Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 00:53:47 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (185) 925 Value Destroyed (7353) 7353 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4068) 4068 TOTAL SCORE: 17626 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3005 Entered Garrisons 600 Friendly Fire -37 Cogmind --------- Core Integrity 0/1050 Matter 160/300 Energy 210/210 System Corruption 2% Temperature Cool (0) Movement Flying (27) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module (fused) Field Propulsion Array > --- UTILITY (9) ------ Power Amplifier Matter Filter Transmission Jammer Improved Reaction Control System Phase Shifter Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Missile Launcher Improved Datajack > --- INVENTORY (4) ---- Light Neutrino Core Advanced Weight Redist. System Advanced Powered Armor Neutron Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Neutrino Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Field Propulsion Array > --- UTILITY ---------- Power Amplifier Matter Filter Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Neutron Cannon Missile Launcher > --- INVENTORY -------- Cesium-ion Thruster Advanced Weight Redist. System Advanced Powered Armor Phase Cannon [Rating: 79] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility System Shield Device Improved Terrain Scanner Processor Advanced Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Missile Launcher Energy Gun Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Slots Evolved 14 | 2 3 1 2 3 1 . . . 1 . 1 . . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . 2 1 . 1 . . . . . . . . . . Utility 8 | 1 1 . 2 2 1 . . . . . 1 . . . Weapon 1 | 1 . . . . . . . . . . . . . . Parts Attached 82 | 4 12 6 6 15 5 4 . . 9 3 5 5 7 1 Power 11 | . 1 . 2 1 1 . . . 1 1 1 1 1 1 Engine 7 | . 1 . 2 . 1 . . . 1 . 1 . . 1 Core 4 | . . . . 1 . . . . . 1 . 1 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 18 | 1 5 2 . 1 1 4 . . 3 . . 1 . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . 4 2 . 1 1 4 . . 3 . . 1 . . Utility 31 | 2 5 1 3 7 2 . . . 1 . 3 1 6 . Device 16 | 2 2 1 2 . 1 . . . . . 2 1 5 . Storage . | . . . . . . . . . . . . . . . Processor 6 | . 2 . 1 2 1 . . . . . . . . . Hackware 7 | . 1 . . 5 . . . . . . 1 . . . Protection 2 | . . . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 1 1 3 1 6 1 . . . 4 2 1 2 . . Energy Gun 5 | . . 1 1 1 . . . . 2 . . . . . Energy Cannon 2 | . . . . . . . . . 1 . . 1 . . Ballistic Gun 2 | 1 . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . 2 . 4 1 . . . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . 1 . . Unidentified Prototypes 10 | . . . 2 2 . 1 . . 3 . . 2 . . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . System Corruption 12 | . . . . . 12 . . . . . . . . . Parts Lost 2 | . . . . . 1 1 . . . . . . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 1 . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 96 99 96 89 87 84 90 94 94 94 94 Engine 7 | . 14 10 8 1 3 6 6 6 5 9 10 5 5 5 Core 1 | . . . . 5 2 . . . . 1 . 5 5 5 Wheel 1 | . 9 . . . . . . . . . . . . . Flight 26 | . 11 37 36 33 32 28 25 25 23 23 22 22 22 22 Device 11 | . 29 20 23 6 . . . . . . 4 14 18 27 Processor 5 | . 1 . 3 12 6 12 12 12 7 5 4 . . . Hackware 23 | . . 10 8 23 39 37 37 37 35 35 33 29 26 22 Energy Gun 1 | . . 3 8 . . . . . 3 . . . . . Ballistic Gun 5 | . 29 3 . 1 . . . . . . . . . . Launcher 7 | . . 7 8 9 12 12 8 6 3 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 32 | 11 11 14 21 18 22 20 20 14 20 24 31 32 32 32 Greatest Support 44 | 16 32 21 21 25 25 33 33 33 33 33 33 35 44 35 Greatest Overweight (x) 2 | . . . . 2 2 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 Average Capacity 2 | . 2 2 2 2 3 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 2 2 2 3 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | . 1 1 1 2 2 3 3 4 3 3 3 3 3 4 Final Capacity 4 | 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 2 2 2 3 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 54% | Wizard-Sprinter 12% | Hacker-Sprinter 11% | Mutant 10% | Scavenger-Mutant 4% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Storage Wizard-Sprinter | -8/Recycling Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Matter Collected 4114 | 235 276 281 408 974 672 351 229 . 92 334 . . 7 255 Remotely 1331 | . . . 383 948 . . . . . . . . . . Salvage Created 4948 | 143 387 83 411 1001 1237 479 135 . 374 326 . . 22 350 Parts 298 | 12 24 10 51 63 64 24 11 . 16 2 . . 4 17 Haulers Intercepted 10 | . . . 4 3 . 2 . . 1 . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Combat Hostiles Destroyed 126 | . 9 4 16 29 30 10 7 . 9 . . . 3 9 Guns 10 | . 9 . . . . . . . 1 . . . . . AOE 115 | . . 4 16 29 29 10 7 . 8 . . . 3 9 Classes Destroyed 17 | 2 4 1 4 3 3 . . . . . . . . . Worker 10 | . . 1 4 2 . 2 . . 1 . . . . . Builder 7 | . . . 2 3 . 2 . . . . . . . . Tunneler 5 | 3 . . 1 1 . . . . . . . . . . Hauler 10 | . . . 4 3 . 2 . . 1 . . . . . Recycler 10 | 1 1 . 1 . . 2 . . 1 4 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 6 | . 2 . . 2 . . . . 1 . . . 1 . Watcher 10 | . 1 . 4 3 1 1 . . . . . . . . Swarmer 36 | . 6 3 6 . 11 . 4 . . . . . 3 3 Grunt 59 | . 3 1 6 21 10 8 . . 5 . . . . 5 Brawler 4 | . . . . 1 2 . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 15 | . . . 3 6 1 2 1 . 2 . . . . . Specialist 3 | . . . . . 3 . . . . . . . . . Hunter 6 | . . . . . 2 . 2 . 2 . . . . . Behemoth 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 20 | 2 5 4 20 13 17 17 4 . 11 2 . . 4 6 Combat Bots Only 17 | . 4 3 9 9 17 10 4 . 7 . . . 3 6 Max Kills in Single Turn 5 | 1 2 3 5 3 4 3 3 . 2 2 . . 3 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . 3 3 3 4 3 3 . 2 . . . 3 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Damage Taken 3655 | . 295 42 180 853 717 340 252 . 586 37 . . 95 258 Core 2922 | . 235 38 148 693 582 273 216 . 423 28 . . 72 214 Absorbed by Shields 57 | . . . . . . . 57 . . . . . . . Redirected to Core 2164 | . 182 16 105 561 431 238 118 . 278 28 . . 56 151 Redirected to Shielding 88 | . . . . . . . . . 79 . . . 9 . Core Remaining (%) 69 | 100 . 86 89 . . . . . . 4 . . . . Volleys Fired 339 | 13 39 8 45 70 58 28 22 . 25 11 1 . 5 14 Largest 2 | 2 2 1 1 2 2 2 1 . 2 1 1 . 1 1 Hottest 100 | 40 40 50 50 72 82 82 46 . 100 46 46 . 36 36 Shots Fired 407 | 26 78 8 45 73 67 29 21 . 29 11 1 . 5 14 Gun 123 | 26 78 3 3 2 . . . . 11 . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 284 | . . 5 42 71 67 29 21 . 18 11 1 . 5 14 Special . | . . . . . . . . . . . . . . . Kinetic 106 | 26 78 . . 2 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 174 | . . 5 42 44 17 23 7 . 17 . . . 5 14 Electromagnetic 127 | . . 3 3 27 50 6 14 . 12 11 1 . . . Robot Hit Streak 17 | 3 5 2 8 6 5 10 6 . 17 6 . . 9 6 Robot Miss Streak 4 | 2 4 3 1 3 1 1 2 . 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 153 | 13 39 2 9 19 13 15 8 . 16 4 5 . 4 6 Core Hits 299 | 5 16 4 46 82 46 35 8 . 29 5 . . 10 13 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . . . . . . . . Critical Strikes 3 | 1 2 . . . . . . . . . . . . . Destroy 3 | 1 2 . . . . . . . . . . . . . Melee Attacks 15 | . 8 . . . . . . . . . 6 . 1 . Impact 8 | . 8 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . 2 . . . . . . . . . 4 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14902 | 181 596 335 1864 4259 2150 1604 541 . 1588 305 . . 378 1101 Guns 887 | 181 472 40 . 21 . . . . 173 . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 13891 | . . 295 1864 4238 2150 1604 541 . 1415 305 . . 378 1101 Melee 124 | . 124 . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 674 | 181 472 . . 21 . . . . . . . . . . Thermal 550 | . . 55 . 297 198 . . . . . . . . . Explosive 10255 | . . 240 1864 2935 648 1405 314 . 1370 . . . 378 1101 Electromagnetic 3299 | . . 40 . 1006 1304 199 227 . 218 305 . . . . Impact 124 | . 124 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 12 12 13 13 13 13 2 2 2 2 Average Corruption 9 | . . . . . 11 12 12 13 13 13 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 42 | . . . . . 1 6 13 . 9 8 . . 1 4 Message Errors 6 | . . . . . . 1 2 . 2 . . . . 1 Matter Fused 7 | . . . . . . . 2 . 1 3 . . . 1 Heat Flow Errors 3 | . . . . . 1 . 1 . 1 . . . . . Energy Discharges 9 | . . . . . . 3 2 . 1 3 . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . 1 2 . 1 . . . . 2 Data Loss (major) 4 | . . . . . . . 2 . 1 1 . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . 1 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 422 | . 34 45 66 108 5 23 2 . 93 23 . . 23 . Projectiles . | . . . . . . . . . . . . . . . Explosions 388 | . . 45 66 108 5 23 2 . 93 23 . . 23 . Melee 34 | . 34 . . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 525 | . . 30 19 129 106 5 154 . . 6 . . 50 26 Shots 26 | . . 1 1 9 5 1 6 . . 1 . . 1 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 384 | . 1 3 28 384 297 243 109 . 339 16 8 . 9 22 Average Temperature 63 | . 1 2 9 83 42 103 35 . 154 6 6 . 3 6 Received Heat Transfer 1077 | . 72 6 36 378 120 135 36 . 261 9 . . . 24 Effects 1 | . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 18 | . 1 1 . 3 6 2 2 . 1 2 . . . . Impact Corruptions 3 | . 3 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . Heat Transferred 650 | . . 50 . 350 250 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . 6 10 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Peak Influence 2418 | 20 419 360 1178 1824 2418 1698 1536 748 1003 614 567 190 366 578 Initial 1185 | . 13 163 140 497 1185 1178 1103 748 315 396 507 145 133 256 Average 869 | 10 147 250 668 1245 1938 1450 1301 748 730 484 514 175 236 360 Maximum Alert Level 5 | . 2 1 4 5 5 5 4 3 3 2 2 . 1 2 Low Security (%) 18 | 100 58 38 3 . . . . . . . . 100 42 . Level 1 20 | . 39 61 33 . . . . . 8 18 . . 57 68 Level 2 15 | . 1 . 15 13 . . . . 39 81 100 . . 31 Level 3 7 | . . . 31 18 . . . 100 52 . . . . . Level 4 18 | . . . 15 38 17 61 100 . . . . . . . Level 5 19 | . . . . 22 82 38 . . . . . . . . High Security . | . . . . 6 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 5 1 3 5 . 2 . . 5 . . . . . Investigation 13 | . 4 1 3 1 . . . . 4 . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . 2 . 1 . . 1 . . . . . Assault 2 | . . . . 2 . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Distress Signals 10 | . 2 . 5 2 . 1 . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . 1 . Times Spotted 172 | . 22 4 21 40 25 12 7 . 21 2 1 5 5 7 Peak Tracking Total 14 | . 6 3 5 6 9 6 2 . 14 2 1 5 3 4 Tactical Retreats 10 | . 2 . . 3 2 . 1 . 2 . . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Traps Triggered 14 | . . . . . 4 . 5 . . . 2 . . 3 Indirectly 4 | . . . . . 3 . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 8 | . . . . . 8 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Machines Disabled 85 | . 5 3 15 22 6 8 5 . 10 5 2 . 3 1 Max in Single Turn 4 | . 1 1 3 4 1 2 1 . 2 2 2 . 2 1 Garrison Relay 5 | . . . . . 2 . 2 . . . . . . 1 Phase Generator 1 | . . . . . . . 1 . . . . . . . Machines Repaired 4 | . 2 . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Machines Accessed 37 | . 5 1 3 3 2 1 . . 5 7 4 . 5 1 Terminals 20 | . 4 . 2 1 2 . . . 5 1 1 . 3 1 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . 1 1 . . . . . 6 2 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . 1 . Total Hacks 182 | . 13 1 16 18 35 1 . . 28 26 20 . 20 4 Successful 110 | . 5 1 11 12 15 1 . . 19 21 10 . 13 2 Failed 70 | . 8 . 4 6 20 . . . 9 4 10 . 7 2 Catastrophic 5 | . . . . 1 1 . . . . . 2 . . 1 Database Lockouts 2 | . . . 1 . . . . . . 1 . . . . Manual 126 | . 11 . 11 18 31 . . . 13 18 15 . 6 3 Terminals 143 | . 12 . 13 14 35 . . . 28 15 5 . 17 4 Fabricators 5 | . . . . . . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 30 | . 1 . 3 3 . . . . . 11 10 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . 1 . Terminal Hacks 64 | . 1 1 6 8 14 . . . 13 9 1 . 10 1 Part Schematic 3 | . . . . . . . . . 3 . . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . Robot Analysis 11 | . . . 3 7 . . . . . . . . 1 . Prototype ID Bank 11 | . . . 1 . . . . . 2 7 . . 1 . Open Door 2 | . . 1 . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . 1 . Emergency Access Points 3 | . . . . . 1 . . . . . . . 1 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . . . Locate Traps 6 | . . . 1 . 5 . . . . . . . . . Disarm Traps 7 | . . . . . 7 . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . . 2 . . . 1 . Registered Components 2 | . . . . . . . . . 1 1 . . . . Zone Layout 6 | . . . . 1 . . . . 3 1 . . 1 . Security Stations 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . . . 1 3 . . . . . 7 3 . 2 . Report Inventory 9 | . . . . 1 . . . . . 5 2 . 1 . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . Retrieve Components 6 | . . . 1 1 . . . . . 2 1 . 1 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . 1 . Unlock Access 3 | . . . . 1 . 1 . . . . . . 1 . Unauthorized Hacks 25 | . 4 . 4 . 1 . . . 5 5 5 . . 1 Terminals 14 | . 3 . 3 . 1 . . . 5 1 . . . 1 Botnet 3 | . 1 . 2 . . . . . . . . . . . Detonate 1 | . . . . . . . . . 1 . . . . . Disrupt 2 | . . . . . 1 . . . . . . . . 1 Sabotage 7 | . 2 . . . . . . . 4 1 . . . . Search 1 | . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . . . . . . 4 4 . . . Monitor 1 | . . . . . . . . . . . 1 . . . Reject 1 | . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . 1 . . . Tunnel 6 | . 1 . 1 . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . 1 2 1 . . . 2 1 3 . 3 1 Full Trace Events 5 | . 2 . 1 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 2 1 . . . . . 6 2 . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 5 . 1 . Non-combat 6 | . . . . . . . . . . . 5 . 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . 5 . 1 . parse_system 1 | . . . . . . . . . . . 1 . . . find_chute 2 | . . . . . . . . . . . 2 . . . find_recycling 3 | . . . . . . . . . . . 2 . 1 . Relay Couplers Released 10 | . . . . . 4 . 4 . . . . . . 2 Machine Destruction 10 | . . . . . 4 . 4 . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Robot Analysis Total 11 | . . . 3 7 . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Turns Passed 3672 | 97 609 282 264 463 697 142 233 4 192 155 185 47 101 201 Spaces Moved 4157 | 39 391 595 287 438 622 126 206 13 249 352 299 110 227 203 Core 50 | . . . . 40 10 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . Wheels 199 | 38 161 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3907 | . 230 595 287 398 612 126 206 13 249 352 299 110 227 203 Fastest Speed 27 | 100 34 31 31 28 28 28 31 31 27 27 27 27 27 27 Average Speed 34 | 100 62 32 31 40 30 30 31 31 28 27 27 27 27 27 Slowest Speed 150 | 120 100 34 31 150 150 31 31 31 31 27 27 27 27 27 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . 4 2 1 . . . . 4 1 2 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 57 98 39 52 63 18 40 3 40 75 9 93 10 32 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 7 | . 1 1 1 . . . . . . 4 . . . . Known Exits Taken 5 | . . 1 . 1 . 1 . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 . . . . 1 . 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . Spaces Dug 34 | . . . 7 8 13 6 . . . . . . . . Terrain Destroyed 1438 | . . 71 301 340 204 103 150 . 126 . . . 48 95 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 1438 | . . 71 301 340 204 103 150 . 126 . . . 48 95 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Total 5923 | 69 663 671 406 642 1058 196 352 12 333 401 401 127 259 333 Wait 1000 | 12 194 51 55 56 306 24 100 . 40 25 81 5 13 38 Move 4116 | 38 390 586 283 435 621 126 205 12 240 349 295 109 225 202 Hop 14 | . . 4 1 1 . . . . 4 1 2 . 1 . Pick Up 42 | 1 8 1 2 9 5 2 . . 2 5 5 1 1 . Fast Attach 54 | 4 5 5 4 11 4 1 . . 5 2 2 5 5 1 Attach 10 | . 2 . 1 1 . 1 . . 1 1 2 . 1 . Detach 11 | . 1 . . 1 1 . 1 . 1 . 2 2 2 . Swap 18 | . 5 1 1 3 1 2 . . 3 . 1 . 1 . Drop 73 | 1 7 6 6 13 8 4 1 . 6 7 4 5 4 1 Fire 339 | 13 39 8 45 70 58 28 22 . 25 11 1 . 5 14 Melee 15 | . 8 . . . . . . . . . 6 . 1 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 117 | . . . . . 24 . 19 . . . . . . 74 Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . Miscellaneous 111 | . 4 6 8 42 30 8 4 . 6 . . . . 3 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 6 exits: [*Fac] / Low x2 / Ext x2 / Gar) -6/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Upgraded with Weapon slot (x1) 45 | -11/Junkyard | Upgraded with Utility slot (x1) 98 | -11/Junkyard | Entered Materials 107 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 437 | -10/Materials | Upgraded with Propulsion slot (x1) 623 | -10/Materials | Reached level 2 629 | -10/Materials | Upgraded with Propulsion slot (x1) 629 | -10/Materials | Upgraded with Utility slot (x1) 707 | -10/Materials | Entered Mines 733 | -10/Mines | Build established: Scavenger-Mutant 743 | -10/Mines | Found a hidden stash of uninstalled traps 774 | -10/Mines | Discovered exit to Materials (range 3) 781 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 812 | -10/Mines | Discovered exit to Materials (range 15) 815 | -10/Mines | Reached level 3 822 | -10/Mines | Upgraded with Propulsion slot (x1) 857 | -10/Mines | Met a Derelict shopkeep closing up shop 943 | -10/Mines | Learned location of Storage (-8) 989 | -10/Mines | Entered Materials 991 | -9/Materials | Reached level 4 1055 | -9/Materials | Central database locked down 1090 | -9/Materials | Reached level 5 1094 | -9/Materials | Upgraded with Utility slot (x1) 1136 | -9/Materials | Reached level 6 1138 | -9/Materials | Upgraded with Utility slot (x1) 1155 | -9/Materials | Destroyed 9 combat bots 1245 | -9/Materials | Discovered new exit (range 15) 1253 | -9/Materials | Entered another Materials area 1255 | -8/Materials | Reached level 7 1275 | -8/Materials | Upgraded with Utility slot (x1) 1301 | -8/Materials | Reached level 8 1305 | -8/Materials | Upgraded with Propulsion slot (x1) 1348 | -8/Materials | Build established: Hacker-Sprinter 1401 | -8/Materials | Reached level 9 1424 | -8/Materials | Destroyed 9 combat bots 1536 | -8/Materials | Discovered new exit (range 14) 1557 | -8/Materials | Reached level 10 1560 | -8/Materials | Upgraded with Utility slot (x1) 1562 | -8/Materials | Discovered new exit (range 9) 1653 | -8/Materials | First assault squad dispatched 1681 | -8/Materials | Reached level 11 1685 | -8/Materials | High security lockdown imminent 1698 | -8/Materials | Identified exit to Garrison 1716 | -8/Materials | Entered Garrison 1723 | -8/Garrison | Destroyed 8 combat bots 1768 | -8/Garrison | Reached level 12 1768 | -8/Garrison | Triggered checkpoint 1780 | -8/Garrison | Learned Materials security intel 1883 | -8/Garrison | Triggered checkpoint 1899 | -8/Garrison | Build established: Wizard-Sprinter 1916 | -8/Garrison | Triggered checkpoint 1939 | -8/Garrison | Destroyed 17 combat bots 2113 | -8/Garrison | Spotted B-75 Beast 2122 | -8/Garrison | Discovered new exit (range 9) 2166 | -8/Garrison | Destroyed B-75 Beast 2250 | -8/Garrison | Triggered checkpoint 2316 | -8/Garrison | Reached level 13 2338 | -8/Garrison | Discovered new exit (range 14) 2344 | -8/Garrison | Triggered checkpoint 2363 | -8/Garrison | Discovered new exit (range 6) 2389 | -8/Garrison | Upgraded with Utility slot (x1) 2392 | -8/Garrison | System corruption reached 10% 2413 | -8/Garrison | Entered Materials 2457 | -8/Materials | Garrison activated, responded to threat 2460 | -8/Materials | Core integrity fell below 50% 2486 | -8/Materials | Core integrity fell below 20% 2522 | -8/Materials | Destroyed 10 combat bots 2555 | -8/Materials | Identified exit to Garrison 2555 | -8/Materials | Entered Garrison 2562 | -8/Garrison | Triggered checkpoint 2679 | -8/Garrison | Phase Generator disabled 2696 | -8/Garrison | Discovered new exit (range 10) 2751 | -8/Garrison | Triggered checkpoint 2754 | -8/Garrison | Reached level 14 2788 | -8/Garrison | Entered Materials 2788 | -8/Materials | Discovered new exit (range 7) 2792 | -8/Materials | Entered Storage 2801 | -8/Storage | Identified exit to Recycling 2810 | -8/Storage | Upgraded with Power slot (x1) 2913 | -8/Storage | Destroyed 7 combat bots 2983 | -8/Storage | Used back door to open Recycling access 2984 | -8/Storage | Entered Recycling 3119 | -8/Recycling | Discovered new exit (range 6) 3139 | -8/Recycling | Entered Factory 3140 | -6/Factory | Core integrity fell below 50% 3140 | -6/Factory | Core integrity fell below 20% 3141 | -6/Factory | Reached level 15 3143 | -6/Factory | Reached level 16 3145 | -6/Factory | Upgraded with Utility slot (x1) 3324 | -6/Factory | Manually triggered Chute Trap 3324 | -6/Factory | Sucked down chute 3324 | -6/Factory | Entered Waste 3329 | -6/Waste | Spotted C-40 Crusher 3329 | -6/Waste | Spotted C-40 Crusher 3332 | -6/Waste | Spotted C-40 Crusher 3333 | -6/Waste | Spotted C-40 Crusher 3340 | -6/Waste | Spotted C-40 Crusher 3343 | -6/Waste | Found Adv. Powered Armor 3346 | -6/Waste | Spotted C-40 Crusher 3362 | -6/Waste | Discovered new exit (range 10) 3371 | -6/Waste | Entered Factory 3373 | -6/Factory | Identified exit to DSF 3419 | -6/Factory | Discovered new exit (range 7) 3435 | -6/Factory | Identified exit to Lower Caves 3435 | -6/Factory | Identified exit to Extension 3444 | -6/Factory | Spotted B-75 Beast 3472 | -6/Factory | Identified exit to Garrison 3472 | -6/Factory | Entered Garrison 3474 | -6/Garrison | Reached level 17 3525 | -6/Garrison | Spotted B-75 Beast 3578 | -6/Garrison | Triggered checkpoint 3609 | -6/Garrison | Triggered checkpoint 3650 | -6/Garrison | Triggered checkpoint 3673 | -6/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03641_ Field strength at 90. 03642_ Field strength at 85. 03643_ Field strength at 80. 03644_ Field strength at 75. 03645_ Field strength at 70. 03646_ Field strength at 65. 03647_ Field strength at 60. 03648_ Field strength at 55. 03649_ Field strength at 50. 03650_ Field strength at 45. 03651_ Field strength at 40. 03652_ Field strength at 35. 03653_ Field strength at 30. 03654_ Field strength at 25. 03655_ Field strength at 20. 03656_ Field strength at 15. 03657_ Field strength at 10. 03658_ Field strength at 5. 03659_ Stasis field depleted. 03665_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????++??????? | | ?????????????????????# % #???????????????????????? | | ?????????????????????# #######????+???+????????? | | ?????????????????????# @ +?????????????????? | | ?????????????????????+ #????+???+????????? | | ?????????????????????# #### #?????????????????? | | #??????????????????### ###???#?????????++??????? | | #?????????????????## % [ ##????????????????????? | | #?????????????????# * %[ #????????????????????? | | #?????????????????# # =% #????????????????????? | | ??????????????????# =# ##????????????????????? | | #####????????????? # #?????????????????????? | | #????????????# #?????????????????????? | | #????????????? B ##?????????????????????? | | #????????????# B ###?????????????????????? | | # #????????????# #???????????????????????? | | # ^#????????????? ???????????????????????? | | # #???????????????? / ??+????????????????????? | | T #????????????????+% ??+????????????????????? | | # #???????????????? ##??????????????????????? | | # #???????????????? ???????????????????????? | | # ##""""###+###### ???????????????????????? | | # #???????????????????????? | | + #???????????????????????? | | # #???????????????????????? | | # #" ## =[##########???????????????????????? | | # ## % ###???????????????????????????????? | | " = #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 79 Targeting Accuracy 8 Matter Filtering 30 Offensive Hacking 50 Defensive Hacking 45 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Sensor Array | -8/Storage | Hacked Imp. EM Pulse Cannon | -8/Storage | Hacked Core Analyzer | -8/Storage | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Mat Sto Rec Fac Was Fac Gar Levels Raised 16 | . 1 1 3 5 2 . 1 . . . 2 . . 1 XP Earned 27913 | 3000 2250 1175 5086 7214 2649 695 544 . 835 460 1650 200 665 1490 XP Spent 26935 | 1750 2540 1100 4600 6350 4300 120 . . 1725 . 2945 . . 1505 Upgrades 45 | 4 7 1 7 6 4 2 . . 7 . 5 . . 2 Power Slot 1 | . . . . . . . . . 1 . . . . . Propulsion Slot 4 | . 2 1 . 1 . . . . . . . . . . Utility Slot 8 | 1 1 . 2 2 1 . . . . . 1 . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . Core Integrity 9 | . . . . . . . . . 5 . 3 . . 1 Heat Dissipation 3 | . . . . . . 2 . . . . 1 . . . Energy Generation 1 | . . . . 1 . . . . . . . . . . Mass Support 1 | . 1 . . . . . . . . . . . . . Inventory Capacity 4 | 2 . . . 1 1 . . . . . . . . . Terrain Scan Density 2 | . 2 . . . . . . . . . . . . . Ranged Accuracy 1 | . . . . . 1 . . . . . . . . . Hack Attack % 2 | . . . 2 . . . . . . . . . . . Hack Defense % 3 | . . . 3 . . . . . . . . . . . KI Damage % 1 | . 1 . . . . . . . . . . . . . EX Damage % 4 | . . . . 1 1 . . . 1 . . . . 1 Protomatter Created 1092 | . 23 7 166 486 191 95 19 . 59 . . . 3 43 Integrity Restored 2111 | . 69 120 171 787 580 183 48 . 114 . . . . 39 Core 1864 | . 69 120 171 632 488 183 48 . 114 . . . . 39 Parts 247 | . . . . 155 92 . . . . . . . . . Protomatter Decayed 133 | . . . 35 64 . 34 . . . . . . . . Game ------ Seed SkeletonTransportFilter Manual? 0 Play Time 01:12:11 Cumulative 564.2 hours Start 2023.04.18 @ 11:48:34 End 2023.04.24 @ 00:53:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 580 Rogue 580 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b908628c-346c-49b1-b097-73ff381827b4