Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.27 @ 20:58:12 Player: CrossedViper Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (222) 1110 Value Destroyed (10544) 10544 Prototype IDs (54) 1080 Alien Tech Used (6) 1200 Bonus (9953) 9953 TOTAL SCORE: 31787 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 466 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1742 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -690 Cogmind --------- Core Integrity 0/1300 Matter 156/300 Energy 90/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (11) ----- Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Deep Network Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Transmission Jammer Heavy Regenerative Plating Experimental Hacking Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Siege Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Transmission Jammer Deep Network Scanner Deep Network Scanner > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Nova Cannon Improved KE Penetrator > --- INVENTORY -------- Experimental Energy Well Advanced Kinecellerator Medium Regenerative Plating Heavy Regenerative Plating Experimental Focal Shield Advanced Force Field Experimental Hacking Suite Heart of Steel Transdimensional Reconstructor Tachyon Dispersion Ray Tachyon Dispersion Ray Vortex Driver Vortex Driver Tesla Bomb Launcher Tesla Bomb Launcher Tesla Bomb Launcher Plasma Cutter [Rating: 167] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Improved Medium Armor Plating Artifact Matter Drive Weapon Enhanced Nova Cannon Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . Utility 9 | . . . . . 3 . . . . . . 1 2 . . . . 2 . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 258 | 6 5 5 1 4 13 18 16 1 4 17 . 14 13 18 1 21 4 8 27 18 28 16 Power 18 | 1 1 . . . 1 2 2 . . 1 . 1 2 1 1 1 . . . 1 3 . Engine 8 | 1 1 . . . 1 2 1 . . . . . . 1 1 . . . . . . . Core 5 | . . . . . . . 1 . . 1 . . 2 . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . 1 . . . 1 . . . . 3 . Propulsion 53 | 2 . . . 1 3 4 7 . 2 2 . 3 4 2 . 4 . . 3 2 10 4 Treads 38 | 2 . . . . 3 2 7 . 2 2 . 2 1 2 . 3 . . 3 . 7 2 Leg 9 | . . . . 1 . 2 . . . . . . 2 . . . . . . . 3 1 Wheel 3 | . . . . . . . . . . . . 1 1 . . 1 . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 1 2 2 1 . 5 6 4 . 1 6 . 4 3 9 . 11 4 5 12 9 9 5 Device 46 | . . 1 . . 1 2 2 . . 5 . 2 . 4 . 8 3 2 6 3 6 1 Storage 12 | 1 2 1 1 . 1 1 1 . . 1 . . . . . 1 . . . 1 . 1 Processor 10 | . . . . . 1 2 . . . . . . 1 1 . 1 . . 3 1 . . Hackware 4 | . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . Protection 25 | . . . . . 2 1 1 . 1 . . 1 2 4 . 1 1 2 2 4 2 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 88 | 2 2 3 . 3 4 6 3 1 1 8 . 6 4 6 . 5 . 3 12 6 6 7 Energy Gun 17 | 2 1 1 . 2 2 2 . . . . . . . . . 1 . 2 . 1 3 . Energy Cannon 22 | . . . . . . . 1 . . 2 . 2 1 . . 1 . . 8 3 2 2 Ballistic Gun 23 | . . . . 1 1 1 1 1 1 3 . 4 2 4 . 1 . . 2 . 1 . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Launcher 15 | . 1 2 . . . . . . . . . . 1 2 . 2 . . 2 1 . 4 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 1 . . 3 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 . . 3 . 1 . . 2 . 2 2 . . 9 . 2 7 7 2 . Parts Lost 84 | . 1 . . 5 12 1 . . 3 3 . 4 8 3 . . 1 9 3 2 8 21 Power 9 | . 1 . . 1 1 . . . . . . . 3 . . . . . . . 1 2 Propulsion 16 | . . . . 1 2 . . . 1 1 . . 2 . . . . . . 1 2 6 Utility 24 | . . . . . 3 . . . 1 . . 2 2 2 . . 1 4 1 . 2 6 Weapon 35 | . . . . 3 6 1 . . 1 2 . 2 1 1 . . . 5 2 1 3 7 Highest Loss Streak 9 | . 1 . . 4 6 1 . . 2 1 . 2 6 1 . . 1 7 8 2 2 9 Average Slot Usage (%) 85 | . 98 100 91 76 64 79 99 100 99 90 100 90 79 85 94 91 85 83 82 74 85 53 Engine 2 | . 13 14 14 10 7 6 4 . . . . . . 4 5 3 . . . . . . Core 2 | . . . . . . . 2 7 7 7 7 6 4 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . 6 2 . . 1 5 5 5 . 7 1 Treads 16 | . 28 28 28 25 16 10 29 30 29 29 30 13 4 9 11 10 11 10 11 2 13 7 Wheel 1 | . . . . . . . . . . . . 5 4 5 5 5 5 5 . . . . Device 7 | . . . . . 1 6 2 7 7 10 15 9 9 4 5 6 10 10 16 12 9 . Storage 12 | . 27 28 19 14 9 5 9 15 15 13 15 13 11 11 11 11 11 10 10 10 9 8 Processor 10 | . . . . . . 24 17 7 7 7 7 6 5 9 11 12 11 10 12 19 18 18 Hackware 3 | . . . . . . . . . . . . 1 5 5 5 5 5 9 5 5 5 8 Protection 4 | . . . . . 10 3 7 7 6 1 . 5 2 5 11 7 3 6 4 1 2 1 Energy Gun 2 | . 25 18 14 19 2 5 4 . . . . . . . . . . 2 . 2 3 . Energy Cannon 3 | . . . . . . . 2 . . 3 15 7 2 . . . . . 11 10 5 . Ballistic Gun 8 | . . . . 1 7 6 14 18 22 9 7 11 13 15 17 15 5 4 1 . 2 . Launcher 2 | . 2 9 14 3 . . . . . . . . 1 1 . 1 11 6 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 11 74 74 90 90 182 48 90 87 105 105 100 136 110 109 104 136 136 158 157 146 149 112 Greatest Support 186 | 40 40 40 40 40 40 40 82 82 86 88 88 88 28 55 28 28 28 28 145 145 186 186 Greatest Overweight (x) 5 | . 1 1 2 4 5 1 1 1 1 1 1 4 3 3 3 4 4 5 5 2 3 1 Average Overweight (x) 1 | . . 1 1 2 2 . . 1 1 . 1 3 2 2 3 3 4 4 1 1 . . Largest Inventory Capacity 44 | 6 20 20 24 24 44 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 4 19 19 22 24 24 9 14 20 20 18 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 1 2 3 10 10 11 12 17 19 20 18 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 1 2 6 9 9 7 12 17 18 16 18 19 19 19 20 19 17 17 18 18 19 16 Final Capacity 24 | 6 20 20 24 24 4 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 1 2 3 10 8 4 11 17 19 18 18 18 20 20 20 20 17 20 15 20 20 20 4 Class Distribution -------------------- 22% | Scavenger-Mutant 20% | Hacker-Mutant 14% | Scavenger-Gunner 13% | Hauler-Mutant 11% | Scavenger-Tank 7% | Hacker-Gunner 6% | Hauler-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Armory Hacker-Mutant | -4/Lab Hacker-Gunner | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Matter Collected 5903 | 207 119 199 10 46 450 335 294 86 267 402 48 469 117 744 125 344 179 85 553 90 577 157 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10763 | . 334 212 . 137 616 597 556 112 509 402 48 1053 353 385 109 1037 758 227 1554 90 1346 328 Parts 503 | . 15 10 . 5 32 30 25 9 32 19 2 41 27 23 6 41 13 12 64 12 64 21 Haulers Intercepted 6 | . 1 . . . 2 . 1 . . . . 1 . . . . . . . . 1 . Recyclers Shooed 8 | . 3 . . . 1 . . . . . . 3 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . 3 32 . 2 . . 20 . 72 4 . . . . . Prevented 53 | . . . . . . . . . . . . . . . . 40 13 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Combat Hostiles Destroyed 184 | . 9 9 . 6 14 7 7 1 13 4 1 13 6 9 . 16 10 4 24 1 26 4 Melee 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . Guns 71 | . . 3 . 2 4 5 5 1 13 1 1 8 1 5 . . . 4 3 . 15 . Cannons 46 | . . . . . 10 . 2 . . . . 5 2 . . . . . 15 1 11 . AOE 49 | . 9 6 . 4 . . . . . . . . 3 4 . 12 4 . 3 . . 4 Classes Destroyed 19 | . 5 1 . . 5 . 1 1 . . 1 1 . . 1 1 . . 2 . . . Worker 12 | . 1 . . . 2 1 . . . . . 3 1 . . . . 1 . . 3 . Builder 5 | . 1 . . . 1 . . . . . . 1 2 . . . . . . . . . Hauler 6 | . 1 . . . 2 . 1 . . . . 1 . . . . . . . . 1 . Recycler 6 | . 1 . . . . 3 1 . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . . . . . . . 1 1 . . . . . . . . 1 Watcher 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Swarmer 34 | . . 3 . 4 . . . . 7 . . . 2 6 . 4 1 . . . 7 . Grunt 60 | . 9 6 . 2 9 2 2 . 4 . . 8 . . . 8 4 . 4 . 2 . Brawler 6 | . . . . . 2 . . . . . . . . . . . 3 . . . 1 . Duelist 6 | . . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 27 | . . . . . 1 4 4 . 1 . . 2 2 1 . . 1 . 6 . 5 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 24 | . . . . . 1 1 . 1 . . . 1 2 1 . 3 . 2 4 . 6 2 Programmer 15 | . . . . . . . 1 . 1 . . . . 1 . . . 2 6 . 2 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 12 3 . 4 3 5 5 1 11 1 1 5 5 4 . 8 9 4 5 1 6 4 Combat Bots Only 11 | . 9 3 . 4 3 2 5 1 11 1 1 3 3 4 . 8 9 3 5 1 6 4 Max Kills in Single Turn 5 | . 3 2 . 3 2 1 1 1 2 1 1 2 5 3 1 4 2 1 1 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . 3 . . . . . . . . 3 3 . 4 1 . 1 . . 3 Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Data Miner (-7/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Damage Taken 21987 | . 149 253 . 171 1757 526 522 50 591 940 192 1047 1431 875 . 178 452 1471 2397 850 3495 4640 Core 2929 | . . 22 . . 381 150 80 . 52 97 25 62 146 147 . 6 30 164 263 105 184 1015 Absorbed by Shields 785 | . . . . . . . . . . . . . . . . 51 139 224 272 4 95 . Reduced by Siege Mode 185 | . . . . . . . . . . . . . . . . . . . 16 89 51 29 Core Remaining (%) 67 | 100 . . . 91 . 3 . . . . 63 92 . . . . 67 . . 53 . . Volleys Fired 503 | . 18 15 . 10 65 26 23 5 22 1 7 44 16 24 4 12 7 14 64 43 62 21 Largest 3 | . 2 2 . 2 2 2 3 3 3 3 3 3 3 3 3 3 2 2 3 2 3 2 Hottest 360 | . 100 100 . 90 100 79 116 79 84 84 208 208 156 104 84 96 86 73 360 240 249 100 Shots Fired 1080 | . 25 22 . 19 128 47 67 11 58 3 21 126 44 43 12 24 14 27 154 54 158 23 Gun 589 | . 14 14 . 18 65 47 51 11 58 3 7 79 36 37 12 3 . 27 7 . 90 10 Cannon 391 | . . . . . 63 . 16 . . . 14 47 6 . . . . . 140 36 68 1 Launcher 96 | . 11 8 . 1 . . . . . . . . 2 6 . 21 14 . 7 14 . 12 Special 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Kinetic 504 | . . . . 1 119 26 44 11 58 3 7 79 36 37 12 2 . 14 8 . 41 6 Thermal 425 | . 14 14 . 9 9 21 23 . . . 14 47 6 . . . . . 139 40 89 . Explosive 22 | . 11 8 . 1 . . . . . . . . 2 . . . . . . . . . Electromagnetic 93 | . . . . 8 . . . . . . . . . 6 . 21 14 . 7 14 7 16 Entropic 36 | . . . . . . . . . . . . . . . . 1 . 13 . . 21 1 Robot Hit Streak 25 | . 8 5 . 13 18 20 19 8 25 14 13 22 10 23 14 16 17 14 19 12 18 10 Robot Miss Streak 6 | . 2 2 . 1 6 1 2 3 3 1 . 2 3 4 2 . 1 2 3 1 5 1 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Secondary Targets 6 | . . . . . . . . . 4 . . . . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Shots Hit Robots 799 | . 16 10 . 16 97 46 47 12 45 25 12 98 32 34 9 14 12 25 95 31 108 15 Core Hits 553 | . 32 17 . 9 84 19 20 6 28 15 3 42 25 29 9 48 15 22 44 10 50 26 Critical Hits 60 | . . . . . 2 . 1 . . . . 3 . . . . . 6 13 4 30 1 Critical Kills 24 | . . . . . . . 1 . . . . 1 . . . . . 2 5 . 15 . Critical Parts Destroyed 32 | . . . . . 2 . . . . . . 2 . . . . . 4 7 3 13 1 Melee Attacks 80 | . . . . . . 11 4 1 . 48 . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . 11 4 1 . 48 . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Sneak Attacks 6 | . . . . . . 2 . 1 . 2 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Damage Inflicted 29082 | . 1069 621 . 360 1427 980 1029 231 893 1249 495 3019 897 798 234 2678 1280 750 4509 947 4590 1026 Guns 8328 | . 110 140 . 175 334 540 689 123 893 19 85 1472 408 540 234 . . 750 78 . 1671 67 Cannons 11192 | . . . . . 1085 . 327 . . . 410 1547 208 . . . . . 3796 913 2906 . Explosions 7414 | . 941 454 . 178 . . . . . . . . 281 258 . 2678 1280 . 635 . . 709 Melee 2010 | . . . . . . 440 . 108 . 1230 . . . . . . . . . . . 232 Ramming 104 | . 18 27 . 7 8 . 13 . . . . . . . . . . . . . 13 18 Kinetic 7232 | . . . . . 1387 261 603 123 893 19 85 1472 408 540 234 . . 341 78 . 733 55 Thermal 10871 | . 110 140 . 124 32 279 413 . . . 410 1547 208 . . 390 274 . 3796 947 2008 193 Explosive 1790 | . 914 454 . 141 . . . . . . . . 281 . . . . . . . . . Electromagnetic 4898 | . 27 . . 88 . . . . . . . . . 258 . 2288 1006 . 635 . 68 528 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1778 | . . . . . . 440 . 108 . 1230 . . . . . . . . . . . . Piercing 232 | . . . . . . . . . . . . . . . . . . . . . . 232 Entropic 2177 | . . . . . . . . . . . . . . . . . . 409 . . 1768 . Highest Corruption 32 | . . . . . 4 4 . . 1 1 1 2 . 2 2 2 1 11 17 23 17 32 Average Corruption 8 | . . . . . 4 4 . . 1 1 1 1 . 1 2 2 1 3 14 19 7 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 219 | . . . . . 3 14 . . 1 1 1 . . 11 3 1 . 5 85 39 10 45 Message Errors 46 | . . . . . . 3 . . 1 . 1 . . 6 2 . . 1 14 6 4 8 Matter Fused 39 | . . . . . 2 2 . . . . . . . . . . . 1 19 7 . 8 Heat Flow Errors 15 | . . . . . . 2 . . . . . . . 1 . 1 . . 5 2 1 3 Energy Discharges 18 | . . . . . . 1 . . . . . . . 2 . . . 1 7 3 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . 3 . . . 1 . . . 2 1 . . 1 7 1 . 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Misdirections 19 | . . . . . . . . . . . . . . . . . . . 5 2 . 12 Targeting Errors 46 | . . . . . 1 3 . . . . . . . . . . . 1 22 14 3 2 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . 4 2 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 959 | . 13 . . 16 . . . . . 88 31 61 5 . . 35 . . 310 11 215 174 Projectiles 626 | . . . . . . . . . . . 31 61 . . . . . . 308 11 215 . Explosions 142 | . 13 . . 16 . . . . . . . . 5 . . 35 . . 2 . . 71 Melee 191 | . . . . . . . . . . 88 . . . . . . . . . . . 103 Knockbacks 26 | . . . . . 26 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . 22 . . . . . . . . . . . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 637 | . 20 35 . 38 1 . . . . . . . 14 14 . 4 220 . 31 17 . 243 Shots 34 | . 1 2 . 1 . . . . . . . . 1 1 . 1 8 . 5 1 . 13 Rammed 21 | . 2 5 . 1 2 . 2 . . . . . . . . . . . . . 1 8 Targets Rammed 21 | . 2 5 . 1 2 . 2 . . . . . . . . . . . . . 1 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 195 306 . 205 191 268 84 18 66 6 196 288 88 258 126 145 10 . 315 196 322 209 Average Temperature 79 | . 70 121 . 88 44 59 26 10 22 4 106 125 38 112 61 30 10 . 113 49 69 114 Received Heat Transfer 2675 | . 69 114 . 63 810 216 159 . 66 132 12 333 84 27 . 43 45 148 134 . 220 . Effects 8 | . . 1 . . . . . . . . . 1 . 1 . . . . 1 . 4 . Energy Bleed 3 | . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . 2 1 2 2 Total Turns 153 | . . . . . . . . . . . . . . . . . . . 25 43 79 6 Longest Duration 54 | . . . . . . . . . . . . . . . . . . . 18 43 54 5 Robots Corrupted 11 | . . . . . . . . . . . . . . . . 4 6 . 1 . . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . 3 6 . 1 . . . Parts Fried 38 | . . . . 1 . . . . . . . . . 1 . 18 9 . 5 . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . Parts Melted 26 | . 3 2 . 1 . 1 3 . . . . . . . . 3 . . 4 . 9 . Heat Transferred 11379 | . 333 407 . 309 74 703 666 . . . 200 1359 250 . . 550 350 . 2948 1058 2072 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . 1 . . . . . . . . . . . 6 5 . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Peak Influence 564 | . 313 341 . 100 231 331 320 . . . . 369 564 . . . . 293 470 . 360 122 Initial 124 | . . 121 . . 35 26 59 . . . . . 124 . . . . 113 116 . . 92 Average 159 | . 109 258 . 58 98 168 128 . . . . 173 228 . . . . 163 255 . 150 48 Maximum Alert Level 2 | . 1 1 . . 1 1 1 . . . . 1 2 . . . . 1 2 . 1 . Low Security (%) 64 | 100 65 21 . 100 94 61 79 . . . . 53 54 . . . . 79 24 . 66 100 Level 1 34 | . 34 78 . . 5 38 20 . . . . 46 36 . . . . 20 69 . 33 . Level 2 1 | . . . . . . . . . . . . . 9 . . . . . 5 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 . . . 5 1 4 . . . . 4 2 . . . 1 3 5 . 5 7 Investigation 6 | . 1 . . . 1 . 1 . . . . 2 1 . . . . . . . . . Extermination 12 | . . . . . . . 2 . . . . 1 . . . . . 2 4 . 1 2 Reinforcement 15 | . 1 . . . 4 1 1 . . . . 1 1 . . . . 1 1 . 1 3 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 Construction Impeded 5 | . . . . . 2 . 1 . . . . . . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Distress Signals 16 | . 1 . . . 4 1 . . . . . . . . . . . . 5 . 4 1 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . 19 . Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . 19 . Times Spotted 327 | . 14 8 . 6 26 12 14 1 13 4 1 22 13 13 . 38 12 24 42 1 40 23 Peak Tracking Total 17 | . 11 2 . 4 7 3 4 1 4 2 1 4 5 4 . 17 5 16 7 1 8 8 Tactical Retreats 14 | . . . . . 1 . 1 . . . . 4 . 1 . 1 . 1 2 . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Traps Triggered 18 | . 1 . . . . 2 1 . . . . 1 1 . . 2 . 2 4 . 3 1 Indirectly 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . 10 3 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Machines Disabled 26 | . 5 . . . 1 1 1 . . 1 . . 2 . . 1 1 1 4 3 1 4 Max in Single Turn 1 | . 1 . . . 1 1 1 . . 1 . . 1 . . 1 1 1 1 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Machines Accessed 57 | . 1 . 1 . 3 6 6 . 1 4 . 3 5 . . 7 . 3 8 . 3 6 Terminals 29 | . 1 . . . 1 5 5 . . . . 2 2 . . . . 1 3 . 3 6 Fabricators 8 | . . . . . . . . . . . . 1 2 . . . . 1 4 . . . Repair Stations 4 | . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Total Hacks 170 | . 2 . 1 . 11 12 17 . 1 28 . 9 12 . . 20 . 6 24 . 8 19 Successful 125 | . 1 . 1 . 8 6 10 . 1 28 . 4 7 . . 20 . 5 17 . 5 12 Failed 44 | . . . . . 3 6 7 . . . . 5 5 . . . . 1 7 . 3 7 Catastrophic 7 | . . . . . 2 . 2 . . . . 1 1 . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 2 . . . 4 7 4 . . . . 7 3 . . 1 . 3 14 . 5 15 Terminals 77 | . 2 . . . 4 9 13 . . . . 6 3 . . . . 2 11 . 8 19 Fabricators 23 | . . . . . . . . . . . . 3 6 . . . . 3 11 . . . Repair Stations 12 | . . . . . 3 . 4 . . . . . 3 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . . . . . . . . . . . 1 . . . . Terminal Hacks 83 | . 1 . 1 . 2 3 5 . 1 28 . 1 1 . . 20 . 1 6 . 4 9 Record 26 | . . . 1 . . . . . . 11 . . . . . 14 . . . . . . Part Schematic 12 | . . . . . . . . . . 7 . . . . . . . . 4 . . 1 Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . 3 . . . . . 5 . . . . . . Open Door 4 | . . . . . . 2 . . 1 . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . . . . . . 1 1 . . . . 1 . . . . . . . . 1 1 Alert Level 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . 2 . 2 2 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . . . . 1 3 . . . . 1 5 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 7 | . . . . . . . . . . . . 1 2 . . . . . 4 . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 6 | . . . . . 2 . 2 . . . . . 1 . . . . . 1 . . . Scan Component 4 | . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . Repair 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Unauthorized Hacks 20 | . . . . . . 2 3 . . . . 2 2 . . . . 2 5 . 1 3 Terminals 13 | . . . . . . 2 3 . . . . 1 . . . . . . 3 . 1 3 Track 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 Botnet 7 | . . . . . . 1 2 . . . . 1 . . . . . . 2 . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Operators 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Fabricators 7 | . . . . . . . . . . . . 1 2 . . . . 2 2 . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Siphon 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . Haulers 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 37 | . . . . . 3 4 5 . . . . 3 5 . . . . 1 7 . 3 6 Full Trace Events 5 | . . . . . 1 . 1 . . . . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 2 . . . . 7 . . . . . . . . 4 . . 1 Parts Built 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Matter 447 | . . . . . . . . . . . . . 213 . . . . . 234 . . . Time 269 | . . . . . . . . . . . . . 152 . . . . . 117 . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 5 . . . . . 7 . . . Parts Repaired 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Time 52 | . . . . . 26 . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . 11 . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Total Allies 20 | . . . . . . . . . . . . . . . . . . . 11 . 1 8 Largest Group 8 | . . . . . . . . . . . . . . . . . . . 4 . 1 8 Highest-Rated Group 216 | . . . . . . . . . . . . . . . . . . . 216 . 64 108 Highest-Rated Ally 64 | . . . . . . . . . . . . . . . . . . . 56 . 64 14 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 111 | . . . . . . . . . . . . . . . . . . . 56 . 5 50 Total Damage 3502 | . . . . . . . . . . . . . . . . . . . 2574 . 145 783 Kills 16 | . . . . . . . . . . . . . . . . . . . 10 . 1 5 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 2 1 . . . . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Turns Passed 15437 | 112 334 447 506 192 861 476 862 636 973 681 437 560 539 986 331 1024 780 378 1386 1208 952 776 Spaces Moved 7728 | 67 154 219 262 73 306 245 410 341 505 305 250 254 330 652 245 632 529 224 613 339 375 398 Core 226 | 4 . . . . 19 102 . . . . . . . . . . . . . . . 101 Treads 4195 | 63 154 219 262 73 287 104 410 341 505 305 250 7 . 4 . 63 . . 527 57 271 293 Legs 129 | . . . . . . 39 . . . . . . . . . . . . . . 86 4 Wheels 2878 | . . . . . . . . . . . . 247 330 648 245 569 529 224 86 . . . Hover 300 | . . . . . . . . . . . . . . . . . . . . 282 18 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 200 50 50 160 176 168 145 165 130 120 130 130 130 140 140 130 110 150 50 Average Speed 156 | 153 179 180 190 206 197 119 163 176 175 157 165 138 129 130 130 143 140 142 168 161 164 155 Slowest Speed 260 | 160 180 180 200 240 260 180 180 176 176 168 165 165 130 185 130 250 140 150 200 180 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 46 | 5 48 64 58 19 34 50 18 56 72 81 40 6 13 63 46 84 66 10 52 99 16 68 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 7 | . . . 1 . . . . 1 1 1 . . . . . 1 2 . . . . . Known Exits Taken 7 | . . . . . 1 1 1 . . . 1 . 1 . . . . 1 . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . . . 1 1 1 . 1 . 1 1 1 1 . 1 1 . . Scrap Searched 10 | . . 3 . . . . . 2 1 . . . . 1 1 . 2 . . . . . Spaces Dug 94 | . 6 44 . . . . 3 . . 1 9 . . . . 9 . . 11 6 1 4 Terrain Destroyed 302 | . 34 57 . 12 . . 7 . 3 1 9 5 18 4 1 15 21 18 45 7 37 8 Melee 7 | . . . . . . . 3 . . 1 . . . . . . . . . . . 3 Projectile 136 | . . . . . . . 4 . 3 . 9 5 4 4 1 5 . 18 45 1 37 . AOE 159 | . 34 57 . 12 . . . . . . . . 14 . . 10 21 . . 6 . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Total 9982 | 74 184 244 269 95 441 360 544 366 544 435 256 358 407 757 251 724 554 255 840 946 575 503 Wait 1003 | . 4 . . 7 41 12 61 17 12 47 . 34 33 37 . 24 4 8 44 510 85 23 Move 7706 | 66 153 218 261 72 305 244 409 340 504 304 249 253 329 651 244 631 528 223 612 338 374 398 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 2 1 1 5 1 5 12 14 2 1 15 . 6 8 13 1 12 7 2 19 14 2 4 Fast Attach 115 | 5 2 . 1 1 11 11 7 . . 3 . 6 7 7 . 6 . . 15 7 17 9 Attach 98 | 1 . . . 3 3 7 3 . 4 12 . 6 5 9 . 5 4 6 4 11 6 9 Detach 16 | . . . . . . 2 . . . 2 . . 1 . . 2 . . . 3 5 1 Swap 52 | . 3 5 . . . . 6 1 . 2 . 2 1 2 1 10 . 2 8 3 5 1 Drop 161 | . 1 . 2 . 9 5 15 . 1 12 . 7 7 14 1 22 4 . 22 17 9 13 Fire 503 | . 18 15 . 10 65 26 23 5 22 1 7 44 16 24 4 12 7 14 64 43 62 21 Melee 69 | . . . . . . 11 4 1 . 37 . . . . . . . . . . . 16 Ram 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 2 5 . 1 1 . 2 . . . . . . . . . . . . . 1 5 Escape Stasis 34 | . . . . . . 30 . . . . . . . . . . . . . . 4 . Rewire 57 | . . . . . . . . . . . . . . . . . . . 52 . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Discovered new exit (range 3) 359 | -10/Materials | Destroyed 9 combat bots 367 | -10/Materials | Central database locked down 422 | -10/Materials | Discovered new exit (range 15) 427 | -10/Materials | Build established: Hauler-Mutant 447 | -10/Materials | Entered Mines 512 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 513 | -10/Mines | Discovered new exit (range 9) 515 | -10/Mines | Found Prototype Device 520 | -10/Mines | Identified Exp. Sensor Array 640 | -10/Mines | Discovered new exit (range 15) 887 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 887 | -10/Mines | Discovered new exit (range 5) 894 | -10/Mines | Entered Exiles 938 | -10/Exiles | Met 8R-AWN 970 | -10/Exiles | Met EX-HEX 1040 | -10/Exiles | Met EX-DEC 1047 | -10/Exiles | Learned location of Zion (-6) 1376 | -10/Exiles | Discovered new exit (range 10) 1400 | -10/Exiles | Entered Mines 1582 | -9/Mines | Discovered new exit (range 4) 1583 | -9/Mines | Lost 4 parts (1p1n2w) 1592 | -9/Mines | Entered Materials 1592 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1593 | -8/Materials | Identified exit to Storage 1744 | -8/Materials | Repaired Lgt. Treads 2148 | -8/Materials | Build established: Scavenger-Mutant 2386 | -8/Materials | Lost 3 parts (1u2w) 2444 | -8/Materials | Core integrity fell below 50% 2453 | -8/Materials | Entered Storage 2474 | -8/Storage | Lost 6 parts (1p2n3w) 2674 | -8/Storage | Core integrity fell below 20% 2902 | -8/Storage | Discovered new exit (range 16) 2928 | -8/Storage | Identified exit to Factory 2929 | -8/Storage | Entered Factory 2929 | -7/Factory | Evolved 2 slots: Propulsion x2 3157 | -7/Factory | Discovered new exit (range 8) 3168 | -7/Factory | Identified exit to Factory 3208 | -7/Factory | Repaired Lgt. Treads 3236 | -7/Factory | Build established: Scavenger-Gunner 3260 | -7/Factory | Identified exit to Lower Caves 3791 | -7/Factory | Entered Lower Caves 3860 | -7/Lower Caves | Learned Factory stockpile data 4016 | -7/Lower Caves | Encountered a Warlord checkpoint 4054 | -7/Lower Caves | Build established: Scavenger-Mutant 4413 | -7/Lower Caves | Discovered new exit (range 9) 4427 | -7/Lower Caves | Entered another Lower Caves area 4557 | -7/Lower Caves | Build established: Scavenger-Gunner 4632 | -7/Lower Caves | Destroyed 11 combat bots 4958 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4986 | -7/Lower Caves | Build established: Scavenger-Mutant 5099 | -7/Lower Caves | Found Prototype Device 5382 | -7/Lower Caves | Discovered new exit (range 11) 5400 | -7/Lower Caves | Entered Data Miner 5400 | -7/Data Miner | Discovered new exit (range 6) 5432 | -7/Data Miner | Met Data Miner 5491 | -7/Data Miner | Learned location of Section 7 (-2) 5491 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5513 | -7/Data Miner | Received God Mode back door access code from Data Miner 5539 | -7/Data Miner | Destroyed Data Miner 5542 | -7/Data Miner | Data Conduit disabled 5713 | -7/Data Miner | Found Prototype Device 5805 | -7/Data Miner | Identified Heart of Steel 5946 | -7/Data Miner | Found Prototype Hackware 5948 | -7/Data Miner | Found Prototype Hackware 5973 | -7/Data Miner | Identified Exp. Thermal Shield 6081 | -7/Data Miner | Entered Proximity Caves 6304 | -6/Proximity Caves | Spotted B-75 Beast 6317 | -6/Proximity Caves | Destroyed B-75 Beast 6324 | -6/Proximity Caves | Build established: Hauler-Gunner 6498 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6518 | -6/Proximity Caves | Entered Factory 6518 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6911 | -6/Factory | Identified System Mapper 7042 | -6/Factory | Discovered new exit (range 12) 7078 | -6/Factory | Entered another Factory area 7078 | -5/Factory | Evolved 2 slots: Utility x2 7344 | -5/Factory | Lost 6 parts (2p2n1u1w) 7347 | -5/Factory | Identified exit to Upper Caves 7566 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 7566 | -5/Factory | Local fabrication network quarantined 7617 | -5/Factory | Entered Upper Caves 7741 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8168 | -5/Upper Caves | Build established: Scavenger-Gunner 8209 | -5/Upper Caves | Learned 4 Factory zone layouts 8518 | -5/Upper Caves | Build established: Scavenger-Tank 8590 | -5/Upper Caves | Discovered new exit (range 12) 8603 | -5/Upper Caves | Entered another Upper Caves area 8916 | -5/Upper Caves | Discovered new exit (range 15) 8934 | -5/Upper Caves | Entered Warlord 8977 | -5/Warlord | System corruption cleaned by Quarantine Array 9395 | -5/Warlord | Learned location of Command (-1) 9395 | -5/Warlord | Learned Quarantine emergency access door positions 9396 | -5/Warlord | Learned 4 Research zone layouts 9397 | -5/Warlord | Learned Armory security intel 9397 | -5/Warlord | Learned Factory scanalyzer intel 9397 | -5/Warlord | Learned Armory fabricator intel 9440 | -5/Warlord | Visited the Vortex Lab 9449 | -5/Warlord | Found Prototype Energy Gun 9453 | -5/Warlord | Found Prototype Energy Gun 9455 | -5/Warlord | Warlord's base attacked by MAIN.C 9461 | -5/Warlord | Found Prototype Energy Cannon 9464 | -5/Warlord | Found Prototype Energy Cannon 9494 | -5/Warlord | Identified Vortex Driver (x2) 9496 | -5/Warlord | Identified Vortex Rail (x2) 9571 | -5/Warlord | Met Warlord 9600 | -5/Warlord | Opened Warlord's prototype stash 9605 | -5/Warlord | Found Prototype Reactor 9605 | -5/Warlord | Identified Vortex Chain Reactor 9617 | -5/Warlord | Found Prototype Device 9618 | -5/Warlord | Identified Exp. Focal Shield 9624 | -5/Warlord | Found Prototype Processor 9625 | -5/Warlord | Identified Exp. Target Analyzer 9766 | -5/Warlord | Found Prototype Ballistic Cannon 9778 | -5/Warlord | Found Prototype Ballistic Cannon 9797 | -5/Warlord | Spotted Executioner 9801 | -5/Warlord | Destroyed Executioner 9805 | -5/Warlord | Warlord forces counterattacked 9833 | -5/Warlord | Found Prototype Device 9834 | -5/Warlord | Identified Adv. Kinecellerator 9858 | -5/Warlord | Spotted Striker 9873 | -5/Warlord | Destroyed UN-EE1(g) 9909 | -5/Warlord | Destroyed 8 combat bots 9912 | -5/Warlord | Discovered new exit (range 15) 9958 | -5/Warlord | Entered Proximity Caves 9972 | -4/Proximity Caves | Learned location of Testing (-2) 10035 | -4/Proximity Caves | Build established: Scavenger-Mutant 10554 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10613 | -4/Proximity Caves | Destroyed 9 combat bots 10661 | -4/Proximity Caves | Discovered new exit (range 6) 10738 | -4/Proximity Caves | Entered Factory 10738 | -4/Factory | Evolved 2 slots: Utility x2 10740 | -4/Factory | Loaded intel: 4 scanalyzer locations 10779 | -4/Factory | Identified Deep Network Scanner 10786 | -4/Factory | Identified exit to Upper Caves 10786 | -4/Factory | Identified exit to Extension 10786 | -4/Factory | Identified exit to Armory 11072 | -4/Factory | System corruption reached 10% 11084 | -4/Factory | Build established: Hacker-Mutant 11106 | -4/Factory | Identified Hvy. Autocannon 11116 | -4/Factory | Entered Armory 11118 | -4/Armory | Loaded intel: 8 fabricator locations 11154 | -4/Armory | Lost 8 parts (5u3w) 11222 | -4/Armory | Found Gamma Bomb Array 11224 | -4/Armory | Found Gamma Bomb Array 11227 | -4/Armory | Found Gamma Bomb Array 11229 | -4/Armory | Found Gamma Bomb Array 11882 | -4/Armory | Found Prototype Hackware 11882 | -4/Armory | Identified Exp. System Shield 11921 | -4/Armory | Found Prototype Processor 11921 | -4/Armory | Identified Exp. Melee Analysis Suite 12280 | -4/Armory | Found Prototype Launcher 12280 | -4/Armory | Identified Tesla Bomb Launcher 12283 | -4/Armory | Found Tesla Bomb Launcher 12286 | -4/Armory | Found Tesla Bomb Launcher 12288 | -4/Armory | Found Tesla Bomb Launcher 12399 | -4/Armory | Build established: Hacker-Gunner 12431 | -4/Armory | Fabricated Adv. Armor Integrity Analyzer (x1) 12496 | -4/Armory | Discovered new exit (range 4) 12502 | -4/Armory | Entered Lab 12502 | -4/Lab | Discovered new exit (range 9) 12522 | -4/Lab | Unable to decrypt terminal 12765 | -4/Lab | Detected for breach 12771 | -4/Lab | Confronted by A5 12803 | -4/Lab | Build established: Hacker-Mutant 12892 | -4/Lab | Destroyed A5 12895 | -4/Lab | Gained access to the hidden lab's interior 12916 | -4/Lab | Found Prototype Protection 12970 | -4/Lab | Found Alien Artifact 12970 | -4/Lab | Identified Core Reset Matrix 12970 | -4/Lab | Used Core Reset Matrix 12974 | -4/Lab | Sensed 3 artifacts in vicinity 13050 | -4/Lab | Discovered new exit (range 6) 13087 | -4/Lab | Found Prototype Hackware 13153 | -4/Lab | Found Prototype Special Weapon 13185 | -4/Lab | Identified Med. Regenerative Plating 13192 | -4/Lab | Found Prototype Energy Gun 13197 | -4/Lab | Found Prototype Energy Gun 13211 | -4/Lab | Identified Tachyon Dispersion Ray (x2) 13219 | -4/Lab | Found Prototype Protection 13223 | -4/Lab | Found Deep Network Scanner 13268 | -4/Lab | Found Core Expander 13268 | -4/Lab | Installed Core Expander, added new Propulsion slot 13320 | -4/Lab | Found Integrated Dissipator 13320 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13334 | -4/Lab | Found Transdimensional Reconstructor 13654 | -4/Lab | Unable to decrypt terminal 13710 | -4/Lab | Entered Research 13710 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13874 | -3/Research | Identified exit to Quarantine 14040 | -3/Research | Identified Hvy. Regenerative Plating 14429 | -3/Research | Intercept squad dispatched 14439 | -3/Research | Spotted Tracker 14443 | -3/Research | Destroyed Tracker 14444 | -3/Research | Spotted Tracker 14447 | -3/Research | Destroyed Tracker 14508 | -3/Research | Found Exp. Targeting Computer 14564 | -3/Research | Spotted Combat Programmer 14566 | -3/Research | Build established: Hacker-Gunner 14576 | -3/Research | System corruption reached 10% 14578 | -3/Research | Destroyed Combat Programmer 14632 | -3/Research | Spotted Combat Programmer 14641 | -3/Research | Spotted B-90 Cyclops 14662 | -3/Research | Entered Quarantine 14663 | -3/Quarantine | Detected hypermatrix surge 14663 | -3/Quarantine | Sensed 18 artifacts in vicinity 14693 | -3/Quarantine | Found Matter Drive 14804 | -3/Quarantine | System corruption reached 30% 14823 | -3/Quarantine | Warped through subspace 14845 | -3/Quarantine | Lost 7 parts (2p3n2w) 14882 | -3/Quarantine | Build established: Hacker-Mutant 15113 | -3/Quarantine | Found Core Reset Matrix 15115 | -3/Quarantine | Sensed 17 artifacts in vicinity 15341 | -3/Quarantine | Core integrity fell below 50% 15357 | -3/Quarantine | Crushed by falling debris 15371 | -3/Quarantine | Emitted hypermatrix ping 15376 | -3/Quarantine | Assembled emerged from beneath the floor 15378 | -3/Quarantine | Intercept squad dispatched 15383 | -3/Quarantine | Spotted Tracker 15391 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 15391 | -3/Quarantine | Warped through subspace 15392 | -3/Quarantine | Core integrity fell below 20% 15403 | -3/Quarantine | Lost 9 parts (1n4u4w) 15438 | -3/Quarantine | Spotted Combat Programmer 15438 | -3/Quarantine | Destroyed by Combat Programmer with EMDS Last Messages --------------- 15412_ HERF Cannon destroyed. 15413_ S-43 Plague knocked back. 15415_ Exp. Energy Well destroyed. 15415_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q015. 15418_ C-55 Analyst calls for reinforcements. 15418_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15419_ as-20309 destroyed. 15422_ Slug penetrates C-55 Analyst. 15422_ C-55 Analyst suffers critical hit. 15422_ C-55 Analyst destroyed. 15423_ R-10 Processor collects Unknown Device. 15423_ R-10 Processor suffers critical hit. 15423_ R-10 Processor destroyed. 15424_ as-90018 destroyed. 15430_ Exp. Optical Array destroyed. 15434_ Acquired Unknown Hover Unit. 15434_ Identified Imp. Antigrav System. 15438_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ## h#???????????????????????????????? | | ##/###### #???????????????????????????????? | | ! = #???????????????????????????????? | | #??????????? ??????????????????? | | "" """ """ """ #????????? ??????????????????? | | "" """k""" """ h #?????????? ######????????????? | | "" """ """ """k #??????????? #????????????? | | k #??????????? #????????????? | | "" """ """ """ ""#???????????? #????????????? | | "" """ """ """ T"#????????????? #????????????? | | "" """ """ """ ""#?????????????# #????????????? | | #?????????????# ########?????? | | k % #??????####???# # ""!!#?????? | | ?###### #??????#"""???# # ""!#?????? | | ??????# #??????#"T"???# # ""#?????? | | ??????# #????###" "#### # "#?????? | | ??????# #????# o/ + !""#?????? | | ??????# % ###### """ # # ""!#?????? | | ??????#+##### + """ # # T"!!#?????? | | ????????????# ###### """ # ########?????? | | ????????????#### #????# % # #????????????? | | ???????????????#%#????#|!* p! # #????????????? | | ???????????????# #????#|!* % # #????????????? | | ???????????????# ######!! ! # #????????????? | | ???????????????# ## %%% # #????????????? | | ???????????????# ####@###### #????????????? | | # ??????# #### #### # #????????????? | | ########??????# ###[# *=## #????????????? | | ########?###### ## !## [## #????????????? | | # ? # # # |#=!## #????????????? | | # ? # ## s!##=## #????????????? | | # """?" # ###*!!#**# #????????????? | | # " " " # ###+###### #????????????? | | # """ " # # # ?????????????? | | # ?" # # #?????????????????? | | # """?" # # #?????????????????? | | + "!"?? # # "" #?????????????????? | | # """?? # / """ #?????????????????? | | # ??? # # "/" #?????????????????? | | # ??? # # """ #?????????????????? | | ############+## # "" #?????????????????? | | =!= # #?????????????????? | | =%* ##########?????????????????? | | !%= % #??????????????????????????? | | % !% #??????????????????????????? | | #####+######+########+#??????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ""T"" #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 65 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Thermal Conversion 30 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 50 Defensive Hacking 16 Item Schematics ----------------- Adv. Armor Integrity Analyzer | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory Adv. Armor Integrity Analyzer | x1 | -4/Armory Alien Tech Used ----------------- Core Reset Matrix Core Expander Integrated Dissipator Transdimensional Reconstructor Matter Drive High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HeatArchitectFilter Manual? 0 Play Time 01:52:06 Cumulative 474.2 hours Start 2021.06.27 @ 18:27:57 End 2021.06.27 @ 20:58:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 349 Adventurer 0 Explorer 7 Win Type - Total 22 Types 8/3/9/1/0/0/0/1/0 Lore% 86 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3994a473-e843-4ead-be66-3a47aa4f0b21