Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 18:30:01 Player: f3-rnm Result: Destroyed by D6-ZIU(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (274) 274 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 774 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 83/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Compact Wheel High-capacity Storage Unit Structural Scanner Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Light Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Heavy Ion Engine Compact Wheel High-capacity Storage Unit Structural Scanner Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Heavy Hammer [Rating: 12] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 4 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes 1 | . . 1 Average Backups 10 | 1 11 13 Power 1 | . 1 1 Propulsion 1 | . 1 2 Utility 4 | . 4 6 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 13 | . 2 11 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 7 | . 1 6 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 95 | . 94 99 Engine 13 | . 14 13 Treads 27 | . 28 27 Storage 14 | . 14 14 Protection 10 | . 8 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 12 | 6 12 12 Average Rating 9 | 4 9 11 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 37 | 13 36 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 2 15 15 Average Carried 10 | 1 11 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 427 | 212 68 147 Remotely . | . . . Salvage Created 367 | . 188 179 Parts 29 | . 15 14 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 10 6 Guns 16 | . 10 6 Classes Destroyed 3 | . 2 1 Swarmer 12 | . 9 3 Grunt 1 | . 1 . Subdweller 3 | . . 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 122 | . 67 55 Missed 31 | . 18 13 Hits 91 | . 49 42 Projectile 91 | . 49 42 Critical Strikes 2 | . . 2 Damage Taken 1236 | . 419 817 Core 250 | . 79 171 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 69 | . 38 31 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 137 | . 76 61 Gun 137 | . 76 61 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 137 | . 76 61 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 7 13 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 85 | . 42 43 Core Hits 24 | . 12 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 966 | . 447 519 Guns 966 | . 447 519 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 966 | . 447 519 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 76 | . 76 . Average Temperature 26 | . 26 . Received Heat Transfer 171 | . 54 117 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 86 | . 86 . Initial . | . . . Average 21 | . 25 . Influence Increases 340 | . 270 70 Destroy 0b10 Robot/C 260 | . 200 60 Destroy Leader 50 | . 40 10 Lose Combat Pursuer 30 | . 30 . Influence Decreases 340 | . 270 70 Time Decay 320 | . 270 50 Lost Part 20 | . . 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 13 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1360 | 146 907 307 Spaces Moved 581 | 86 363 132 Core 2 | 2 . . Treads 579 | 84 363 132 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 157 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 6 69 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 883 | 94 622 167 Wait 197 | . 197 . Move 579 | 85 362 132 Hop . | . . . Pick Up 19 | 3 16 . Fast Attach 8 | 5 3 . Attach 5 | 1 1 3 Detach . | . . . Swap 1 | . . 1 Drop 5 | . 5 . Fire 69 | . 38 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 576 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Discovered new exit (range 15) 1030 | -10/Materials | Discovered new exit (range 9) 1054 | -10/Materials | Entered Subcaves 1150 | -10/Subcaves | Core integrity fell below 50% 1232 | -10/Subcaves | Core integrity fell below 20% 1314 | -10/Subcaves | Discovered new exit (range 13) 1361 | -10/Subcaves | Destroyed by D6-ZIU(R) with Subdweller Beam Cannon Last Messages --------------- 01182_ Critical hit (Destroy). 01182_ Hvy. Ion Engine destroyed. 01184_ Subatomizers dissect the Sub. Machine Gun. 01185_ Acquired 38 matter. 01187_ Acquired 50 matter. 01195_ Subatomizers dissect the Sub. Machine Gun. 01199_ Lgt. Treads destroyed. 01207_ Subatomizers dissect the Sub. Machine Gun. 01214_ UF-T8Z(R) affixes Scrap Shield Fragment to Scrap Shield. 01221_ Subatomizers dissect the Sub. Machine Gun. 01222_ UF-T8Z(R) affixes Scrap Shield Fragment to Scrap Shield. 01222_ UF-T8Z(R) suffers critical hit (Destroy). 01234_ UF-T8Z(R) destroyed. 01236_ Subatomizers dissect the Sub. Machine Gun. 01239_ Acquired 48 matter. 01248_ Subatomizers dissect the Sub. Machine Gun. 01314_ EXIT=FOUND 01346_ Triggered Piercing Trap. 01346_ Spikes shoot up from the floor. 01346_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ??###### ##??###### ##### ##?????????????????? | | ### " #?## #?????????????????? | | """" ### #?????????????????? | | " " ## ##?????????????????? | | #### % ### ## #??????????????????? | | ???#### % ## ###### #??????????????????? | | ?????## ### ##??# ##??????????????????? | | ?##### #### #??# ##???????????????????? | | ?# # ##?# #######????????????????????? | | ## """ #??# #?????????????????????? | | # ## " ##??##### #?????????????????????? | | ## ########???????## #?????????????????????? | | #"! #???????????????# # ###???????????????????? | | # [ #???????????????##### ## #???????????????????? | | #[=!#???????????????????# #???????????????????? | | # & ###?????????????????# #???????????????????? | | # & #??????????###??### #???????????????????? | | # ##?????????##""### ##???????????????????? | | # #??????????# "### ###??????????????????? | | # #??????????#$ "## #??????????????????? | | #" ##?????????? ## #??????????????????? | | #" "??????????? # ##??????????????????? | | """"???????????# ## ## #???????????????????? | | "" ???????????# # #< ##??????????????????? | | """" ??????????# # < #??????????????????? | | "" "" ??????##### # R @ #??????????????????? | | ????#???????# # # #??????????????????? | | ???????????#" # ###< #??????????????????? | | ???????????????# ## ##??????????????????? | | ???????????????# "### #???????????????????? | | ???????????????##"$###?# ##???????????????????? | | ????????????????####??? ###????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ?????????????????????? ###??????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 257 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectCoordinationEdition Manual? 0 Play Time 00:05:21 Cumulative 413.3 hours Start 2025.11.16 @ 18:25:41 End 2025.11.16 @ 18:30:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 337 Adventurer 36 Explorer 0 Win Type - Total 16 Types 7/0/9/0/0/0/0/0/0/0 Lore% 72 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 354cb8f5-57c6-4c3a-8ba9-94b5b5eb2ac2