Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.30 @ 06:18:34 Player: Terra Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2233) 2233 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-46) -46 TOTAL SCORE: 5877 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 212 Friendly Fire -362 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (750) Ox14 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Machine Analyzer Makeshift ECM Suite Improved Medium Armor Plating Thermal Shield Thermal Defense Suite Shock Absorption System EM Disruption Field EM Disruption Field EM Disruption Field Improved Shield Generator Improved Shield Generator Drone Bay (1/2) Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Compact Battery Thermal Defense Suite EM Disruption Field > --- WEAPON ----------- Thermic Laser Force Rifle Proton Cannon > --- INVENTORY -------- Heat Sink Small Storage Unit Compact Battery Machine Analyzer Improved Medium Armor Plating Thermal Shield Shock Absorption System EM Disruption Field EM Disruption Field Improved Shield Generator Improved Shield Generator Hacking Suite Drone Bay Improved EM Pulse Cannon Shock Bomb Launcher Proton Missile Launcher Proton Missile Launcher Grenade Launcher Remote Datajack Great Maul [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 2 | . . 1 . 1 . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . . 1 . 2 . Weapon 1 | . . . . 1 . . Parts Attached 123 | 7 9 12 28 10 35 22 Power 18 | 1 1 3 4 1 6 2 Engine 11 | 1 1 3 . . 5 1 Core 7 | . . . 4 1 1 1 Reactor . | . . . . . . . Propulsion 25 | 2 . 4 9 2 7 1 Treads 10 | . . 3 5 2 . . Leg 4 | . . . . . 4 . Wheel 5 | 2 . 1 . . 1 1 Hover . | . . . . . . . Flight 6 | . . . 4 . 2 . Utility 29 | 1 4 2 3 2 10 7 Device 15 | . 1 1 1 2 7 3 Storage 7 | 1 1 . 2 . . 3 Processor 1 | . . 1 . . . . Hackware 1 | . . . . . . 1 Protection 5 | . 2 . . . 3 . Artifact . | . . . . . . . Weapon 51 | 3 4 3 12 5 12 12 Energy Gun 18 | 1 2 1 4 2 5 3 Energy Cannon 10 | . 2 1 3 1 1 2 Ballistic Gun 4 | 2 . . . . . 2 Ballistic Cannon 3 | . . . 1 2 . . Launcher 13 | . . 1 3 . 5 4 Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 2 . 3 . Corrupted Parts 3 | . . . . . 2 1 System Corruption 11 | . . . . . 10 1 Parts Lost 38 | . 2 . 1 1 13 21 Power 8 | . . . . 1 3 4 Propulsion 7 | . . . 1 . 4 2 Utility 11 | . 2 . . . 4 5 Weapon 12 | . . . . . 2 10 Highest Loss Streak 12 | . 1 . 1 1 12 8 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 74 | . 95 100 95 98 74 49 Engine 7 | . 14 22 4 . 10 3 Core 4 | . . . 13 21 2 . Treads 8 | . . 29 29 30 2 . Leg 3 | . . . . . 6 5 Wheel 3 | . 28 3 . . 1 . Flight 1 | . . . 2 . 3 . Device 10 | . 2 5 9 13 17 7 Storage 9 | . 17 14 9 7 6 10 Processor 1 | . . 2 9 1 . . Hackware 1 | . . . . . . 5 Protection 1 | . 4 . . . 3 . Energy Gun 7 | . 10 11 4 1 10 4 Energy Cannon 4 | . 6 10 10 7 . 4 Ballistic Gun 1 | . 10 . . . . 1 Ballistic Cannon 1 | . . . 1 13 . . Launcher 2 | . . . . . 6 1 Naked Turns . | . . . . . . . Heaviest Build 86 | 11 17 25 68 82 86 75 Greatest Support 83 | 32 32 63 83 83 80 80 Greatest Overweight (x) 25 | . . . 16 1 25 21 Average Overweight (x) 2 | . . . . . 3 4 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 18 | 6 8 7 19 20 20 20 Most Carried 20 | 6 8 8 20 19 18 20 Average Carried 12 | 3 7 6 15 16 10 16 Final Capacity 20 | 8 8 5 20 20 20 20 Final Carried 19 | 6 8 5 19 16 18 14 Class Distribution -------------------- 25% | Mutant 19% | Scavenger-Tank 17% | Tank 14% | Hacker-Mutant 7% | Scavenger-Gunner 5% | Gunner 4% | Scavenger-Mutant 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 2047 | 81 349 123 303 237 626 328 Remotely . | . . . . . . . Salvage Created 2791 | . 473 210 718 193 773 424 Parts 152 | . 19 12 59 14 27 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 2 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 Prevented 2 | . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 51 | . 4 4 22 6 7 8 Guns 21 | . 2 1 6 . 4 8 Cannons 18 | . 2 1 9 6 . . AOE 11 | . . 2 7 . 2 . Classes Destroyed 14 | . 4 3 1 2 2 2 Worker 6 | . . 2 . 1 3 . Builder 1 | . . . . . 1 . Tunneler 3 | . 1 . 1 . 1 . Recycler 7 | . 3 1 1 . 2 . Minesweeper 1 | . . . . . . 1 Operator 2 | . . . 1 . 1 . Drone 1 | . . . . . . 1 Watcher 2 | . 1 1 . . . . Swarmer 17 | . . 2 12 . . 3 Grunt 17 | . 4 . 4 3 2 4 Duelist 1 | . . . . . 1 . Sentry 10 | . . 2 6 1 1 . Hunter 1 | . . . . 1 . . Programmer 5 | . . . . 1 3 1 Thug 1 | . . . . . 1 . Best Kill Streak 10 | . 2 6 10 3 4 3 Combat Bots Only 10 | . 2 2 10 3 2 3 Max Kills in Single Turn 4 | . 1 2 4 1 1 2 Gunslinging . | . . . . . . . Exploded 4 | . . 1 4 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 615 | . 62 27 95 83 181 167 Missed 178 | . 20 6 20 17 50 65 Damage Taken 5252 | . 418 256 671 394 1670 1843 Core 1145 | . 85 9 103 92 202 654 Absorbed by Shields 208 | . . . 26 142 40 . Ignored by Resistances 1598 | . 119 75 212 152 556 484 Core Remaining (%) 86 | 100 66 97 81 86 . . Volleys Fired 240 | . 50 19 47 22 52 50 Largest 3 | . 2 2 2 3 3 3 Hottest 240 | . 100 116 133 189 204 240 Shots Fired 422 | . 82 25 81 63 94 77 Gun 223 | . 59 6 25 2 78 53 Cannon 166 | . 23 16 50 61 1 15 Launcher 30 | . . 3 6 . 12 9 Special 3 | . . . . . 3 . Kinetic 80 | . 33 . 3 39 . 5 Thermal 292 | . 49 22 72 24 79 46 Explosive 13 | . . 3 3 . 2 5 Electromagnetic 34 | . . . 3 . 10 21 Robot Hit Streak 25 | . 17 11 19 8 25 20 Robot Miss Streak 7 | . 5 2 7 2 3 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 306 | . 66 20 56 41 71 52 Core Hits 168 | . 16 11 48 14 55 24 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 18 | . . 3 . 4 8 3 Burn 13 | . . 3 . . 8 2 Destroy 1 | . . . . . . 1 Blast 4 | . . . . 4 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6905 | . 804 515 1387 1138 1847 1214 Guns 2756 | . 475 70 329 . 1125 757 Cannons 2651 | . 329 227 714 1138 . 243 Explosions 1489 | . . 218 335 . 722 214 Melee . | . . . . . . . Ramming 9 | . . . 9 . . . Kinetic 1176 | . 233 . 59 841 . 43 Thermal 4084 | . 571 297 1002 297 1235 682 Explosive 698 | . . 218 218 . 140 122 Electromagnetic 938 | . . . 99 . 472 367 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 1 1 . . 7 8 Average Corruption 5 | . 1 1 . . 4 7 Corruption Purged 4 | . . . . . 4 . Corruption Blocked . | . . . . . . . Effects 51 | . 7 . . . 7 37 Message Errors 16 | . 1 . . . 1 14 Matter Fused 9 | . 3 . . . 1 5 Heat Flow Errors 8 | . . . . . 1 7 Energy Discharges 5 | . . . . . 1 4 Parts Rejected 2 | . 1 . . . . 1 Data Loss (minor) 7 | . 1 . . . 2 4 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 126 | . 15 9 30 38 . 34 Projectiles 105 | . 15 7 20 38 . 25 Explosions 21 | . . 2 10 . . 9 Melee . | . . . . . . . Knockbacks 9 | . . . 1 8 . . Impact 1 | . . . 1 . . . Kinetic 8 | . . . . 8 . . Secondary . | . . . . . . . Self-Inflicted Damage 70 | . . . . . 40 30 Shots 5 | . . . . . 3 2 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 869 | . 441 347 465 869 542 554 Average Temperature 197 | . 170 159 175 292 139 203 Received Heat Transfer 2111 | . 309 72 336 122 720 552 Effects 134 | . 9 . 21 66 13 25 Shutdowns 39 | . . . 7 21 5 6 Energy Bleed 16 | . 1 . 4 7 2 2 Interference 19 | . 4 . 8 2 3 2 Matter Decay 16 | . 1 . 1 7 3 4 Short Circuit 9 | . 1 . . 4 . 4 Damage (minor) 6 | . 2 . 1 2 . 1 Damage (major) 25 | . . . . 22 . 3 Damage (core) 4 | . . . . 1 . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 25 | . 1 . 3 . 18 3 Heat Transferred 9250 | . 1253 876 1913 518 3161 1529 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 566 | . 152 226 566 537 288 . Initial 226 | . . 54 81 220 226 . Average 180 | . 85 129 306 345 132 . Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 60 | 100 100 71 31 . 71 . Level 1 30 | . . 28 36 71 28 . Level 2 9 | . . . 31 28 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . 2 4 4 . Investigation . | . . . . . . . Extermination 3 | . . . . 1 2 . Reinforcement 5 | . . . 1 3 1 . Assault . | . . . . . . . Garrison 2 | . . . 1 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 7 | . 2 1 3 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 8 6 27 13 17 17 Peak Tracking Total 7 | . 4 3 7 3 3 6 Tactical Retreats 7 | . . . 1 3 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 5 | . 1 3 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 18 | . . . 2 1 15 . Max in Single Turn 12 | . . . 1 1 12 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . 1 . 2 . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 2 | . . . . . 2 . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . parse_system 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 71 | . . . . . 71 . Total Damage 934 | . . . . . 934 . Kills 7 | . . . . . 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches 2 | . . . . . 2 . Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 4862 | 53 381 258 617 377 1704 1472 Spaces Moved 1645 | 35 229 120 230 176 474 381 Core 114 | 1 . . . . 36 77 Treads 593 | . . 120 228 176 69 . Legs 510 | . . . . . 274 236 Wheels 331 | 34 229 . . . . 68 Hover . | . . . . . . . Flight 97 | . . . 2 . 95 . Fastest Speed 50 | 50 100 160 160 160 120 120 Average Speed 239 | 98 100 160 182 163 312 339 Slowest Speed 1360 | 100 100 160 1360 240 1300 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 49 16 27 8 13 47 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 163 | . . 25 40 7 90 1 Melee . | . . . . . . . Projectile 8 | . . . 1 7 . . AOE 155 | . . 25 39 . 90 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2175 | 52 305 159 338 217 611 493 Wait 22 | . . . . . 3 19 Move 1639 | 34 228 119 229 175 473 381 Hop . | . . . . . . . Pick Up 98 | 11 12 4 22 5 32 12 Fast Attach 5 | 1 . . 4 . . . Attach 62 | 5 4 3 2 5 25 18 Detach 6 | . . . . . 4 2 Swap 56 | 1 5 9 22 5 10 4 Drop 46 | . 6 5 11 5 12 7 Fire 240 | . 50 19 47 22 52 50 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 5) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 575 | -9/Materials | Discovered new exit (range 16) 690 | -9/Materials | Identified exit to Materials 693 | -9/Materials | Entered another Materials area 693 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -8/Materials | Destroyed 10 combat bots 1180 | -8/Materials | Garrison activated, responded to threat 1275 | -8/Materials | Discovered new exit (range 16) 1308 | -8/Materials | Identified exit to Factory 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1501 | -7/Factory | Discovered new exit (range 15) 1673 | -7/Factory | Discovered new exit (range 5) 1687 | -7/Factory | Entered another Factory area 1687 | -6/Factory | Evolved 2 slots: Utility x2 1921 | -6/Factory | Lost 12 parts (3p4n3u2w) 2188 | -6/Factory | Build established: Tank 2737 | -6/Factory | Allied Derelicts emerged from ambush trap array 3019 | -6/Factory | Garrison activated, responded to threat 3119 | -6/Factory | Build established: Scavenger-Tank 3238 | -6/Factory | P-60 Hacker assimilated allied T2-CL8(g) 3385 | -6/Factory | Discovered new exit (range 5) 3391 | -6/Factory | Entered Lower Caves 3391 | -6/Lower Caves | Accompanied by 2 allies 3487 | -6/Lower Caves | Spotted B-75 Beast 3568 | -6/Lower Caves | Core integrity fell below 50% 3697 | -6/Lower Caves | Encountered a Warlord checkpoint 3705 | -6/Lower Caves | Learned Factory non-interactive machine intel 4167 | -6/Lower Caves | Lost 8 parts (1p1n2u4w) 4168 | -6/Lower Caves | Core integrity fell below 20% 4219 | -6/Lower Caves | Lost 3 parts (1u2w) 4446 | -6/Lower Caves | Build established: Hacker-Mutant 4573 | -6/Lower Caves | Discovered new exit (range 7) 4634 | -6/Lower Caves | Lost 3 parts (1p1n1w) 4846 | -6/Lower Caves | Attracted the attention of an 0b10 base 4863 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Heat flow error (+176). System corrupted: Matter fused (-7). System corrupted: Heat flow error (+235). System corrupted: Matter fused (-8). Searching scrap... Found Kinecellerator. Found Arc Thrower. Found Com. Battery. Found 24 Matter. Acquired 24 matter. Acquired Arc Thrower. System corrupted: IFF burst signal emitted. Slug penetrates Wall. Penetrated by Slug. Coil Gun destroyed. Penetrated by Slug. Hacking Suite destroyed. Arc Thrower destroyed. Battle Rifle destroyed. G-50 Soldier misfires. Map ----- +----------------------------------------------------+ | ????????????????????????????? #????# ### | | ????????????#?????????????#?# ####### | | ????????????# ???????????? ?# | | ????????????# ??????????? ## | | ????????????# ?????????? # < ### ### | | ????????????? ?????????# ????## ##?# | | ??????????????? ????????# ???### ##??# | | ????????????????# ######?# %#???## #???# | | ???????????????## ### %#???# ##???? | | ???????????#??## %% #??## #????? | | ??????? ### #??# #????? | | ??????? #### #?# #??#### #????? | | ??????????### ??????# ### ####### ###????? | | ????????????# ???#####!## ##??????? | | ????????????# ???# #???????? | | ????????????# #??# % % ##### ??? | | ????????????+ #?# ##### % #???## #? | | ????????????# ## #???## ### #?# #? | | ????????????# # ###??# ? ? % ### # | | ????????????# #??# % ?? ##??# # | | ????????????# g #??###### ?????# | | ????????????# ## #????????#####?????? | | ????????????# ??## Y ######??????????????? ? | | ?????????????????# gg ! ###?????????????? #? | | ?????????????????# ! ##????????????? ?? | | ????????????????# ###@ #??????????????????? | | ???????????????# ##?# ????????????? | | ???????????? #??# g #?????????? | | ??????????# ##??## #?????????? | | ??????????# ##?????# ##?????????? | | ??????????## #???????# ^ #??????????? | | ???????????##### ##????????#### ###??????????? | | ???????????????###??????????????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 35 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageStructuralMount Manual? 0 Play Time 00:53:25 Cumulative 12.4 hours Start 2024.05.30 @ 05:15:51 End 2024.05.30 @ 06:18:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 42/SmallcapsGlow Map View 56x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca0ae268-11cd-40af-a29e-2063453adf43