Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.27 @ 20:56:54 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3520) 3520 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 7992 Bonus ------- High Alert Combat Kills 137 Cogmind --------- Core Integrity 608/850 Matter 207/300 Energy 48/100 System Corruption 0% Temperature Warning (358) Movement Rolling (96) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheeled Compact-Aerolev Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Medium Storage Unit Advanced Weight Redist. System > --- WEAPON (4) ------- Heavy Rocket Launcher Hvy. Kinetic Construct/C > --- INVENTORY (10) --- Advanced Sensor Array Improved System Restoration Module Improved Field Recycling Unit (0) Remote Datajack Plasma Flamer Great Maul Peak State ------------ > --- POWER ------------ Deuterium-Fission Engine > --- PROPULSION ------- Wheeled Compact-Aerolev Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Terrain Scanner Advanced Terrain Scan Processor Improved System Restoration Module > --- WEAPON ----------- Heavy Rocket Launcher Hvy. Kinetic Construct/C Gatling Ballistic Construct/G > --- INVENTORY -------- Improved Heat Sink Structural Scanner Trap Scanner Improved Sensor Array Improved Shield Generator Heavy Rocket Launcher Remote Datajack Plasma Flamer [Rating: 67] Favorites ----------- Power Constructs Engine Constructs Propulsion Constructs Leg Aluminum Leg Wheel Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Flak Gun Launcher Heavy Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Slots Evolved 8 | . . . . . 6 . . 2 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 56 | 8 10 1 10 5 3 3 2 14 Power 3 | 1 . . 2 . . . . . Engine 3 | 1 . . 2 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 6 | 2 1 . 2 1 . . . . Treads . | . . . . . . . . . Leg 3 | 2 1 . . . . . . . Wheel 3 | . . . 2 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 5 . . 1 2 . . 12 Device 14 | . 1 . . 1 1 . . 11 Storage 5 | 1 3 . . . 1 . . . Processor 2 | . 1 . . . . . . 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | 4 4 1 6 3 1 3 2 2 Energy Gun 4 | 3 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 8 | . 2 . 3 . 1 1 1 . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . 1 1 1 1 . 2 1 2 Special Weapon 4 | 1 . . 1 2 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 13 | . . . 4 . . . . 9 Power 2 | . . . . . . . . 2 Propulsion 3 | . . . 2 . . . . 1 Utility 4 | . . . . . . . . 4 Weapon 4 | . . . 2 . . . . 2 Highest Loss Streak 4 | . . . 2 . . . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 71 | . 94 100 95 65 47 68 63 61 Engine 8 | . 14 14 13 14 7 7 7 5 Leg 4 | . 28 28 5 . 7 . . . Wheel 6 | . . . 19 8 . 6 7 4 Device 14 | . 9 14 14 14 10 15 15 18 Storage 4 | . 4 . . . 7 7 7 6 Processor 4 | . 9 14 14 . . . . 4 Energy Gun 2 | . 21 . . . . . . 5 Energy Cannon 6 | . . . 5 . . 12 7 5 Ballistic Gun 8 | . 6 20 18 9 11 7 6 . Launcher 4 | . . 7 1 1 . 7 7 4 Special Weapon 1 | . . . 2 11 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 60 | 13 17 13 13 12 48 60 59 60 Greatest Support 87 | 20 20 20 40 26 39 39 39 87 Greatest Overweight (x) 2 | . . . 1 2 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 5 5 5 10 10 10 10 Average Capacity 8 | 7 6 5 5 5 10 10 10 10 Most Carried 10 | 4 7 5 5 5 10 10 10 10 Average Carried 6 | 3 4 4 4 3 6 9 8 7 Final Capacity 10 | 8 5 5 5 5 10 10 10 10 Final Carried 10 | 4 4 5 4 5 10 10 8 6 Scrap Engine Consumption 155 | . . . . 33 23 9 8 82 Constructs Created 7 | . . . . 2 2 . . 3 Constructs Modified 44 | . . . . 6 8 7 4 19 Class Distribution -------------------- 66% | Construct 27% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -6/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Matter Collected 2260 | 179 61 97 317 218 . 370 322 696 Remotely . | . . . . . . . . . Salvage Created 3869 | 30 114 16 320 734 . 343 322 1990 Parts 185 | 7 19 2 19 14 . 11 23 90 Haulers Intercepted 2 | . . . . 1 . . . 1 Recyclers Shooed 5 | . . . . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 38 | . . . 9 . . 6 23 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Combat Hostiles Destroyed 82 | . 3 . 10 6 . 14 16 33 Guns 21 | . 3 . 8 4 . . 2 4 Cannons 20 | . . . . . . 5 4 11 AOE 41 | . . . 2 2 . 9 10 18 Classes Destroyed 15 | 1 3 . 3 4 . 1 1 2 Worker 3 | . . . . . . . . 3 Builder 5 | . 2 . . . . . . 3 Tunneler 5 | 2 . 1 . . . . . 2 Hauler 2 | . . . . 1 . . . 1 Recycler 9 | . . . . 6 . . . 3 Turret 2 | . . . 2 . . . . . Watcher 3 | . 2 . . . . . . 1 Swarmer 36 | . 3 . 3 1 . 7 12 10 Grunt 23 | . . . 2 1 . 4 2 14 Duelist 1 | . . . . . . . 1 . Sentry 8 | . . . . 3 . 1 . 4 Hunter 4 | . . . . 1 . 1 . 2 Programmer 3 | . . . . . . . . 3 Behemoth 2 | . . . . . . 1 1 . Subdweller 5 | . . . 5 . . . . . Best Kill Streak 8 | 2 3 1 3 7 . 3 8 7 Combat Bots Only 8 | . 3 . 3 6 . 3 8 6 Max Kills in Single Turn 4 | 1 1 1 1 4 . 2 4 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 1 2 . 2 4 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Hostile Shots Fired 481 | . 22 . 125 19 . 66 76 173 Missed 152 | . 8 . 51 7 . 21 14 51 Damage Taken 3685 | . 93 16 764 139 . 417 633 1623 Core 521 | . 11 . 166 43 . 21 38 242 Absorbed by Shields 505 | . . . . . . 152 174 179 Ignored by Resistances 1174 | . 32 4 223 40 . 165 229 481 Regen/Repaired (Parts) 1377 | . . . . 85 . 185 81 1026 Core Remaining (%) 67 | 100 . . . 12 . . 91 . Volleys Fired 263 | 12 14 5 75 22 . 21 22 92 Largest 4 | 2 2 1 2 2 . 4 4 3 Hottest 360 | 140 80 33 100 141 . 192 258 360 Shots Fired 430 | 23 28 5 114 26 . 65 50 119 Gun 209 | 16 28 2 77 6 . 21 12 47 Cannon 127 | . . . 27 . . 28 22 50 Launcher 63 | . . 3 5 1 . 16 16 22 Special 31 | 7 . . 5 19 . . . . Kinetic 176 | . 2 2 77 . . 21 20 54 Thermal 187 | 19 26 . 32 25 . 28 14 43 Explosive 63 | . . 3 5 1 . 16 16 22 Electromagnetic 4 | 4 . . . . . . . . Robot Hit Streak 30 | 2 10 1 9 25 . 30 12 15 Robot Miss Streak 8 | 1 3 1 3 1 . 8 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 274 | 5 18 1 55 25 . 45 39 86 Core Hits 209 | 2 8 1 20 22 . 35 31 90 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . 5 . . . . Burn 5 | . . . . 5 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11024 | 61 202 12 1251 638 . 1695 2023 5142 Guns 2157 | 61 202 12 637 99 . 273 162 711 Cannons 3069 | . . . 126 . . 412 580 1951 Explosions 5553 | . . . 488 306 . 1010 1281 2468 Melee . | . . . . . . . . . Ramming 13 | . . . . 1 . . . 12 Kinetic 2217 | . 18 12 637 . . 273 215 1062 Thermal 3201 | 21 184 . 126 331 . 412 527 1600 Explosive 5553 | . . . 488 306 . 1010 1281 2468 Electromagnetic 40 | 40 . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 420 | . . . 16 22 . 2 53 327 Projectiles 276 | . . . 16 3 . . 51 206 Explosions 144 | . . . . 19 . 2 2 121 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 230 | . . 16 . . . . 27 187 Shots 8 | . . 1 . . . . 1 6 Rammed 4 | . . . . 1 . . . 3 Targets Rammed 5 | . . . . 1 1 . . 3 Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 723 | 244 108 . 40 495 . 492 598 723 Average Temperature 182 | 93 41 . 21 142 . 156 237 223 Received Heat Transfer 1122 | . . . 270 51 . 82 144 575 Effects 61 | . . . . 3 . 6 10 42 Shutdowns 20 | . . . . 1 . 2 4 13 Energy Bleed 9 | . . . . . . 2 1 6 Interference 15 | . . . . 2 . 2 3 8 Matter Decay 7 | . . . . . . . 1 6 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 3 | . . . . . . . 1 2 Damage (major) 4 | . . . . . . . . 4 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . 3 . . . 2 Heat Transferred 4917 | 50 425 . 259 2462 . 350 222 1149 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Peak Influence 611 | 10 127 61 . 371 122 . . 611 Initial 341 | . . 41 . 341 122 . . 93 Average 173 | 5 53 42 . 260 95 . . 281 Maximum Alert Level 2 | . . . . 1 . . . 2 Low Security (%) 53 | 100 100 100 . 7 100 . . 19 Level 1 42 | . . . . 92 . . . 69 Level 2 4 | . . . . . . . . 10 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . . . 1 . . 9 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . . 1 . . 2 Reinforcement 6 | . . . . . . . . 6 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 5 . 60 5 . 12 16 36 Peak Tracking Total 6 | . 3 . 6 4 1 3 4 5 Tactical Retreats 5 | . . . 5 . . . . . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Machines Disabled 8 | . . . 2 . . . . 6 Max in Single Turn 2 | . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Machines Accessed 17 | . 1 . . 9 . . . 7 Terminals 10 | . 1 . . 6 . . . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 4 | . . . . 3 . . . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 35 | . 2 . . 20 . . . 13 Successful 23 | . 2 . . 14 . . . 7 Failed 12 | . . . . 6 . . . 6 Catastrophic 2 | . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 22 | . 2 . . 14 . . . 6 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . . . 2 Recycling Units 7 | . . . . 6 . . . 1 Scanalyzers 3 | . . . . . . . . 3 Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 1 . . 9 . . . 2 Prototype ID Bank 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . Fabricator Index 1 | . . . . 1 . . . . Alert Level 2 | . . . . 1 . . . 1 Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . Zone Layout 2 | . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 6 | . . . . 5 . . . 1 Report Inventory 4 | . . . . 3 . . . 1 Retrieve Components 2 | . . . . 2 . . . . Scanalyzer 1 | . . . . . . . . 1 Insert Component 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . . 7 . . . 5 Full Trace Events 2 | . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 44 | . . . . . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . . 5 . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Turns Passed 7333 | 622 344 335 873 715 508 1639 770 1527 Spaces Moved 4668 | 143 223 269 583 579 341 1154 443 933 Core 6 | 5 . . . 1 . . . . Treads 133 | . . . . 113 . . . 20 Legs 1119 | 138 223 269 107 45 337 . . . Wheels 3044 | . . . 476 344 . 1153 443 628 Hover 361 | . . . . 76 . . . 285 Flight 5 | . . . . . 4 1 . . Fastest Speed 50 | 50 120 120 110 110 110 136 136 66 Average Speed 130 | 117 120 120 113 110 143 136 159 136 Slowest Speed 195 | 120 120 120 190 150 180 136 165 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 13 45 63 21 85 8 97 40 20 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . 1 2 . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . . 3 2 . Spaces Dug 28 | 4 . . . . . . . 24 Terrain Destroyed 584 | 5 . 26 26 8 . 157 106 256 Melee . | . . . . . . . . . Projectile 19 | 5 . . . . . 1 . 13 AOE 565 | . . 26 26 8 . 156 106 243 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Total 5486 | 557 273 275 675 624 359 1179 470 1074 Wait 413 | 389 8 . . 3 . . . 13 Move 4660 | 142 222 268 582 578 340 1153 442 933 Hop . | . . . . . . . . . Pick Up 32 | 4 6 1 2 3 7 1 1 7 Fast Attach 24 | 7 7 . 5 1 2 . . 2 Attach 22 | 1 1 . 3 3 1 2 . 11 Detach 13 | 1 3 . 1 2 1 1 . 4 Swap 10 | . 2 1 2 1 . 1 2 1 Drop 36 | 1 10 . 5 7 2 . 3 8 Fire 263 | 12 14 5 75 22 . 21 22 92 Melee . | . . . . . . . . . Ram 1 | . . . . 1 . . . . Kick 1 | . . . . . 1 . . . Crush 3 | . . . . . . . . 3 Escape Stasis 5 | . . . . . 5 . . . Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 623 | -11/Scrapyard | Entered Materials 624 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 16) 873 | -10/Materials | Discovered new exit (range 14) 967 | -10/Materials | Entered Mines 1120 | -10/Mines | Assembled infested the area 1154 | -10/Mines | Learned location of Storage (-9) 1221 | -10/Mines | Learned Materials terminal intel 1247 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1262 | -10/Mines | Discovered new exit (range 9) 1302 | -10/Mines | Entered Subcaves 1314 | -10/Subcaves | Learned location of Zion (-7) 1314 | -10/Subcaves | Met a Zionite searching for "candidates" 1317 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1319 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1606 | -10/Subcaves | Core integrity fell below 50% 1624 | -10/Subcaves | Discovered new exit (range 12) 1871 | -10/Subcaves | Build established: Scavenger-Mutant 2175 | -10/Subcaves | Entered Recycling 2177 | -9/Recycling | Found Scrap Engine 2229 | -9/Recycling | Build established: Mutant 2555 | -9/Recycling | Identified exit to Factory 2583 | -9/Recycling | Core integrity fell below 20% 2729 | -9/Recycling | Build established: Construct 2890 | -9/Recycling | Entered Factory 2890 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3342 | -7/Factory | Discovered new exit (range 4) 3398 | -7/Factory | Entered Lower Caves 3424 | -7/Lower Caves | Spotted B-75 Beast 3441 | -7/Lower Caves | Destroyed B-75 Beast 3744 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3820 | -7/Lower Caves | Discovered new exit (range 8) 4563 | -7/Lower Caves | Encountered a Warlord checkpoint 4577 | -7/Lower Caves | Learned location of Extension (-6) 5037 | -7/Lower Caves | Entered another Lower Caves area 5128 | -7/Lower Caves | Discovered new exit (range 9) 5136 | -7/Lower Caves | Destroyed 8 combat bots 5191 | -7/Lower Caves | Spotted B-75 Beast 5239 | -7/Lower Caves | Destroyed B-75 Beast 5807 | -7/Lower Caves | Entered Factory 5807 | -6/Factory | Evolved 2 slots: Utility x2 6053 | -6/Factory | Repaired Hvy. Rocket Launcher? 6672 | -6/Factory | Discovered new exit (range 15) 7085 | -6/Factory | Lost 4 parts (3u1w) 7139 | -6/Factory | Discovered new exit (range 4) 7334 | -6/Factory | Self-destructed Last Messages --------------- 07311_ G-50 Soldier destroyed. 07311_ G-67 Veteran destroyed. 07311_ Destroyed Lgt. Angular Momentum Engine. 07311_ G-50 Soldier destroyed. 07312_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07312_ U-05 Engineer lays Concrete. 07329_ G-50 Soldier destroyed. 07329_ U-05 Engineer destroyed. 07329_ U-05 Engineer lays Concrete. 07330_ Arm. Scrap Engine reinforces its armored shell (+125). 07331_ Destroyed Adv. Heat Sink. 07331_ G-50 Soldier knocked back. 07331_ Deuterium-Fission Engine destroyed. 07331_ Arm. Scrap Engine damaged due to network destabilization (-5). 07332_ U-05 Engineer builds a Wall. 07332_ G-50 Soldier destroyed. 07334_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ##????????????????????????????????? | | ??????????? #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ??????????? ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ??????????? %%% ???????????????????????????????? | | ?########## = ??????????????????????????????? | | ??????????????????????????????? | | %[= ?????????????????????????????? | | % #????????????????????????????? | | %[! ####????????????????????????? | | # ????????????????????????? | | #########+#?????????????? | | ???? # ?????????? | | #########+### + ??????????? | | ######### u @ !!! #?????????????? | | # ! !! #?????????????? | | # ! "" !! #?????????????? | | # # # "" t#?????????????? | | !! # #%! !# """ #?????????????? | | ! # # !!# """ #?????????????? | | # # ! # """ #?????????????? | | ##"%## +?????????????? | | ###### #?????????????? | | ###+ ###### [#?????????????? | | ##### # ###################?????????????? | | ???##### ????????????????????????? | | ????#### ????????????????????????? | | ?????####+#######"#######????????????????????????? | | ?????## ##############????????????????????????? | | ?????## "" ############??????????????????????????? | | ?????## "T # ##??????????????????????????? | | ####### "" # ##??????????????????????????? | | ! ## # # ??????????????????????????? | | ## # ! # ??????????????????????????? | | ## # !# ??????????????????????????? | | """ ## + # ???? ????????????????????? | | """ ## # # ?? ????????????????????? | | """ ####### ! # ???????????????????? | | ###########+##### ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 571 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipGreatMace Manual? 0 Play Time 01:10:44 Cumulative 44.7 hours Start 2024.04.26 @ 22:40:23 End 2024.04.27 @ 20:56:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 25 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f9876df0-6d1b-4964-ab2d-2c89d592a8e1