . . . . 12 . . . . . . 3 Largest Group 10 | . . . . . 10 . . . . . . 2 Highest-Rated Group 203 | . . . . . 203 . . . . . . 70 Highest-Rated Ally 41 | . . . . . 31 . . . . . . 41 Total Orders . | . . . . . . . . . . . . . Ally Attacks 130 | . . . . . 105 . . . . . . 25 Total Damage 1930 | . . . . . 1498 . . . . . . 432 Kills 21 | . . . . . 15 . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Turns Passed 4457 | 56 190 94 477 387 1269 487 344 249 178 33 405 288 Spaces Moved 3495 | 51 154 93 268 239 749 412 254 303 398 68 375 131 Core 31 | 23 . . . . 7 . . . . . 1 . Treads 177 | . . . . . 11 166 . . . . . . Legs 310 | . . . 131 44 59 . . . . . . 76 Wheels 655 | 28 154 93 137 195 48 . . . . . . . Hover 278 | . . . . . 223 . 1 54 . . . . Flight 2044 | . . . . . 401 246 253 249 398 68 374 55 Fastest Speed 29 | 50 100 100 100 100 72 30 29 29 31 34 34 114 Average Speed 91 | 77 100 100 109 114 125 95 63 45 33 34 94 147 Slowest Speed 550 | 100 100 100 120 190 245 160 120 120 34 34 550 207 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 38 18 27 19 73 13 49 11 58 9 6 26 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . . Scrap Searched 3 | . . . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 151 | . . . . . . 52 99 . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 151 | . . . . . . 52 99 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Gar Fac Low Low Fac Gar Total 4441 | 67 172 94 385 309 993 488 386 394 434 78 423 218 Wait 387 | 4 5 2 51 22 108 30 42 21 23 7 28 44 Move 3478 | 50 153 92 267 238 748 407 252 302 397 67 374 131 Hop 2 | . . . . . . 2 . . . . . . Pick Up 84 | 7 3 . 13 5 13 12 9 9 3 1 1 8 Fast Attach 45 | . . . . 9 17 . . 8 2 . 8 1 Attach 63 | 6 1 . 3 2 10 17 6 10 1 . 3 4 Detach 9 | . . . . . 5 2 . 1 . . 1 . Swap 18 | . . . 6 2 1 2 3 1 1 . . 2 Drop 72 | . 1 . 4 9 26 6 . 11 4 3 7 1 Fire 56 | . 9 . 41 . . 3 3 . . . . . Melee 128 | . . . . 22 50 7 24 13 3 . 1 8 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 83 | . . . . . . . 47 18 . . . 18 Rewire 16 | . . . . . 15 . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 12) 247 | -10/Materials | Entered Mines 267 | -10/Mines | Discovered new exit (range 10) 305 | -10/Mines | Build established: Mutant 341 | -10/Mines | Entered Materials 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 560 | -9/Materials | Lost 3 parts (1p1n1u) 798 | -9/Materials | Discovered new exit (range 15) 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1044 | -8/Materials | Discovered new exit (range 14) 1205 | -8/Materials | Entered Storage 1737 | -8/Storage | Lost 5 parts (2p3n) 1810 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2100 | -8/Storage | Build established: Commander-Mutant 2142 | -8/Storage | Discovered new exit (range 16) 2306 | -8/Storage | Repaired Hvy. Hammer 2342 | -8/Storage | Met a pair of Derelict thieves 2431 | -8/Storage | Core integrity fell below 50% 2474 | -8/Storage | Entered Factory 2474 | -7/Factory | Evolved 2 slots: Utility x2 2548 | -7/Factory | Repaired Maul 2784 | -7/Factory | Build established: Scavenger-Mutant 2960 | -7/Factory | Identified exit to Garrison 2961 | -7/Factory | Entered Garrison 2980 | -7/Garrison | Lost 4 parts (2p1n1u) 2996 | -7/Garrison | Triggered checkpoint 3087 | -7/Garrison | Lost 5 parts (2p3n) 3175 | -7/Garrison | Phase Generator disabled 3186 | -7/Garrison | Discovered new exit (range 10) 3203 | -7/Garrison | Installed Relay Interface Framework 3254 | -7/Garrison | Triggered checkpoint 3275 | -7/Garrison | Garrison Relay disabled 3291 | -7/Garrison | Lost 3 parts (1p2w) 3305 | -7/Garrison | Entered Factory 3394 | -7/Factory | Core integrity fell below 50% 3423 | -7/Factory | Core integrity fell below 20% 3454 | -7/Factory | Lost 7 parts (1p2n3u1w) 3530 | -7/Factory | Identified exit to Lower Caves 3554 | -7/Factory | Entered Lower Caves 3652 | -7/Lower Caves | Learned Factory terminal intel 3697 | -7/Lower Caves | Spotted B-75 Beast 3721 | -7/Lower Caves | Learned Factory emergency access door positions 3730 | -7/Lower Caves | Discovered new exit (range 6) 3732 | -7/Lower Caves | Entered another Lower Caves area 3744 | -7/Lower Caves | Discovered new exit (range 14) 3755 | -7/Lower Caves | Found Prototype Device 3765 | -7/Lower Caves | Entered Factory 3765 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3767 | -6/Factory | Loaded intel: 28 terminal locations 3780 | -6/Factory | Identified exit to Garrison 3792 | -6/Factory | Identified Heart of Steel 3813 | -6/Factory | Build established: Mutant 4170 | -6/Factory | Entered Garrison 4176 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 4228 | -6/Garrison | Triggered checkpoint 4327 | -6/Garrison | Garrison Relay disabled 4432 | -6/Garrison | Triggered checkpoint 4453 | -6/Garrison | Triggered checkpoint 4458 | -6/Garrison | Self-destructed Last Messages --------------- 04435_ Destroyed VTOL Module. 04435_ S-27 Virus system corrupted by crushing effect. 04436_ S-27 Virus system terminally corrupted. 04436_ VTOL Module fried. 04437_ Slug penetrates S-27 Virus. 04440_ Penetrated by Slug. 04440_ Imp. Datajack destroyed. 04440_ Destroyed Imp. Datajack. 04440_ Penetrated by Slug. 04441_ Xenon Bombardment Thruster destroyed. 04442_ Lgt. Angular Momentum Engine destroyed. 04442_ S-27 Virus destroyed. 04443_ Slug penetrates S-27 Virus. 04443_ S-27 Virus destroyed. 04450_ Acquired Lgt. Nuclear Core. 04452_ Acquired 21 matter. 04455_ Slug penetrates Wall. 04456_ Acquired VTOL Module. 04457_ Acquired 24 matter. 04457_ Soldier 5b destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# ?????? ????????????????? | | ?????????????????????# ????? ?????????????????? | | ?????????????????????# ????? ?? ????????????? | | ?????????????????????# #???? #? #????????????? | | ?????????????????????# ##???s## ##???????????? | | ?????????????????????" ?? ???????????? | | ?????????????????????" ?? %s ????????????? | | ?????????????????????" ?? %= ??????????????? | | ?????????????????????" ?? * ????????????????? | | ?????????????????????# #? #??? #????????????? | | ?????????????????????# ## ## Y#????????????? | | #????????????????????# %! #????????????? | | #????????????????????# [ #????????????? | | #############????????# %@[ #????????????? | | [! #????????## h## ## ##????????????? | | ##### ### #?????????# #?? #?????????????????? | | ????# #?#!#?????????# #???###?????????????????? | | ????#####?# +?????????# #???????????????????????? | | ??????????# #?????????# #???????????????????????? | | ??????????# #?????????# #???????????????????????? | | ??????????# #?????????# #???????????????????????? | | ???????#### ########### #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# ################???????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ######## #??????????????????????????????????????? | | #""""# #??????????????????????????????????????? | | #" #??????????????????????????????????????? | | #""""# #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightInsulationThrower Manual? 0 Play Time 01:07:59 Cumulative 43.4 hours Start 2022.03.28 @ 10:25:48 End 2022.03.29 @ 07:46:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8451a7dc-eb45-4d37-9f2e-5fdfc00e5fef