Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 13:13:12 Player: f3-rnm Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (98) 490 Value Destroyed (4886) 4886 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (6241) 6241 TOTAL SCORE: 18037 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 2788 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2178 Friendly Fire -363 Cogmind --------- Core Integrity 0/1000 Matter 103/300 Energy 40/100 System Corruption 9% Temperature Cool (4) Movement Flying (42) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (6) ------ Advanced Terrain Scanner Centrium Light Armor Plating Experimental Focal Shield > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (5) ---- Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Large Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Centrium Light Armor Plating > --- WEAPON ----------- Vortex Driver Heavy Machine Gun Heavy Machine Gun Long-range Missile Launcher > --- INVENTORY -------- Fission Core Carbon-fiber Leg Myomer Leg Impulse Thruster Array Advanced Cooling System Huge Storage Unit Zionite Biocell Improved Matter Compressor Advanced Terrain Scanner Improved Weapon Cycler Experimental Focal Shield Improved Plasma Cutter Plasma Lance [Rating: 118] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Nanosword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 2 . . . . . . . . . Utility 4 | . . 1 . . . 2 . . . . 1 . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . Parts Attached 124 | 5 3 9 2 2 10 21 2 3 . 12 13 4 9 2 27 Power 12 | 1 . 2 . . 2 2 . . . 1 1 . 1 . 2 Engine 6 | 1 . 2 . . . 2 . . . . . . 1 . . Core 5 | . . . . . 2 . . . . 1 1 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 25 | 2 . 2 . . 1 6 . . . 5 2 . 2 . 5 Treads 4 | 2 . . . . . . . . . . 1 . 1 . . Leg 13 | . . . . . . 3 . . . 5 1 . 1 . 3 Wheel 6 | . . 2 . . 1 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 Utility 43 | 1 2 1 1 1 4 5 1 1 . 3 4 2 3 1 13 Device 20 | . 1 1 . 1 2 2 . . . 2 1 2 1 1 6 Storage 5 | 1 1 . 1 . . . . . . . . . 1 . 1 Processor 8 | . . . . . 1 . 1 . . 1 1 . 1 . 3 Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . . . . . 1 3 . 1 . . 2 . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 1 1 4 1 1 3 8 1 2 . 3 6 2 3 1 7 Energy Gun 16 | . 1 1 . . 3 3 1 1 . 1 4 1 . . . Energy Cannon 5 | . . 1 1 . . 1 . . . . . . . . 2 Ballistic Gun 9 | 1 . 1 . . . 2 . 1 . . 2 . . . 2 Ballistic Cannon 5 | . . . . . . . . . . 1 . . 3 1 . Launcher 4 | . . 1 . 1 . . . . . 1 . . . . 1 Special Weapon 2 | . . . . . . 1 . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 2 . 2 . 1 1 1 . . 2 2 2 . 11 Corrupted Parts 2 | . . . . . . 1 . . . . . . . . 1 System Corruption 7 | . . . . . . 6 . . . . . . . . 1 Parts Lost 39 | . . 2 . 1 4 4 2 3 . 12 . . 1 . 10 Power 4 | . . 1 . 1 1 . . . . 1 . . . . . Propulsion 10 | . . 1 . . . 2 . 2 . 3 . . . . 2 Utility 8 | . . . . . . 1 . . . 2 . . 1 . 4 Weapon 17 | . . . . . 3 1 2 1 . 6 . . . . 4 Highest Loss Streak 4 | . . 1 . 1 3 2 1 2 . 4 . . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 1 2 8 14 20 18 14 23 23 24 23 13 12 19 25 17 Power 2 | . 1 2 3 2 1 2 1 2 2 2 1 1 2 4 2 Propulsion 2 | . 1 1 1 1 . 1 6 6 7 6 3 3 2 1 1 Utility 6 | . . . 1 3 4 7 10 10 10 10 4 3 6 11 8 Weapon 5 | . . 4 8 12 10 1 3 3 4 2 2 4 6 8 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 46 | . . . . 1 10 5 3 . . . 5 . 7 3 12 Power 9 | . . . . . 1 2 . . . . 1 . . 1 4 Propulsion 6 | . . . . . . 1 1 . . . 1 . 3 . . Utility 16 | . . . . . 2 2 2 . . . 3 . 2 2 3 Weapon 15 | . . . . 1 7 . . . . . . . 2 . 5 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 78 76 100 91 83 78 93 89 65 72 91 99 99 99 94 Engine 4 | . 14 6 11 10 . 5 6 6 6 4 . . 4 5 1 Core 2 | . . . . . 8 . . . . . 8 11 5 5 1 Treads 4 | . 28 20 11 11 9 . . . . . 4 5 3 . . Leg 13 | . . . . . . 8 6 3 . 6 23 23 25 29 28 Wheel 10 | . . 2 22 22 23 17 26 21 20 9 . . . . . Device 13 | . 1 14 22 14 12 11 20 14 13 16 16 17 13 10 10 Storage 7 | . 14 11 11 11 9 5 6 6 6 6 5 5 5 5 8 Processor 5 | . . . . . . 5 5 6 6 6 5 5 7 11 10 Protection 2 | . . . . . 1 5 . 4 6 1 4 4 5 5 2 Energy Gun 5 | . 4 5 . . 17 4 8 5 1 . 5 11 7 5 4 Energy Cannon 4 | . . 7 15 21 . 1 1 4 1 4 . . . . . Ballistic Gun 5 | . 14 8 6 . . 3 4 11 2 7 5 6 3 5 10 Ballistic Cannon 2 | . . . . . . . . . . 2 2 . 10 11 3 Peak Build Rating 118 | 5 7 14 14 26 22 56 54 53 51 53 82 87 98 94 118 Average Rating 56 | 3 5 9 13 15 18 40 48 50 33 46 68 82 91 93 99 On Entrance 41 | . 5 7 13 14 15 10 42 48 51 51 47 82 86 94 94 Naked Turns 7 | . . . . . 7 . . . . . . . . . . Heaviest Build 187 | 12 32 32 93 93 93 111 116 123 123 124 62 66 142 137 187 Greatest Support 107 | 40 40 40 20 20 20 56 40 40 30 80 76 70 90 90 107 Greatest Overweight (x) 11 | . . 3 4 4 4 5 2 4 4 11 2 . 2 1 2 Average Overweight (x) 1 | . . . 2 4 2 1 2 3 3 5 . . . 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 15 25 25 25 Average Capacity 20 | 7 13 15 19 25 21 16 25 25 25 25 15 15 22 25 19 Most Carried 25 | 3 3 13 16 24 23 24 25 24 24 25 18 15 25 25 25 Average Carried 18 | 1 2 8 14 21 18 14 23 23 24 23 14 14 20 24 17 Final Capacity 25 | 8 15 15 25 25 5 25 25 25 25 25 15 15 25 25 5 Final Carried 25 | 3 3 13 16 23 5 24 23 24 24 18 15 15 25 25 1 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Gunner 13% | Skirmisher 9% | Gunner 7% | Scavenger-Mutant 5% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Commander-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Matter Collected 4407 | 186 . 167 42 116 252 338 112 224 . 389 182 520 548 130 1201 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3834 | . 136 342 . . 143 369 70 342 . 447 197 461 283 66 978 Parts 136 | . 6 23 . . 11 19 3 9 . 8 7 2 17 1 30 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . 15 . 1 22 . 16 . . . 1 . Prevented 11 | . . . . . 8 . . 3 . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Combat Hostiles Destroyed 88 | . 3 10 . . 5 6 2 5 . 12 2 2 6 1 34 Guns 31 | . 3 3 . . 4 3 . 5 . 1 1 1 1 . 9 Cannons 14 | . . 4 . . . 1 . . . 1 1 . 5 1 1 AOE 41 | . . 3 . . 1 1 2 . . 9 . 1 . . 24 Classes Destroyed 17 | . 1 4 . . 1 2 . 2 . . 1 1 2 1 2 Worker 2 | . . . . . . 2 . . . . . . . . . Builder 1 | . . . . . . . . . . . . . 1 . . Hauler 2 | . . 2 . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . Swarmer 14 | . . 6 . . 4 . . . . . 1 . . . 3 Grunt 30 | . 3 1 . . . 1 . 3 . 14 . . 2 . 6 Brawler 1 | . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . 1 . . . . 1 . 1 Protector 2 | . . . . . . . . . . . . . 1 . 1 Sentry 5 | . . 3 . . . 1 . . . . 1 . . . . Hunter 6 | . . . . . . 3 2 . . . . . . . 1 Programmer 7 | . . . . . 1 1 . . . . . . 2 . 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . Compactor 2 | . . . . . . . . . . . . 2 . . . Striker 2 | . . . . . . . . . . . . . . . 2 Thug 13 | . . . . . . . . . . . . . . . 13 Butcher 1 | . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . 1 . . . . . . . Sapper 2 | . . . . . . . . . . . . . . . 2 Commander 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 19 | . 2 6 . . 2 5 2 3 . 5 1 1 3 1 19 Combat Bots Only 19 | . 2 5 . . 2 4 2 3 . 5 1 1 3 1 19 Max Kills in Single Turn 8 | . 1 1 . . 1 1 1 1 . 2 1 1 2 1 8 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 8 | . . 1 . . 1 1 1 . . 2 . 1 . . 8 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Hostile Shots Fired 608 | . 41 49 1 . 44 121 13 27 . 37 23 . 4 . 248 Missed 220 | . 14 19 . . 13 54 5 9 . 9 9 . . . 88 Hits 388 | . 27 30 1 . 31 67 8 18 . 28 14 . 4 . 160 Melee 20 | . . . . . . . 1 . . . . . 2 . 17 Projectile 368 | . 27 30 1 . 31 67 7 18 . 28 14 . 2 . 143 Critical Strikes 18 | . . . . . 1 . 1 . . 3 . . 1 . 12 Part Disruptions 3 | . . . . . . . . . . . . . . . 3 Damage Taken 8383 | . 284 341 8 . 509 751 182 391 . 1001 275 . 313 . 4328 Core 1496 | . 36 37 . . 56 124 66 56 . 106 32 . 24 . 959 Absorbed by Shields 158 | . . . . . . 93 . . . . . . . . 65 Regen/Repaired (Parts) 389 | . . . . 314 . . . . . . . 26 . . 49 Core Remaining (%) 79 | 100 85 . . . 76 . . . . 58 . . . . . Volleys Fired 249 | . 18 27 . . 12 34 7 14 . 25 15 18 17 3 59 Largest 4 | . 2 2 . . 2 2 2 4 . 4 4 4 4 3 4 Hottest 226 | . 60 88 . . 110 113 105 201 . 181 222 222 226 128 203 Shots Fired 505 | . 31 42 . . 23 41 8 55 . 42 33 31 40 10 149 Gun 326 | . 31 24 . . 22 38 5 42 . 14 24 18 5 3 100 Cannon 124 | . . 14 . . . 1 . 13 . 12 9 . 35 7 33 Launcher 55 | . . 4 . . 1 2 3 . . 16 . 13 . . 16 Special . | . . . . . . . . . . . . . . . . Kinetic 260 | . 18 17 . . . 2 . 28 . 17 21 8 35 10 104 Thermal 85 | . . 14 . . . 1 . 13 . 9 12 10 5 . 21 Explosive 51 | . . 4 . . 1 2 3 . . 16 . 13 . . 12 Electromagnetic 87 | . 13 7 . . 22 36 5 4 . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . 12 Phasic 10 | . . . . . . . . 10 . . . . . . . Robot Hit Streak 17 | . 6 10 . . 8 8 4 11 . 7 6 8 9 4 17 Robot Miss Streak 6 | . 2 4 . . 2 3 1 4 . 3 4 1 2 2 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . 2 . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 288 | . 21 22 . . 19 25 6 32 . 27 14 21 19 4 78 Core Hits 237 | . 7 16 . . 14 15 5 27 . 45 7 4 11 1 85 Critical Kills 2 | . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 1 . Critical Strikes 12 | . 1 . . . . 1 . . . . . . 3 3 4 Destroy 5 | . . . . . . . . . . . . . 3 2 . Blast 4 | . . . . . . . . . . . . . . 1 3 Corrupt 2 | . 1 . . . . 1 . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . 2 . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16590 | . 263 746 . . 322 646 306 856 . 2178 357 1782 690 125 8319 Guns 4184 | . 263 148 . . 275 502 48 633 . 210 199 282 144 24 1456 Cannons 2095 | . . 246 . . . 37 . 223 . 208 158 . 546 101 576 Explosions 10311 | . . 352 . . 47 107 258 . . 1760 . 1500 . . 6287 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3627 | . 164 91 . . . 12 . 427 . 266 287 140 546 125 1569 Thermal 1426 | . . 358 . . . 37 . 223 . 152 70 142 144 . 300 Explosive 5415 | . . 240 . . 47 107 258 . . 1760 . 1500 . . 1503 Electromagnetic 977 | . 99 57 . . 275 490 48 8 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 4947 | . . . . . . . . . . . . . . . 4947 Phasic 198 | . . . . . . . . 198 . . . . . . . Highest Corruption 26 | . . . . . 1 6 11 11 11 26 . . 6 6 9 Average Corruption 6 | . . . . . 1 6 10 11 11 15 . . 4 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 130 | . . . . . . 12 13 24 5 29 . . 18 9 20 Message Errors 24 | . . . . . . 2 2 . 1 6 . . 4 4 5 Matter Fused 36 | . . . . . . 3 4 8 1 8 . . 6 2 4 Heat Flow Errors 8 | . . . . . . . 2 3 . 1 . . 2 . . Energy Discharges 15 | . . . . . . 3 1 3 1 2 . . 1 . 4 Parts Rejected 2 | . . . . . . . . 1 . 1 . . . . . Data Loss (minor) 24 | . . . . . . 3 1 6 2 5 . . 3 1 3 Data Loss (major) 8 | . . . . . . . 2 1 . 2 . . 1 1 1 Misfires 6 | . . . . . . . . 1 . 2 . . 1 1 1 Alerts 4 | . . . . . . 1 1 1 . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 388 | . . 6 . . . . 26 23 . 19 . 66 33 . 215 Projectiles 94 | . . . . . . . . 23 . 13 . . 33 . 25 Explosions 294 | . . 6 . . . . 26 . . 6 . 66 . . 190 Melee . | . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . 2 . . 5 . 5 Impact . | . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . 1 . . 5 . 4 Secondary 2 | . . . . . . . . . . 1 . . . . 1 Self-Inflicted Damage 234 | . . 19 . . . . . . . 107 . . . . 108 Shots 6 | . . 1 . . . . . . . 4 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 382 | . 111 28 . . 125 . 91 55 . 122 226 169 225 . 382 Average Temperature 87 | . 72 15 . . 43 . 62 29 . 50 87 68 92 . 123 Received Heat Transfer 1201 | . 117 66 . . 57 81 . 96 . 271 27 . 9 . 477 Effects 2 | . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Fried 7 | . . . . . . 7 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . Heat Transferred 1963 | . . 494 . . . 37 . 259 . 185 137 222 185 . 444 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Maximum Alert Level 5 | . . 1 . . . 1 . . . . . . 5 . . Low Security (%) 78 | 100 100 94 100 . . 90 . . . . 100 100 30 . . Level 1 4 | . . 5 . . . 9 . . . . . . 4 . . Level 2 1 | . . . . . . . . . . . . . 5 . . Level 3 . | . . . . . . . . . . . . . 1 . . Level 4 14 | . . . . . . . . . . . . . 55 . . Level 5 . | . . . . . . . . . . . . . 2 . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1662 | . 70 231 90 . . 216 . . . . 146 77 1662 . . Initial 90 | . . 20 90 . . 14 . . . . 60 51 . . . Average 285 | . 14 79 83 . . 57 . . . . 17 24 942 . . Influence Increases 5303 | . 80 408 . . 337 513 63 371 . 556 207 116 2182 35 435 Destroy 0b10 Robot/C 2640 | . 60 200 . . 200 260 40 240 . 420 120 . 740 20 340 Destroy 0b10 Robot/NC 100 | . . 15 . . . 10 . 5 . . 15 . 50 . 5 Destroy Leader 484 | . 20 56 . . 40 90 10 40 . 40 24 . 154 10 . Allied During Kill 1267 | . . . . . 82 71 13 86 . 96 19 . 895 5 . Disable Machine 150 | . . 75 . . . 45 . . . . 15 . 15 . . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . Destroy Structure 392 | . . 62 . . . 22 . . . . 14 116 178 . . Lose Combat Pursuer 120 | . . . . . 15 15 . . . . . . . . 90 Influence Decreases 5090 | . 30 227 161 70 314 336 263 301 70 460 157 262 676 668 1095 Entered New Map 1956 | . . 30 141 70 . 9 74 . 70 . 36 95 . 558 873 Time Decay 2264 | . 30 187 20 . 214 277 149 251 . 290 121 167 346 90 122 Lost Part 350 | . . 10 . . 40 30 20 30 . 110 . . 10 . 100 Lost Ally 520 | . . . . . 60 20 20 20 . 60 . . 320 20 . Squads Dispatched 23 | . 1 . . . . 9 . . . . 1 . 12 . . Investigation 3 | . . . . . . . . . . . 1 . 2 . . Extermination 3 | . . . . . . 1 . . . . . . 2 . . Reinforcement 7 | . 1 . . . . 3 . . . . . . 3 . . Assault 4 | . . . . . . . . . . . . . 4 . . Garrison 6 | . . . . . . 5 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Distress Signals 6 | . . 2 . . . . . . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 239 | . 8 15 1 . 12 17 9 13 . 20 10 6 30 1 97 Peak Tracking Total 41 | . 4 5 3 . 4 5 4 4 . 4 12 2 6 1 41 Tactical Retreats 7 | . . . . . 1 1 . . . . . . . . 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Traps Triggered 4 | . . . . . . 2 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Machines Disabled 13 | . . 5 . . . 3 . 1 . . 1 . 2 . 1 Max in Single Turn 3 | . . 3 . . . 1 . 1 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Machines Accessed 5 | . . . . . . 1 . . 3 . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 30 | . . . . . . 4 . . 25 . . . . . 1 Successful 26 | . . . . . . . . . 25 . . . . . 1 Failed 4 | . . . . . . 4 . . . . . . . . . Catastrophic 2 | . . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . . . . . . 10 . . . . 10 . 11 . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 26 | . . . . . . . . . 25 . . . . . 1 Record 6 | . . . . . . . . . 6 . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 12 . 12 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Total Allies 36 | . . . . 4 . 5 . 4 . . 2 18 3 . . Largest Group 20 | . . . . 4 4 5 4 6 6 6 2 20 20 3 2 Highest-Rated Group 808 | . . . . 151 151 380 298 260 260 260 170 808 808 240 155 Highest-Rated Ally 85 | . . . . 39 39 85 85 85 85 85 85 85 85 85 85 Zionite Dispatches 5 | . . . . . . 2 . . . . 1 . 2 . . Heavy 2 | . . . . . . 1 . . . . 1 . . . . Light 2 | . . . . . . 1 . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 447 | . . . . . 19 40 30 35 . 57 9 38 206 13 . Total Damage 15817 | . . . . . 573 1344 1123 1290 . 1310 505 3009 5937 726 . Kills 90 | . . . . . 6 7 7 8 . 9 6 4 43 . . Allies Corrupted 2 | . . . . . . . 1 . . . . . 1 . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Active Infowar (turns) 5321 | . . . . . . 775 390 157 . 541 408 582 1018 183 1267 Sensors 4625 | . . . . . . 775 390 157 . . 254 582 1018 183 1266 IFF 695 | . . . . . . . . . . 541 154 . . . . Terrain 1 | . . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . 1 . . . . 1 . 1 . . Branch Access 2 | . . . . . . 1 . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Turns Passed 9991 | 68 221 395 43 1546 550 1041 390 667 140 682 408 582 1018 190 2050 Spaces Moved 5989 | 38 102 189 33 1077 448 697 318 442 105 316 231 446 511 89 947 Core 170 | 2 . . . . 162 6 . . . . . . . . . Treads 305 | 36 102 167 . . . . . . . . . . . . . Legs 2438 | . . . . . . 196 . . . 53 231 446 511 89 912 Wheels 3041 | . . 22 33 1077 286 495 318 442 105 263 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 35 | . . . . . . . . . . . . . . . 35 Fastest Speed 42 | 50 160 95 95 140 50 50 110 110 125 125 117 117 117 194 42 Average Speed 139 | 154 160 153 112 140 107 121 110 130 126 175 138 117 180 194 146 Slowest Speed 271 | 160 160 240 140 140 140 260 110 140 140 245 260 117 271 194 255 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . 5 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 44 | 5 24 38 10 90 65 17 57 65 70 60 8 92 17 14 82 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . Scrap Searched 9 | . . . 1 3 1 . 2 1 . . . . . 1 . Spaces Dug 43 | . . . . . . 2 . . . . 1 . 3 . 37 Terrain Destroyed 519 | . . 71 . . 9 26 16 14 . 111 3 102 12 1 154 Melee 2 | . . . . . . 2 . . . . . . . . . Projectile 66 | . . . . . . . . 14 . 4 3 . 12 1 32 AOE 451 | . . 71 . . 9 24 16 . . 107 . 102 . . 122 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp War Total 7242 | 45 128 246 39 1117 491 833 350 495 112 403 301 481 580 104 1517 Wait 507 | . 4 3 . 21 8 18 12 . . 46 . . . . 395 Move 5974 | 37 101 188 32 1076 447 696 317 441 104 315 231 445 510 88 946 Hop . | . . . . . . . . . . . . . . . . Pick Up 124 | 3 1 12 3 8 6 25 5 3 . 2 11 1 21 4 19 Fast Attach 77 | 5 2 3 1 2 6 15 1 1 4 3 7 6 5 2 14 Attach 51 | . 1 3 . 2 5 5 2 2 . 8 5 . 1 . 17 Detach 12 | . . 1 . 2 1 4 . . . . 1 . 1 . 2 Swap 73 | . . 8 1 1 3 10 2 2 . 3 12 3 9 1 18 Drop 118 | . 1 1 2 5 3 12 4 . 4 1 19 8 16 6 36 Fire 249 | . 18 27 . . 12 34 7 14 . 25 15 18 17 3 59 Melee 2 | . . . . . . 2 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . Rewire 32 | . . . . . . . . 32 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . 4 . . . . . . . . 11 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 4) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 617 | -9/Materials | Discovered new exit (range 16) 685 | -9/Materials | Entered Mines 686 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 728 | -9/Mines | Entered Zion 907 | -7/Zion | Visited the Megawrench Repair Shop 1713 | -7/Zion | Found Prototype Device 1716 | -7/Zion | Identified Bomb Factory No. 2 1878 | -7/Zion | Met Imprinter 1905 | -7/Zion | Imprinted 1907 | -7/Zion | Declared Zion's savior 2164 | -7/Zion | Discovered new exit (range 15) 2202 | -7/Zion | Megawrench repaired 6 parts 2274 | -7/Zion | Entered Proximity Caves 2274 | -6/Proximity Caves | Accompanied by 4 allies 2595 | -6/Proximity Caves | Lost 3 parts (1p2w) 2629 | -6/Proximity Caves | Learned location of 1 exit from Factory 2712 | -6/Proximity Caves | Spotted B-75 Beast 2720 | -6/Proximity Caves | Released all parts (8) 2779 | -6/Proximity Caves | Lost 3 allies 2819 | -6/Proximity Caves | Discovered new exit (range 9) 2823 | -6/Proximity Caves | Identified exit to Factory 2824 | -6/Proximity Caves | Entered Factory 2824 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 2825 | -6/Factory | Identified exit to Factory 3243 | -6/Factory | Garrison activated, responded to threat 3490 | -6/Factory | Retrieved Zion intel report: Branch Access 3490 | -6/Factory | Identified exit to Lower Caves 3491 | -6/Factory | Zion Heavy squad teleported in 3681 | -6/Factory | Zion Light squad teleported in 3756 | -6/Factory | Garrison activated, responded to threat 3865 | -6/Factory | Entered Lower Caves 3865 | -6/Lower Caves | Accompanied by 4 allies 3887 | -6/Lower Caves | Attacked by a faux Warlord 3893 | -6/Lower Caves | System corruption reached 10% 4228 | -6/Lower Caves | Build established: Scavenger-Gunner 4232 | -6/Lower Caves | Discovered new exit (range 6) 4255 | -6/Lower Caves | Entered another Lower Caves area 4255 | -6/Lower Caves | Accompanied by 3 allies 4344 | -6/Lower Caves | Encountered a Warlord checkpoint 4405 | -6/Lower Caves | Spotted B-75 Beast 4424 | -6/Lower Caves | Allies destroyed B-75 Beast 4676 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4900 | -6/Lower Caves | Discovered new exit (range 11) 4922 | -6/Lower Caves | Entered Data Miner 4922 | -6/Data Miner | Accompanied by 6 allies 4925 | -6/Data Miner | Discovered new exit (range 6) 4948 | -6/Data Miner | Met Data Miner 4974 | -6/Data Miner | Learned location of Section 7 (-3) 4974 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5002 | -6/Data Miner | Received God Mode back door access code from Data Miner 5062 | -6/Data Miner | Entered Proximity Caves 5062 | -5/Proximity Caves | Accompanied by 6 allies 5104 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5494 | -5/Proximity Caves | Spotted B-75 Beast 5538 | -5/Proximity Caves | Crushed by falling debris 5569 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 5620 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 5725 | -5/Proximity Caves | Discovered exit to Factory (range 9) 5738 | -5/Proximity Caves | Learned Factory terminal intel 5744 | -5/Proximity Caves | Entered Factory 5744 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5745 | -5/Factory | Loaded intel: 28 terminal locations 5871 | -5/Factory | Build established: Scavenger-Mutant 5877 | -5/Factory | Zion Heavy squad teleported in 6032 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 6152 | -5/Factory | Sucked down chute 6152 | -5/Factory | Entered Waste 6160 | -5/Waste | Spotted C-40 Crusher 6162 | -5/Waste | 2 allies followed down the chute 6166 | -5/Waste | Allies destroyed C-40 Crusher 6187 | -5/Waste | Spotted C-40 Crusher 6196 | -5/Waste | Destroyed C-40 Crusher 6221 | -5/Waste | Spotted C-40 Crusher 6230 | -5/Waste | Spotted C-40 Crusher 6231 | -5/Waste | Allies destroyed C-40 Crusher 6238 | -5/Waste | Build established: Scavenger-Gunner 6241 | -5/Waste | Allies destroyed C-40 Crusher 6322 | -5/Waste | Spotted C-40 Crusher 6330 | -5/Waste | Allies destroyed C-40 Crusher 6331 | -5/Waste | Spotted C-40 Crusher 6340 | -5/Waste | Destroyed C-40 Crusher 6416 | -5/Waste | Warlord forces began an assault 6518 | -5/Waste | Discovered new exit (range 13) 6600 | -5/Waste | Found Prototype Device 6600 | -5/Waste | Identified Exp. Sensor Array 6734 | -5/Waste | Entered Factory 6734 | -5/Factory | Accompanied by 20 allies 6879 | -5/Factory | Spotted B-75 Beast 6883 | -5/Factory | Allies destroyed B-75 Beast 7029 | -5/Factory | Garrison activated, responded to threat 7215 | -5/Factory | Lost 7 allies 7281 | -5/Factory | Retrieved Zion intel report: Branch Access 7281 | -5/Factory | Identified exit to Upper Caves 7281 | -5/Factory | Identified exit to Extension 7282 | -5/Factory | Zion Light squad teleported in 7334 | -5/Factory | First assault squad dispatched 7417 | -5/Factory | Lost 3 allies 7609 | -5/Factory | Build established: Skirmisher 7709 | -5/Factory | Zion Recon squad teleported in 7752 | -5/Factory | Entered Upper Caves 7752 | -5/Upper Caves | Accompanied by 3 allies 7752 | -5/Upper Caves | Spotted B-75 Beast 7766 | -5/Upper Caves | Destroyed B-75 Beast 7918 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7934 | -5/Upper Caves | Identified exit to Warlord 7942 | -5/Upper Caves | Entered Warlord 7942 | -5/Warlord | Accompanied by 2 allies 8008 | -5/Warlord | System corruption cleaned by Quarantine Array 8412 | -5/Warlord | Build established: Messiah-Skirmisher 8676 | -5/Warlord | Found Prototype Reactor 8676 | -5/Warlord | Identified Vortex Chain Reactor 8688 | -5/Warlord | Found Prototype Processor 8688 | -5/Warlord | Identified Exp. Target Analyzer 8695 | -5/Warlord | Found Prototype Device 8695 | -5/Warlord | Identified Exp. Focal Shield 8702 | -5/Warlord | Found Prototype Processor 8702 | -5/Warlord | Identified Exp. Targeting Computer 8787 | -5/Warlord | Warlord's base attacked by MAIN.C 8936 | -5/Warlord | Found Prototype Energy Cannon 8939 | -5/Warlord | Found Prototype Launcher 8944 | -5/Warlord | Found Prototype Energy Cannon 8952 | -5/Warlord | Build established: Skirmisher 9137 | -5/Warlord | Warlord forces counterattacked 9154 | -5/Warlord | Spotted Striker 9222 | -5/Warlord | Spotted Executioner 9227 | -5/Warlord | Spotted Striker 9233 | -5/Warlord | Attacked by Warlord forces 9234 | -5/Warlord | Spotted GO-HK7(g) 9234 | -5/Warlord | Spotted XA-GGL(g) 9242 | -5/Warlord | Identified Vortex Catalyst Activator 9251 | -5/Warlord | Destroyed XA-GGL(g) 9253 | -5/Warlord | Spotted P3-DSZ(g) 9264 | -5/Warlord | Identified Vortex Driver (x2) 9272 | -5/Warlord | Destroyed 19 combat bots 9286 | -5/Warlord | Lost 3 parts (1n2u) 9360 | -5/Warlord | Spotted Striker 9408 | -5/Warlord | Destroyed Striker 9457 | -5/Warlord | Spotted Striker 9462 | -5/Warlord | Warlord base infiltrated, sounded retreat 9529 | -5/Warlord | Build established: Gunner 9836 | -5/Warlord | Spotted Striker 9846 | -5/Warlord | Core integrity fell below 50% 9865 | -5/Warlord | Destroyed Striker 9880 | -5/Warlord | Lost 3 parts (1u2w) 9964 | -5/Warlord | Spotted Striker 9967 | -5/Warlord | Released all parts (13) 9986 | -5/Warlord | Spotted Executioner 9986 | -5/Warlord | Spotted Executioner 9989 | -5/Warlord | Core integrity fell below 20% 9991 | -5/Warlord | Lost 3 parts (1u2w) 9992 | -5/Warlord | Crushed by falling debris 9992 | -5/Warlord | Smashed by cave-in Last Messages --------------- 09973_ Critical hit (Impale). 09975_ Acquired Centrium Light Armor Plating. 09977_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 09977_ Acquired 6 matter. 09984_ The unstable cave ceiling collapses. 09986_ Slug penetrates Earth. 09986_ Slug penetrates G-67 Veteran. 09986_ Slug penetrates E-15 Imp. 09987_ ANNOUNCEMENT: Detected 1 Saboteur squad, 2 Grunt squads, 1 Melee squad, with prototype support. 09988_ Acquired Impulse Thruster Array. 09989_ Penetrated by Slug. 09989_ P-70 Sage resets Striker, system corruption cleaned. 09989_ Centrium Light Armor Plating blown off. 09989_ Acquired 69 matter. 09990_ Penetrated by Slug. 09991_ E-15 Imp destroyed. 09992_ The unstable cave ceiling collapses. 09992_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | #####??????????????????????????????????????? | | # ######?????????????????????????????????? | | + #?????????????????????????????????? | | # + #?????????????????????????????????? | | ##### #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ##########?????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #####?????????????????????????#????????????? | | #?????????????????????????? ?#? ????????? | | #?????????????????????? ?# ## ???????? | | #?????????????????????? ?????##?? | | #??????????????????????? # #%! ????? #?? | | #????????????????????#### / #??? #? | | ##?????""?????????????# ;%%%[ ## ?? | | ##?????""#?????????#### ?*=% # #?? | | #????#""#?????????# == #?!%* # #?? | | ##????#""#??????????#*# @## = ##? | | #######""#####??##### = #% [ %% % #? | | # "" " ### ## =!#! 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" | | ????????????????????????# ## ###=*!! #### | | ???????????????????????# #?## "# ] " #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 50 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 61 Targeting Accuracy 13 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Lgt. Neutrino Core | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorDiametricRecalibrator Manual? 0 Play Time 01:07:29 Cumulative 340.7 hours Start 2025.07.09 @ 13:58:25 End 2025.07.10 @ 13:13:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 293 Adventurer 36 Explorer 0 Win Type - Total 12 Types 4/0/8/0/0/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: ae1b020d-08fc-44fa-8e48-6f91298f2b04