Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 23:19:43 Player: Over-in Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1388) 1388 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-4) -4 TOTAL SCORE: 5004 Bonus ------- Follower Combat Kills 14 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Experimental Sensor Array Bomb Drone Bay > --- WEAPON ----------- Precision Shock Rifle Improved EM Pulse Cannon Minigun Barrage Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Carbon-fiber Leg Xenon Bombardment Thruster Cooling System Structural Scanner Signal Interpreter Improved EM Pulse Cannon High-powered Shotgun Battle Cannon [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Precision Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . 4 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . 2 1 . . . . Weapon 2 | . . . . 1 1 . . . . Parts Attached 51 | 5 9 4 2 7 8 . 2 14 . Power 7 | 1 1 . . 2 1 . . 2 . Engine 7 | 1 1 . . 2 1 . . 2 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 2 2 . 1 2 . . 2 . Treads 2 | . . . . . 2 . . . . Leg 7 | 2 1 2 . 1 . . . 1 . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 1 | . 1 . . . . . . . . Utility 12 | . 4 . . 1 1 . 1 5 . Device 7 | . 2 . . 1 1 . . 3 . Storage 2 | . 1 . . . . . . 1 . Processor 2 | . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 21 | 2 2 2 2 3 4 . 1 5 . Energy Gun 4 | . . . . . 2 . . 2 . Energy Cannon 2 | . . . . . 1 . 1 . . Ballistic Gun 6 | 2 . . 1 2 1 . . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 5 | . 2 1 1 . . . . 1 . Special Weapon 2 | . . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 5 | . . . . . . . . 5 . Parts Lost 27 | . . . 1 3 . 6 . 16 1 Power 6 | . . . 1 . . 2 . 2 1 Propulsion 3 | . . . . 1 . . . 2 . Utility 7 | . . . . . . 2 . 5 . Weapon 11 | . . . . 2 . 2 . 7 . Highest Loss Streak 8 | . . . 1 1 . 6 . 8 1 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 2 6 9 8 9 9 8 3 2 1 Power . | 1 1 1 . . 1 1 . . . Propulsion 1 | . . 1 1 1 2 2 1 1 1 Utility 3 | . 3 4 5 4 3 2 1 . . Weapon 1 | . 1 2 2 2 2 2 . . . Tool/Special . | . . . . . . . . . . Unused Backups 8 | . 2 2 1 . . 3 . . . Power 1 | . 1 . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 3 | . 1 1 . . . 1 . . . Weapon 2 | . . . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 76 | . 96 100 98 86 91 53 29 29 11 Engine 11 | . 14 14 13 16 15 8 7 4 3 Treads 1 | . . . . . 12 5 . . . Leg 15 | . 27 28 28 17 2 3 . 1 . Device 7 | . 6 . . 17 22 14 . 2 . Storage 7 | . 6 14 14 9 7 4 . 1 . Processor 7 | . 12 14 14 . . . 6 7 7 Energy Cannon 1 | . . . . . 4 3 6 2 . Ballistic Gun 10 | . 15 20 12 9 17 8 . . . Ballistic Cannon 2 | . . . . 8 2 . 6 2 . Launcher 6 | . 12 3 15 6 . . . . . Peak Build Rating 56 | 5 8 15 17 38 56 56 9 30 5 Average Rating 19 | 3 7 12 15 34 53 30 8 9 1 On Entrance 15 | . 5 8 15 15 36 56 1 9 5 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 43 | . . . . . . 43 . . . Heaviest Build 56 | 9 20 20 25 46 56 56 15 25 4 Greatest Support 50 | 20 20 30 30 30 50 50 3 13 3 Greatest Overweight (x) 4 | . . . . 3 1 3 4 4 1 Average Overweight (x) . | . . . . . . . 4 . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 5 7 10 10 10 10 8 5 5 5 Most Carried 10 | 4 9 10 10 10 10 10 5 5 1 Average Carried 7 | 2 6 9 9 9 9 8 3 2 1 Final Capacity 10 | 5 10 10 10 10 10 5 5 5 5 Final Carried 10 | 2 9 10 10 10 10 5 5 1 1 Class Distribution -------------------- 72% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Matter Collected 1847 | 220 201 211 536 171 60 . . 448 . Remotely . | . . . . . . . . . . Salvage Created 1210 | . 219 89 264 326 312 . . . . Parts 100 | . 29 12 26 15 18 . . . . Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Combat Hostiles Destroyed 38 | . 10 6 10 6 6 . . . . Guns 12 | . 2 1 3 4 2 . . . . Cannons 5 | . . . . 2 3 . . . . AOE 21 | . 8 5 7 . 1 . . . . Classes Destroyed 12 | . 5 1 2 2 2 . . . . Worker 1 | . . 1 . . . . . . . Builder 2 | . 2 . . . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 1 | . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . Watcher 4 | . 3 . . 1 . . . . . Swarmer 14 | . 6 4 . . 4 . . . . Grunt 9 | . 4 2 . 2 1 . . . . Sentry 4 | . . . 1 3 . . . . . Programmer 1 | . . . . . 1 . . . . Heavy 1 | . . . . 1 . . . . . Subdweller 9 | . . . 9 . . . . . . Best Kill Streak 7 | . 7 3 3 3 5 . . . . Combat Bots Only 5 | . 5 3 3 2 4 . . . . Max Kills in Single Turn 3 | . 3 2 2 1 1 . . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 2 2 . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Hostile Shots Fired 305 | . 28 16 27 49 34 5 3 123 20 Missed 99 | . 12 2 10 17 10 . . 37 11 Hits 206 | . 16 14 17 32 24 5 3 86 9 Melee 12 | . . . . . . 5 1 6 . Projectile 194 | . 16 14 17 32 24 . 2 80 9 AOE 2 | . . . 2 . . . . . . Critical Strikes 9 | . . . 1 1 1 2 . 4 . Damage Taken 3714 | . 302 179 435 577 366 256 75 1386 138 Core 832 | . 43 24 37 25 . 96 15 470 122 Absorbed by Shields 36 | . . . . . . . . 36 . Regen/Repaired (Parts) 94 | . . . . 94 . . . . . Core Remaining (%) 84 | 100 . . 58 95 . . . . . Volleys Fired 113 | . 23 22 22 22 19 1 . 4 . Largest 4 | . 2 2 2 3 4 2 . 2 . Hottest 177 | . 50 120 65 93 177 124 . 102 . Shots Fired 240 | . 45 39 41 60 46 2 1 6 . Gun 134 | . 26 23 20 36 27 1 . 1 . Cannon 46 | . . . . 22 19 1 1 3 . Launcher 49 | . 19 6 21 2 . . . 1 . Special 11 | . . 10 . . . . . 1 . Kinetic 142 | . 26 23 25 58 8 . 1 1 . Thermal 10 | . . 10 . . . . . . . Explosive 43 | . 19 6 16 2 . . . . . Electromagnetic 44 | . . . . . 38 2 . 4 . Robot Hit Streak 13 | . 4 2 13 13 7 1 . 2 . Robot Miss Streak 4 | . 2 1 1 3 4 1 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 114 | . 12 7 24 38 26 1 . 6 . Core Hits 89 | . 25 17 19 17 11 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 . Sever 1 | . . . . . . . . 1 . Melee Attacks 5 | . . . . . . . . 5 . Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . . 5 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3690 | . 741 435 978 835 487 2 . 212 . Guns 1063 | . 122 72 178 459 210 . . 22 . Cannons 476 | . . . . 261 186 2 . 27 . Explosions 1983 | . 619 337 800 109 91 . . 27 . Melee 136 | . . . . . . . . 136 . Ramming 32 | . . 26 . 6 . . . . . Kinetic 1500 | . 122 72 459 720 100 . . 27 . Thermal 91 | . . . . . 91 . . . . Explosive 1584 | . 619 337 519 109 . . . . . Electromagnetic 347 | . . . . . 296 2 . 49 . Impact . | . . . . . . . . . . Slashing 136 | . . . . . . . . 136 . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . . . . 1 10 10 30 30 Average Corruption 15 | . . . . . 1 8 10 19 30 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . . . 2 3 7 48 . Message Errors 8 | . . . . . . 1 1 6 . Matter Fused 10 | . . . . . . 1 1 8 . Heat Flow Errors 2 | . . . . . . . . 2 . Energy Discharges 8 | . . . . . 1 . 1 6 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . 1 . 3 10 . Data Loss (major) 6 | . . . . . . . . 6 . Misfires 2 | . . . . . . . 1 1 . Alerts 2 | . . . . . . . . 2 . Misdirections 7 | . . . . . . 1 . 6 . Overload Shots . | . . . . . . . . . . Overflow Damage 70 | . . 31 . 39 . . . . . Projectiles 29 | . . . . 29 . . . . . Explosions 41 | . . 31 . 10 . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 191 | . 114 36 . 24 . . . 17 . Shots 8 | . 5 1 . 1 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed 9 | . . 5 . 4 . . . . . Kicked 9 | . . 5 . 4 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 479 | . 6 80 . 217 479 60 . 251 . Average Temperature 112 | . 3 30 . 52 230 36 . 59 . Received Heat Transfer 1113 | . 57 45 90 243 . . 18 660 . Effects 5 | . . . . . 5 . . . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . Matter Decay 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 170 | . 170 124 . 76 116 26 . . . Initial 36 | . . 36 . . 29 26 . . . Average 41 | . 105 42 . 11 22 7 . . . Influence Increases 1498 | . 451 239 20 223 160 . . 405 . Destroy 0b10 Robot/C 620 | . 200 160 20 120 120 . . . . Destroy 0b10 Robot/NC 50 | . 30 5 . 10 5 . . . . Destroy Leader 150 | . 46 30 . 54 20 . . . . Allied During Kill 4 | . . 4 . . . . . . . Successful Hack 14 | . 5 . . 9 . . . . . Disable Machine 60 | . 60 . . . . . . . . Destroy Structure 165 | . 110 40 . 15 . . . . . Lose Combat Pursuer 435 | . . . . 15 15 . . 405 . Influence Decreases 1415 | . 356 289 65 158 149 76 . 289 33 Entered New Map 192 | . . 59 24 . 36 50 . . 23 Time Decay 1117 | . 356 230 41 145 113 20 . 212 . Lost Part 96 | . . . . 9 . . . 77 10 Lost Ally 10 | . . . . 4 . 6 . . . Squads Dispatched 6 | . 1 . . 3 1 . 1 . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . 1 . 1 . . Reinforcement 3 | . 1 . . 2 . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Distress Signals 1 | . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 15 8 9 27 7 6 4 28 7 Peak Tracking Total 7 | . 5 3 3 5 4 6 4 7 7 Tactical Retreats 15 | . . . . 1 1 . . 13 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Traps Triggered 2 | . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Machines Disabled 4 | . 4 . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Machines Accessed 5 | . 3 1 . 1 . . . . . Terminals 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 11 | . 4 1 . 6 . . . . . Successful 9 | . 4 1 . 4 . . . . . Failed 2 | . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 3 | . 3 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . 6 . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 3 1 . . . . . . . Record 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 1 | . . . . 1 . . . . . Refit 1 | . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Total Allies 2 | . . 1 . . . 1 . . . Largest Group 1 | . . 1 . . . 1 . . . Highest-Rated Group 31 | . . 31 . . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . 4 . 16 . 7 . . . Total Damage 212 | . . 84 . . . 128 . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Active Infowar (turns) 2022 | . 396 . . 866 647 69 . 44 . Sensors 1959 | . 377 . . 866 647 69 . . . Structural 19 | . 19 . . . . . . . . Traps 44 | . . . . . . . . 44 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . Drone Launches 16 | . . . . 16 . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Turns Passed 5869 | 79 907 657 1030 890 647 112 341 1197 9 Spaces Moved 3917 | 62 672 452 791 399 279 110 133 1003 16 Core 1027 | 10 . . . . . 86 133 782 16 Treads 248 | . . . . . 233 15 . . . Legs 2602 | 52 672 452 791 399 46 9 . 181 . Wheels . | . . . . . . . . . . Hover 40 | . . . . . . . . 40 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 152 50 250 50 50 Average Speed 130 | 108 120 120 120 187 204 96 250 98 53 Slowest Speed 330 | 120 120 120 120 330 232 260 250 250 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 97 99 41 40 6 82 3 90 3 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 10 | . . 1 5 . . . . 4 . Spaces Dug 28 | . 18 10 . . . . . . . Terrain Destroyed 281 | . 107 43 116 15 . . . . . Melee . | . . . . . . . . . . Projectile 13 | . . 10 . 3 . . . . . AOE 268 | . 107 33 116 12 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Total 4420 | 73 727 507 832 496 319 112 143 1195 16 Wait 249 | . 8 14 5 54 5 . 3 160 . Move 3909 | 61 671 451 790 398 279 109 132 1002 16 Hop . | . . . . . . . . . . Pick Up 50 | 7 10 3 5 7 4 . 4 10 . Fast Attach 6 | . 2 . 1 2 1 . . . . Attach 31 | 5 . . 1 5 2 . 4 14 . Detach . | . . . . . . . . . . Swap 28 | . 8 7 3 3 5 2 . . . Drop 20 | . 5 5 5 1 4 . . . . Fire 113 | . 23 22 22 22 19 1 . 4 . Melee 5 | . . . . . . . . 5 . Ram . | . . . . . . . . . . Kick 9 | . . 5 . 4 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 3) 620 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Entered Mines 1031 | -10/Mines | Met a Derelict bent on vengeance 1041 | -10/Mines | Learned Materials trap positions 1054 | -10/Mines | Discovered new exit (range 12) 1057 | -10/Mines | Received a Mining Laser from a helpful Derelict 1242 | -10/Mines | Discovered new exit (range 9) 1277 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1281 | -10/Mines | Found Prototype Device 1333 | -10/Mines | Found the Drone Emporium 1341 | -10/Mines | Found Prototype Device 1425 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1641 | -10/Mines | Discovered new exit (range 4) 1644 | -10/Mines | Entered Subcaves 1676 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1714 | -10/Subcaves | A Subdweller sparked back to life 1714 | -10/Subcaves | A Subdweller sparked back to life 1714 | -10/Subcaves | A Subdweller sparked back to life 1748 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1769 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2294 | -10/Subcaves | Discovered new exit (range 8) 2316 | -10/Subcaves | Discovered new exit (range 8) 2527 | -10/Subcaves | Ambushed by Subdweller buried in earth 2674 | -10/Subcaves | Entered Materials 2674 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2674 | -8/Materials | Identified Bomb Drone Bay 2675 | -8/Materials | Loaded intel: 12 trap records 2857 | -8/Materials | Lost 5 allies 2933 | -8/Materials | Lost 6 allies 2962 | -8/Materials | Repaired Carbon-fiber Leg 3465 | -8/Materials | Discovered new exit (range 14) 3505 | -8/Materials | Garrison activated, responded to threat 3509 | -8/Materials | Lost 4 allies 3559 | -8/Materials | Build established: Skirmisher 3564 | -8/Materials | Entered Factory 3564 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3565 | -7/Factory | Identified Exp. Sensor Array 4211 | -7/Factory | Sucked down chute 4211 | -7/Factory | Entered Waste 4212 | -7/Waste | Met a frightened Derelict 4226 | -7/Waste | EMP discharged 4226 | -7/Waste | System corruption reached 10% 4237 | -7/Waste | Spotted C-40 Crusher 4258 | -7/Waste | Spotted C-40 Crusher 4265 | -7/Waste | Spotted C-40 Crusher 4268 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4271 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4274 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4280 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4302 | -7/Waste | Spotted C-40 Crusher 4311 | -7/Waste | Lost 6 parts (2p2u2w) 4314 | -7/Waste | Discovered new exit (range 14) 4314 | -7/Waste | Spotted C-40 Crusher 4314 | -7/Waste | Spotted C-40 Crusher 4323 | -7/Waste | Entered Factory 4499 | -7/Factory | Discovered new exit (range 5) 4537 | -7/Factory | Build established: Mutant 4662 | -7/Factory | Identified exit to Lower Caves 4664 | -7/Factory | Entered Lower Caves 4675 | -7/Lower Caves | Encountered a Warlord checkpoint 5302 | -7/Lower Caves | Lost 8 parts (2p1n3u2w) 5324 | -7/Lower Caves | Core integrity fell below 50% 5409 | -7/Lower Caves | System corruption reached 30% 5783 | -7/Lower Caves | Spotted B-75 Beast 5808 | -7/Lower Caves | Core integrity fell below 20% 5839 | -7/Lower Caves | Lost 4 parts (1n2u1w) 5839 | -7/Lower Caves | Learned Factory garrison access intel 5847 | -7/Lower Caves | Discovered new exit (range 13) 5860 | -7/Lower Caves | Identified exit to Lower Caves 5861 | -7/Lower Caves | Entered another Lower Caves area 5870 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05777_ Acquired 10 matter. 05798_ System corrupted: Component data lost. 05805_ Critical hit (Burn: +37). 05806_ Airjet destroyed. 05807_ Weapon Cycler destroyed. 05807_ Trap Scanner destroyed. 05808_ Lightning Gun destroyed. 05834_ System corrupted: Substantial component data lost. 05839_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 05847_ EXIT=FOUND 05856_ System corrupted: Energy discharge (-40). 05860_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 05862_ Mak. Power Source destroyed. 05870_ C-30 ARC bursts open, deploying its payload. 05870_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ????????????????## ????????????????????????????? | | ???????????????## s ???????????????????????????# | | ??????????????## % ?????????????????????????? | | ???????????? ## s ???????????????????????? | | ??????????? s####?###?????????????## # | | ???????????? ### ##???????##### # | | ????????????? ######### # | | ???????????????? ss #? | | ???????????????????????# @ #? | | ???????????????????????#### ############ ##### #? | | ??????????????????????????###??????????####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Do Not Disturb Fitting Room Challenges ------------ None Game ------ Seed LaserJunkStatue Manual? 0 Play Time 01:02:38 Cumulative 12.3 hours Start 2025.12.30 @ 22:13:13 End 2025.12.30 @ 23:19:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb6123d7-ed28-48de-bb88-63981dbd2389