Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.24 @ 10:57:21 Player: Piston Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (94) 470 Value Destroyed (3290) 3290 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-254) -254 TOTAL SCORE: 9586 Bonus ------- Friendly Fire -254 Cogmind --------- Core Integrity 0/1000 Matter 142/300 Energy 443/480 System Corruption 9% Temperature Cool (550) Movement Walking (210) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- Micro Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Cooling System Precision Energy Filter Layered Medium Armor Plating Medium Reflective Plating Powered Armor Powered Armor > --- WEAPON (5) ------- Force Rifle Wave Gun Disruptor Cannon Heavy Machine Gun Gauss Cannon > --- INVENTORY (4) ---- Light Angular Momentum Engine Neutrino Core Advanced Power Amplifier Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Precision Energy Filter Powered Armor Powered Armor Powered Armor Improved Hardlight Generator > --- WEAPON ----------- Force Rifle Wave Gun Disruptor Cannon Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Advanced Power Amplifier Long-range Proton Cannon [Rating: 96] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Improved Medium Armor Plating Device Improved Cooling System Storage Medium Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Slots Evolved 11 | . 1 . . . 4 2 . . . . . . 2 2 . . . Power 2 | . . . . . 1 . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . Utility 4 | . . . . . 1 2 . . . . . . 1 . . . . Weapon 3 | . 1 . . . 1 . . . . . . . . 1 . . . Parts Attached 141 | 7 6 2 3 . 40 5 6 15 3 4 2 10 2 2 3 28 3 Power 22 | 1 . 1 1 . 8 1 2 . 1 . . 1 . . 1 5 . Engine 8 | 1 . 1 1 . 2 . 1 . . . . 1 . . . 1 . Core 12 | . . . . . 6 1 1 . 1 . . . . . . 3 . Reactor 2 | . . . . . . . . . . . . . . . 1 1 . Propulsion 37 | 2 1 1 . . 9 1 4 3 . . . 3 1 . 2 10 . Treads . | . . . . . . . . . . . . . . . . . . Leg 33 | 2 1 1 . . 9 1 4 3 . . . 2 1 . 2 7 . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . Flight 3 | . . . . . . . . . . . . 1 . . . 2 . Utility 36 | 2 1 . 2 . 6 2 . 7 . 3 . 2 1 . . 7 3 Device 9 | . . . . . . 1 . 3 . . . 2 . . . 2 1 Storage 4 | . . . 2 . 1 1 . . . . . . . . . . . Processor 2 | . . . . . . . . 2 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 21 | 2 1 . . . 5 . . 2 . 3 . . 1 . . 5 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 46 | 2 4 . . . 17 1 . 5 2 1 2 4 . 2 . 6 . Energy Gun 14 | 2 2 . . . 4 1 . . 1 1 . 1 . . . 2 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . Ballistic Gun 21 | . 2 . . . 12 . . 3 1 . 1 1 . 1 . . . Ballistic Cannon 3 | . . . . . . . . 1 . . . . . 1 . 1 . Launcher 3 | . . . . . . . . 1 . . 1 . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . 2 . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 1 . . 1 . 3 . Parts Lost 28 | . 2 1 . . 10 3 7 . . . . . . . 4 1 . Power 4 | . . . . . 1 1 1 . . . . . . . 1 . . Propulsion 10 | . 1 . . . 3 1 4 . . . . . . . 1 . . Utility 8 | . . 1 . . 3 . 2 . . . . . . . 1 1 . Weapon 6 | . 1 . . . 3 1 . . . . . . . . 1 . . Highest Loss Streak 7 | . 1 1 . . 5 3 7 . . . . . . . 3 1 . Average Slot Usage (%) 93 | . 94 96 96 100 94 79 51 63 99 99 99 100 97 92 65 92 100 Engine 6 | . 12 12 11 12 5 . . 7 7 7 7 7 6 5 5 1 . Core 5 | . . . . . 10 12 9 7 6 7 7 7 6 5 1 6 5 Leg 22 | . 24 25 25 25 24 19 12 17 21 21 21 21 25 22 19 20 22 Device 6 | . . . . . . 7 5 6 7 7 7 13 12 11 11 14 10 Storage 2 | . . . 9 12 8 14 9 . . . . . . . . . . Processor 1 | . . . . . . . . 4 14 7 . . . . . . . Protection 17 | . 25 21 12 12 13 7 2 2 14 20 28 21 22 22 14 13 22 Energy Gun 9 | . 21 12 12 12 1 1 4 . 3 12 14 13 12 9 3 8 11 Ballistic Gun 15 | . 9 25 25 25 26 16 7 12 18 14 13 13 12 11 6 5 5 Ballistic Cannon 1 | . . . . . . . . 4 7 1 . . . 5 1 5 5 Naked Turns 16 | . . . . . . . 16 . . . . . . . . . . Heaviest Build 116 | 10 14 13 18 18 63 69 63 37 42 51 51 60 80 85 81 115 116 Greatest Support 78 | 20 20 20 20 20 47 40 35 60 60 60 60 60 71 71 71 78 71 Greatest Overweight (x) 5 | . 1 . . . 1 2 4 3 . . . 1 1 1 1 5 3 Average Overweight (x) . | . . . . . . 1 1 . . . . . . 1 . 1 1 Largest Inventory Capacity 16 | 4 4 4 8 8 12 16 16 4 4 4 4 4 4 4 4 4 4 Average Capacity 5 | 4 4 4 6 8 9 15 12 4 4 4 4 4 4 4 4 4 4 Most Carried 8 | 3 4 4 4 4 8 5 5 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 2 3 3 4 4 3 3 2 3 3 3 3 3 3 3 2 4 Final Capacity 16 | 4 4 4 8 8 12 16 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 2 2 4 4 4 6 5 . 3 4 4 3 4 4 4 3 4 4 Class Distribution -------------------- 56% | Hacker-Tank 15% | Scavenger-Tank 11% | Hacker-Mutant 7% | Generator-Tank 3% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -10/Exiles Hacker-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Gunner | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Mutant | -5/Waste Generator-Tank | -5/Factory Generator-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Matter Collected 3363 | 270 81 66 . 30 953 102 . 282 176 296 . 469 92 . . 374 172 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3782 | 159 317 128 . . 1523 127 . 219 51 211 . 410 154 . . 294 189 Parts 220 | 16 20 11 . . 69 9 . 11 3 12 . 30 8 . . 15 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Combat Hostiles Destroyed 72 | 1 6 4 . . 25 2 . 3 1 4 . 14 3 . . 4 5 Guns 67 | . 5 4 . . 25 2 . 3 1 4 . 14 3 . . 3 3 Cannons 3 | . . . . . . . . . . . . . . . . 1 2 AOE 2 | 1 1 . . . . . . . . . . . . . . . . Classes Destroyed 16 | 3 3 1 . . 6 . . 2 1 . . . . . . . . Worker 7 | 1 1 1 . . 2 . . 1 . . . . . . . 1 . Builder 1 | . . . . . . . . 1 . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 5 | . 3 . . . 1 1 . . . . . . . . . . . Swarmer 20 | . 4 2 . . . . . . . . . 10 . . . . 4 Grunt 29 | 1 2 . . . 14 2 . 1 . 3 . . 3 . . 3 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Sentry 9 | . . . . . 6 . . 1 . 1 . . . . . 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . Hunter 4 | . . . . . 4 . . . . . . . . . . . . Programmer 4 | . . . . . . . . 1 . . . 3 . . . . . Behemoth 3 | . . . . . . . . . 1 . . 1 . . . . 1 Thug 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 5 4 2 . . 7 2 . 3 1 3 . 3 3 . . 3 4 Combat Bots Only 5 | 1 2 2 . . 5 1 . 2 1 3 . 3 3 . . 3 4 Max Kills in Single Turn 2 | 1 2 2 . . 1 1 . 2 1 1 . 2 1 . . 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . 1 . . . . . Exploded 1 | 1 1 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Damage Taken 5068 | 26 311 105 . . 1530 147 240 270 266 83 146 325 8 36 98 271 1206 Core 1660 | . 120 35 . . 203 8 149 34 15 . 47 23 . 18 . 170 838 Absorbed by Shields 152 | . . . . . . . . . . . . 108 4 . 4 36 . Core Remaining (%) 72 | 100 . . . 38 63 . . . . . . 60 100 . . . . Volleys Fired 249 | 9 24 9 . . 98 20 . 13 7 5 3 32 4 4 . 9 12 Largest 5 | 2 3 3 . . 4 2 . 4 4 4 3 4 4 5 . 5 5 Hottest 320 | 80 120 80 . . 130 40 . 118 118 213 183 213 213 257 . 320 320 Shots Fired 743 | 18 66 27 . . 283 23 . 53 28 22 10 100 14 18 . 37 44 Gun 675 | 18 66 27 . . 283 23 . 40 21 22 10 93 14 14 . 21 23 Cannon 61 | . . . . . . . . 13 7 . . . . 4 . 16 21 Launcher . | . . . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . . . 7 . . . . . Kinetic 515 | . 12 18 . . 256 23 . 53 28 12 4 51 8 12 . 12 26 Thermal 163 | 9 22 9 . . 27 . . . . 10 6 42 6 6 . 16 10 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 58 | 9 32 . . . . . . . . . . . . . . 9 8 Robot Hit Streak 34 | 15 17 11 . . 34 23 . 25 28 12 14 18 14 7 . 8 21 Robot Miss Streak 6 | . 3 1 . . 6 . . 2 1 1 1 3 1 1 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 12 | . 1 2 . . 4 1 . . . 1 . 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . 1 . 1 . . . . . Shots Hit Robots 577 | 15 43 24 . . 229 23 . 41 24 20 10 77 14 2 . 24 31 Core Hits 216 | 6 17 11 . . 85 10 . 11 5 11 2 27 10 . . 11 10 Critical Hits 10 | . . . . . . . . 2 1 3 . 1 . . . 2 1 Critical Kills 4 | . . . . . . . . . . 3 . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . . . 2 1 . . 1 . . . 1 1 Melee Attacks 3 | . . . . . 3 . . . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8527 | 241 592 222 . . 2440 287 . 976 427 429 243 1148 267 45 . 599 611 Guns 7259 | 173 460 205 . . 2367 287 . 583 310 429 243 1148 267 45 . 360 382 Cannons 800 | . . . . . . . . 215 117 . . . . . . 239 229 Explosions 377 | 68 131 . . . . . . 178 . . . . . . . . . Melee 73 | . . . . . 73 . . . . . . . . . . . . Ramming 18 | . 1 17 . . . . . . . . . . . . . . . Kinetic 5249 | . 92 139 . . 1994 287 . 798 427 237 89 486 114 45 . 207 334 Thermal 2584 | 121 211 66 . . 373 . . 178 . 192 154 662 153 . . 267 207 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 603 | 120 288 . . . . . . . . . . . . . . 125 70 Impact 73 | . . . . . 73 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 9 9 9 9 9 10 1 4 9 9 9 Average Corruption 8 | . . . . . . . 5 9 9 9 9 9 1 4 8 9 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 179 | . . . . . . . 4 17 20 22 9 62 1 2 3 20 19 Message Errors 32 | . . . . . . . 3 4 2 6 . 12 1 . 1 2 1 Matter Fused 42 | . . . . . . . . 4 6 . 3 15 . 2 . 7 5 Heat Flow Errors 21 | . . . . . . . . 4 2 4 . 5 . . 1 2 3 Energy Discharges 16 | . . . . . . . . 2 1 4 . 8 . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 18 | . . . . . . . 1 1 3 3 2 4 . . 1 2 1 Data Loss (major) 9 | . . . . . . . . 1 2 1 1 2 . . . 2 . Misfires 11 | . . . . . . . . 1 . 2 1 4 . . . 1 2 Misdirections 6 | . . . . . . . . . . . . 6 . . . . . Targeting Errors 20 | . . . . . . . . . 3 2 2 5 . . . 3 5 Weapon Failures 3 | . . . . . . . . . . . . 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 48 | . . . . . . . . 48 . . . . . . . . . Projectiles 25 | . . . . . . . . 25 . . . . . . . . . Explosions 23 | . . . . . . . . 23 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | 9 13 . . . . . . 69 . . . . . . . . . Shots 3 | 1 1 . . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 3 . . . . . . . . . . . . . . . Kicked 4 | . 1 3 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 1138 | 170 626 181 . . 728 . . 182 161 288 149 368 255 345 213 1138 1056 Average Temperature 201 | 83 205 95 . . 165 . . 83 78 126 86 133 135 172 124 266 491 Received Heat Transfer 1195 | 18 45 . . . 648 135 . 63 60 72 . 29 6 . . 59 60 Effects 182 | . 22 . . . 53 . . . . . . . . . . 33 74 Shutdowns 51 | . 2 . . . 13 . . . . . . . . . . 10 26 Energy Bleed 18 | . 2 . . . 7 . . . . . . . . . . 2 7 Interference 27 | . 2 . . . 8 . . . . . . . . . . 7 10 Matter Decay 13 | . 2 . . . 2 . . . . . . . . . . 1 8 Short Circuit 13 | . 2 . . . 3 . . . . . . . . . . 2 6 Damage (minor) 8 | . . . . . 1 . . . . . . . . . . 2 5 Damage (major) 42 | . 9 . . . 18 . . . . . . . . . . 8 7 Damage (core) 10 | . 3 . . . 1 . . . . . . . . . . 1 5 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 . . . . 1 . . . . . 1 5 . . . 1 . Heat Transferred 5028 | 225 350 150 . . 925 . . 150 . 450 350 1375 350 . . 407 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 2 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Peak Influence 288 | 45 165 95 . . 288 34 15 65 . . . . 84 30 15 82 . Average Influence 58 | 20 57 61 . . 111 25 4 13 . . . . 27 30 6 34 . Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Low Security (%) 95 | 100 100 100 . 100 85 100 100 100 . . . . 100 100 100 100 . Level 1 4 | . . . . . 14 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 6 1 . 2 . . . . 1 . . . . Investigation 5 | . . . . . 3 1 . . . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Distress Signals 6 | . 2 . . . 2 1 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 108 | 1 13 4 . . 32 4 6 5 1 3 5 14 3 . 6 6 5 Peak Tracking Total 6 | 1 4 2 . . 5 4 6 3 1 3 5 3 3 1 6 4 3 Tactical Retreats 6 | . 2 . . . . 1 . . . . 1 . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Traps Triggered 8 | . 2 . . . 2 1 . 1 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Machines Disabled 4 | . 1 . . . 1 . . 1 . . 1 . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . 1 . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Machines Accessed 22 | . 7 . 4 . 4 1 . 1 1 . . 1 1 . . 1 1 Terminals 10 | . 5 . . . 2 . . . . . . 1 1 . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 88 | . 17 . 48 . 12 3 . 1 1 . . 1 3 . . 1 1 Successful 83 | . 16 . 48 . 9 3 . . 1 . . 1 3 . . 1 1 Failed 5 | . 1 . . . 3 . . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . 3 1 . . . . . Terminals 23 | . 12 . . . 6 . . . . . . 1 3 . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 7 | . 4 . . . . 3 . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Terminal Hacks 69 | . 11 . 48 . 4 . . . 1 . . 1 3 . . . 1 Record 61 | . 7 . 48 . 2 . . . . . . 1 2 . . . 1 Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . 4 . . . . 3 . . . . . . . . . . . Scan Component 4 | . 2 . . . . 2 . . . . . . . . . . . Repair 3 | . 2 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 6 . . . 4 1 . 1 . . . . 1 . . . . Full Trace Events 8 | . 3 . . . 3 1 . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . 1 . . . . . . . . . . . Time 90 | . 52 . . . . 38 . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Total Allies 1 | . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . . . . . . . . . . Total Damage 130 | . . . . . . . 130 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 3 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Turns Passed 7722 | 138 881 229 547 35 1265 153 116 452 419 516 291 1331 147 285 108 464 345 Spaces Moved 4859 | 89 628 156 449 30 658 65 88 282 302 377 213 775 92 172 77 234 172 Core 72 | 16 . . . . . . 41 15 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 4786 | 73 628 156 449 30 658 65 47 267 302 377 213 775 92 172 77 233 172 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . Fastest Speed 50 | 50 120 120 120 120 120 150 50 130 130 130 130 130 125 155 125 126 152 Average Speed 135 | 107 124 120 120 120 130 155 126 133 130 130 130 150 142 155 133 161 172 Slowest Speed 460 | 120 150 120 120 120 155 180 240 200 130 130 130 156 155 155 155 460 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 80 29 72 9 46 1 67 7 59 57 12 89 3 6 76 7 27 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . . . . . . 3 4 . 2 . . . . 1 Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 54 | 8 8 . . . 1 . . 29 . . . 1 . . . . 7 Melee . | . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . 1 . . . . . . 1 . . . . 7 AOE 45 | 8 8 . . . . . . 29 . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Total 5503 | 113 674 180 457 29 882 96 94 328 314 390 220 870 98 181 82 300 195 Wait 84 | . 6 4 . . 23 . . . . . . 46 . . . . 5 Move 4844 | 88 627 155 448 29 657 65 87 281 301 376 212 774 91 172 76 233 172 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 103 | 9 7 4 2 . 38 5 1 14 2 1 1 2 1 1 2 13 . Fast Attach 31 | . 1 . 3 . . . . 5 . 2 . 3 1 1 1 12 2 Attach 69 | 7 5 1 . . 18 5 6 9 1 . 1 . 1 1 2 12 . Detach 4 | . 1 . . . . . . . . . . . . . . 3 . Swap 41 | . . 1 . . 22 . . 1 2 2 1 7 . . . 4 1 Drop 70 | . 2 3 4 . 23 1 . 4 1 4 2 6 . 2 1 14 3 Fire 249 | 9 24 9 . . 98 20 . 13 7 5 3 32 4 4 . 9 12 Melee 3 | . . . . . 3 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . 1 3 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Identified exit to Materials 64 | -11/Scrapyard | Discovered exit to Materials (range 8) 139 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Evolved 1 slot: Weapon x1 150 | -10/Materials | Repaired EM Pulse Gun 176 | -10/Materials | Repaired Lgt. Ion Engine 594 | -10/Materials | Identified exit to Mines 594 | -10/Materials | Discovered exit to Mines (range 8) 764 | -10/Materials | Identified exit to Materials 764 | -10/Materials | Discovered exit to Materials (range 8) 841 | -10/Materials | Discovered exit to Materials (range 12) 849 | -10/Materials | Build established: Hacker-Mutant 1020 | -10/Materials | Entered Mines 1031 | -10/Mines | Core integrity fell below 50% 1128 | -10/Mines | Discovered exit to Materials (range 15) 1153 | -10/Mines | Assembled infested the area 1188 | -10/Mines | Met 8R-AWN 1219 | -10/Mines | Build established: Hacker-Tank 1244 | -10/Mines | Identified exit to Exiles 1244 | -10/Mines | Discovered exit to Exiles (range 5) 1249 | -10/Mines | Entered Exiles 1287 | -10/Exiles | Welcomed by 8R-AWN 1306 | -10/Exiles | Met EX-HEX 1393 | -10/Exiles | Met EX-DEC 1425 | -10/Exiles | Learned location of Zion (-7) 1541 | -10/Exiles | Identified exit to Mines 1541 | -10/Exiles | Discovered exit to Mines (range 12) 1617 | -10/Exiles | Met EX-BIN 1796 | -10/Exiles | Entered Mines 1800 | -9/Mines | Identified exit to Materials 1800 | -9/Mines | Discovered exit to Materials (range 6) 1831 | -9/Mines | Entered Materials 1831 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2139 | -8/Materials | Build established: Scavenger-Tank 2312 | -8/Materials | Garrison activated, responded to threat 2527 | -8/Materials | Lost 3 parts (1p2n) 2604 | -8/Materials | Lost 5 parts (1n1u3w) 3086 | -8/Materials | Identified exit to Factory 3086 | -8/Materials | Discovered exit to Factory (range 5) 3096 | -8/Materials | Entered Factory 3096 | -7/Factory | Evolved 2 slots: Utility x2 3150 | -7/Factory | Repaired Hrd. Medium Armor Plating? 3220 | -7/Factory | Lost 3 parts (1p1n1w) 3249 | -7/Factory | Sucked down chute 3249 | -7/Factory | Entered Waste 3250 | -7/Waste | Met a frightened Derelict 3264 | -7/Waste | EMP discharged 3264 | -7/Waste | Spotted C-40 Crusher 3296 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3296 | -7/Waste | Spotted C-40 Crusher 3305 | -7/Waste | Spotted C-40 Crusher 3310 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3313 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3318 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3329 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3332 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3332 | -7/Waste | Spotted C-40 Crusher 3333 | -7/Waste | Spotted C-40 Crusher 3335 | -7/Waste | Spotted C-40 Crusher 3337 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3348 | -7/Waste | Identified exit to Factory 3348 | -7/Waste | Discovered exit to Factory (range 16) 3364 | -7/Waste | EMP discharged 3365 | -7/Waste | Entered Factory 3368 | -7/Factory | Lost 7 parts (1p4n2u) 3723 | -7/Factory | Garrison activated, responded to threat 3804 | -7/Factory | Identified exit to Lower Caves 3804 | -7/Factory | Discovered exit to Lower Caves (range 9) 3817 | -7/Factory | Entered Lower Caves 3827 | -7/Lower Caves | Learned Factory stockpile data 3972 | -7/Lower Caves | Spotted B-75 Beast 3998 | -7/Lower Caves | Destroyed B-75 Beast 4052 | -7/Lower Caves | Build established: Hacker-Tank 4213 | -7/Lower Caves | Learned location of 1 exit from Factory 4215 | -7/Lower Caves | Learned location of 1 exit from Factory 4222 | -7/Lower Caves | Identified exit to Lower Caves 4222 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 4236 | -7/Lower Caves | Entered another Lower Caves area 4336 | -7/Lower Caves | Encountered a Warlord checkpoint 4470 | -7/Lower Caves | Learned Factory trap positions 4603 | -7/Lower Caves | Identified exit to Zion 4603 | -7/Lower Caves | Discovered exit to Zion (range 7) 4752 | -7/Lower Caves | Entered Zion 4816 | -7/Zion | Identified exit to Proximity Caves 4816 | -7/Zion | Discovered exit to Proximity Caves (range 10) 4827 | -7/Zion | Received a hallucinogenic algorithm 5004 | -7/Zion | Attacked by Zionites 5043 | -7/Zion | Entered Proximity Caves 5294 | -6/Proximity Caves | Spotted B-75 Beast 5315 | -6/Proximity Caves | Destroyed B-75 Beast 5423 | -6/Proximity Caves | System corruption reached 10% 5491 | -6/Proximity Caves | Learned Factory stockpile data 6357 | -6/Proximity Caves | Identified exit to Factory 6357 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6374 | -6/Proximity Caves | Entered Factory 6374 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6375 | -6/Factory | Identified exit to Factory 6376 | -6/Factory | Loaded intel: 71 trap records 6490 | -6/Factory | Discovered exit to Factory (range 16) 6521 | -6/Factory | Entered another Factory area 6521 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6806 | -5/Factory | Sucked down chute 6806 | -5/Factory | Entered Waste 6819 | -5/Waste | Spotted C-40 Crusher 6821 | -5/Waste | EMP discharged 6828 | -5/Waste | Spotted C-40 Crusher 6838 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6839 | -5/Waste | Spotted C-40 Crusher 6867 | -5/Waste | Spotted C-40 Crusher 6868 | -5/Waste | Spotted C-40 Crusher 6876 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6879 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6882 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6891 | -5/Waste | Spotted C-40 Crusher 6893 | -5/Waste | Identified exit to Factory 6893 | -5/Waste | Discovered exit to Factory (range 16) 6913 | -5/Waste | Lost 3 parts (1n1u1w) 6914 | -5/Waste | Entered Factory 6980 | -5/Factory | Found Powered Armor 6983 | -5/Factory | Found Powered Armor 6986 | -5/Factory | Found Powered Armor 7362 | -5/Factory | Identified exit to Upper Caves 7362 | -5/Factory | Discovered exit to Upper Caves (range 5) 7378 | -5/Factory | Entered Upper Caves 7455 | -5/Upper Caves | Build established: Generator-Tank 7648 | -5/Upper Caves | Spotted B-75 Beast 7666 | -5/Upper Caves | Destroyed B-75 Beast 7686 | -5/Upper Caves | Core integrity fell below 50% 7715 | -5/Upper Caves | Core integrity fell below 20% 7724 | -5/Upper Caves | Core destroyed Last Messages --------------- Power failure, Mic. Fission Core shutdown. Overheating: System interference. Imp. Cooling System temporarily disabled. Power failure, Particle Reactor shutdown. Overheating: Matter decay (-26). Overheating: Energy bleed (-68). Power failure, Lgt. Antimatter Reactor shutdown. Overheating: Short circuit. Broken Powered Armor permanently disabled. Overheating: Core damaged (-140). Power failure, Particle Reactor shutdown. Overheating: Powered Armor damaged (-46). Overheating: Energy bleed (-70). Overheating: Med. Reflective Plating damaged (-53). Power failure, Lgt. Antimatter Reactor shutdown. Overheating: System interference. Prc. Energy Filter temporarily disabled. Overheating: Core damaged (-200). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#####???? | | ????????????????????????????????########## ####? | | ????????????????????????????????# #? | | ????????????????????????????????# "" #?? | | ????????????????????????????????# " ###?? | | ????????????????????????????????# """" #??## | | ?????????????????????? #???????# ##??# | | ????????????????????# ??????###### ##???# | | ????????????????????# ??????# ####### | | ????????????????????? ??????# #### ##### | | ????????????????????? ??????# #??## #??# | | ?????????????????????? ##????# ##### #??# | | ?????????????????????? ##???# #???# | | ??????????????????????# #???# ##### #?### | | ??????????????????????# ##### #???# ### | | ???????????????????????# #???# ! | | ??????????????????????## #### #???# ] # | | ??????????????????????? ??### #???######### | | ????????????????????????# ####[ #???????????## | | ???????????????????????## !!! * #????????????## | | ?????????????????????### ] =! #?????????????## | | ?????????????????????# ] ##??????????????## | | ?????????????????????## ##????????????????# | | ??????????????????????## @ #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# ## #?????????????????? | | ??????????????????????#; # #????????????????? | | ??????????????????????## #????????????????? | | ???????????????????????## #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ??????????????????????? ### #????????????????? | | ??????????????????????? ##??# #????????????????? | | ??????????????????????? #????##????????????????? | | ??????????????????????? ##??????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 52 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 1650 Resistance: KI 65 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Target Analysis 5 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Adv. Target Analyzer | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Below Crack Shot First Step to Greatness I'm Back, Baby! Knowing Is Half The Battle Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Serviceable Loadout Storm Trooper System Compromised Tourist Troublemaker Challenges ------------ None Game ------ Seed MeleeFactoryNetwork Manual? 0 Play Time 01:35:28 Cumulative 3.1 hours Start 2019.12.22 @ 11:58:00 End 2019.12.24 @ 10:57:21 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 92621ca0-62a1-49b4-8f14-8b44c818d0ce