Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 14:07:13 Player: orbstealer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1415) 1415 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3590 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/550 Matter 35/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Micro Nuclear Core Large Storage Unit Advanced Terrain Scan Processor Transport Network Coupler Weapon Cycler Weapon Cycler Hardlight Generator Dynamic Insulation System Makeshift Shrapnel Gun Grenade Launcher Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Weapon Cycler Weapon Cycler > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Micro Nuclear Core Large Storage Unit Compact Battery Advanced Terrain Scan Processor Transport Network Coupler Targeting Computer Hardlight Generator Dynamic Insulation System Small Laser Makeshift Shrapnel Gun Grenade Launcher Mining Laser Heavy Hammer [Rating: 38] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Airjet Utility Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 78 | 10 5 16 15 32 Power 10 | 1 . 3 1 5 Engine 6 | 1 . 3 1 1 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 15 | 5 . 2 . 8 Treads 8 | 2 . 2 . 4 Leg 3 | . . . . 3 Wheel 3 | 3 . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 16 | 2 2 2 1 9 Device 7 | 1 1 1 . 4 Storage 5 | 1 1 . . 3 Processor 4 | . . 1 1 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 37 | 2 3 9 13 10 Energy Gun 4 | . . 1 . 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | 2 1 3 1 1 Ballistic Cannon . | . . . . . Launcher 11 | . . 1 5 5 Special Weapon 8 | . . 3 4 1 Impact Weapon 5 | . 2 1 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . . 2 3 13 Power 5 | . . . 1 4 Propulsion 4 | . . 1 . 3 Utility 3 | . . . . 3 Weapon 6 | . . 1 2 3 Highest Loss Streak 7 | . . 2 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 99 98 90 Engine 8 | . 14 14 10 1 Core 5 | . . . . 14 Treads 13 | . . 18 22 5 Leg 3 | . . . . 10 Wheel 4 | . 28 8 . . Device 4 | . 14 5 . 6 Storage 11 | . 14 14 11 9 Processor 14 | . . 8 22 17 Energy Gun 4 | . . 2 . 10 Energy Cannon 1 | . . . 3 . Ballistic Gun 4 | . 15 6 5 . Launcher 10 | . . 7 16 11 Special Weapon 3 | . . 5 5 2 Impact Weapon 3 | . 12 6 1 . Naked Turns . | . . . . . Heaviest Build 49 | 12 29 34 37 49 Greatest Support 40 | 40 32 40 40 40 Greatest Overweight (x) 8 | . . 2 . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 15 | 5 8 11 15 15 Average Carried 10 | 3 7 8 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 5 8 11 13 13 Class Distribution -------------------- 41% | Bomber 41% | Mutant 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Bomber | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1332 | 408 58 176 291 399 Remotely 113 | . 58 55 . . Salvage Created 1468 | 222 . 231 244 771 Parts 99 | 21 . 10 21 47 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . . 4 10 18 Melee 3 | . . 1 2 . Guns 9 | . . . 2 7 AOE 19 | . . 2 6 11 Classes Destroyed 11 | 3 . 2 3 3 Worker 12 | 2 . . 4 6 Builder 2 | . . . . 2 Tunneler 8 | 6 . 1 . 1 Hauler 1 | . . . . 1 Recycler 2 | 1 . . 1 . Operator 1 | . . . 1 . Watcher 2 | . . . 1 1 Swarmer 8 | . . . 8 . Grunt 17 | . . 2 2 13 Brawler 1 | . . . . 1 Sentry 6 | . . 2 . 4 Best Kill Streak 10 | 5 . 2 6 10 Combat Bots Only 6 | . . 2 6 5 Max Kills in Single Turn 3 | 1 . 2 2 3 Gunslinging . | . . . . . Exploded 3 | . . 2 2 3 Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 265 | . 22 14 66 163 Missed 73 | . 6 4 15 48 Damage Taken 2607 | . 179 197 467 1764 Core 662 | . 54 30 27 551 Absorbed by Shields 140 | . . . . 140 Core Remaining (%) 86 | 100 . 66 93 . Volleys Fired 118 | 27 6 21 34 30 Largest 3 | 2 1 2 2 3 Hottest 150 | 40 20 123 100 150 Shots Fired 204 | 54 6 23 48 73 Gun 129 | 54 6 11 18 40 Cannon 13 | . . . 13 . Launcher 43 | . . 3 9 31 Special 19 | . . 9 8 2 Kinetic 80 | 54 6 2 18 . Thermal 81 | . . 18 21 42 Explosive 43 | . . 3 9 31 Electromagnetic . | . . . . . Robot Hit Streak 18 | 7 2 5 6 18 Robot Miss Streak 4 | 3 2 1 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 110 | 32 3 12 28 35 Core Hits 95 | 13 . 6 22 54 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks 11 | . . 4 7 . Impact 11 | . . 4 7 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4524 | 346 41 376 1098 2663 Guns 1432 | 346 41 85 262 698 Cannons 101 | . . . 101 . Explosions 2711 | . . 193 553 1965 Melee 256 | . . 74 182 . Ramming . | . . . . . Kinetic 668 | 346 41 19 262 . Thermal 889 | . . 90 101 698 Explosive 2711 | . . 193 553 1965 Electromagnetic . | . . . . . Impact 256 | . . 74 182 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots 10 | . . . . 10 Effects 2 | . . . . 2 Heat Surge 2 | . . . . 2 Overflow Damage 144 | . . 21 53 70 Projectiles 16 | . . 16 . . Explosions 81 | . . . 11 70 Melee 47 | . . 5 42 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 306 | . . 52 23 231 Shots 10 | . . 2 1 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 611 | . . 72 84 611 Average Temperature 79 | . . 17 22 135 Received Heat Transfer 869 | . 99 63 42 665 Effects 11 | . . . . 11 Shutdowns 3 | . . . . 3 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions 3 | . . 1 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1636 | . . 200 185 1251 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 627 | 45 104 95 262 627 Initial 74 | . 29 40 36 74 Average 148 | 21 57 59 139 288 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 75 | 100 100 100 72 45 Level 1 15 | . . . 27 25 Level 2 9 | . . . . 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 . 2 7 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . 2 . 2 3 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 11 4 14 40 Peak Tracking Total 13 | . 8 2 4 13 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 12 | . . 1 3 8 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2487 | 253 168 642 636 788 Spaces Moved 1246 | 114 145 379 304 304 Core 13 | 8 . . . 5 Treads 644 | 14 . 211 304 115 Legs 184 | . . . . 184 Wheels 405 | 92 145 168 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 160 160 Average Speed 150 | 103 100 133 160 202 Slowest Speed 450 | 160 100 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 7 32 72 28 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 14 | . . 5 7 2 Terrain Destroyed 237 | . . 43 50 144 Melee 1 | . . 1 . . Projectile 17 | . . 5 8 4 AOE 219 | . . 37 42 140 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1613 | 200 161 463 374 415 Wait 67 | 34 . 26 . 7 Move 1242 | 113 144 378 303 304 Hop . | . . . . . Pick Up 63 | 14 4 12 11 22 Fast Attach 4 | . . . . 4 Attach 23 | 8 1 2 5 7 Detach . | . . . . . Swap 51 | 2 4 14 10 21 Drop 35 | 2 2 7 4 20 Fire 118 | 27 6 21 34 30 Melee 10 | . . 3 7 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 254 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Entered Mines 567 | -10/Mines | Learned 4 Materials zone layouts 721 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 825 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1011 | -10/Mines | Discovered new exit (range 9) 1064 | -10/Mines | Entered Materials 1064 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1065 | -9/Materials | Identified exit to Materials 1065 | -9/Materials | Identified exit to Mines 1528 | -9/Materials | Lost 3 parts (1p2w) 1622 | -9/Materials | Discovered exit to Materials (range 11) 1700 | -9/Materials | Entered another Materials area 1700 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1829 | -8/Materials | Build established: Bomber 2253 | -8/Materials | Garrison activated, responded to threat 2458 | -8/Materials | Lost 7 parts (2p1n1u3w) 2467 | -8/Materials | Core integrity fell below 50% 2485 | -8/Materials | Core integrity fell below 20% 2488 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02404_ Acquired 7 matter. 02408_ K-01 Serf collects debris. 02408_ U-05 Engineer builds a Wall. 02409_ The unstable cave ceiling collapses. 02410_ Missile Launcher destroyed. 02411_ K-01 Serf collects debris. 02413_ U-05 Engineer builds a Wall. 02414_ The unstable cave ceiling collapses. 02415_ K-01 Serf collects debris. 02416_ Lgt. Ion Engine destroyed. 02418_ Com. Battery destroyed. 02427_ Cld. Pulse Rifle destroyed. 02459_ C-30 ARC bursts open, deploying its payload. 02459_ G-50 Soldier unfolds itself. 02459_ G-47 Trooper unfolds itself. 02459_ Targeting Computer destroyed. 02469_ Arm. Treads destroyed. 02472_ Mic. Nuclear Core destroyed. 02478_ Material Processor disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????############??????????????????? | | ???????????????????# Y#??????????????????? | | ????????????#??????# """ #???????????????????? | | ????????????? ?? #"""" @ !#???????????????????? | | ?????????????? #"""""g #???????????????????? | | ??????????????? #"""" ss #???????????????????? | | ???????????????# # """g g #???????????????????? | | ???????????????# # Y #???????????????????? | | ???????????????# # ! #???????????????????? | | ???????????????# ###Y########## ???????????? | | ???????????""" # " ???????????? | | ???????????""" + "%" ???????????? | | ???????T # " ???????????? | | ???????????????# ###/########## ???????????? | | ???????????????# # #????????????????????? | | ????????????#### # ! #????????????????????? | | ????????? ? # #= #????????????????????? | | ????????? # # #????????????????????? | | ????????? + / #????????????????????? | | ?????????" # # #????????????????????? | | ????????"" # ### #????????????????????? | | ????????"" !!! # #?# #????????????????????? | | ?????????" !!! # #?# [ #????????????????????? | | ?????????? !! # #?##########????????????????????? | | ?????????## # # #???????????????????????????????? | | ???????#### # ##??????????????????????????????? | | ???????# # #??????????????????????????????? | | ??????### ### #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 25 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Cycling 30 Evasion (%) 42 Targeting Accuracy 15 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Troublemaker Use The Force Challenges ------------ None Game ------ Seed ActiveEncryptedChainsword Manual? 0 Play Time 00:45:21 Cumulative 3.2 hours Start 2024.04.02 @ 13:16:28 End 2024.04.02 @ 14:07:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 410e9e5a-3eab-44f2-bbf0-2d0f4ffec35c