Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.04 @ 18:38:39 Player: ARKN Result: Destroyed by XM-F9Y(M) with Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (139) 695 Value Destroyed (4105) 4105 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 9199 Bonus ------- High Alert Combat Kills 279 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 79/100 System Corruption 14% Temperature Cool (0) Movement Walking (130) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Coolant Injector High-capacity Storage Unit Structural Scanner Seismic Detector > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Cooling System Advanced Visual Processing Unit Improved Signal Interpreter 0b10 Alert Chip Target Analyzer Transmission Jammer Precision Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Improved Targeting Computer Phase Shifter Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Cannon Heavy Flail > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Myomer Leg Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Seismic Detector 0b10 Alert Chip Target Analyzer Transmission Jammer Heavy Armor Plating Precision Grenade Launcher Plasma Cutter [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . . . . 2 . Weapon 2 | . . . . . . . 2 . . Parts Attached 91 | 7 10 1 9 . . . 17 44 3 Power 8 | 1 1 . . . . . 2 4 . Engine 4 | 1 . . . . . . 1 2 . Core 4 | . 1 . . . . . 1 2 . Reactor . | . . . . . . . . . . Propulsion 26 | 2 2 . 4 . . . 1 14 3 Treads 16 | . 2 . 4 . . . 1 9 . Leg 10 | 2 . . . . . . . 5 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 2 3 1 2 . . . 4 13 . Device 12 | 1 2 1 1 . . . 1 6 . Storage 3 | 1 1 . . . . . 1 . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 9 | . . . 1 . . . 2 6 . Artifact . | . . . . . . . . . . Weapon 32 | 2 4 . 3 . . . 10 13 . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 23 | 1 3 . 2 . . . 9 8 . Ballistic Cannon 5 | . 1 . . . . . . 4 . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 2 . Parts Lost 39 | . 3 . 3 . . . 3 21 9 Power 3 | . . . . . . . 1 2 . Propulsion 12 | . 1 . 3 . . . . 5 3 Utility 12 | . . . . . . . 2 7 3 Weapon 12 | . 2 . . . . . . 7 3 Highest Loss Streak 8 | . 1 . 1 . . . 1 5 8 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 3 9 14 14 15 15 15 18 19 17 Power . | . 1 1 1 1 1 1 . . . Propulsion 3 | 1 2 4 3 3 3 3 5 3 6 Utility 7 | . 2 4 4 5 5 6 8 9 8 Weapon 4 | . 3 5 6 6 5 5 4 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . . 2 2 . 1 . 6 13 10 Power 2 | . . . . . . . . 2 . Propulsion 11 | . . . . . . . 2 5 4 Utility 11 | . . 1 . . . . 1 4 5 Weapon 9 | . . 1 2 . 1 . 3 2 . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 96 100 100 100 99 97 66 Engine 3 | . 6 . . . . . 5 3 . Core 5 | . 7 14 11 11 11 11 3 3 . Treads 22 | . 17 28 29 33 33 33 27 20 . Leg 2 | . 10 . . . . . . 2 20 Device 12 | . 14 14 15 11 11 11 3 14 10 Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 3 | . . . . . . . . 6 5 Protection 7 | . . . 6 11 11 11 14 6 4 Ballistic Gun 25 | . 23 14 16 22 22 22 35 26 . Ballistic Cannon 2 | . 4 14 5 . . . . 1 10 Peak Build Rating 48 | 7 12 12 17 15 16 16 25 48 45 Average Rating 27 | 5 9 10 13 15 15 16 20 40 37 On Entrance 16 | . 7 12 10 15 15 16 16 25 45 Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 11 30 30 37 37 37 37 69 95 72 Greatest Support 65 | 20 40 40 60 60 60 60 60 65 65 Greatest Overweight (x) 3 | . . . 1 . . . 1 3 2 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Average Capacity 17 | 7 10 15 15 15 15 15 19 20 20 Most Carried 20 | 5 15 15 15 15 15 15 20 20 19 Average Carried 16 | 3 9 14 14 15 15 15 18 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Final Carried 20 | 5 15 15 15 15 15 15 20 18 12 Class Distribution -------------------- 25% | Tank 23% | Mutant 17% | Scavenger-Mutant 17% | Scavenger-Tank 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 4642 | 273 335 15 356 19 . . 872 2589 183 Remotely . | . . . . . . . . . . Salvage Created 5546 | 142 442 8 494 19 . . 1093 3214 134 Parts 298 | 12 40 5 24 1 . . 56 158 2 Haulers Intercepted 10 | . 2 . 1 . . . 2 5 . Recyclers Shooed 6 | . . . 2 1 . . 2 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 91 | . 13 . 11 . . . 17 46 4 Melee 2 | . . . . . . . . 2 . Guns 71 | . 10 . 5 . . . 17 39 . Cannons 13 | . 3 . 5 . . . . 2 3 AOE 3 | . . . . . . . . 3 . Classes Destroyed 15 | 2 4 1 2 1 . . 2 3 . Worker 10 | . . . . 1 . . 2 7 . Builder 6 | . . 1 . . . . 1 4 . Tunneler 5 | 3 . . . . . . . 2 . Hauler 10 | . 2 . 1 . . . 2 5 . Recycler 10 | 1 . . 1 . . . 2 6 . Operator 2 | . . . 1 . . . . 1 . Watcher 7 | . 1 . . . . . 3 3 . Swarmer 15 | . 7 . 4 . . . 3 1 . Grunt 38 | . 6 . 2 . . . 6 24 . Brawler 3 | . . . . . . . 1 2 . Duelist 3 | . . . . . . . . 3 . Protector 1 | . . . . . . . . 1 . Sentry 15 | . . . 5 . . . 5 5 . Hunter 4 | . . . . . . . 2 2 . Programmer 8 | . . . . . . . . 8 . Thug 4 | . . . . . . . . . 4 Best Kill Streak 7 | 3 3 1 6 1 . . 6 7 3 Combat Bots Only 6 | . 3 . 6 . . . 3 6 3 Max Kills in Single Turn 3 | 1 2 1 1 1 . . 2 3 1 Gunslinging 1 | . 1 . . . . . . 1 . Exploded 2 | . . . . . . . . 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 810 | . 84 . 91 . . . 86 480 69 Missed 213 | . 19 . 18 . . . 26 134 16 Damage Taken 7880 | . 671 . 893 . . . 737 4493 1086 Core 998 | . 96 . 153 . . . 46 523 180 Absorbed by Shields 803 | . . . . . . . 8 795 . Ignored by Resistances 15 | . . . . . . . . 15 . Core Remaining (%) 78 | 100 . 61 . . . 61 91 . . Volleys Fired 338 | 13 57 1 54 3 . . 41 155 14 Largest 4 | 2 2 2 2 2 . . 4 4 2 Hottest 112 | 60 50 50 50 46 . . 94 112 80 Shots Fired 941 | 26 114 2 108 6 . . 159 504 22 Gun 846 | 26 97 1 76 6 . . 159 481 . Cannon 92 | . 17 1 32 . . . . 20 22 Launcher 3 | . . . . . . . . 3 . Special . | . . . . . . . . . . Kinetic 925 | 13 114 2 108 6 . . 159 501 22 Thermal 13 | 13 . . . . . . . . . Explosive 3 | . . . . . . . . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | 10 11 1 22 5 . . 8 19 5 Robot Miss Streak 8 | 5 8 3 4 1 . . 4 5 4 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 8 | . 2 . . . . . 1 5 . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . Shots Hit Robots 611 | 15 65 1 69 5 . . 94 344 18 Core Hits 256 | 6 24 1 24 1 . . 59 135 6 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 10 | . 2 . . . . . 1 6 1 Critical Strikes 18 | . 3 . 2 . . . 1 10 2 Destroy 10 | . 3 . 1 . . . 1 5 . Blast 4 | . . . 1 . . . . 2 1 Smash 4 | . . . . . . . . 3 1 Melee Attacks 34 | . . . . . . . 3 27 4 Impact 34 | . . . . . . . 3 27 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12285 | 155 742 19 987 78 . . 1393 8258 653 Guns 9165 | 155 558 . 617 78 . . 1393 6364 . Cannons 1473 | . 184 19 370 . . . . 433 467 Explosions 465 | . . . . . . . . 465 . Melee 1160 | . . . . . . . . 980 180 Ramming 22 | . . . . . . . . 16 6 Kinetic 10527 | 44 742 19 987 78 . . 1393 6797 467 Thermal 111 | 111 . . . . . . . . . Explosive 465 | . . . . . . . . 465 . Electromagnetic . | . . . . . . . . . . Impact 1160 | . . . . . . . . 980 180 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 14 14 Average Corruption 6 | . . . . . . . . 5 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 141 | . . . . . . . . 126 15 Message Errors 21 | . . . . . . . . 18 3 Matter Fused 40 | . . . . . . . . 35 5 Heat Flow Errors 12 | . . . . . . . . 11 1 Energy Discharges 17 | . . . . . . . . 17 . Parts Rejected 3 | . . . . . . . . 2 1 Data Loss (minor) 25 | . . . . . . . . 22 3 Data Loss (major) 7 | . . . . . . . . 6 1 Misfires 4 | . . . . . . . . 4 . Alerts 5 | . . . . . . . . 5 . Weapon Failures 7 | . . . . . . . . 6 1 Overload Shots . | . . . . . . . . . . Overflow Damage 574 | . . . . . . . . 505 69 Projectiles . | . . . . . . . . . . Explosions 11 | . . . . . . . . 11 . Melee 563 | . . . . . . . . 494 69 Knockbacks 24 | . . . 6 . . . . 10 8 Impact 5 | . . . . . . . . 5 . Kinetic 15 | . . . 4 . . . . 4 7 Secondary 4 | . . . 2 . . . . 1 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 7 | . . . . . . . . 3 4 Kicked 7 | . . . . . . . . 3 4 Crushed . | . . . . . . . . . . Highest Temperature 443 | 60 12 14 152 . . . 162 443 117 Average Temperature 72 | 28 8 10 39 . . . 39 95 22 Received Heat Transfer 2205 | . 210 . 285 . . . 156 1104 450 Effects 9 | . . . . . . . . 9 . Shutdowns 1 | . . . . . . . . 1 . Interference 6 | . . . . . . . . 6 . Matter Decay 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . . 3 1 Combat Hostiles 2 | . . . 1 . . . . . 1 Parts Fried 7 | . . . . . . . . 5 2 Impact Corruptions 23 | . . . 1 . . . . 20 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 250 | 250 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Maximum Alert Level 3 | . . . . . . . . 3 . Low Security (%) 71 | 100 100 100 100 100 . 100 100 42 . Level 1 15 | . . . . . . . . 31 . Level 2 6 | . . . . . . . . 13 . Level 3 6 | . . . . . . . . 13 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 789 | 10 159 39 147 24 . . 170 789 . Initial 72 | . 3 39 . 24 . . . 72 . Average 165 | 1 76 4 62 2 . . 76 280 . Influence Increases 2876 | 20 447 5 321 5 . . 651 1427 . Destroy 0b10 Robot/C 1720 | . 260 . 220 . . . 340 900 . Destroy 0b10 Robot/NC 255 | 20 15 5 15 5 . . 50 145 . Destroy Leader 432 | . 36 . 72 . . . 110 214 . Successful Hack 61 | . 16 . 10 . . . 9 26 . Disable Machine 60 | . 15 . . . . . . 45 . Destroy Structure 63 | . . . 4 . . . 7 52 . Lose Combat Pursuer 285 | . 105 . . . . . 135 45 . Influence Decreases 2145 | 15 350 44 257 29 . . 490 710 250 Time Decay 1775 | 15 320 44 237 29 . . 460 510 160 Lost Part 370 | . 30 . 20 . . . 30 200 90 Squads Dispatched 22 | . 1 . 2 . . . 3 16 . Investigation 1 | . . . . . . . 1 . . Extermination 7 | . . . . . . . . 7 . Reinforcement 5 | . 1 . 2 . . . . 2 . Assault 2 | . . . . . . . . 2 . Garrison 7 | . . . . . . . 2 5 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 9 | . 3 . . . . . 2 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 32 . 17 . . . 28 59 6 Peak Tracking Total 7 | . 6 . 6 . . . 4 7 4 Tactical Retreats 16 | . 6 . . . . . 6 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . . . . . . . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . 1 . . . . . . 3 . Max in Single Turn 2 | . 1 . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 16 | . 3 . 3 . 1 . 4 5 . Terminals 10 | . 2 . 2 . . . 4 2 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 45 | . 9 . 7 . 1 . 17 11 . Successful 26 | . 5 . 5 . 1 . 11 4 . Failed 19 | . 4 . 2 . . . 6 7 . Catastrophic 4 | . 1 . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . Manual 36 | . 9 . 4 . 1 . 14 8 . Terminals 30 | . 5 . 4 . . . 17 4 . Fabricators 6 | . . . . . . . . 6 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 8 | . 2 . 1 . 1 . 4 . . Emergency Access Points 3 | . 2 . . . . . 1 . . Terminal Index 2 | . . . 1 . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 3 . 2 . . . 7 3 . Terminals 11 | . 2 . 2 . . . 7 . . Track 5 | . 2 . . . . . 3 . . Botnet 6 | . . . 2 . . . 4 . . Fabricators 3 | . . . . . . . . 3 . Report 2 | . . . . . . . . 2 . Liberate 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . 3 . . . 4 4 . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Active Infowar (turns) 3521 | 5 907 422 751 451 512 194 221 . 58 Terrain 510 | . 510 . . . . . . . . Structural 780 | . . . 751 12 . . . . 17 Seismic 2551 | 5 397 422 312 439 512 194 221 . 49 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 10852 | 159 1302 423 751 451 512 194 1875 4855 330 Spaces Moved 4397 | 90 644 254 328 271 320 122 594 1655 119 Core 1 | 1 . . . . . . . . . Treads 3728 | . 368 254 328 271 320 122 594 1471 . Legs 668 | 89 276 . . . . . . 184 119 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 130 130 Average Speed 194 | 119 142 160 161 160 160 160 230 231 199 Slowest Speed 340 | 120 160 160 240 160 160 160 240 340 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 6 79 34 44 42 71 31 50 38 13 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 4 | . . . . . . . 3 1 . Terrain Destroyed 53 | . . . . . . . 3 45 5 Melee 4 | . . . . . . . 3 1 . Projectile 14 | . . . . . . . . 9 5 AOE 31 | . . . . . . . . 31 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 5982 | 115 923 270 450 282 321 121 1006 2313 181 Wait 946 | 1 192 9 45 8 . . 317 342 32 Move 4388 | 89 643 253 327 270 319 121 593 1654 119 Hop . | . . . . . . . . . . Pick Up 90 | 5 16 3 9 . 1 . 18 37 1 Fast Attach 20 | 7 . . . . . . . 13 . Attach 40 | . 3 . 6 . . . 5 19 7 Detach . | . . . . . . . . . . Swap 46 | . 7 1 4 1 . . 12 21 . Drop 73 | . 5 3 5 . 1 . 17 42 . Fire 338 | 13 57 1 54 3 . . 41 155 14 Melee 34 | . . . . . . . 3 27 4 Ram . | . . . . . . . . . . Kick 7 | . . . . . . . . 3 4 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 751 | -10/Materials | Discovered new exit (range 15) 1053 | -10/Materials | Discovered new exit (range 15) 1286 | -10/Materials | Discovered new exit (range 16) 1403 | -10/Materials | Discovered new exit (range 16) 1462 | -10/Materials | Entered Mines 1577 | -10/Mines | Discovered new exit (range 8) 1885 | -10/Mines | Entered Materials 1885 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2160 | -9/Materials | Discovered new exit (range 4) 2179 | -9/Materials | Discovered new exit (range 15) 2192 | -9/Materials | Build established: Scavenger-Mutant 2601 | -9/Materials | Discovered new exit (range 15) 2636 | -9/Materials | Entered Mines 2755 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2780 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2780 | -9/Mines | Discovered new exit (range 5) 2813 | -9/Mines | Discovered new exit (range 11) 2920 | -9/Mines | Learned location of Storage (-9) 3087 | -9/Mines | Entered Exiles 3127 | -9/Exiles | Met 8R-AWN 3153 | -9/Exiles | Met EX-HEX 3198 | -9/Exiles | Met EX-BIN 3215 | -9/Exiles | Aligned with FarCom system 3217 | -9/Exiles | Given EX-Vault access code 3257 | -9/Exiles | Opened EX-Vault 3267 | -9/Exiles | Found 0b10 Alert Chip 3300 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3345 | -9/Exiles | Met EX-DEC 3585 | -9/Exiles | Discovered new exit (range 10) 3599 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3599 | -9/Exiles | Entered Mines 3644 | -8/Mines | Discovered new exit (range 10) 3793 | -8/Mines | Entered Materials 3793 | -8/Materials | Evolved 2 slots: Weapon x2 4097 | -8/Materials | Garrison activated, responded to threat 4315 | -8/Materials | Build established: Scavenger-Tank 4803 | -8/Materials | Build established: Tank 4968 | -8/Materials | Garrison activated, responded to threat 5615 | -8/Materials | Discovered new exit (range 16) 5668 | -8/Materials | Entered Factory 5668 | -7/Factory | Evolved 2 slots: Utility x2 7295 | -7/Factory | Garrison activated, responded to threat 7579 | -7/Factory | Build established: Gunner 7897 | -7/Factory | Discovered new exit (range 12) 8666 | -7/Factory | Build established: Scavenger-Tank 9643 | -7/Factory | Garrison activated, responded to threat 9668 | -7/Factory | First assault squad dispatched 9776 | -7/Factory | System corruption reached 10% 9842 | -7/Factory | Lost 5 parts (1p1n1u2w) 9873 | -7/Factory | Garrison activated, responded to threat 10382 | -7/Factory | Core integrity fell below 50% 10441 | -7/Factory | Lost 3 parts (1p1u1w) 10496 | -7/Factory | Build established: Mutant 10523 | -7/Factory | Entered Lower Caves 10720 | -7/Lower Caves | Core integrity fell below 20% 10807 | -7/Lower Caves | Lost 8 parts (3n3u2w) 10835 | -7/Lower Caves | Attacked by a faux Warlord 10853 | -7/Lower Caves | Destroyed by XM-F9Y(M) with Battle Rifle Last Messages --------------- 10780_ Destroyed Carbon-fiber Leg. 10780_ Destroyed Lgt. Angular Momentum Engine. 10780_ HN-U2D(g) system corrupted by crushing effect. 10780_ HN-U2D(g) misfires. 10781_ HN-U2D(g) system terminally corrupted. 10781_ Imp. Heat Sink fried. 10781_ Carbon-fiber Leg fried. 10786_ Acquired 2 matter. 10788_ Acquired 46 matter. 10821_ YLHL#IQZDNSUFVHVL=UZC| SJCCUZP 10831_ Acquired 5 matter. 10833_ Acquired 6 matter. 10834_ XM-F9Y(M): "I've never seen anything like that down here. It must be an Unaware spy!" 10835_ XM-F9Y(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 10836_ System corrupted: Matter fused (-5). 10837_ Acquired 6 matter. 10848_ Hvy. Flail destroyed. 10850_ Kicked XM-F9Y(M) out of the way. 10852_ System corrupted: Matter fused (-10). 10852_ Kicked XM-F9Y(M). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????########????????????????? | | ?????????????????????????? #???????????????? | | ????????????????#####??????? #??????????????? | | ???????????????#########?????? ##????????????? | | ???????????????### #######??????# ##??#####????? | | ???????????????## #########??# #### #????? | | ???????????####### #######??## #????? | | ???????????######" ###??## #????? | | ??????????### ####?## #????? | | ?????????### "##### ####????? | | ?????????## ! ## ##???????? | | ?????????## !## ## #????????? | | ?????????#### #### ######### ##????????? | | ?????????##### "####"###?###### ##????????? | | ???????????### #######??????## #????????? | | ????????###### ######??????# #????????? | | ???? ######?????# ####????????? | | ??????########## #####?????# #???????????? | | ???????????#### ##?###?# #???????????? | | ?????????????## ####" #### ## #???????????? | | ?????????????## ###?# ## #### #???????????? | | ????????????? # ? # ## ##???????????? | | ??????????? ?# ## ## ##???????????? | | ????????? ?? # @ ### ##??????????? | | ???????? ?? ## M#### ##?????????? | | ????????? ???# # ###### ##?###????? | | ???????? ???##?## ####?## ## #????? | | ???????? ?????? ###### ##???? | | ??????????? ? ???????? ##### #???? | | ?????????????????????? #### #???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????????# ### ##???? | | ?????????????????????????# ### #####????? | | ?????????????????????????# ##????????? | | ?????????????????????????# ## ###?????????? | | ?????????????????????????## ###### ##???????????? | | ??????????????????????????##?????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaWarpScanner Manual? 0 Play Time 02:43:42 Cumulative 55.3 hours Start 2025.02.03 @ 02:03:35 End 2025.02.04 @ 18:38:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd422e44-7c57-4b37-90fa-82de9930bb72