Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 16:51:55 Player: HeartGrenade Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (128) 640 Value Destroyed (3874) 3874 Prototype IDs (49) 980 Alien Tech Used (4) 800 Bonus (16274) 16274 TOTAL SCORE: 32068 Bonus ------- High Alert Combat Kills 484 Follower Combat Kills 490 Entered Garrisons 200 Used RIF Installer 500 Met Imprinter 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 283/300 Energy 175/190 System Corruption 7% Temperature Cool (7) Movement Flying (22) Location 0b10 Command Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive > --- UTILITY (12) ----- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Experimental Optical Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental Utility Shielding Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Quantum Reactor Stasis Canceller Improved Reaction Control System Enhanced Nova Cannon Core Cannon Tiamat Missile Launcher Falx Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Diametric Drive Flightbrick > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental Utility Shielding Hacking Suite Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Cooled Nuclear Pulse Thruster Stasis Canceller Improved Reaction Control System Enhanced Nova Cannon Core Cannon Tiamat Missile Launcher [Rating: 185] Favorites ----------- Power Light Antimatter Reactor Engine Subdweller Power Source Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Improved Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Falx Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . 2 . . . . 2 . . 2 . 2 . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 2 . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . Utility 10 | . . . 2 2 . . . . . . . 1 . . . . 1 . . 2 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 199 | 4 13 31 18 20 6 3 6 . 5 2 4 13 . . 6 3 6 . 2 13 11 2 16 9 6 Power 22 | . 1 2 2 3 . 1 . . 1 . 1 1 . . 2 . 1 . 1 . 1 . 3 1 1 Engine 13 | . 1 2 2 3 . 1 . . . . 1 1 . . 1 . . . 1 . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 3 1 1 Propulsion 30 | 2 . 6 4 6 . . . . 1 . . 1 . . 2 . 1 . . . 3 . 2 1 1 Treads 5 | 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . 1 1 . . . . 1 . . 1 . . 2 . 1 . . . 3 . 2 1 1 Utility 75 | . 5 5 4 6 5 2 5 . 1 1 3 8 . . 2 1 4 . . 10 5 1 2 3 2 Device 25 | . 1 . 2 1 1 1 . . 1 1 2 . . . 1 1 3 . . 3 1 . 2 2 2 Storage 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 10 | . . . 1 1 1 . 4 . . . . 2 . . . . . . . 1 . . . . . Hackware 10 | . . . . 2 1 1 1 . . . . 2 . . . . 1 . . 1 . . . 1 . Protection 28 | . 3 5 1 2 2 . . . . . 1 4 . . 1 . . . . 4 4 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 7 18 8 5 1 . 1 . 2 1 . 3 . . . 2 . . 1 3 2 1 9 4 2 Energy Gun 16 | 1 . 9 5 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 15 | . . 1 2 . . . . . . . . . . . . . . . 1 1 . 1 6 2 1 Ballistic Gun 7 | 1 4 1 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . 2 2 . . . . . . 1 1 . 2 . . . 2 . . . 2 2 . . 1 . Special Weapon 6 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 4 1 . . . 1 . . 1 . . . . . . . . . . 3 . 1 Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 1 . . 5 . . . . . . . 4 . . . . 2 1 . 2 . . Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 47 | . . 8 13 12 . . . . . 1 1 4 . . . . . . . . 3 . 1 . 4 Power 10 | . . 1 2 3 . . . . . . 1 1 . . . . . . . . 1 . . . 1 Propulsion 13 | . . 3 2 5 . . . . . . . . . . . . . . . . . . . . 3 Utility 13 | . . 2 2 3 . . . . . 1 . 2 . . . . . . . . 2 . 1 . . Weapon 11 | . . 2 7 1 . . . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 11 | . . 2 11 4 . . . . . 1 1 4 . . . . . . . . 2 . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 91 68 65 61 64 76 81 80 77 76 73 78 78 78 82 78 80 80 79 80 76 79 80 80 Engine 7 | . 12 10 8 5 6 6 6 6 5 5 5 9 10 10 9 10 4 4 4 4 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 4 4 4 4 8 8 11 10 Treads 5 | . 28 10 14 . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 12 1 1 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 6 6 6 6 11 11 11 12 15 15 15 15 18 19 19 17 16 16 16 19 18 Device 6 | . 2 . 2 6 6 7 6 6 9 11 11 10 10 10 10 10 9 9 9 13 13 12 14 16 16 Storage 6 | . 9 14 9 6 . . . . . . . . . . . . . . . 2 4 4 4 3 3 Processor 7 | . . . 9 6 11 12 12 12 11 11 11 14 15 15 15 15 14 14 14 13 13 12 9 7 7 Hackware 8 | . . . . 10 11 13 20 25 22 22 22 13 10 10 10 10 12 14 14 13 13 12 12 12 15 Protection 9 | . 14 14 5 1 12 12 12 12 6 5 5 7 10 10 10 10 9 9 9 6 5 8 7 3 3 Energy Gun 6 | . 14 17 13 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 13 4 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 4 6 6 6 6 5 . . 3 5 5 5 5 4 4 4 4 4 4 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 3 37 44 38 52 14 21 23 23 29 29 29 28 28 28 28 33 40 37 37 37 47 40 69 59 59 Greatest Support 59 | 20 40 40 40 36 24 24 24 24 29 29 29 34 29 29 36 36 42 42 42 42 51 42 53 59 59 Greatest Overweight (x) 3 | . . 2 2 3 . . . . . . . . . . . . . . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 10 | 5 11 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 Most Carried 15 | 1 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 9 10 10 10 Average Carried 9 | . 9 14 13 13 5 4 5 5 4 4 4 4 5 5 4 4 4 5 4 7 9 8 9 9 9 Final Capacity 15 | 5 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Final Carried 14 | 1 14 14 12 14 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 10 8 9 10 10 10 Class Distribution -------------------- 41% | Mutant 19% | Hacker-Mutant 17% | Hacker-Scout 14% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Extension Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Matter Collected 2674 | 238 220 352 165 165 70 44 67 . 63 33 40 48 . . 174 23 160 29 20 50 186 . 231 223 73 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4276 | . 463 788 692 331 45 10 . . 102 47 246 79 . . 265 66 160 . . 267 183 . 204 263 65 Parts 257 | . 40 43 25 26 1 4 . . 12 6 20 5 . . 7 10 9 . . 15 7 . 10 14 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . 4 . . 1 . . . . . . . . . 4 6 . . 5 . . . . . . Prevented 4 | . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Combat Hostiles Destroyed 79 | . 17 14 10 4 . 1 . . 4 3 2 . . . . 9 . . . 6 3 . . 5 1 Melee 7 | . . . . 2 . 1 . . . . 2 . . . . . . . . 1 . . . . 1 Guns 23 | . 9 6 6 2 . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 44 | . 8 5 2 . . . . . 4 3 . . . . . 9 . . . 5 3 . . 5 . Classes Destroyed 18 | . 4 4 4 2 1 1 . . . . 1 1 . . . . . . . . . . . . . Worker 9 | . 2 . 1 1 . . . . . . . . . . . . . . . 2 1 . . . 2 Builder 14 | . . . 2 4 . . . . 1 . 4 . . . . . 1 . . 1 . . 1 . . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . 1 . . . . . . . . . . . . . 1 . . 1 1 . 1 1 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 1 . 3 1 . . . . 1 . 1 1 . . . . 1 . . 1 . . 1 1 . Swarmer 39 | . 6 4 . . . . . . 4 3 . . . . . 9 . . . 5 3 . . 5 . Grunt 20 | . 11 1 8 . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . Hunter 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Programmer 4 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 6 4 4 2 . 1 . . 4 3 2 1 . . . 5 1 . . 8 3 . 2 7 2 Combat Bots Only 5 | . 4 4 3 2 . 1 . . 4 3 1 . . . . 5 . . . 5 3 . . 5 1 Max Kills in Single Turn 5 | . 4 2 2 1 1 1 . . 4 3 1 1 . . . 3 1 . . 5 2 . 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 2 . . . . . 4 3 . . . . . 3 . . . 3 2 . . 4 . Melee 1 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Hostile Shots Fired 865 | . 56 151 125 209 1 2 . 2 2 8 70 18 3 . . 16 4 10 . 67 61 2 14 9 35 Missed 315 | . 12 59 30 68 1 1 . 2 1 2 41 9 1 . . 4 2 4 . 20 29 2 5 6 16 Damage Taken 9510 | . 504 1229 1740 1555 . 20 . . 16 93 439 403 49 . . 247 45 111 . 863 1024 . 380 67 725 Core 1633 | . 72 133 544 555 . . . . . . 44 20 24 . . 26 . . . 149 66 . . . . Absorbed by Shields 175 | . . . . . . . . . . . 107 . . . . . . . . . 68 . . . . Redirected to Shielding 571 | . . . . 58 . . . . . . . 33 . . . . . . . 147 150 . 162 21 . Ignored by Resistances 118 | . . . . 118 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 187 | . . . . . . . . . . . . . . . . . . . . 95 . . . . 92 Core Remaining (%) 70 | 100 . 18 1 . . . . 20 . . 94 . . . . 93 . . 100 . 75 . 100 . 100 Volleys Fired 255 | . 43 103 48 14 . . . . 1 1 . . . . . 8 . . 1 3 2 2 18 10 1 Largest 2 | . 2 2 2 2 . . . . 1 1 . . . . . 1 . . 1 1 1 1 1 1 1 Hottest 140 | . 100 140 140 130 . . . . 36 36 . . . . . 36 . . 90 90 46 90 90 90 120 Shots Fired 387 | . 76 169 71 24 . . . . 1 1 . . . . . 8 . . 1 3 2 2 18 10 1 Gun 279 | . 69 128 58 24 . . . . . . . . . . . . . . . . . . . . . Cannon 47 | . . 4 12 . . . . . . . . . . . . . . . 1 1 . 2 18 8 1 Launcher 29 | . 6 7 . . . . . . 1 1 . . . . . 8 . . . 2 2 . . 2 . Special 32 | . 1 30 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . 34 16 10 . . . . . . . . . . . . . . . . . . . . . . Thermal 175 | . 36 54 30 24 . . . . . . . . . . . . . . 1 1 . 2 18 8 1 Explosive 29 | . 6 7 . . . . . . 1 1 . . . . . 8 . . . 2 2 . . 2 . Electromagnetic 123 | . . 92 31 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 11 32 20 9 . . . . 7 8 . . . . . 1 . . . 1 . . . 3 . Robot Miss Streak 4 | . 4 3 2 2 . . . . . . . . . . . 1 . . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 310 | . 52 101 55 33 1 3 . . 5 1 9 5 . . 11 1 6 . . 9 7 . 4 5 2 Core Hits 179 | . 34 37 26 10 1 1 . . 6 3 5 1 . . 3 17 3 . . 13 6 . 3 9 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 2 3 . . . . . . . . 3 1 . . . . 1 . . 1 . . . . 1 Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Impale 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Melee Attacks 200 | . . . . 43 6 3 . . 19 7 13 18 1 . 11 . 9 . 2 21 15 5 14 8 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 152 | . . . . 43 6 3 . . 3 . . 6 1 . 11 . 9 . 2 21 15 5 14 8 5 Piercing 48 | . . . . . . . . . 16 7 13 12 . . . . . . . . . . . . . Sneak Attacks 29 | . . . . 7 1 . . . 1 . 6 2 . . . . 2 . . 1 3 . 3 3 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 13336 | . 1130 1699 1718 1065 76 102 . . 528 179 625 340 . . 963 555 406 . . 1379 803 . 373 941 454 Guns 2777 | . 523 1150 826 278 . . . . . . . . . . . . . . . . . . . . . Cannons 372 | . . 54 318 . . . . . . . . . . . . . . . . . . . . . . Explosions 5009 | . 607 487 550 . . . . . 308 179 . . . . . 555 . . . 985 349 . . 694 295 Melee 5146 | . . . . 787 76 102 . . 220 . 625 340 . . 963 . 406 . . 394 454 . 373 247 159 Ramming 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 480 | . 164 89 227 . . . . . . . . . . . . . . . . . . . . . . Thermal 1983 | . 359 251 1095 278 . . . . . . . . . . . . . . . . . . . . . Explosive 4459 | . 607 487 . . . . . . 308 179 . . . . . 555 . . . 985 349 . . 694 295 Electromagnetic 1260 | . . 864 396 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4257 | . . . . 787 76 102 . . 39 . . 257 . . 963 . 406 . . 394 454 . 373 247 159 Piercing 889 | . . . . . . . . . 181 . 625 83 . . . . . . . . . . . . . Highest Corruption 10 | . . 4 10 8 8 8 5 . . . . 7 7 7 7 7 . . . 3 2 . . . 7 Average Corruption 5 | . . 4 6 4 8 7 2 . . . . 7 7 7 7 7 . . . 2 1 . . . 4 Corruption Purged 6 | . . . . . . 3 . . . . . . . . . . . . . 1 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . 3 5 6 10 2 1 . . . . 8 2 2 2 7 . . . 2 1 . . . 1 Message Errors 14 | . . 1 1 3 4 . . . . . . 2 1 1 1 . . . . . . . . . . Matter Fused 13 | . . . . 1 2 1 1 . . . . 2 1 1 1 3 . . . . . . . . . Heat Flow Errors 10 | . . . 1 . 3 1 . . . . . 1 . . . 2 . . . 1 1 . . . . Energy Discharges 6 | . . 1 1 2 . . . . . . . 1 . . . 1 . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (major) 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1691 | . . 56 161 174 . . . . 56 . 219 227 . . 243 . 111 . . 43 131 . 68 83 119 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 338 | . . 56 161 . . . . . 2 . . . . . . . . . . 40 4 . . 41 34 Melee 1353 | . . . . 174 . . . . 54 . 219 227 . . 243 . 111 . . 3 127 . 68 42 85 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . . 14 302 . . . . . . . . . . . . 64 . . . . . . . . . Shots 7 | . . 1 4 . . . . . . . . . . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 301 57 353 339 124 220 . . 10 10 10 151 . . . 249 . . 14 145 359 . 156 60 50 Average Temperature 81 | . 99 21 97 185 59 115 . . 7 5 5 30 . . . 128 . . 10 67 81 . 41 26 16 Received Heat Transfer 2181 | . 279 312 783 438 . . . . . 9 54 27 9 . . . 9 30 . 204 9 . . . 18 Effects 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 2 1 3 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3869 | . 1221 630 1352 666 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Peak Influence 1525 | . 332 . 1525 682 . . . . 314 358 348 275 . . . . 261 . . 677 492 352 306 222 557 Initial 1279 | . . . 1279 585 . . . . 79 219 182 112 . . . . 126 . . 113 380 276 198 4 127 Average 382 | . 176 . 1347 516 . . . . 149 298 244 161 . . . . 177 . . 288 416 303 154 151 340 Maximum Alert Level 4 | . 1 . 4 2 . . . . 1 1 1 1 . . . . 1 . . 2 2 1 1 1 2 Low Security (%) 33 | 100 61 . . . . . . . 73 . 24 75 . . . . 63 . . 25 . . 57 52 37 Level 1 36 | . 38 . . 21 . . . . 26 100 75 24 . . . . 36 . . 52 24 100 42 47 14 Level 2 19 | . . . . 78 . . . . . . . . . . . . . . . 21 75 . . . 48 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 10 | . . . 100 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 4 . 2 2 . . . . 1 . 1 1 . . . . 1 . . 3 1 . 2 . . Investigation 6 | . 1 . 1 1 . . . . 1 . . 1 . . . . . . . . . . 1 . . Extermination 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Reinforcement 10 | . 3 . 1 . . . . . . . 1 . . . . . 1 . . 2 1 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Distress Signals 14 | . 2 . 1 2 . . . . 2 . . 3 . . . . 1 . . . 1 . . 1 1 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . 20 . . . 7 Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . 20 . . . 7 Times Spotted 313 | . 28 94 18 29 7 1 . 3 8 7 20 10 1 . . 8 6 3 2 15 16 1 17 6 13 Peak Tracking Total 15 | . 6 6 6 8 3 1 . 3 5 3 5 5 1 . . 5 3 3 2 6 6 1 15 5 7 Tactical Retreats 43 | . . 10 2 8 3 . . . 1 2 5 3 . . . . 1 1 . 1 4 . . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Traps Triggered 13 | . 1 3 1 3 . . . . . 2 1 . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 2 . . . . . 1 . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Machines Disabled 19 | . 2 2 4 . . . . . . . . . . . . . . . . 2 . . 7 . 2 Max in Single Turn 3 | . 1 1 3 . . . . . . . . . . . . . . . . 1 . . 1 . 2 Garrison Access 9 | . . . . . . . . . . . . 2 . . . . 1 . . 2 1 . 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Machines Accessed 86 | . 3 1 6 5 . . . . 6 1 4 12 1 . 4 . 5 . 1 10 6 1 8 7 5 Terminals 59 | . 3 . 5 4 . . . . 4 1 4 7 . . . . 4 . . 6 4 1 7 5 4 Fabricators 5 | . . . . . . . . . 1 . . 3 . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 11 | . . . . 1 . . . . 1 . . 2 . . . . 1 . . 2 1 . 1 2 . Total Hacks 251 | . 12 1 18 12 . . . . 31 3 14 43 1 . 17 . 15 . 1 22 15 2 25 8 11 Successful 136 | . 7 1 9 6 . . . . 17 . 5 15 1 . 17 . 8 . 1 16 9 1 12 5 6 Failed 115 | . 5 . 9 6 . . . . 14 3 9 28 . . . . 7 . . 6 6 1 13 3 5 Catastrophic 23 | . . . 1 . . . . . 4 1 . 7 . . . . 3 . . 1 2 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 9 . 11 4 . . . . 25 3 5 24 . . . . 7 . . 8 5 1 13 3 7 Terminals 195 | . 12 . 14 11 . . . . 28 3 14 31 . . . . 13 . . 14 13 2 24 6 10 Fabricators 15 | . . . . . . . . . 2 . . 10 . . . . . . . 3 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 13 | . . . . 1 . . . . 1 . . 2 . . . . 2 . . 3 1 . 1 2 . Terminal Hacks 85 | . 5 1 5 5 . . . . 9 . 5 6 1 . 17 . 3 . 1 5 6 1 8 3 4 Record 6 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 Part Schematic 10 | . 1 . 1 . . . . . 3 . . 1 . . 4 . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . Prototype ID Bank 12 | . . . 2 . . . . . 1 . 1 . . . 4 . . . . 1 1 . 2 . . Open Door 8 | . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . 3 1 Level Access Points 4 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . . Branch Access Points 4 | . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Terminal Index 5 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . 1 Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . Locate Traps 5 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . 1 . 1 Maintenance Status 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 7 | . 1 . 1 1 . . . . . . . . . . . . . . . 1 1 1 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 . . 5 . . . . . . . 2 . . . . . Load Schematic 5 | . . . . . . . . . 1 . . 3 . . . . . . . 1 . . . . . Build 4 | . . . . . . . . . 1 . . 2 . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . . . 1 . . 2 . . . . 2 . . 3 1 . 1 2 . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . . . . . 2 . . . . 1 . . 2 1 . 1 2 . Coupler Status 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 24 | . 2 . 1 1 . . . . 5 . . 2 . . . . 3 . . 4 1 . 3 . 2 Terminals 23 | . 2 . 1 1 . . . . 5 . . 1 . . . . 3 . . 4 1 . 3 . 2 Track 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Assimilate 5 | . . . . . . . . . 2 . . . . . . . 1 . . . 1 . 1 . . Botnet 9 | . 1 . 1 1 . . . . 2 . . . . . . . 1 . . 2 . . 1 . . Disrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 4 | . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 3 . 6 5 . . . . 5 1 3 9 . . . . 5 . . 7 4 1 6 2 5 Full Trace Events 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 2 . . . . . 3 . . 1 . . 4 . . . . . . . . . . Parts Built 4 | . . . . . . . . . 1 . . 2 . . . . . . . 1 . . . . . Authchips 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Time 225 | . . . . . . . . . 47 . . 134 . . . . . . . 44 . . . . . Total Part Build Rating 17 | . . . . . . . . . 5 . . 8 . . . . . . . 4 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Total Allies 16 | . . . . . . . 3 . . . 8 . . . . . . . . . 1 . 1 3 . Largest Group 6 | . . . . . . . 3 3 . . 6 . . . . . . . . . 1 . 1 3 . Highest-Rated Group 379 | . . . . . . . 87 87 . . 199 . . . . . . . . . 26 . 10 379 . Highest-Rated Ally 159 | . . . . . . . 39 39 . . 159 . . . . . . . . . 26 . 10 135 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 73 | . . . . . . . . 26 . . 45 . . . . . . . . . . . . 2 . Total Damage 1375 | . . . . . . . . 327 . . 1048 . . . . . . . . . . . . . . Kills 12 | . . . . . . . . 4 . . 8 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Robot Analysis Total 7 | . 1 . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . 1 2 1 1 . . . . 1 . . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Turns Passed 11485 | 32 892 3034 653 961 339 121 474 272 290 139 715 547 122 62 130 170 207 108 193 537 304 101 456 244 382 Spaces Moved 14550 | 45 506 1859 312 810 565 268 934 311 565 325 994 832 317 182 244 249 387 348 547 961 616 172 800 669 732 Core 122 | 43 79 . . . . . . . . . . . . . . . . . . . . . . . . Treads 1056 | 2 427 364 257 6 . . . . . . . . . . . . . . . . . . . . . Legs 36 | . . . 36 . . . . . . . . . . . . . . . . . . . . . . Wheels 1644 | . . 1495 19 130 . . . . . . . . . . . . . . . . . . . . . Hover 560 | . . . . 560 . . . . . . . . . . . . . . . . . . . . . Flight 11132 | . . . . 114 565 268 934 311 565 325 994 832 317 182 244 249 387 348 547 961 616 172 800 669 732 Fastest Speed 17 | 50 50 110 115 40 40 40 40 40 34 34 34 30 34 34 30 30 27 27 27 27 17 27 24 22 22 Average Speed 54 | 54 142 136 153 88 40 40 40 40 34 34 34 33 34 34 32 32 27 27 27 28 28 27 32 22 22 Slowest Speed 260 | 160 160 260 190 240 40 40 40 40 34 34 34 34 34 34 34 34 30 27 27 30 89 27 91 22 26 Overloaded Moves 96 | . . . . . . . . . . . . . . . . . . . . . 85 . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . 2 . . 1 3 . 8 3 . . . . 1 . . 8 10 1 . 5 14 Cave-ins Triggered 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 48 | 3 88 90 23 24 69 42 83 42 19 57 73 38 56 49 61 54 15 58 76 34 68 10 74 21 25 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 9 | . . 1 . . . . 2 . . . . . . . 3 . . . 3 . . . . . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 4 . . 6 3 5 2 . . . . 1 . . 1 . 1 2 . . . . . . Spaces Dug 178 | . 1 . . 24 5 . . . 11 5 . 12 1 . . . 2 . 3 55 22 7 18 10 2 Terrain Destroyed 529 | . 70 28 45 24 5 . . . 17 17 . 12 1 . . 63 2 . 3 119 22 7 18 10 66 Melee 93 | . . . . 24 5 . . . 11 5 . 12 1 . . . 2 . 2 11 3 5 5 5 2 Projectile 24 | . 1 1 . . . . . . . . . . . . . . . . 1 1 . 2 13 5 . AOE 412 | . 69 27 45 . . . . . 6 12 . . . . . 63 . . . 107 19 . . . 64 Terrain Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Total 17170 | 49 602 2130 411 956 669 277 1034 456 625 338 1333 1060 328 181 276 329 469 361 587 1162 706 213 955 735 928 Wait 1758 | . 16 111 25 36 89 1 89 147 37 2 287 190 11 . 3 69 58 12 34 158 51 31 82 34 185 Move 14420 | 44 505 1858 311 809 560 267 933 308 559 324 977 825 316 181 243 248 384 347 546 945 597 169 799 658 707 Hop 50 | . . . . . 2 . . 1 3 . 8 3 . . . . 1 . . 7 8 1 . 5 11 Pick Up 105 | 1 18 13 6 18 . 2 1 . 2 . 1 6 . . 3 . 4 1 . 8 5 2 9 3 2 Fast Attach 74 | 4 2 3 10 7 . 1 6 . 2 . 3 7 . . 6 1 4 . 1 4 3 . 4 4 2 Attach 73 | . 2 6 6 12 6 1 . . 1 1 1 4 . . . 2 2 . 1 5 6 2 7 4 4 Detach 42 | . 1 1 . 7 1 . 4 . . 1 1 1 . . . 1 1 . 1 4 3 1 6 4 4 Swap 54 | . 9 22 2 1 . 1 . . 2 1 . 2 . . 1 . . . . 5 2 . 5 1 . Drop 95 | . 6 12 3 9 5 1 1 . 2 1 2 4 . . 9 . 6 1 1 2 8 . 11 4 7 Fire 255 | . 43 103 48 14 . . . . 1 1 . . . . . 8 . . 1 3 2 2 18 10 1 Melee 197 | . . . . 43 6 3 . . 16 7 13 18 1 . 11 . 9 . 2 21 15 5 14 8 5 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . Rewire 40 | . . . . . . . . . . . 40 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x2 / *Low x2 / Ext x2 / Gar) -6/Garrison (discovered 2 exits: *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command 0b10 Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Discovered new exit (range 10) 323 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 11) 692 | -10/Materials | Discovered new exit (range 6) 914 | -10/Materials | Discovered new exit (range 11) 914 | -10/Materials | Discovered new exit (range 10) 925 | -10/Materials | Entered Subcaves 1054 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1110 | -10/Subcaves | Discovered new exit (range 15) 1126 | -10/Subcaves | Learned Materials interactive machine intel 1443 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1665 | -10/Subcaves | Discovered new exit (range 8) 2118 | -10/Subcaves | Core integrity fell below 50% 2222 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2774 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2899 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3475 | -10/Subcaves | Discovered new exit (range 12) 3630 | -10/Subcaves | Learned location of Zion (-7) 3630 | -10/Subcaves | Met a Zionite searching for "candidates" 3728 | -10/Subcaves | Visited 4L-MR0's lab 3751 | -10/Subcaves | Found Flightbrick 3770 | -10/Subcaves | Core integrity fell below 20% 3959 | -10/Subcaves | Entered Materials 3959 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3960 | -8/Materials | Loaded intel: 19 interactive machine locations 4359 | -8/Materials | Search patrols dispatched 4477 | -8/Materials | Core integrity fell below 50% 4523 | -8/Materials | Core integrity fell below 20% 4537 | -8/Materials | System corruption reached 10% 4555 | -8/Materials | Lost 11 parts (2p2n1u6w) 4584 | -8/Materials | Discovered new exit (range 16) 4612 | -8/Materials | Entered Factory 4612 | -7/Factory | Evolved 2 slots: Utility x2 4753 | -7/Factory | Build established: Scavenger-Mutant 4878 | -7/Factory | Lost 4 parts (1p1n1u1w) 5012 | -7/Factory | Search patrols dispatched 5160 | -7/Factory | Build established: Hacker-Mutant 5227 | -7/Factory | Identified exit to Storage 5227 | -7/Factory | Identified exit to Lower Caves 5227 | -7/Factory | Identified exit to Factory 5363 | -7/Factory | Core integrity fell below 50% 5369 | -7/Factory | Crushed by falling debris 5403 | -7/Factory | Lost 4 parts (1p1n2u) 5480 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 5573 | -7/Factory | Entered Lower Caves 5899 | -7/Lower Caves | Encountered a Warlord checkpoint 5907 | -7/Lower Caves | Discovered new exit (range 10) 5912 | -7/Lower Caves | Identified exit to Lower Caves 5912 | -7/Lower Caves | Entered another Lower Caves area 5915 | -7/Lower Caves | Discovered exit to Factory (range 11) 5959 | -7/Lower Caves | Learned Factory emergency access door positions 5960 | -7/Lower Caves | Encountered a Warlord checkpoint 5962 | -7/Lower Caves | Learned location of 1 exit from Factory 6029 | -7/Lower Caves | Discovered new exit (range 12) 6033 | -7/Lower Caves | Identified exit to Zion 6033 | -7/Lower Caves | Entered Zion 6050 | -7/Zion | System corruption cleaned by Quarantine Array 6059 | -7/Zion | Discovered new exit (range 12) 6072 | -7/Zion | Found CR-A16's Pointy Stick 6164 | -7/Zion | Learned location of Quarantine (-2) 6168 | -7/Zion | Learned location of Warlord (-4) 6210 | -7/Zion | Learned 12 Factory zone layouts 6258 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6277 | -7/Zion | Given the Hacking Drone Bay 6331 | -7/Zion | Found Prototype Processor 6331 | -7/Zion | Identified Exp. Targeting Computer 6334 | -7/Zion | Found Prototype Processor 6334 | -7/Zion | Identified Exp. Signal Interpreter 6336 | -7/Zion | Found Prototype Processor 6336 | -7/Zion | Identified Exp. Core Analyzer 6339 | -7/Zion | Found Prototype Processor 6339 | -7/Zion | Identified Spectral Analyzer 6343 | -7/Zion | Found Prototype Hackware 6343 | -7/Zion | Identified Exp. System Shield 6366 | -7/Zion | Gained Derelict followers 6399 | -7/Zion | System corruption cleaned by Quarantine Array 6485 | -7/Zion | Identified exit to Proximity Caves 6507 | -7/Zion | Entered Proximity Caves 6507 | -6/Proximity Caves | Accompanied by 3 allies 6706 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6721 | -6/Proximity Caves | Spotted B-75 Beast 6755 | -6/Proximity Caves | Discovered exit to Factory (range 3) 6758 | -6/Proximity Caves | Learned 4 Factory zone layouts 6779 | -6/Proximity Caves | Entered Factory 6779 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6780 | -6/Factory | Identified exit to Extension 6781 | -6/Factory | Identified exit to Lower Caves 6781 | -6/Factory | Identified exit to Factory 6823 | -6/Factory | Discovered exit to Lower Caves (range 11) 7027 | -6/Factory | Fabricated Stasis Canceller (x1) 7069 | -6/Factory | Identified exit to Garrison 7069 | -6/Factory | Entered Garrison 7088 | -6/Garrison | Triggered checkpoint 7107 | -6/Garrison | Discovered exit to Extension (range 12) 7128 | -6/Garrison | Triggered checkpoint 7174 | -6/Garrison | Discovered exit to Extension (range 4) 7199 | -6/Garrison | Installed Relay Interface Framework 7208 | -6/Garrison | Entered Extension 7326 | -6/Extension | Rescued a captive Derelict 7531 | -6/Extension | Rescued A7 7571 | -6/Extension | Lost 6 allies 7624 | -6/Extension | Spotted B-75 Beast 7804 | -6/Extension | Spotted B-75 Beast 7879 | -6/Extension | Build established: Hacker-Scout 7882 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7916 | -6/Extension | Discovered exit to Factory (range 16) 7917 | -6/Extension | Discovered new exit (range 15) 7922 | -6/Extension | Identified exit to Cetus 7923 | -6/Extension | Entered Factory 7923 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7924 | -5/Factory | Identified exit to Upper Caves 8089 | -5/Factory | Crushed by falling debris 8120 | -5/Factory | Lost 4 parts (1p2u1w) 8129 | -5/Factory | Spotted B-75 Beast 8238 | -5/Factory | Fabricated Cld. VTOL Module? 8345 | -5/Factory | Fabricated Cld. VTOL Module? 8397 | -5/Factory | Found Imp. Powered Armor 8399 | -5/Factory | Found Imp. Powered Armor 8470 | -5/Factory | Entered Upper Caves 8526 | -5/Upper Caves | Learned Factory terminal intel 8562 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8583 | -5/Upper Caves | Discovered new exit (range 20) 8589 | -5/Upper Caves | Identified exit to Upper Caves 8592 | -5/Upper Caves | Entered another Upper Caves area 8641 | -5/Upper Caves | Discovered new exit (range 7) 8646 | -5/Upper Caves | Identified exit to Zhirov 8654 | -5/Upper Caves | Entered Zhirov 8654 | -5/Zhirov | Discovered new exit (range 3) 8661 | -5/Zhirov | Met Zhirov 8667 | -5/Zhirov | Learned location of Testing (-3) 8667 | -5/Zhirov | Learned location of Command (-1) 8670 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8676 | -5/Zhirov | Found Alien Artifact 8676 | -5/Zhirov | Identified Integrated Dissipator 8676 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8745 | -5/Zhirov | Found Alien Artifact 8781 | -5/Zhirov | Identified exit to Proximity Caves 8784 | -5/Zhirov | Entered Proximity Caves 8805 | -4/Proximity Caves | Spotted B-86 Titan 8952 | -4/Proximity Caves | Discovered new exit (range 7) 8954 | -4/Proximity Caves | Identified exit to Factory 8954 | -4/Proximity Caves | Entered Factory 8954 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8955 | -4/Factory | Loaded intel: 26 terminal locations 9020 | -4/Factory | Identified exit to Upper Caves 9161 | -4/Factory | Entered Upper Caves 9199 | -4/Upper Caves | Encountered a Warlord checkpoint 9264 | -4/Upper Caves | Discovered new exit (range 5) 9265 | -4/Upper Caves | Identified exit to Upper Caves 9269 | -4/Upper Caves | Entered another Upper Caves area 9270 | -4/Upper Caves | Encountered a Warlord checkpoint 9344 | -4/Upper Caves | Learned location of Armory (-3) 9361 | -4/Upper Caves | Discovered new exit (range 17) 9371 | -4/Upper Caves | Identified exit to Warlord 9445 | -4/Upper Caves | Discovered new exit (range 11) 9462 | -4/Upper Caves | Identified exit to Research 9462 | -4/Upper Caves | Entered Research 9462 | -3/Research | Evolved 2 slots: Utility x2 9534 | -3/Research | Repaired Imp. Powered Armor? 9632 | -3/Research | Discovered new exit (range 6) 9633 | -3/Research | Identified exit to Research 9638 | -3/Research | Found Prototype Launcher 9638 | -3/Research | Identified Tactical Quantum Warhead 9673 | -3/Research | Fabricated Cld. VTOL Module (x1) 9750 | -3/Research | Build established: Hacker-Ninja 9914 | -3/Research | Identified Transdimensional Reconstructor 9914 | -3/Research | Warped through subspace 9949 | -3/Research | Identified exit to Armory 9949 | -3/Research | Identified exit to Testing 9999 | -3/Research | Entered Testing 10106 | -3/Testing | Spotted Striker 10106 | -3/Testing | Spotted Striker 10123 | -3/Testing | Spotted Alpha 7 10125 | -3/Testing | Stole the SGEMP Prototype 10303 | -3/Testing | Entered Research 10303 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10304 | -2/Research | Identified exit to Quarantine 10404 | -2/Research | Entered Quarantine 10433 | -2/Quarantine | Identified exit to Access 10535 | -2/Quarantine | Found Alien Artifact 10595 | -2/Quarantine | Found Alien Artifact 10672 | -2/Quarantine | Cryocooling Duct disabled 10680 | -2/Quarantine | Cryocooling Duct disabled 10687 | -2/Quarantine | Ambient heat levels rising (+20) 10687 | -2/Quarantine | Non-combat units ordered to evacuate 10695 | -2/Quarantine | Ambient heat levels rising (+20) 10695 | -2/Quarantine | Combat units ordered to evacuate 10695 | -2/Quarantine | Found Alien Slashing Weapon 10695 | -2/Quarantine | Identified Sigix Broadsword 10769 | -2/Quarantine | Found Alien Energy Cannon 10769 | -2/Quarantine | Identified Core Cannon 10795 | -2/Quarantine | Quarantine Guard activated 10795 | -2/Quarantine | Spotted Quarantine Guard 10795 | -2/Quarantine | Spotted Quarantine Guard 10795 | -2/Quarantine | Spotted Quarantine Guard 10795 | -2/Quarantine | Spotted Quarantine Guard 10795 | -2/Quarantine | Spotted Quarantine Guard 10795 | -2/Quarantine | Spotted Quarantine Guard 10795 | -2/Quarantine | Spotted Quarantine Guard 10795 | -2/Quarantine | Spotted Quarantine Guard 10795 | -2/Quarantine | Spotted Quarantine Guard 10810 | -2/Quarantine | Spotted Quarantine Guard 10850 | -2/Quarantine | Spotted Quarantine Guard 10860 | -2/Quarantine | Entered Access 10860 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10861 | -1/Access | Loaded intel: 109 machine locations 10861 | -1/Access | Loaded intel: 84 trap records 10861 | -1/Access | Identified exit to Surface 10861 | -1/Access | Discovered exit to Surface (range 131) 10861 | -1/Access | Identified exit to Command 10861 | -1/Access | Discovered exit to Command (range 233) 10861 | -1/Access | Delivered the SGEMP Prototype to Zhirov 10861 | -1/Access | Zhirov transferred Access data 10902 | -1/Access | Spotted B-99 Colossus 10992 | -1/Access | Zhirov warped through subspace 11091 | -1/Access | Found Unknown Piercing Weapon 11091 | -1/Access | Identified Enh. Force Lance 11104 | -1/Access | Entered Command 11246 | -1/Command | Phase Generator disabled 11413 | -1/Command | Spotted M Guard 11414 | -1/Command | Spotted M Guard 11414 | -1/Command | Spotted Combat Programmer 11414 | -1/Command | Spotted Combat Programmer 11477 | -1/Command | Met MAIN.C 11486 | -1/Command | Interfaced with 0b10 Conduit 11486 | *** | Assimilated 0b10! Last Messages --------------- Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 11482_ Penetrated by EMDS Slug. 11482_ Lgt. Antimatter Reactor destroyed. 11482_ Flightbrick destroyed. 11482_ Door malfunctions. 11482_ Temporary Utility slot lost. 11482_ Dropped Lgt. Antimatter Reactor. 11484_ Penetrated by EMDS Slug. 11486_ Interfacing with system... 11486_ Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######+########################################### | | # ### ########################################## | | # ### ########################################## | | ##### ########################################## | | # ########################################## | | # ########################################## | | # ######""""""" """" ############### | | # ######"" "" ############### | | + ######""""" "" ############### | | # ######""""""""""" / | | # ######" " """ / | | # ######"" """""" / | | # ######"" """""" MMM ############### | | ##### ###### " """""" MMM ############### | | ##### ###### " "" MMM ############### | | ##### ###### " " ""############### | | ######""""""""" """""""############### | | ######"" @"""""""""############### | | ###### """""""""""############### | | ###### " " " " ############### | | ###### " " " " ############### | | """ " " " """" " ############### | | """ """ " " """" ############### | | """ " " " " ############### | | ####+###### """""""""" " ############### | | ### ##### " """ " """"""""############### | | # ##### """ " " " ############### | | # ######################################### | | ### ######################################### | | ### ######################################### | | ### ######################################### | | ### ######################################### | | ############################################### | | ############################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 57 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 30 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 76 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Propulsion Shielding | -8/Materials | Hacked Mak. Hacking Suite | -8/Materials | Scanalyzed Stasis Canceller | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Stasis Canceller | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatCoreAutogun Manual? 0 Play Time 04:19:50 Cumulative 355.5 hours Start 2024.03.30 @ 16:13:08 End 2024.04.12 @ 16:51:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type 4 Total 17 Types 5/2/5/1/2/0/1/1/0 Lore% 85 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ae8108c-fd14-4896-be2c-25f84b61cce9