Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.17 @ 18:12:14 Player: tourn Result: Destroyed by J6-Y40(E) with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2151) 2151 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 4300 Bonus ------- Follower Combat Kills 144 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 200/200 System Corruption 0% Temperature Hot (224) Movement Walking (100) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Overtuned Titanium Leg > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (5) ---- Hardened Light Armor Plating Advanced Beam Cannon Autogun Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Overtuned Treads Overtuned Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle Barrage Gun > --- INVENTORY -------- Light Nuclear Core Wheel Makeshift Microdissipator Network Hardened Light Armor Plating Reactive Plating Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Autogun Enhanced Autogun Mini Grenade Launcher Flail [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Reactive Plating Device Improved Heat Sink Storage Large Storage Unit Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 59 | . 12 15 19 3 10 Power 7 | . 1 2 4 . . Engine 5 | . 1 1 3 . . Core 1 | . . 1 . . . Reactor 1 | . . . 1 . . Propulsion 26 | . 6 6 6 3 5 Treads 7 | . 1 . 1 1 4 Leg 12 | . 5 5 1 . 1 Wheel 7 | . . 1 4 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 2 2 2 . 1 Device 1 | . 1 . . . . Storage 2 | . 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 1 2 . 1 Artifact . | . . . . . . Weapon 19 | . 3 5 7 . 4 Energy Gun 6 | . 1 1 2 . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 10 | . 2 3 3 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 5 . 1 Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 27 | . 3 5 7 . 12 Power 4 | . 1 2 . . 1 Propulsion 12 | . . 3 4 . 5 Utility 3 | . . . 2 . 1 Weapon 8 | . 2 . 1 . 5 Highest Loss Streak 12 | . 2 4 1 . 12 To Critical Strikes . | . . . . . . Average Backups 11 | 6 8 9 13 14 14 Power 1 | 1 . . 2 2 1 Propulsion 2 | 4 4 2 1 2 1 Utility 2 | . . 3 3 2 3 Weapon 4 | 1 2 2 5 7 7 Tool/Special . | . . . . . . Unused Backups 27 | . 7 6 3 2 9 Power 2 | . 1 . . . 1 Propulsion 5 | . 2 2 . 1 . Utility 9 | . 1 2 2 . 4 Weapon 11 | . 3 2 1 1 4 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 88 95 97 100 95 Engine 11 | . 14 9 11 11 9 Treads 4 | . 1 . 4 11 23 Leg 15 | . 26 31 7 . 1 Wheel 10 | . . 1 19 22 5 Device 2 | . 8 1 . . . Storage 11 | . 14 11 11 11 10 Protection 8 | . . 9 11 11 11 Energy Gun 9 | . 11 7 11 11 4 Ballistic Gun 18 | . 11 22 17 22 27 Impact Weapon 1 | . . . 4 . . Peak Build Rating 30 | 6 9 17 21 23 30 Average Rating 15 | 6 7 13 17 21 25 On Entrance 13 | 6 6 8 16 20 23 Naked Turns . | . . . . . . Heaviest Build 46 | 10 17 42 46 46 46 Greatest Support 59 | 20 20 30 20 24 59 Greatest Overweight (x) 4 | . . 4 4 2 4 Average Overweight (x) 1 | . . . 2 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 12 | 8 9 10 15 15 14 Most Carried 15 | 6 9 12 15 15 15 Average Carried 11 | 6 8 9 13 14 14 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 6 9 12 14 15 5 Class Distribution -------------------- 28% | Mutant 26% | Scavenger-Tank 18% | Commander-Tank 12% | Tank 10% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -9/Recycling Scavenger-Tank | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1571 | 200 261 372 424 54 260 Remotely . | . . . . . . Salvage Created 3192 | . 665 678 1095 294 460 Parts 173 | . 24 48 63 9 29 Haulers Intercepted 6 | . . 2 4 . . Recyclers Shooed 4 | . 1 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 56 | . 13 16 19 2 6 Guns 46 | . 13 9 16 2 6 AOE 10 | . . 7 3 . . Classes Destroyed 12 | . 3 4 2 1 2 Worker 6 | . . 3 3 . . Builder 3 | . 1 1 1 . . Hauler 6 | . . 2 4 . . Recycler 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 8 | . . 4 4 . . Grunt 29 | . 13 8 8 . . Brawler 1 | . . . 1 . . Sentry 11 | . . 4 6 1 . Demolisher 1 | . . . . 1 . Scrapper 4 | . . . . . 4 Elite 2 | . . . . . 2 Best Kill Streak 5 | . 4 5 4 1 2 Combat Bots Only 4 | . 4 4 3 1 2 Max Kills in Single Turn 3 | . 1 3 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 416 | . 100 115 70 5 126 Missed 116 | . 31 36 16 3 30 Damage Taken 4571 | . 852 963 677 73 2006 Core 604 | . 201 126 48 . 229 Absorbed by Shields . | . . . . . . Ignored by Resistances 151 | . . 72 56 3 20 Core Remaining (%) 59 | 100 19 . . . . Volleys Fired 211 | . 76 62 50 5 18 Largest 3 | . 2 3 3 3 3 Hottest 99 | . 90 99 99 91 98 Shots Fired 450 | . 115 147 123 13 52 Gun 444 | . 115 142 122 13 52 Cannon . | . . . . . . Launcher 6 | . . 5 1 . . Special . | . . . . . . Kinetic 320 | . 72 114 79 10 45 Thermal 85 | . 43 28 14 . . Explosive 6 | . . 5 1 . . Electromagnetic 39 | . . . 29 3 7 Robot Hit Streak 24 | . 17 12 20 8 24 Robot Miss Streak 6 | . 3 4 6 2 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 1 1 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 311 | . 85 94 81 9 42 Core Hits 141 | . 33 41 44 5 18 Critical Kills 3 | . . 2 1 . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 8 | . 2 4 2 . . Burn 3 | . 2 . 1 . . Destroy 5 | . . 4 1 . . Melee Attacks 3 | . . . 3 . . Impact 3 | . . . 3 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5218 | . 964 1731 1610 169 744 Guns 4153 | . 964 1136 1213 169 671 Cannons . | . . . . . . Explosions 1058 | . . 588 397 . 73 Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 2599 | . 520 831 560 122 566 Thermal 1387 | . 444 305 565 . 73 Explosive 654 | . . 588 66 . . Electromagnetic 571 | . . . 419 47 105 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 7 7 Average Corruption 6 | . . . 5 7 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . 20 12 5 Message Errors 7 | . . . 2 4 1 Matter Fused 7 | . . . 4 2 1 Heat Flow Errors 7 | . . . 5 2 . Energy Discharges 1 | . . . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 5 | . . . 3 2 . Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . 1 . 1 Weapon Failures 5 | . . . 3 . 2 Overload Shots . | . . . . . . Overflow Damage 52 | . . 26 26 . . Projectiles . | . . . . . . Explosions 52 | . . 26 26 . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 133 | . . 39 94 . . Shots 4 | . . 1 3 . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 518 | . 332 264 518 168 224 Average Temperature 93 | . 108 87 102 52 76 Received Heat Transfer 1796 | . 516 429 240 12 599 Effects 14 | . 1 3 10 . . Shutdowns 2 | . . . 2 . . Energy Bleed 2 | . 1 . 1 . . Interference 4 | . . 3 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 4 | . . . 4 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 5 1 1 1 1 Heat Transferred 3129 | . 1384 666 1042 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 3 . 1 Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 84 100 . Level 1 5 | . . . 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 224 | . 150 122 224 77 . Initial 35 | . . 1 35 14 . Average 77 | . 64 73 125 11 . Influence Increases 1566 | . 366 412 608 180 . Destroy 0b10 Robot/C 1080 | . 260 320 380 120 . Destroy 0b10 Robot/NC 95 | . 10 30 45 10 . Destroy Leader 50 | . 30 10 10 . . Allied During Kill 70 | . . . 20 50 . Successful Hack 23 | . 6 6 11 . . Disable Machine 90 | . . 15 75 . . Destroy Structure 53 | . . 31 22 . . Lose Combat Pursuer 105 | . 60 . 45 . . Influence Decreases 1491 | . 362 329 606 194 . Time Decay 1017 | . 218 279 386 134 . Lost Part 150 | . 30 50 70 . . Lost Ally 60 | . . . . 60 . Purge Threat 264 | . 114 . 150 . . Squads Dispatched 6 | . 4 2 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 7 | . . 3 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 21 29 25 5 12 Peak Tracking Total 10 | . 6 6 5 2 10 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 6 | . . 1 5 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 23 | . 4 6 10 3 . Terminals 21 | . 4 6 10 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 8 14 17 4 . Successful 21 | . 4 5 10 2 . Failed 22 | . 4 9 7 2 . Catastrophic 6 | . . 1 4 1 . Database Lockouts . | . . . . . . Manual 25 | . 6 11 8 . . Terminals 41 | . 8 14 17 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 4 5 10 1 . Robot Analysis 1 | . . . 1 . . Open Door 4 | . . . 4 . . Branch Access Points 1 | . . 1 . . . Alert Level 2 | . 1 . 1 . . Unreport Threat 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Maintenance Status 1 | . . 1 . . . Zone Layout 8 | . 2 3 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 4 5 8 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 10 4 Highest-Rated Group 88 | . . . 88 88 32 Highest-Rated Ally 16 | . . . 16 16 8 Total Orders . | . . . . . . Ally Attacks 48 | . . . 1 42 5 Total Damage 482 | . . . 10 419 53 Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 2880 | 8 606 713 902 494 157 Spaces Moved 1653 | 7 310 375 524 393 44 Core . | . . . . . . Treads 36 | . 5 . . . 31 Legs 641 | 7 305 326 . . 3 Wheels 976 | . . 49 524 393 10 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 120 110 110 105 105 Average Speed 116 | 120 120 122 112 106 146 Slowest Speed 240 | 120 160 190 140 115 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 69 46 66 88 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . . 36 17 . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 59 | . . 36 17 . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 2254 | 6 434 518 736 460 100 Wait 216 | . 21 37 100 46 12 Move 1648 | 6 309 374 523 392 44 Hop . | . . . . . . Pick Up 40 | . 7 13 12 5 3 Fast Attach 23 | . 2 6 8 1 6 Attach 23 | . 2 7 8 . 6 Detach 10 | . 1 3 5 . 1 Swap 22 | . 8 4 7 2 1 Drop 47 | . 8 11 12 7 9 Fire 211 | . 76 62 50 5 18 Melee 3 | . . . 3 . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 8 | . . . 8 . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 4) 333 | -10/Materials | Discovered new exit (range 11) 501 | -10/Materials | Core integrity fell below 50% 562 | -10/Materials | Core integrity fell below 20% 595 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 760 | -9/Materials | Identified exit to Mines 760 | -9/Materials | Identified exit to Storage 1117 | -9/Materials | Build established: Tank 1234 | -9/Materials | Lost 4 parts (2p2n) 1328 | -9/Materials | Entered Storage 1432 | -9/Storage | Build established: Scavenger-Tank 1937 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2022 | -9/Storage | Discovered new exit (range 15) 2186 | -9/Storage | Discovered new exit (range 10) 2203 | -9/Storage | Build established: Commander-Mutant 2208 | -9/Storage | Used back door to open Recycling access 2230 | -9/Storage | Entered Recycling 2230 | -9/Recycling | Accompanied by 10 allies 2377 | -9/Recycling | Discovered new exit (range 7) 2425 | -9/Recycling | Lost 3 allies 2517 | -9/Recycling | Build established: Commander-Tank 2665 | -9/Recycling | Scanned before Scraplab entrance 2680 | -9/Recycling | Entered Scraplab 2689 | -9/Recycling | Discovered new exit (range 2) 2724 | -9/Recycling | Entered Scraptown 2724 | -9/Scraptown | Accompanied by 4 allies 2726 | -9/Scraptown | Attacked by Scraptown defenders 2762 | -9/Scraptown | Lost 4 allies 2810 | -9/Scraptown | System corruption cleaned by C-Scrubber 2839 | -9/Scraptown | Core integrity fell below 50% 2878 | -9/Scraptown | Core integrity fell below 20% 2881 | -9/Scraptown | Destroyed by J6-Y40(E) with Gauss Rifle Last Messages --------------- 02871_ Imp. Assault Rifle destroyed. 02872_ Identified Enh. Autogun. 02873_ J0-5ZS(E) heat damages Ovr. Barrage Gun. 02873_ 2Q-70V(j) heat damages Ovr. Titanium Leg. 02873_ Barrage Gun destroyed. 02873_ Slug penetrates Wall. 02873_ Wheel destroyed. 02874_ Lgt. Treads destroyed. 02875_ Critical hit (Burn: +50). 02876_ 9C-Y1D(j) heat damages Mak. Salvage Targeting Computer. 02876_ Dropped Lrg. Storage Unit. 02876_ Penetrated by Slug. 02876_ J0-5ZS(E) IFF system glitched. 02878_ 2Q-70V(j) heat spikes uncontrollably. 02878_ Penetrated by Slug. 02880_ Imp. EM Shotgun destroyed. 02880_ Critical hit (Burn: +50). 02880_ Mak. Light Armor Plating destroyed. 02881_ Penetrated by Slug. 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"""""????????????? | | ????????????????????????#### ####?????????????? | | ???????????????????????????# #????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????####????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlAccelerationExpander Manual? 0 Play Time 00:54:09 Cumulative 217.8 hours Start 2025.02.26 @ 07:40:13 End 2025.03.17 @ 18:12:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cc7df97-a130-433a-a7c5-73b94f2f4340